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Stop the minmatarization of the Caldari fleet!

Author
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#21 - 2012-01-02 01:34:35 UTC
Aamrr wrote:
Cipher Jones wrote:
Raven Ether wrote:
Minmatar is OP.

Nerf.

Or better yet, fix the **** of the other races.


Hi, I am a ******** and don't know the difference between Angel ships and the Minmatar race.


That's interesting, since most of the Minmatar-specific complaints I hear are unrelated to any of the Angel ships at all. The Hurricane is usually what I hear the most about, followed by the Vagabond and (more recently) Tornado. I would previously have mentioned the Rifter, but CCP seems to have done a remarkably good job of improving frigate balance in the last few iteration cycles. (Battle)cruisers seem to be the most sorely in need of a review.

Either you're jumping to conclusions a bit hastily, or I'm getting a very different flavor of this particular debate.


Have never once seen a person make a half case that minmatar was overpowered post nano nerf, and I've only been playing post nano nerf.

I have seen people successfully argue that hybrids were underpowered compared to projectiles pre hybrid buff.

internet spaceships

are serious business sir.

and don't forget it

Patri Andari
Thukker Tribe Antiquities Importer
#22 - 2012-01-02 04:59:23 UTC
How did you join Caldari Provisions?


Be careful what you think, for your thoughts become your words. Be careful what you say, for your words become your actions. Be careful what you do, for your actions become your character. And character is everything. - author unknown

Diomidis
Pod Liberation Authority
#23 - 2012-01-02 05:17:59 UTC  |  Edited by: Diomidis
Exploited Engineer wrote:
Diomidis wrote:
That's utter BS trolling...
The active shield tanking bonuses are first of all extremely important for PvE. The Golem is a Marauder, a ship class intended primarily for PvE. Slot efficiency without such bonuses would be pretty bad.


The shield boosting bonus increases damage mitigation capability by 37.5%. A traditional Caldari "+25% shield resistance" bonus would reduce incoming damage by 25%. Converted to damage mitigation capability by shield boosting, that would be (1/0.75), or 33%. This would only be slightly worse than the shield boosting bonus in raw damage mitigation capability, while offering additional benefits like being able to have a bigger buffer tank for fleet ... "situations".

In this light, the absence of a standard Caldari shield resistance bonus in favor of a shield boosting bonus is pretty incomprehensible.

A shield resistance bonus improves any shield tank (boosted, passive or buffer).


Yes.
That's why maybe most of the T1 ships with shield resist bonuses are...yes, Caldari.
The Tengu is amazing for pvp, and perhaps the best for PvE. Resists are pretty decent without the need for more than 1x resist mod. And please, don't say that the Tengu is not already a great passive regen or buffer tanker...PvE and PvP practices can prove you wrong any day.

The most efficient shield T1 RR gang ships are...caldari. If you don't see Drakes in such gangs, it's not T1 and you see Tengus...woot woot...

The hawk is pretty tanky in both MSE and MSB/SSB situations - perhaps the best peak local tank frig (and gankier than Vengeance). The suggested AS changes, will probably make the Hawk stronger both ways, especially against their arch nemesis (yeah, kin-weak Minie T2 ships...).

All in all...this thread is either RP blinded, a meh troll, or simply "all-over the place"...

If you are waiting for better shield resists as an excuse to utilize Golems in RR fleets or PvP, find an excuse to risk a tengu or realize that the Hawk doesn't suck more than any of the "best-off" ASs currently can or cannot do, well...there are good and bad news...for the bad, read above. For the good, simply get the fact that you are wrong.

"War does not determine who is right - only who is left." -- Bertrand Russell

Trinkets friend
Sudden Buggery
Sending Thots And Players
#24 - 2012-01-02 05:21:11 UTC
Great roleplaying disasters of 2012, let us kick off with this thread.

The thing about EVE is that there is as much skill exhibited in the fitting screen (and EFT-warrioring) as there is in the actual fight. These whingeing roleplayers are clearly bad at both, similar to the people who complain that Gallente shield-gank setups are proof of how Gallente ships all suck, versus lauding pilots who fit a ship in a novel and unique way and get results.

Example, I fly the Cyclone quite a lot. I will top damage dealer on many BC gang killmails, and I have extricated my ship in 2% structure from a 6 v 6 battle - and I do not fit a shield booster to it, I fit a huge shield buffer and damage mods for gank. 69K EHP and 720DPS, outclasses a Drake and can solo a Nighthawk, etc etc. But it doesn't use the Cyclone's shield boost bonus so obviously this is why the Cyclone sucks for everyone, because they fail at the fitting screen and try taking an active rep ship into small gang combat situations.

