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Stop Kill-Mails for High-Sec Kills.

Author
Danika Princip
GoonWaffe
Goonswarm Federation
#21 - 2012-01-01 14:09:36 UTC
Without highsec killmails, you'd miss out on some hilarious things. Kestrels with 74 plex in the hold, JFs with 30 billion tech, that sort of thing.

not to mention, what happens when the newbies kill something? Don't they deserve a killmail for it?
Simi Kusoni
HelloKittyFanclub
#22 - 2012-01-01 14:32:08 UTC
Two page discussion on something that will never, ever be implemented.

Fair enough.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#23 - 2012-01-01 14:53:28 UTC
Quote:
Stop Kill-Mails for High-Sec Kills.

Buahahahaha...

CEO of Lanate Industries

Citizen of Solitude

Tippia
Sunshine and Lollipops
#24 - 2012-01-01 14:59:36 UTC
So… what problem are you trying to solve here?

What issues are there with the wardec system and why is arbitrarily altering something that's not related to the wardec system the right way to address that issue?
Lord Zim
Gallente Federation
#25 - 2012-01-01 15:26:31 UTC
McOboe wrote:
Thoughts?

aaaaaaaaaaaahahahahahahahahahahahahahahahahahaha

good joke, son, good joke.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

ShipToaster
#26 - 2012-01-01 18:12:47 UTC
McOboe wrote:
Alright, so we all know that there are issues with war-decs against newbies.


Do you have any evidence to support this or is this just your personal opinion?

I realised at this point you were attempting to use the new player defence to support your real premise that high sec wars are somehow wrong and their frequency needs reduced. Your premise is the thing that is wrong.

Corps of noobs deserve to be punched into insensibility for being noobs who think they can make a corp and everything will be flowers and puppies when EVE is more like man eating death plant from hell and slavering zombie attack dog. This being punched into insensibility will teach them a lot more about EVE than a decade of semi-solo carebearing does. The weak will quit of course, they wont stick EVE anyway so no loss, but others will remain and one day might become true EVE players.

Removing killmails will prevent ye olde and noble art of local smacktalking while linking killmails and this is an invaluable tool in turning noobs into EVE players. It will also remove that glorious moment when your name is immortalised forever in your first kill, you look back on that kill forever with so much fondness and denying this to anyone is an offence against the Gods of EVE.

A second string argument might be that once a player decides he is ready to join a corp and enter EVE the mmo then they are automatically promoted from noob.

Would write more about how bad your idea is but want to give others a chance to laugh at you.

.

HELLBOUNDMAN
Aliastra
Gallente Federation
#27 - 2012-01-01 18:28:48 UTC
No... Killmails in high sec should still show up....

HOWEVER

I think the killmails should also show that these attackers were concorded and they should actually lose points for being CONCORDED.

In my opinion a successful kill is when you're able to destroy someone else's ship without having your own destroyed. So if you manage to destroy someone, hurray for you, but if you lose your ship in the proccess via concord, then you should lose points on that kill.

So someone who pulls off a successful suicide gank should still receive less points for that kill than someone who did it lagitly...Why??? BECAUSE THE PERSON THAT DID IT LAGITLY DIDN'T LOSE A SHIP.... So, being concorded should count against your km points for that kill.
Lord Zim
Gallente Federation
#28 - 2012-01-01 18:29:49 UTC
"Lose points"? What?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nestara Aldent
Citimatics
#29 - 2012-01-01 18:31:50 UTC
HELLBOUNDMAN wrote:
No... Killmails in high sec should still show up....

HOWEVER

I think the killmails should also show that these attackers were concorded and they should actually lose points for being CONCORDED.

In my opinion a successful kill is when you're able to destroy someone else's ship without having your own destroyed. So if you manage to destroy someone, hurray for you, but if you lose your ship in the proccess via concord, then you should lose points on that kill.

So someone who pulls off a successful suicide gank should still receive less points for that kill than someone who did it lagitly...Why??? BECAUSE THE PERSON THAT DID IT LAGITLY DIDN'T LOSE A SHIP.... So, being concorded should count against your km points for that kill.



Those points are invention of killboard hosting companies such as Battleclinic, so they aren't tied to the game at all.
Nobody prevents you from hosting your killboard yourself and awarding points arbitrarily, because that's exactly what Battleclinic and eve-kill do.
HELLBOUNDMAN
Aliastra
Gallente Federation
#30 - 2012-01-01 18:40:26 UTC  |  Edited by: HELLBOUNDMAN
Nestara Aldent wrote:
HELLBOUNDMAN wrote:
No... Killmails in high sec should still show up....

HOWEVER

I think the killmails should also show that these attackers were concorded and they should actually lose points for being CONCORDED.

In my opinion a successful kill is when you're able to destroy someone else's ship without having your own destroyed. So if you manage to destroy someone, hurray for you, but if you lose your ship in the proccess via concord, then you should lose points on that kill.

So someone who pulls off a successful suicide gank should still receive less points for that kill than someone who did it lagitly...Why??? BECAUSE THE PERSON THAT DID IT LAGITLY DIDN'T LOSE A SHIP.... So, being concorded should count against your km points for that kill.



Those points are invention of killboard hosting companies such as Battleclinic, so they aren't tied to the game at all.
Nobody prevents you from hosting your killboard yourself and awarding points arbitrarily, because that's exactly what Battleclinic and eve-kill do.


You're correct, any killboard system isn't tied to the the game itself other than happening in game and the kill being provided by the game. So the OP's suggest of no killmails in high sec doesn't actually apply to the game itself. Any time you lose a ship in game reguardless of method, the game greats a killmail and/or lossmail. That information is provided up to web sites that monitor kills. However, the only kills that are considered is the ones where it would be considered pvp. However, the player losing the ship via concord isn't factored into the killmails. So my suggestion is actually leaning more towards suggesting to the killboard providers to also factor point loss through being conc'd.

The Op's comments are an attempt to stop high sec war decs against newb and indy corps. Yet, he fails to realize that the war dec system IS the issue, not the killmail system.

My suggestion is a simple one more towards the killboard sites themselves. I think it would actually add some value to killmails. If players are fighting against each other, and two pilots receive a kill at the same time they receive a loss, then they lose points and gain points based on this info. So, these high sec suicide gankers are losing ships, but they're not losing points for these losses. So they can gain stats, even though they're losing more ships than anyone else.

Now, war decs need their own changes. However, I'm not going to make a comment on how they should be changed because everyone agrees that it needs to be changed, it just seems that no one can agree on how to change it. Some think it should be easier and cheaper. Some think it should be harder and more expensive. This is probably one of the most contraversial topics in Eve, and until CCP releases their opinion on it, no one is going to be satisfied. So personally, I kinda feel that CCP isn't going to do a thing about it cause they'd rather have everyone mad, than to have one group super happy and the other group rage quit mad.
Nestara Aldent
Citimatics
#31 - 2012-01-01 19:47:40 UTC
Hellboundman, to suggest change in scoring go to KB provider forum, if KB provider runs it. This isn't the place to do that.
HELLBOUNDMAN
Aliastra
Gallente Federation
#32 - 2012-01-01 20:19:36 UTC
Nestara Aldent wrote:
Hellboundman, to suggest change in scoring go to KB provider forum, if KB provider runs it. This isn't the place to do that.


Agreed, just thought I'd bring it up though
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#33 - 2012-01-01 21:10:34 UTC  |  Edited by: Vimsy Vortis
"Don't worry these guys don'tt have any kills I'm sure we'll be able to take them."
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