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What Dust needs to beat.

Author
Jimi Crackcorn
Directed Evolution Corp
#21 - 2012-01-08 16:52:48 UTC  |  Edited by: Jimi Crackcorn
Tippia wrote:
Jimi Crackcorn wrote:
Doesn't matter. There are plenty of wannabe shooters out there that are nothing like CoD, but still, CoD is their biggest competition, get over it.
…except that they're not competing with CoD because they're not doing the same thing. Much like Dust.

You're basically arguing that EVE competes with Spore.



You're basically arguing that you're missing half your brain. It doesn't matter at all what you think you're targeting, or what you intend to target, or what genre you want to call it. What this is going to target is people who look at this vs good ole CoD, and you know what they will see? Just another FPS with a gimmick.

Why don't you enlighten me on which gamers exactly are going to be looking into this game? Besides anyone here on the forums of course.
FlinchingNinja Kishunuba
Crunchy Crunchy
#22 - 2012-01-08 16:53:34 UTC
I would say that the most relevant released product on a console to compare to Dust is Battlefield 3.

The thing to remember however is that this is actually very original when the tie in with Eve is taking in to context. Could be a pretty amazing tie in if they get it right.
Jimi Crackcorn
Directed Evolution Corp
#23 - 2012-01-08 16:55:19 UTC
FlinchingNinja Kishunuba wrote:
I would say that the most relevant released product on a console to compare to Dust is Battlefield 3.

The thing to remember however is that this is actually very original when the tie in with Eve is taking in to context. Could be a pretty amazing tie in if they get it right.



BF3 = CoD kids with pretty graphics. It's no different. Those two games have exactly the same audience and it's that audience Dust will have to attract.
Jenshae Chiroptera
#24 - 2012-01-08 16:55:50 UTC
I read an excellent article about how the very foundations of consoles are holding the gaming industry back. Basically, it was to do with the user interaction devices, the poor graphics and the way the hardware runs the software.
All of which will persist because consoles can not be as easily upgraded. It makes it easy to design games because the hardware is all the same but it also means that the hardware does not improve frequently enough nor in enough directions.

PCs - many companies enhancing it for many commercial, industrial and leisure reasons.
Consoles - only one company improving one type of machine in a single direction.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Tippia
Sunshine and Lollipops
#25 - 2012-01-08 16:57:37 UTC  |  Edited by: Tippia
Jimi Crackcorn wrote:
What this is going to target is people who look at this vs good ole CoD, and you know what they will see? Just another FPS with a gimmick.
…except that those who only see that aren't the target. Different segment, different genre, different game type.

The only game that actually competes with Dust is PS2, and considering that they're not on the same platform, that's not much of a competition.
Quote:
Those two games have exactly the same audience and it's that audience Dust will have to attract.
Why does it have to attract them?
FlinchingNinja Kishunuba
Crunchy Crunchy
#26 - 2012-01-08 16:58:29 UTC
Jenshae Chiroptera wrote:
I read an excellent article about how the very foundations of consoles are holding the gaming industry back. Basically, it was to do with the user interaction devices, the poor graphics and the way the hardware runs the software.
All of which will persist because consoles can not be as easily upgraded. It makes it easy to design games because the hardware is all the same but it also means that the hardware does not improve frequently enough nor in enough directions.

PCs - many companies enhancing it for many commercial, industrial and leisure reasons.
Consoles - only one company improving one type of machine in a single direction.


Errrr... Kinect, Six motion controller, Sony Move, Eyecam... the Wii.... these have completely changed the way we interact with games. In fact graphics are starting to become less important look at CoD MW3.

Got a link to the article you mention?
Jimi Crackcorn
Directed Evolution Corp
#27 - 2012-01-08 16:59:20 UTC  |  Edited by: Jimi Crackcorn
Tippia wrote:
Jimi Crackcorn wrote:
What this is going to target is people who look at this vs good ole CoD, and you know what they will see? Just another FPS with a gimmick.
…except that those who only see that aren't the target. Different segment, different genre, different game type.

