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TECH II BPO Removal

Author
Brewlar Kuvakei
Adeptio Gloriae
#1 - 2012-01-06 12:37:35 UTC
When are CCP going to realise that removing TECH II BPO will increasce player numbers? Sure you might get some bitter Vet BPO owners rage quiting and dragging a couple of friends along but surely it's better to lose these players who do not pay to play than seeing hundreds of noobs rage quit after finding out the hard way about invention and how futile it is to compete against certain Tech II BPO's?

CCP Stem the flow of leaving players remove TECH II BPO even if you have to sacrifice some bitter vets who have not financially supported this game since PLEX became avalible.
Lauren Hellfury
Super Happy Awesome Fun Times
#2 - 2012-01-06 12:55:08 UTC
Look everyone! A dead horse!!


Pass me a bat?

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

Jarnis McPieksu
Aliastra
Gallente Federation
#3 - 2012-01-06 12:58:52 UTC  |  Edited by: Jarnis McPieksu
MUST BEAT DEAD HORSE

T2 BPOs are irrelevant. They produce a mere fraction of the supply of anything used widely. And items not used widely are irrelevant as their demand is miniscule.

One T2 BPO can only produce on one production line. Yearly profits out of a T2 BPO are comparable to what you can milk out in a month from a much less capital-intensive manufacturing operations using invention. They just don't have the throughput.

If you are getting pushed out of a specific T2 product market due to BPO-using manufacturer, you are in a wrong market building a product that nobody wants to buy in any real quantity.

If you are one of those "I must build everything myself because that way it is free"-crowders, I suggest growing a brain. Your current one seems defective. ISK = stuff. Anything can be bought with ISK. Inability to build something isn't a problem - build something else and trade it for the stuff you can't build (using ISK as means of exchange).

...and if you are one of those who thinks it is unfair that someone can make ISK in the game, let me clue you in: The ISK made with T2 BPOs is peanuts. The real ISK comes from moon goo mining, specifically Technetium and Neodymium. Every T2 manufacturer needs complex reaction products that use these materials. A massive chunk of every T2 item price (BPO or Invented) flows to the owners of these moons.

And you can get these moons. Go attack them and put up your own tower. Just watch out for the pile of Titans and Motherships the current owner might drop on your head if you do so. Wear a hard hat and bring ships. Lots of ships. Lol
Brewlar Kuvakei
Adeptio Gloriae
#4 - 2012-01-06 13:00:20 UTC
Look everyone a bitter vets rallying to the defence of broken mechanic that favours them. CCP fix eve or let it plunge more. I wonder if the peeps at CCP are willing to give up their jobs over these over powered TECH II BPO's? Just think CCP Devs you might be the next worker to get the boot as player numbers plunge below the 20 K mark. Stem the blood loss now ffs before it's too late and eve fails even more.
Jarnis McPieksu
Aliastra
Gallente Federation
#5 - 2012-01-06 13:03:23 UTC  |  Edited by: Jarnis McPieksu
Brewlar Kuvakei wrote:
Look everyone a bitter vets rallying to the defence of broken mechanic that favours them. CCP fix eve or let it plunge more. I wonder if the peeps at CCP are willing to give up their jobs over these over powered TECH II BPO's? Just think CCP Devs you might be the next worker to get the boot as player numbers plunge below the 20 K mark. Stem the blood loss now ffs before it's too late and eve fails even more.


T2 BPOs are not overpowered. You are bad at math and incapable of understanding how people actually make (large amounts of) ISK in this game.

Invention made T2 BPOs effectively obsolete and irrelevant. Yes, there are some corner cases (mostly I think in ammo and mining crystals) but those do not really matter in the grand scheme of things. Something like a Cap Recharger II BPO is not a license to print ISK - the profit out of owning one per month is far from impressive.
Brewlar Kuvakei
Adeptio Gloriae
#6 - 2012-01-06 13:11:37 UTC
It is quite strange that CCP allows tech II BPO to continue to exist after gifting them free to a select few players. This has alienated the majority of players who were not gifted items for free in a corrupt lottery. CCP is litteraly pumping ISK into the hands of select players while losing out on RL $ as new players refuse to subscribe to a game that gives massive unfair advantages to an older player.

