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Killing pods w/ GCC during Hulkaggeddon... Please ? :D

Author
Cearain
Plus 10 NV
#41 - 2012-01-02 20:13:57 UTC
Cipher Jones wrote:
Cearain wrote:
Cipher Jones wrote:
The main problem being that to pod someone that has any sort of clue you need have a bubble or specifically fitted ship.


Actually after incarna warping pods out has become quite unreliable. It's still pretty unreliable.


Relying on bugs for PvP is bad PvP.


I'm not sure its a bug that makes it unreliable.

CCP has never made it clear what is *supposed* to happen when you spam warp while you are in structure in order to save your pod.

Before incarna this would almost always save your pod. Now you are much much more likely to get caught.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#42 - 2012-01-02 20:27:29 UTC  |  Edited by: Cipher Jones
Cearain wrote:
Cipher Jones wrote:
Cearain wrote:
Cipher Jones wrote:
The main problem being that to pod someone that has any sort of clue you need have a bubble or specifically fitted ship.


Actually after incarna warping pods out has become quite unreliable. It's still pretty unreliable.


Relying on bugs for PvP is bad PvP.


I'm not sure its a bug that makes it unreliable.

CCP has never made it clear what is *supposed* to happen when you spam warp while you are in structure in order to save your pod.

Before incarna this would almost always save your pod. Now you are much much more likely to get caught.


Actually, it is crystal clear.

Quote:
How does targeting speed work?

Each ship has a scan resolution value, which can be seen by right clicking on the ship and selecting "show info". The higher this number, the better, as it enables you to target others faster. Each ship also has a signature radius which can be viewed under "show info" as well. A low signature radius means that it takes longer for others to target you. Some modules can affect your targeting speed, for example, warp core stabilizers will cause you to take longer to target ships, while sensor boosters will allow you to target ships faster.


Text equation:

T = (40000/X)/(asinh(Y)^2)

Where:

X = scan resolution of your ship
Y = sig radius of the target
T = the time to lock.


From the website we are on now.

internet spaceships

are serious business sir.

and don't forget it

Cearain
Plus 10 NV
#43 - 2012-01-02 20:59:27 UTC
Cipher Jones wrote:
Cearain wrote:
Cipher Jones wrote:
Cearain wrote:
Cipher Jones wrote:
The main problem being that to pod someone that has any sort of clue you need have a bubble or specifically fitted ship.


Actually after incarna warping pods out has become quite unreliable. It's still pretty unreliable.


Relying on bugs for PvP is bad PvP.


I'm not sure its a bug that makes it unreliable.

CCP has never made it clear what is *supposed* to happen when you spam warp while you are in structure in order to save your pod.

Before incarna this would almost always save your pod. Now you are much much more likely to get caught.


Actually, it is crystal clear.

......theory.....
From the website we are on now.



Yeah leave the website and play the game. You will see it doesn't reliably work that way.

Internet lag doesn't explain the problems as the internet providers didn't suddenly change after incarna. It must be some sort of client lag that has happened since incarna.

Again it's unreliable and its unclear if this is a bug.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Solstice Project
Sebiestor Tribe
Minmatar Republic
#44 - 2012-01-02 21:35:25 UTC  |  Edited by: Solstice Project
We can try see it from a different POV.

Always getting the pod out safely never really made sense.
Where's the risk for the pod, if it can always get out ?

Exceptions are bubbles in nullsec, or a lucky smartbomb cycle.
(i was able to save my pod from the ganker in rancer ... luckily, they all fired at once)

So, the chance for getting podkilled pre Incarna was dim already anyway,
unless you were a complete ****** or the session change locked up your client for some odd reason.

Smartbombs would only be used by gankers to kill pods, because using them in highsec gives you
a 90% chance of getting shot at by CONCORD ... and then it doesn't matter if the pod was -5 or lower anyway.
The only ones who don't care about that are gankers. So ... there's an inbalance which got corrected.