The only game that actually competes with Dust is PS2, and considering that they're not on the same platform, that's not much of a competition.
Quote:
Those two games have exactly the same audience and it's that audience Dust will have to attract.
Why does it have to attract them?



Is your ignorance a sign of denial or stupidity?

Quote:
Why does it have to attract them?


Because... it's an FPS, on an expensive console, with the majority of those people that own the console, being CoD kids. You have two targets here, FPS players(CoD kids) and RPG players.
Tippia
Sunshine and Lollipops
#28 - 2012-01-08 17:01:27 UTC  |  Edited by: Tippia
Jimi Crackcorn wrote:
Is your ignorance a sign of denial or stupidity?
Why are you having such problems answering a simple question?
Why are you having such problem understanding the concept of genres?

The fact remains: CoD is not a competitor to Dust.
Quote:
Because... it's an FPS, on an expensive console, with the majority of those people that own the console, being CoD kids.
…except that, as has been shown on numerous occasions, there are enough console FPSers to support other genres as well. So why do they have to attract the “CoD kids”?
Jimi Crackcorn
Directed Evolution Corp
#29 - 2012-01-08 17:03:52 UTC  |  Edited by: Jimi Crackcorn
Tippia wrote:
Jimi Crackcorn wrote:
Is your ignorance a sign of denial or stupidity?
Why are you having such problems answering a simple question?
Why are you having such problem understanding the concept of genres?

The fact remains: CoD is not a competitor to Dust.



I'm confused now. Do you think stamping a genre on a game box creates some magic barrier or something?

Quote:
…except that, as has been shown on numerous occasions, there are enough console FPSers to support other genres as well. So why do they have to attract the “CoD kids”?


Well that depends on, what you mean by, support other, genres. By support, do you mean, barely living?
FlinchingNinja Kishunuba
Crunchy Crunchy
#30 - 2012-01-08 17:06:06 UTC
Jeez.....

I agree CoD could be considered a competitor to Dust because it is a FPS with very strong roots in the Console community. However it is a FPS that has an arcade like feel, does not have vehicles you can drive in multiplayer and is set in a modern setting.

Dust 514 is a Sci-fi FPS that has vehicles that are used in combat. Is solely multiplayer and links in to one of the largest online MMO markets in existence. Someone who would not want to play CoD because they have had enough of the modern FPS genre would look at Dust 514 and probably give it higher standings. Thus it actually has an advantage because it is different in this respect.
Tippia
Sunshine and Lollipops
#31 - 2012-01-08 17:07:49 UTC
Jimi Crackcorn wrote:
I'm confused now. Do you think stamping a genre on a game box creates some magic barrier or something?
No. That is actually your contention: that being an FPS automatically creates some magic barrier that only lets “CoD kids” through — that there is only one kind of customer in the largest FPS market.
Quote:
Well that depends on, what you mean by, support other, genres. By support, do you mean, barely living?
Support as in “made more than enough money to warrant numerous sequels”.
Wow. You really have no clue about the market you're trying to talk about, have you. Ugh
Jimi Crackcorn
Directed Evolution Corp
#32 - 2012-01-08 17:10:14 UTC
FlinchingNinja Kishunuba wrote:
Jeez.....

I agree CoD could be considered a competitor to Dust because it is a FPS with very strong roots in the Console community. However it is a FPS that has an arcade like feel, does not have vehicles you can drive in multiplayer and is set in a modern setting.

Dust 514 is a Sci-fi FPS that has vehicles that are used in combat. Is solely multiplayer and links in to one of the largest online MMO markets in existence. Someone who would not want to play CoD because they have had enough of the modern FPS genre would look at Dust 514 and probably give it higher standings. Thus it actually has an advantage because it is different in this respect.



Ooo someone with good points on the Eve forums! The is truly a miracle in these treacherous times. That's very, very true but the challenge is, can CCP actually make an FPS that will keep those few stragglers that get caught in the net? This being their first time is my main concern, especially since they're attempting something so drastic with it.
Tippia
Sunshine and Lollipops
#33 - 2012-01-08 17:12:14 UTC
Jimi Crackcorn wrote:
the challenge is, can CCP actually make an FPS that will keep those few stragglers that get caught in the net? This being their first time is my main concern, especially since they're attempting something so drastic with it.
It's not really their first time, though. They have their EVE experience to back them up for that…

…now, whether or not that is something you take comfort in for retaining customers is a different matter. P
ElQuirko
University of Caille
Gallente Federation
#34 - 2012-01-08 17:12:20 UTC
Planetside 2 actually looks godawful...