I don't know why CCP commits to this Bizzaro RMT to support players that do not financially contribute to the game and to a system that deters new players from further subscription. Well hopefully CCP will finally do something as the player base online slips below the 20K mark.
Jarnis McPieksu
Aliastra
Gallente Federation
#7 - 2012-01-06 13:16:44 UTC
Brewlar Kuvakei wrote:
It is quite strange that CCP allows tech II BPO to continue to exist after gifting them free to a select few players. This has alienated the majority of players who were not gifted items for free in a corrupt lottery. CCP is litteraly pumping ISK into the hands of select players while losing out on RL $ as new players refuse to subscribe to a game that gives massive unfair advantages to an older player.

I don't know why CCP commits to this Bizzaro RMT to support players that do not financially contribute to the game and to a system that deters new players from further subscription. Well hopefully CCP will finally do something as the player base online slips below the 20K mark.


I give up. You are delusional.

(Besides, manufacturing does not generate ISK. It just moves it around - T2 BPOs do not "pump" ISK)

I wouldn't mind if they removed T2 BPOs but I also don't think they matter in the slightest. You underestimate the size of EVE market and overestimate the number of BPOs in active use (and the profit they produce)

Heck, I would love to see some stats from CCP that would actually prove what is commonly known; large number of T2 BPOs out there are gathering dust in some hangar, not being produced with.
Lucinda Hamu
Doomheim
#8 - 2012-01-06 13:45:37 UTC
Id love to see some stats that show noobs leaving due to not have a tech 2 BPO. I suspect the number is a big duck egg.
Invictra Atreides
Toward the Terra
#9 - 2012-01-06 13:57:55 UTC
80% of EVE players probably don't know what Tech II BPOs are! I rly don't think we would get more players if CCP announces to remove those :P

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Velicitia
XS Tech
#10 - 2012-01-06 13:59:35 UTC
Jarnis McPieksu wrote:

I wouldn't mind if they removed T2 BPOs ...


I would, just for the simple fact I can *just about* afford one of the less interesting ones...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Jes Visuit
Private Investment Holdings Inc
#11 - 2012-01-06 14:08:33 UTC
Jumping on the dead horse wagon, it would seem to me that a sensible option is simply CCP using an alt to buy the T2 BPOs over time (i.e. subtly and naturally when players want to sell their BPOs, not a giant thread buying every BPO and hyper inflating the price) whenever they come up for sale and then quietly storing them away.

That way the BPO owner gets a 'fair deal' and the BPO problem goes away. In the real world someone in CCP's position would lose out, but being godly devs they can simply magically create the isk required for the purchase, so it's win - win bar the very minor inflation it may cause.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#12 - 2012-01-06 14:12:32 UTC
Invictra Atreides wrote:
80% of EVE players probably don't know what Tech II BPOs are! I rly don't think we would get more players if CCP announces to remove those :P

Maby a bit less... but many

Quote:
Blessed be the ignorant.

CEO of Lanate Industries

Citizen of Solitude

Brewlar Kuvakei
Adeptio Gloriae
#13 - 2012-01-06 14:15:36 UTC
Jes Visuit wrote:
Jumping on the dead horse wagon, it would seem to me that a sensible option is simply CCP using an alt to buy the T2 BPOs over time (i.e. subtly and naturally when players want to sell their BPOs, not a giant thread buying every BPO and hyper inflating the price) whenever they come up for sale and then quietly storing them away.

That way the BPO owner gets a 'fair deal' and the BPO problem goes away. In the real world someone in CCP's position would lose out, but being godly devs they can simply magically create the isk required for the purchase, so it's win - win bar the very minor inflation it may cause.



Why should they CCP handed out the TechII BPO's for nothing and so they should just take them back at the same price. THE BPO owners have gotten more than a fair deal by receiving billion isk items for practically nothing. As for those stupid enough to continue buying them, their loss, better to lose 1 player than many.
Lady Ayeipsia
BlueWaffe
#14 - 2012-01-06 14:54:22 UTC
As an active industrialist, t2 bpos have no impact on my inventions or construction. I have found t2 warp disruprs, warp scrams, heavy missile launchers, and bombers all to be more than profitable enough for my needs. Even scourge fury and scorch ammo is profitable through invention. I have done the math on other modules and ammo, and there is ample profit to be made.

So sorry, I view t2 bpos as a non entity. They have no impact on my business, so why should i care if the exist or not?

Heck, this is like being upset because you did not get a zephyr or another gift ship. Get over it, find a good niche for your industrial activities and move along.
Brewlar Kuvakei
Adeptio Gloriae
#15 - 2012-01-06 14:58:38 UTC
Lady Ayeipsia wrote:
As an active industrialist, t2 bpos have no impact on my inventions or construction. I have found t2 warp disruprs, warp scrams, heavy missile launchers, and bombers all to be more than profitable enough for my needs. Even scourge fury and scorch ammo is profitable through invention. I have done the math on other modules and ammo, and there is ample profit to be made.

