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Srsly, something has to be done about incursions.

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Author
Selinate
#1 - 2012-01-08 03:52:38 UTC
And this is coming from a person who likes to run them for extra isk, but this is just wtf stupid.

1. I can quickly fleet up in an incursion and get 100 mil in an hour. During that hour, I could also be scanning down a good class 3 wormhole, forming up a fleet for it, moving ships to the WH, and I might make the same amount of isk. It depends on whether or not I get shot in the process of making it (no bounties, need to carry everything out).

2. Everyone does vanguards. FFS EVERYBODY DOES VANGUARDS. It's ******* PACKED in the vanguard systems because of the legion + NCO = iskiskisk. This is stupid. Vanguards shouldn't be the isk printing machines, assaults or HQ's should be much much better and have many more people willing to run them.

3. Low sec incursions should pay WTFisk. It's not worth it with the rate it's at to go out there and try to run the incursions.

just sayin'.
Brock Nelson
#2 - 2012-01-08 03:58:30 UTC
Quit

Signature removed, CCP Phantom

Lady Spank
Get Out Nasty Face
#3 - 2012-01-08 04:09:52 UTC
Some people run low sec incursions because they enjoy the opportunity for PVP that they present. Cowards stay in high sec with the rest of the scrubs.

If you think there is too much money to be made, or too many people running them then do something different. It's rather hypocritical to complain about how much money they make when you happily run them yourself. I assume you are complaining about the ISK rewarded, your rant was pretty incoherent.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Crosi Wesdo
War and Order
#4 - 2012-01-08 04:15:00 UTC  |  Edited by: Crosi Wesdo
Test / goons can be seen running low sec incursions. These incursions are normally run without issue.

Occasionally the test guys fall for a tarp. http://www.youtube.com/watch?v=gdWzTcPiMqI
They are getting wise now though :)

Take 7 zealots and 3 guards and they will prob not bother you. and most small gangs shouldnt be a worry. And scout. 15mil every 6 minutes on vanguards. That is pretty good isk.
Mars Theran
Foreign Interloper
#5 - 2012-01-08 04:16:51 UTC
For the number of people involved in a Highsec Incursion team, (heard something like 8); that's about the same revenue per hour as running wormhole Ops in a C6 per person, and with much less effort. Granted, only the team with the highest DPS gets the ISK.

Still, it may seem a little broken, but I assume competition makes it much less given there are potentially many who get nothing for the effort.

The fact that Vanguards are the highest reward is a bit odd; but I imagine that's just a balance issue, or effort/time vs. ISK

Still haven't run an Incursion, so I'm not really one to judge though.
zubzubzubzubzubzubzubzub
Selinate
#6 - 2012-01-08 04:17:20 UTC
Lady Spank wrote:
I assume you are complaining about the ISK rewarded, your rant was pretty incoherent.


OP took me less than a minute to write. Guaranteed.
met worst
Doomheim
#7 - 2012-01-08 04:20:36 UTC
Lady Spank wrote:
...Cowards stay in highsec...

If the choice is between being a coward in highsec (and my own boss) or a sheep bleating for their supper working for an RMT lord, I know what I'd rather be.

Selinate
#8 - 2012-01-08 04:22:04 UTC
Mars Theran wrote:

Still, it may seem a little broken, but I assume competition makes it much less given there are potentially many who get nothing for the effort.
.


You might think this, but consider this. One fleet is in a vanguard. Another fleet warps in. I kid you not, the site goes down in less than half the time it would take for the single fleet to do since things just pop so effing fast. one fleet moves on to something else, it's no biggy.

Also, while two fleets can compete for a site, this doesn't happen as often as you might think. Three vanguard systems means a lot less competition than you might think.