Spamming a button to save ones self doesn't make sense.
Having almost zero risk for the pod when you know what you're doing ... makes no sense.

There probably are plenty of people who'll disagree, because they believe their pods should be safer
than anything else. You'll probably argue that "smartbombs" and "bubbles" are enough,
but there are no bubbles in >0.0 and no sane man would use smartbombs to hunt pods in >0.4.

I believe that nothing in EvE should be safe. Nowhere, never.
Pods are no exception.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#45 - 2012-01-02 22:06:25 UTC
Cearain wrote:


......theory.....
From the website we are on now.


Yeah leave the website and play the game. You will see it doesn't reliably work that way.

Internet lag doesn't explain the problems as the internet providers didn't suddenly change after incarna. It must be some sort of client lag that has happened since incarna.

Again it's unreliable and its unclear if this is a bug.


When Dev's program something into the game, write a page on their own website about it, it works as intended, and then after a period of time no longer works as intended, its called a bug. Everything that the Dev's do is supposed to work in *theory*, unless they are intentionally breaking something.

Thank you for being concerned about my playtime. I assure you that I can mange it quite well.



internet spaceships

are serious business sir.

and don't forget it

Udonor
Doomheim
#46 - 2012-01-02 22:07:55 UTC
Its not griefing. Its educating fools about who is rich and smart enough to blow off CONCORD. Mining is not the way to get rich in EVE. It not even the best way to minerals. My group gets more minerals from recycling junk loot from wrecks each hour than we could ever get from mining.

I call it like like it is - time to force some hi sec cowards out of the game of EVE.
Udonor
Doomheim
#47 - 2012-01-02 22:08:59 UTC
Udonor wrote:
Its not griefing. Its educating fools about who is rich and smart enough to blow off CONCORD. Mining is not the way to get rich in EVE. It not even the best way to minerals. My group gets more minerals from recycling junk loot from wrecks each hour than we could ever get from mining.

I call it like like it is - time to force some hi sec cowards out of the game of EVE.


P.S. Where are the categories and prizes fro this Hulkageddon...assuming its real and not just another GOON scam.
Malcanis
Vanishing Point.
The Initiative.
#48 - 2012-01-02 22:14:51 UTC
Cipher Jones wrote:
The main problem being that to pod someone that has any sort of clue you need have a bubble or specifically fitted ship.


Or a smartbomber

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dalketh
DRRUSSEL
#49 - 2012-01-02 22:15:58 UTC
rodyas wrote:
zatazon wrote:
On a slightly side note, has the dates for hulkageddon been released or is it still TBA?



I think its like january 4 or so, the date was made so people would return to eve from the holidays, then hulkageddon would start I believe.


Helicity tweeted that it's moved to February as he hasn't had time to concentrate and get it set up with the holidays and all.
Clementina
University of Caille
#50 - 2012-01-02 22:29:42 UTC
I would like to support the original poster's idea of CONCORD allowing people to shoot the pods of griefers who have recently went GCC. You're allowed to shoot the ships of such people theoretically, so it feels like it should have always worked like that really.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#51 - 2012-01-02 22:30:45 UTC
Malcanis wrote:
Cipher Jones wrote:
The main problem being that to pod someone that has any sort of clue you need have a bubble or specifically fitted ship.


Or a smartbomber


My bad, wasn't aware smartbombers came standard.

internet spaceships

are serious business sir.

and don't forget it

Solstice Project
Sebiestor Tribe
Minmatar Republic
#52 - 2012-01-03 10:57:27 UTC
Clementina wrote:
I would like to support the original poster's idea of CONCORD allowing people to shoot the pods of griefers who have recently went GCC. You're allowed to shoot the ships of such people theoretically, so it feels like it should have always worked like that really.


Thanks for your support. :)

At least some people actually care about the topic,
instead of just talking about things just connected to it.
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