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Wormholes and Incursions noob questions

Author
Professor Alphane
Les Corsaires Diable
#1 - 2012-01-02 11:59:12 UTC
These two features are new since I last played 3 years ago. So I've been doing a little research into them, reading Evelopedia etc.

What would be nice though is if someone would be good enough to share there experiences regarding the do's and don'ts of these new types of gameplay. The sort of thing that may not be obvious when reading the technical material.

Also regarding what ships to use.

What would be the minimum class ship that you could use to explore wormholes ?

Evelopedia refers to the number of ships needed to complete incursion sites, what class ship is this refering to ?

Thanks

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Priestess Natasha
Nox Incurro
#2 - 2012-01-02 12:33:30 UTC  |  Edited by: Priestess Natasha
Professor Alphane wrote:
YOU MUST THINK FIRST....



Can only speak for WH but one would assume Incursions would be the same.

Google 'Everything Wormhole'
Google 'EVE Wormhole'
Google 'EVE Wormhole Blog'


Like you never left isn't it?
Priestess Natasha
Nox Incurro
#3 - 2012-01-02 12:34:04 UTC
grr
Luh Windan
green fish hat bang bang
#4 - 2012-01-02 12:34:18 UTC  |  Edited by: Luh Windan
Haven't tried incursions yet.

For wormholes a well fitted Drake will do fine as a starter - make sure you omni-tank and can do enough damage. Sleepers are tougher than other rats you may have encountered. You will need probes and a probe launcher fitted. You will need to watch d-scan like a hawk and sleepers eat drones like they are sweets. staticmapper.com is useful for finding out where you are and what class the 'hole is. It's worth figuring out what colour the different 'hole classes are too.

I really enjoy wormholes - they can be scary and exhilarating and the rewards can be pretty nice. Certainly not your 'shooting by numbers' PVE

Would highly recommend the everything wormhole guide too

http://fiercewebs.com/arcdragon/joomla/index.php/the-guide
Mallikanth
Wasters
#5 - 2012-01-02 12:36:13 UTC
Some major topics there and some complicated or long winded answers are required.

While I can't help you with incursions (as I've never done one) you can by all means get me in a convo when I'm online regarding WH's and I'll gladly help where can.



[Fake edit] Being helpful in a forum - Forum failure on my part again Lol

Believe in what they do, not what they say.

Tallianna Avenkarde
Pyre of Gods
#6 - 2012-01-02 14:41:39 UTC  |  Edited by: Tallianna Avenkarde
For incursions, simply asking questions in in game channels "BTL PUB" and "The Dittani Fleet" will generally net you some answers, there will be the usual trolls, idiots, and :elites: in there, but I have found it helpful

Also Jester over at jestertrek.blogspot.com has put up useful incursion guides.

WH's are a bit more complex. Like the guys above me said, there is too much to explain in a simple forum post. Convo that guy above, or join "303 - Public", and someone may be able to answer our questions better there.

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Taiwanistan
#7 - 2012-01-02 14:43:09 UTC  |  Edited by: Taiwanistan
t3s are a good choice for higher-end option for both wh and incursions, but pricey
otherwise depends on your fleet, shield or armor
you can also fly logistics
you will seldom use battleships in wh

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Tallianna Avenkarde
Pyre of Gods
#8 - 2012-01-02 14:51:07 UTC  |  Edited by: Tallianna Avenkarde
Oh and neither WH or Incursions like drones


Both are doable in a drone boat, but managing your drones, especially in WH's takes attention away from more important things, like spamming dscan

edit: quote wasn't necessary so removed

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Dinsdale Pirannha
Pirannha Corp
#9 - 2012-01-02 17:13:08 UTC
Unless you can fly a faction BS with virtually perfect skills, or a T3 with virtually perfect skills, don't bother trying Incursions.

Can you run Incursion sites with some T1 boats and crappy tanks and crappy DPS? Of course.
Can you make scads of ISK in these sites in crappy boats? Of course.
Can you stay alive in these sites in crappy boats? Very likely.

And all three of the above statements are based on the assumption you have no competition for the sites and/or very good logi pilots and/or an FC who knows what he is doing.

What most Incursion newbs don't understand is that if multiple fleets go into a site, only the fleet that does the most damage get's any money.

Say two 10 pilot fleets go into an NCO at the same time. One does 50.1% of the collective damage in a site, the other fleet does 49.9% of the damage. The difference was one had 8 Legions, the other 7 Legions and a Harbinger. The fleet with the 8 Legions did the 50.1% damage.

The fleet members that did 50.1% of the damage gets 10.5M/ fleet member. The other fleet, that did virtually the same amount of damage, they get nothing. Another NCO pops up, and both fleets warp to that site. Guess what, more than likely the fleet that won the first site will win the second as well, and the 3rd, and the 4th, etc, etc.

