These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

What do you expect???

Author
The Snowman
Aliastra
Gallente Federation
#41 - 2012-01-10 22:26:21 UTC
Ai Shun wrote:
The Snowman wrote:
I agree with the OP, Flying in space is god damn boring most of the time...


Then what are you doing playing EVE Online?


As it happens I'm not, I re-sub to check out the new changes... then quickly grow bored.

Eve has its moments... but the times in-between those moments are long, slow and incredibly dull. Its little wonder eve struggles to retain new players. Even if you could somehow give new players a tiny glimpse of those 'Eve Moments of brilliance' they are so few and far between that its easy to be distracted by another product.


The Snowman
Aliastra
Gallente Federation
#42 - 2012-01-10 22:44:54 UTC
KrakizBad wrote:
Yes, minigames that can be played in any station in hisec will clearly motivate 200k new players who don't even undock to invade nullsec. How has no one noticed your genius before now?


It wasnt my Genius, it was CCP's.

I dont know what CCP's exact plan regarding mini games, they only gave us a small look at it.

Where you get the idea about them being restricted to just high-sec I dont know, maybe you read something I havnt.

But when CCP revealed the footage of them I was excited about it because it seemed like an excelent way to provide something that a typical gamer can relate to, something that would motivate them to log on to do more than just train set skills training and would actually motivate them to go out, earn isk explore other parts of space, where presumably there would be different mini games with higher isk gambling stakes.


J Kunjeh
#43 - 2012-01-11 01:28:40 UTC  |  Edited by: J Kunjeh
Indahmawar Fazmarai wrote:

So you start as a free pilot and the ultimate goal you are pushed to is to become a cog or leave...


Sounds like the story of our modern life....Eve is Real.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Martyr Theos
The NecroMonger Faith
#44 - 2012-01-11 05:44:01 UTC
Indahmawar Fazmarai wrote:
it is unlikely that I will be here to see whatever CCP plans to do with EVE in 2012, but i am quite sure that either nullsec will stop being the only endgame, or EVE will die out of boredom.

Why?

Because. Nullsec. Is. Boring.

It's a bloody chore, a second job, a neverending list of rules, fly by the book or die. It's like being a pilot in bloody ATC space. Use a scaner, jump to a celestial, use intel chanels, scout, do this, do that, blah blah blah... just to fuking travel from A to B!!! And combat, wow, let FC tell you what to do, who's primary now? Cant even go take a pee without somebody bloody watching your back...

Whereas hisec is a sort of bush flying... You can roam the skies, land anyhwere, kill NPCs, mine, trade... whatever you like. It's free, it's fun. Well, sort of fun. As there is not really a point in flying in hisec, you know? And, also when nulleccers grorw tired of being a cog, they come to fuk hiseccers.

So you start as a free pilot and the ultimate goal you are pushed to is to become a cog or leave...


This has got to be the most concise and cogent post I have ever read regarding the problem of Eve Zero.
It sums the Zero.
Nova Fox
Novafox Shipyards
#45 - 2012-01-11 06:13:13 UTC
Wait until colations fall apart.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Killstealing
Brutor Tribe
Minmatar Republic
#46 - 2012-01-11 06:22:13 UTC
so null is boring but hi sec is exciting

don't mind me but I'll speak for everyone who tried both if I say "whaaaaaa"
Renturu
In Glorium et Decorum
#47 - 2012-01-11 06:26:09 UTC  |  Edited by: Renturu
Nova Fox wrote:
Wait until coalitions fall apart.


Yeah, patience is a virtue. Then again, Gooneswarm isn't just an EvE coalition. They are a gaming community; much more organized and have a broader player base to continue. Also, Russians RMT for RL income. So, as long as business is good and requires little effort, it will continue, no?

So, again, what are ideas to get the coalitions out of the "rut" of amassing so much with so little space? Also, without changing dynamics or normal gameplay (i.e. nerf, buff).

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Indahmawar Fazmarai
#48 - 2012-01-11 07:51:33 UTC
Killstealing wrote:
so null is boring but hi sec is exciting

don't mind me but I'll speak for everyone who tried both if I say "whaaaaaa"


No. I said that nullsec is a chore whereas hisec allows much more freedom but it's ultimately pointless.

So, in a sense, EVE is NOT fun once you get the grasp of things.

Of course that doesn't means that the players don't have fun. People haves fun in the weirdest ways. But the roadmap to endgame, "get a grasp on PvP, join a corp, go nullsec and do war" ends in something akind to a second job.

And something is terribly wrong when you are more free in a civilized country than in the wildlands.
Renturu
In Glorium et Decorum
#49 - 2012-01-11 08:06:08 UTC
I guess as this is more of an idea discussion, It should move to the F&I. If a Mod reads this (like, really?). please move to F&I. KTHXBAI

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Cyzlaki
BRAWLS DEEP
HYPE-TRAIN
#50 - 2012-01-11 08:08:40 UTC
Trying to make the game fun are we? No no no, can't have that. CCP have never aimed for EVE being 'fun'. Wasting your time. Delete this thread.
Renturu
In Glorium et Decorum
#51 - 2012-01-11 08:19:18 UTC
Lol

By the orders of PlunderBunny: ☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

Tallianna Avenkarde
Pyre of Gods
#52 - 2012-01-11 09:50:32 UTC
Jenshae Chiroptera wrote:
Sisohiv wrote:

Null sec is a mansion full of treasures and gold. With a front door and a back door.