My main beef with it is that it's WAY more isk than anything that actually involves risk, and also the scaling of isk making is just ****** to all hell with the way vanguards/assaults/HQ's are compared.
Klown Walk
Science and Trade Institute
Caldari State
#9 - 2012-01-08 04:26:57 UTC
You can make that amount of isk in a t1 frigate in low sec with abit of luck.
DarkAegix
Acetech Systems
#10 - 2012-01-08 04:29:02 UTC
Makes Vanguards harder or more time-consuming, and increase the payout for everything else.

I also think that Sansha ships should be brought in line with player ships, but more of them need to be destroyed per site. The fact you can simply pop 4 specific ships to finish a site is just plain bad.
Mars Theran
Foreign Interloper
#11 - 2012-01-08 04:35:33 UTC
DarkAegix wrote:
Makes Vanguards harder or more time-consuming, and increase the payout for everything else.

I also think that Sansha ships should be brought in line with player ships, but more of them need to be destroyed per site. The fact you can simply pop 4 specific ships to finish a site is just plain bad.


That does seem a relatively underwhelming requirement.
zubzubzubzubzubzubzubzub
Vyl Vit
#12 - 2012-01-08 04:42:16 UTC
met worst wrote:
Lady Spank wrote:
...Cowards stay in highsec...

If the choice is between being a coward in highsec (and my own boss) or a sheep bleating for their supper working for an RMT lord, I know what I'd rather be.


Lady Spank likes to seem tough. It's...a thing. You should see her tap her glass with an emory file. It's absolutely frightening!

Paradise is like where you are right now, only much, much better.

Lady Spank
Get Out Nasty Face
#13 - 2012-01-08 04:50:14 UTC
Vyl Vit wrote:
met worst wrote:
Lady Spank wrote:
...Cowards stay in highsec...

If the choice is between being a coward in highsec (and my own boss) or a sheep bleating for their supper working for an RMT lord, I know what I'd rather be.


Lady Spank likes to seem tough. It's...a thing. You should see her tap her glass with an emory file. It's absolutely frightening!

It's true.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Selinate
#14 - 2012-01-08 05:04:11 UTC
Vyl Vit wrote:
met worst wrote:
Lady Spank wrote:
...Cowards stay in highsec...

If the choice is between being a coward in highsec (and my own boss) or a sheep bleating for their supper working for an RMT lord, I know what I'd rather be.


Lady Spank likes to seem tough. It's...a thing. You should see her tap her glass with an emory file. It's absolutely frightening!


Lady Spank is a she?

Shocked
Apollo Gabriel
Mercatoris
#15 - 2012-01-08 05:12:24 UTC
CCP is on vacation so don't expect much response.
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#16 - 2012-01-08 06:40:04 UTC
your correct. we need to nerf 0.0 bots and the mining bots that are in highsec.
I think we should start with a serious anti botting effort on CCP's part with some sort of detection method such as blizzards tripwire or w/e its called. when the botts start dieing the economy will get better. mining will become more profitable.
Pinaculus
Aliastra
Gallente Federation
#17 - 2012-01-08 13:50:43 UTC
I find it amusing that High-Sec Incursions represent the low bar for what it takes to get a bunch of random strangers in EVE to fly together for the purpose of making ISK.

And that is probably why CCP won't nerf it much. They get people to mix and mingle, and they put ISK in the hands of people likely to blow it on shinies (or, dare I say it, PVP).

I think, on the whole, this sort of thing is good for the game.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

adopt
Brutor Tribe
Minmatar Republic
#18 - 2012-01-08 14:07:57 UTC
I don't do Vanguards, its all about Headquarters baby!
adopt
Brutor Tribe
Minmatar Republic
#19 - 2012-01-08 14:11:32 UTC
And just to clarify, an experienced HQ fleet can make 150mil an hour, however, we are susceptible to losses, primarily logistics ships, with the occasional Battleship/T3 loss due to late broadcasts, and these tend to be people who haven't done a HQ before.

The most I made in an hour was 126mil isk + 28k LP
Mr LaForge
Deep Core Mining Inc.
Caldari State
#20 - 2012-01-08 14:12:11 UTC
This topic again?

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