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PI Templates

Author
Saul Dhampir
Jericho Fraction
The Star Fraction
#1 - 2012-01-08 16:16:39 UTC
I know there are a few other PI suggestion threads doing the rounds, so apologies if this has already been suggested.

There have been some good improvements to PI since iteration 1, however it is still a repetitive click fest. One of the ways this is frustrating is when having to move a set up on a planet, to make use of resources in another location. In these cases, the new structure layout is often identical to the one you just destroyed.

This could be made considerably quicker by the use of templates. A template could be as simple as putting down a set number and type of structures in one go, right up to the structures, tubes, schematics and routes. Indeed everything but the placement of heads could be done with the placement of a pre-saved template.

This would seem like a very simple way of saving lots of time.
Xander Hunt
#2 - 2012-01-14 22:39:42 UTC
Supported, but I seem to think that CCP has this thing about... well... I don't want to say "WASTING PLAYERS TIME" but, more so towards "extending play time to allow as few things as possible to happen in a certain period of time".

It'd be AWESOME to have a template manager, similar (But enhanced) to the current fittings section.

- Have your layout stored locally only - Doesn't need to be server stored
- Allow import/export for either external application use, or, just backup purposes

With the two toons I have doing PI, most of the planets are made exactly the same as I just buy the P0 items, and have the planets grind the mats for a couple of days each go.

But, since this whole POCO thing, it'd probably just be cheaper now to go and just buy what I want and give up on PI. (Honestly, I haven't extracted anything from a planet since POCOs were introduced)
Saul Dhampir
Jericho Fraction
The Star Fraction
#3 - 2012-01-28 17:29:35 UTC
I'd been away for a three weeks or so and came back to six worlds in a low sec backwater, hoping the resources would have recovered enough, so that I would not have to destroy and rebuild everything. No such luck.

I don't mind that they would need to be moved. I do mind that I would have to do this repetitive dull process six times. I just could not be arsed.

Could you be arsed? If not get liking and posting and lets get PI Templates introduced.
Chin Hakonen
United Evian Peace Corp
Ice.Road.Truckers.
#4 - 2012-01-30 07:55:28 UTC
+1 Efficiency helps the market move. Makes the game more immersive and less dull ...
lesser people quit because of bordom too :) ...

Peace is the way of my war.

Vertisce Soritenshi
The Scope
Gallente Federation
#5 - 2012-01-30 14:21:45 UTC
I do agree that PI has got to be one of the most boring professions out there...what with all the scanning and repetitive clicking. It is already passive and only requires a few skills and minimum competency to use. I don't see any reason why not to simplify it to keep it from being so completely boring that nobody does it.

+1

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