He who controls the doors, wins.


Worm holes make more per hour if you know what you are doing.



WH do not make 180m an hour passively

Tech moons do

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Skydell
Bad Girl Posse
#53 - 2012-01-11 11:09:34 UTC
Tallianna Avenkarde wrote:
Jenshae Chiroptera wrote:
Sisohiv wrote:

Null sec is a mansion full of treasures and gold. With a front door and a back door.

He who controls the doors, wins.


Worm holes make more per hour if you know what you are doing.



WH do not make 180m an hour passively

Tech moons do


This and the alliance still couldn't come up with anything better than a T1 maelstrom for fleet fit. Kinda makes you wonder where all that ISK went.
Jenshae Chiroptera
#54 - 2012-01-11 13:36:18 UTC  |  Edited by: Jenshae Chiroptera
Sisohiv wrote:
Jenshae Chiroptera wrote:
Sisohiv wrote:

Null sec is a mansion full of treasures and gold. With a front door and a back door.

He who controls the doors, wins.


Worm holes make more per hour if you know what you are doing.


At some point you need a reason to grind ISK. Will you fight to keep your wormhole system?


Nah, no one ever fights in worm hole, they just share and sing songs in Local together.

Hint: Static worm holes can be destroyed and a new one appears.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Gabriella Fox
Brutor Tribe
Minmatar Republic
#55 - 2012-01-11 14:55:53 UTC

This quote below is brilliantly stated, this is the entire problem with Eve.

The strategy and complexity of fleet and blob warfare is great but who actually wants to play and be part of this?

Really need better solo options and balance.

Indahmawar Fazmarai wrote:
Killstealing wrote:
so null is boring but hi sec is exciting

don't mind me but I'll speak for everyone who tried both if I say "whaaaaaa"


No. I said that nullsec is a chore whereas hisec allows much more freedom but it's ultimately pointless.

So, in a sense, EVE is NOT fun once you get the grasp of things.

Of course that doesn't means that the players don't have fun. People haves fun in the weirdest ways. But the roadmap to endgame, "get a grasp on PvP, join a corp, go nullsec and do war" ends in something akind to a second job.

And something is terribly wrong when you are more free in a civilized country than in the wildlands.

Pavel Bidermann
Aliastra
Gallente Federation
#56 - 2012-01-11 17:29:29 UTC
Like some of the earlier posters, I also won't be logging in for the 2012 changes. My accounts run out in a few weeks and that's fine. It makes me a bit sad to have invested so muchtime and effort into the 2 accounts I have just to walk away, but there isn't a good reason to log in any more.
Zleon Leigh
#57 - 2012-01-11 17:53:17 UTC
Sansha should recognize that large coalitions are a very serious threat to their return - extremely hard to kill fleets should land right in the middle of these blocks. Since they are suicide fleets - no drops no salvage. And since these blocks are in Sov space - no rewards.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Valei Khurelem
#58 - 2012-01-11 18:19:13 UTC  |  Edited by: Valei Khurelem
Zleon Leigh wrote:
Sansha should recognize that large coalitions are a very serious threat to their return - extremely hard to kill fleets should land right in the middle of these blocks. Since they are suicide fleets - no drops no salvage. And since these blocks are in Sov space - no rewards.


I say have CONCORD Wardec 0.0 Alliances, watch them gank the pilots, sit back and laugh as they all rage and cry on the forums about the game being unfair.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Ehn Roh
#59 - 2012-01-13 19:09:39 UTC
Pavel Bidermann wrote:
Well, if you really want to increase the number of players then you must address the casual and non-pvp casual player. These are the bulk of the gaming market.

Frankly, low sec is the most broken of all the different sec regions but get's the least attention.


"Casual gamers" are the "bulk of the market" because people are talking about Ted down in accounting who is sitting on his arse playing farmville. "Casual" does not mean noobs, or idiots, it means someone who doesn't play for very often or for very long.

EVE is one of the most casual-friendly sub-based MMO's around - you don't even need to be playing to train up skills. Even a new player can run around and engage in pve, pvp, or industrial activities. The only limiting factor is player intelligence, and you can't fix stupid with code.

And that's what you're really talking about - making the game more idiot-friendly
Ishtanchuk Fazmarai
#60 - 2012-01-13 20:46:42 UTC
Pavel Bidermann wrote:
Like some of the earlier posters, I also won't be logging in for the 2012 changes. My accounts run out in a few weeks and that's fine. It makes me a bit sad to have invested so muchtime and effort into the 2 accounts I have just to walk away, but there isn't a good reason to log in any more.


I don't regret the time spent with this acocunt, it was fun but for the last months.

Anyway I hate leaving EVE because of stagnation and lack of prospectives. Nothing to do now, and nothing will be added anytime this year. My alt acount will last until well after the Fanfest, so I will be able to cancel it with a better awareness, but I don't expect CCP to suddenly remind they forgot to tell us they would do something for non-nullwhiners.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Previous page123