Dodixie > Hek

Dr Karsun
Coffee Lovers Brewing Club
#35 - 2012-01-08 17:16:19 UTC
You've got a lot of games that became brutally converted from consoles to pcs right before realase. I can't think of a lot of titles from the top of my head, but I'm sure there were at least a couple TPP games. I doubt it'd be hard to make it ot a FPS and I'd bet it has been done before.

It's not hard to make the conversion once you have the final prodcut and I still do hope CCP will see that consoles aren't really the most stable market and if they want Dust to be epic and live long - they should also make it for pc.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Tippia
Sunshine and Lollipops
#36 - 2012-01-08 17:16:24 UTC
ElQuirko wrote:
Planetside 2 actually looks godawful...

It looks about as good as PS1 did at the time it was released, which was “nothing spectacular, but surprisingly good for the amount of crap that's going on at once”. And again, seeing as how they're aiming for 2k players per continent this time, rather than a modest 500, it's probably wise if they don't go for the bleeding edge of graphics — nothing currently available will be able to make use of it anyway.
Jimi Crackcorn
Directed Evolution Corp
#37 - 2012-01-08 17:19:44 UTC
Dr Karsun wrote:
You've got a lot of games that became brutally converted from consoles to pcs right before realase. I can't think of a lot of titles from the top of my head, but I'm sure there were at least a couple TPP games. I doubt it'd be hard to make it ot a FPS and I'd bet it has been done before.

It's not hard to make the conversion once you have the final prodcut and I still do hope CCP will see that consoles aren't really the most stable market and if they want Dust to be epic and live long - they should also make it for pc.


But the thing is, after it flops on consoles will they have the funds to actually port it where it needs to be in the first place? Will they even have the motivation? And by port I mean a good port. Not some crappy skyrim quality port. God help us if it comes out on steam. 1st sign of a bad port right there.
Ashterothi
The Order of Thelemic Ascension
The Invited
#38 - 2012-01-08 17:20:00 UTC
Saying that Dust 514 has to beat Planet side or CoD or whatever is the same as saying EvE has to beat WoW, SWTOR, and the other 500 WoW clones.
Valei Khurelem
#39 - 2012-01-08 17:20:44 UTC
non judgement wrote:
Announced this year, sure. How long until it is released and then how long until good games get made for it?
CCP could try making a Dust version for PS4.

Why do I keep seeing EVE players make that comment about how they should make Dust for PC? I thought they were trying to get a different market. Not just the same people who play EVE playing Dust.


They would not only get EVE players but they would also get people who play FPS' on the PC which number in the millions.

Haven't you heard of shooters like Call of Duty and Battlefield? They both suck in my opinion but you can't deny there is a market for games like that now.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

FlinchingNinja Kishunuba
Crunchy Crunchy
#40 - 2012-01-08 17:22:08 UTC
Jimi Crackcorn wrote:
Dr Karsun wrote:
You've got a lot of games that became brutally converted from consoles to pcs right before realase. I can't think of a lot of titles from the top of my head, but I'm sure there were at least a couple TPP games. I doubt it'd be hard to make it ot a FPS and I'd bet it has been done before.

It's not hard to make the conversion once you have the final prodcut and I still do hope CCP will see that consoles aren't really the most stable market and if they want Dust to be epic and live long - they should also make it for pc.


But the thing is, after it flops on consoles will they have the funds to actually port it where it needs to be in the first place? Will they even have the motivation? And by port I mean a good port. Not some crappy skyrim quality port. God help us if it comes out on steam. 1st sign of a bad port right there.


The amount of assumptions you make is amazing.

However I do agree with the port thing being important, I am surprised that they didn't go with PC and then go to consoles afterwards. Cost if nothing else makes this a good investment.