So what does a smart FC do in the losing fleet? He ditches the weak link = The Harbinger, and replaces the T1 BC pilot with a Legion, or the FC watches his fleet disband around him as the fleet members jump ship to fleets in other systems, or ones that have a chance on making ISK.

Think of Incursions as a professional sport, and each fleet as a team. Incursions just like professional sports is highly competitive. There is no mercy in professional sports. There is only one winner, and each team (fleet) is always doing its best to upgrade itself to win every match.
Tallianna Avenkarde
Pyre of Gods
#10 - 2012-01-02 17:16:28 UTC  |  Edited by: Tallianna Avenkarde
Dinsdale Pirannha wrote:
Unless you can fly a faction BS with virtually perfect skills, or a T3 with virtually perfect skills, don't bother trying Incursions.

Can you run Incursion sites with some T1 boats and crappy tanks and crappy DPS? Of course.
Can you make scads of ISK in these sites in crappy boats? Of course.
Can you stay alive in these sites in crappy boats? Very likely.

And all three of the above statements are based on the assumption you have no competition for the sites and/or very good logi pilots and/or an FC who knows what he is doing.

What most Incursion newbs don't understand is that if multiple fleets go into a site, only the fleet that does the most damage get's any money.

Say two 10 pilot fleets go into an NCO at the same time. One does 50.1% of the collective damage in a site, the other fleet does 49.9% of the damage. The difference was one had 8 Legions, the other 7 Legions and a Harbinger. The fleet with the 8 Legions did the 50.1% damage.

The fleet members that did 50.1% of the damage gets 10.5M/ fleet member. The other fleet, that did virtually the same amount of damage, they get nothing. Another NCO pops up, and both fleets warp to that site. Guess what, more than likely the fleet that won the first site will win the second as well, and the 3rd, and the 4th, etc, etc.

So what does a smart FC do in the losing fleet? He ditches the weak link = The Harbinger, and replaces the T1 BC pilot with a Legion, or the FC watches his fleet disband around him as the fleet members jump ship to fleets in other systems, or ones that have a chance on making ISK.

Think of Incursions as a professional sport, and each fleet as a team. Incursions just like professional sports is highly competitive. There is no mercy in professional sports. There is only one winner, and each team (fleet) is always doing its best to upgrade itself to win every match.



Which is exactly why I dislike Incursions, the level of :elite: is worse then a PL circle-jerk..

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Alundil
Rolled Out
#11 - 2012-01-02 18:00:24 UTC
Tallianna Avenkarde wrote:
the level of :elite: is worse then a PL circle-jerk..



Been in many of those have you?













Couldn't resist.

Big smile

I'm right behind you

Tallianna Avenkarde
Pyre of Gods
#12 - 2012-01-02 18:03:24 UTC
Alundil wrote:
Tallianna Avenkarde wrote:
the level of :elite: is worse then a PL circle-jerk..



Been in many of those have you?













Couldn't resist.

Big smile



Kicked out, couldn't match their skill :P

And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell.

Professor Alphane
Les Corsaires Diable
#13 - 2012-01-02 19:01:47 UTC
Cheers guys that WH link was pretty comprehensive thanks, haven't has time to check out the incursion one yet though.

Not entirely clear about 'winner gets paid' idea. Does this mean individual ships don't have bounties it's just one reward the best performing team gets, or is it usual bounties plus a winners bonus.

Also is this the same with every class of site as I heard that vangaurds are the only really popular ones?

Cheers again for sharing your experience.

And to the poster who said 'google it' Roll, while I have done that already all the search-fu in the world will sometimes not find those little gems of information like that WH post provided, just asking is sometimes better Cool

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Taiwanistan
#14 - 2012-01-03 01:50:51 UTC
http://incursions.nexsoft.de/

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Morganta
The Greater Goon
#15 - 2012-01-03 04:06:18 UTC  |  Edited by: Morganta
incursions
hands down
Winner gets paid is if more than one fleet try and take on the site

if you get the message that its been cleared and you completed the mission you get paid, you also bank a number of loyalty points that get divided up between group members after the incursion ends, there is a running tally of your points in the journal

its pretty easy with the right group, you can bang through 10m isk or so every 3-5 minutes on the vanguard sites
Thrawn Nostur
Impulsive Anarchy
#16 - 2012-01-03 04:09:16 UTC
Professor Alphane wrote:


What would be the minimum class ship that you could use to explore wormholes ?



Covops. You can do it in a simple tier 1 frig...but I'd go for the covops.
Brock Nelson
#17 - 2012-01-03 05:12:34 UTC
Actually that sailboat would be the minimal and it doesn't have any skill requirements

Signature removed, CCP Phantom