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Submarine sim ?

Author
Morganta
The Greater Goon
#61 - 2012-01-14 16:52:33 UTC  |  Edited by: Morganta
Vaurion Infara wrote:
Actual submariner here. (sonar tech) There are actually quite a few parallels to submarine combat with Eve combat. We use TMA, tactical motion analysis, to get ranges and courses for contacts. We use things like transversal velocity, range rate, and optimal ranges for weapons. I can actually apply navy solution formulas to Eve for fun.


that will be the day when you can fire a spread of fish with proximity detonators 1m under the keel of a Titan Pirate
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#62 - 2012-01-16 01:21:34 UTC
Aww man the Thorax dose look a lot like seaquest DSV.

P.S. I hate Thorax's they are ugly.

I wanted to paint my space ship red, but I couldn't find enough goats. 

Jenshae Chiroptera
#63 - 2012-01-16 01:25:22 UTC
What about a ship that looks like a dragon? The prophecy looks hawkish already.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.