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Player Features and Ideas Discussion

 
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Ability to earn access to inaccessible alliance owned stations.

Author
Lucjan
Deutzer Freiheit
#1 - 2012-01-06 04:49:22 UTC
Ability to earn access to inaccessible alliance owned stations.

A skill, an item ( with charges or single use) , or both.

Found in PVE scanable complexes, wormholes sites or something new magical.

Traded on market or contract only like commodity.

Chance based ability to enter station. % increases with skill level.

Can be executed once per day per station



I assume this is too unfair for alliances so maybe provide bonuses or whatever to balance if needed.



Here is a penalty but could be too drastic but I like it.
You need the 'Infiltration' skill at level V to enter a constellation controlling alliance space station.
Entering infiltrated station starts a timer. Say 24h.
After 24h if still in station you start losing levels of that skill. Like possible due to T3.


I'm a trader and It would come in handy.
Corina Jarr
en Welle Shipping Inc.
#2 - 2012-01-06 04:53:51 UTC
Not in a 0.0 alliance, but I think this is a bad idea. Defeats the purpose of closing the station off to guests in the first place.
Goose99
#3 - 2012-01-06 05:26:47 UTC
+1

The butthurt and rage alone is worth it.Cool