Its true, the Tengu with the right sub has a huge bnus to active reps, which is RP wise, a Minmater speciality. However, the Strategic Cruiser class itself has inherently wider and deeper flexibility than any other class. So, think outside the box a bit more - like blaster/neut Feroxes, twin rep AC or blaster Prophecies, etc etc
Firestorm Delta
Science and Trade Institute
Caldari State
#25 - 2012-01-02 09:13:13 UTC
Exploited Engineer wrote:

2. The Golem

Not only does the Golems design eschew superior Caldari shielding technology in favor of increased shield boosting, no, it also uses Minmatar-style target paiting bonuses in favor of weapons that actually hit the target without using such crutches.


Get rid of the painting bonus, and you might as well get rid of the ship. Just sayin.
Jask Avan
Republic Military School
Minmatar Republic
#26 - 2012-01-02 09:40:48 UTC
Trinkets friend wrote:
Example, I fly the Cyclone quite a lot. 69K EHP and 720DPS, outclasses a Drake and can solo a Nighthawk, etc etc.

Fit?
Arthur Frayn
V.O.F.L IRON CORE
#27 - 2012-01-02 11:42:17 UTC  |  Edited by: Arthur Frayn
Golem should have the painter bonus replaced with a cruise missile damage(or ROF) bonus. Torpedoes suck in pve even with painters. Shield boost bonus should be replaced with shield resist bonus like the Rokh. That will be a more "Caldari" design.
Arthur Frayn
V.O.F.L IRON CORE
#28 - 2012-01-02 11:48:06 UTC
Jask Avan wrote:
Trinkets friend wrote:
Example, I fly the Cyclone quite a lot. 69K EHP and 720DPS, outclasses a Drake and can solo a Nighthawk, etc etc.

Fit?


You're being trolled. Stop letting yourself be trolled!
Tanya Powers
Doomheim
#29 - 2012-01-02 11:52:49 UTC
The slaves became your slavers.

No matter where you are, no matter where you're from, no matter what you fly Minmatar will have a piece of you.

And there's nothing, absolutely nothing you can do about it.

Have nice nightmares Lol
DarkAegix
Center for Advanced Studies
Gallente Federation
#30 - 2012-01-02 11:58:06 UTC  |  Edited by: DarkAegix
Jask Avan wrote:
Trinkets friend wrote:
Example, I fly the Cyclone quite a lot. 69K EHP and 720DPS, outclasses a Drake and can solo a Nighthawk, etc etc.

Fit?

Something like this, maybe?
[Ferox, Solol]

Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Fulmination Assault Missile

Y-T8 Overcharged Hydrocarbon Microwarpdrive
Warp Scrambler II
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hobgoblin II x5


772dps overheated, 683dps normal
77.6k ehp

It's pretty EFT-warrior, though.
1. Hobgoblins and no web
2. Void (Although, is it finally viable with the 20% tracking buff?)



EDIT: Dammit. A Ferox is not a Cyclone. Oops! I'll edit this post again later if I get the Cyclone you desire.


EDIT 2:
[Cyclone, Buffer]

220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile

Y-T8 Overcharged Hydrocarbon Microwarpdrive
J5b Phased Prototype Warp Scrambler I
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x3
Warrior II x2


639dps with RF Fusion no heat. 771dps overheated with Hail
59.8k eho. 67k ehp overheated.
Close.....But heated and with Hail. Ugh
Tanya Powers
Doomheim
#31 - 2012-01-02 12:01:34 UTC
DarkAegix wrote:
It's pretty EFT-warrior, though.



Lol
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#32 - 2012-01-02 23:30:58 UTC
DarkAegix wrote:
Jask Avan wrote:
Trinkets friend wrote:
Example, I fly the Cyclone quite a lot. 69K EHP and 720DPS, outclasses a Drake and can solo a Nighthawk, etc etc.

Fit?

Something like this, maybe?

[Cyclone, Buffer]

220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
220mm Vulcan AutoCannon II, Hail M
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile
Heavy Assault Missile Launcher II, Fulmination Rage Assault Missile

Y-T8 Overcharged Hydrocarbon Microwarpdrive
J5b Phased Prototype Warp Scrambler I
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x3
Warrior II x2


639dps with RF Fusion no heat. 771dps overheated with Hail
59.8k eho. 67k ehp overheated.
Close.....But heated and with Hail. Ugh


And would lose to a to a decent drake with purger rigs. It would lose miserably to a drake with equal SP.

internet spaceships

are serious business sir.

and don't forget it

SpaceSquirrels
#33 - 2012-01-03 00:38:43 UTC
^ the fit he's talking about is on battle clinic, but it's all boosters, and implants that make it.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#34 - 2012-01-03 01:06:51 UTC
Yep, I make Drakes lose miserably all the time.
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