So sorry, I view t2 bpos as a non entity. They have no impact on my business, so why should i care if the exist or not?

Heck, this is like being upset because you did not get a zephyr or another gift ship. Get over it, find a good niche for your industrial activities and move along.



Well I'm glad you find your niche i was looking to produce some items but found that the very cost of invetion at max skills was going to cost more isk than the market was currently selling at due to an owner of a TECH II BPO who has pretty much been given the right to print ISK by CCP.
Brewlar Kuvakei
Adeptio Gloriae
#16 - 2012-01-06 15:03:21 UTC  |  Edited by: Brewlar Kuvakei
Further more current game mechanics allow other pilot's to access and use your BPO without any risk of it being stolen. This is a pure joke on the part of CCP.

''Here use my item but don't steal it.''

let's do the same for ships and all other items then aswell as the inablility to steal BPO's

Tech II BPO zero effort, zero isk investment and zero risk. Massive rewards = Broken.
Lady Ayeipsia
BlueWaffe
#17 - 2012-01-06 15:40:18 UTC
If the niche you want is taken, stop being so stubborn and find a new one. Seriously, if you have this much trouble adapting, and your only action is to complain on the forums, you are not meant to be an industrialist. Change will happen. Heavy missiles could fall out of favor and I'm going to have to find a new niche.

Your niche is already filled. If you already invested isk, sorry. Learn the lesson of researching first. If you haven't invested, stop complaining on the forums and use your energy constructively to find a new profitable item. You could have easily found one by the time you made all these complaining posts.


As for your whole comment on stealing and t2 bpos being protected... Um... Get over it. My well researched bpo collection is also well protected. Corpmates could use them but not steal them. Why is that even an issue? Are you seriously upset because you can't easily rip someone off? If you are that bent on t2 bpos, go try infiltrating a corp that owns one. Otherwise, why not be like most everyone who adapts to the game instead if demanding the game adapts to you?
Aestivalis Saidrian
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#18 - 2012-01-06 15:42:55 UTC
I... what are you on?

The T2 BPOs that are actually used are used by people who can actually use them. Large Alliances. They also just max researched them and now copy them. Copying jobs are much less time intensive then actually using them to make stuff.

If you wanna complain, complain about Invention in general.


Smoking Blunts
ZC Omega
#19 - 2012-01-06 15:59:20 UTC  |  Edited by: Smoking Blunts
Brewlar Kuvakei wrote:
Lady Ayeipsia wrote:
As an active industrialist, t2 bpos have no impact on my inventions or construction. I have found t2 warp disruprs, warp scrams, heavy missile launchers, and bombers all to be more than profitable enough for my needs. Even scourge fury and scorch ammo is profitable through invention. I have done the math on other modules and ammo, and there is ample profit to be made.

So sorry, I view t2 bpos as a non entity. They have no impact on my business, so why should i care if the exist or not?

Heck, this is like being upset because you did not get a zephyr or another gift ship. Get over it, find a good niche for your industrial activities and move along.



Well I'm glad you find your niche i was looking to produce some items but found that the very cost of invetion at max skills was going to cost more isk than the market was currently selling at due to an owner of a TECH II BPO who has pretty much been given the right to print ISK by CCP.


i invent 1000's of mods monthly and i after very small research have found items that are highly profitible. think its at about 250mil a day ish, depending whats cooking that day. if you can not find something to invent and make isk from you are not looking hard enough.
the system of invention works fine, granted there are some items i woudlnt invent due to low profitiblity, but that isnt because of a t2 bpo, its because that item isnt used and dosnt have the demand to support the few idiots that invent it without checking profitibilty. as i say to my kids 'use your noodle before you do anything daft'. they laugh as they get what i mean, i hope you do

OMG when can i get a pic here

Jarnis McPieksu
Aliastra
Gallente Federation
#20 - 2012-01-06 16:10:38 UTC
Aestivalis Saidrian wrote:
I... what are you on?

The T2 BPOs that are actually used are used by people who can actually use them. Large Alliances. They also just max researched them and now copy them. Copying jobs are much less time intensive then actually using them to make stuff.

If you wanna complain, complain about Invention in general.




You are aware of course that copying T2 BPOs (per license run) takes longer than manufacturing with a T2 BPO (per unit), right?

Additionally, T2 BPO copying takes additional materials. It isn't free like T1 BPO copying.

So anyone who cares about profit isn't going to use them for copying.

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