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Drone Rigs

First post
Author
Stringar
I Am America and So Can You
#1 - 2012-01-01 02:16:17 UTC
Everyone know's turrents and missle/rocket rigs have damage increase, why not add one for all drones dev's? What?

maybe even a module would be nice Idea

on a side note maybe a rig or module that increase drone bay capacity. Lol

drone boats(crusier's) cant even get half the dps/dmg of a rigged turrent crusier Cry

just something to think about for near future game addes.Blink
To mare
Advanced Technology
#2 - 2012-01-01 03:11:36 UTC
except for the use of the word "turrent" so many times i agree w you
Max Von Sydow
24th Imperial Crusade
Amarr Empire
#3 - 2012-01-01 03:25:33 UTC
I agree that droneboats need both drone damage rigs and a drone damage module.

The rig should just be the sentry rigged changed so it affects all drone types.

The damage modules should be low slot mods that give the same dps increase for drones as gyros/heatsinks etc and have the same fitting requirement but different skill requirements, maybe drone interfacing lvl 1 for the meta 0-4 modules and lvl 4 for the T2 module.

I personally would love to see a module like that because it would mean that gallente droneboat pilots now could face the same dilemma of gank vs tank as every other combat pilot even if they don't use guns. It would also be a huge buff to guristas ships since they could now get some serious drone dps with all those spare lows, though still at the cost of some passive tank (SPRs, PDSs).
1-Up Mushroom
Imperial Academy
Amarr Empire
#4 - 2012-01-01 04:44:33 UTC
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!  If You Like My Sig, Like Me!   Remember EVE is EVErything!
Alexa Coates
Center for Advanced Studies
Gallente Federation
#5 - 2012-01-01 05:52:51 UTC
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.

That's a Templar, an Amarr fighter used by carriers.

LeHarfang
Federal Navy Academy
Gallente Federation
#6 - 2012-01-01 06:56:12 UTC  |  Edited by: LeHarfang
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,


Not really. Drones on drone boats are supposed to be like Missiles are on missile boat ie their primary weapons. Why not take out those turrets to be able to use drones enhancing modules that could even use slots similar to the launcher ones?

I do understand that it would be hard to explain logically in the game universe, though.
Raven Ether
Doomheim
#7 - 2012-01-01 15:28:53 UTC
1-Up Mushroom wrote:

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,



You just said it yourself that drones are a primary weapon systems for DRONE ships.



Give us drone damage modules and rigs for all drone types.
FlinchingNinja Kishunuba
Crunchy Crunchy
#8 - 2012-01-01 16:06:05 UTC
Alexa Coates wrote:
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.


Gila and Snake have O.O tanks, don't think giving them more DPS is a good idea.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#9 - 2012-01-01 17:42:01 UTC
FlinchingNinja Kishunuba wrote:
Alexa Coates wrote:
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.


Gila and Snake have O.O tanks, don't think giving them more DPS is a good idea.


Except all ships would have to remove a module/rig to fit a drone module rig, probably reducing their tank. Roll

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Karak Bol
Low-Sec Survival Ltd.
#10 - 2012-01-01 18:30:12 UTC
I think drone damage modules/Rigs would be ok, if the bonus is specific to a single damage type. You get more oomph but sacrifice versatility.
Amon Tyr
#11 - 2012-01-01 20:02:38 UTC
+1 for drone damage mods & rigs. remove the turrets/missile bays for all I care.
Lili Lu
#12 - 2012-01-01 21:36:36 UTC  |  Edited by: Lili Lu
For those concerned about op dps then maybe these mods could be high slot instead of low slot. I'm sure an appropriate level of damage boost could be found that would only be slightly above that of a high slot weapon with damage mods backing it up. Even one adding some supplemental drone bay or bandwidth would be better pasted here for the same reason.

It actually might make more sense to have them high slot anyway since they would essentially be like a warfare link mod, but one specifically broadcasting data to your drones only. And ships should be limited to one of these like tech I BCs are limited to one warfare link.

One last thing is BPCs and components for these should maybe be dropped by sentient rogue drones in drone regions, especially if the rumors of drone region and drone poo adjustments are true. Any mod providing an extra 5, 10, or 25 of drone bandwith or bay should come from rogue drones.

Just ideas, go ahead and poke holes if you feel it necessary. I'm not wedded to the ideas. Or add or modify if you like.Smile
Alticus C Bear
University of Caille
Gallente Federation
#13 - 2012-01-01 22:05:32 UTC
I do and don’t agree with a lot of ideas in this post, firstly Drone Rigs could use an overhaul the drawback makes fitting multiple drone rigs and still fitting drone upgrades very difficult given the CPU issues it creates.

Although I am Gallente and a Drone user I sadly agree that additional bandwidth / drone bay Rigs would be overpowered. These things are carefully balanced per ship and this could create some very powerful ships or boost ships that perhaps only current weakness is the small/lack of drone bay rather than assist full drone users.

Drones are a supplementary weapon system and on any ship especially ships like the Ishkur the turret DPS is significant and in many cases perhaps greater portion of the overall DPS. I think only in the Ishtar with reduced turrets and full bandwidth is this not the case.

I do however disagree that a low slot Drone DPS upgrade is overpowered, that 1000DPS Domi is using Turrets and magstabs and in order to use a drone DPS upgrade is likely to need to swap them out this should change the proportion of DPS not the overall DPS, if anything a high slot offensive module would be worse as it would not mean making this choice in a ship with utility highs.
Stringar
I Am America and So Can You
#14 - 2012-01-02 08:48:15 UTC  |  Edited by: Stringar
was thinking on the lines of other races other than gall. , like amar drone boats(crusier) lack in dps with/or without turrets even with plus 5 skills they still do less dps than a t1 destroyer's...sad ain't it? pushing barely over 200 but neut's are there primarly regardless of ship description


sec. take curse for instance lvl 5 on all skills hammerhead II w/ 2 heavy pulse lasers 310 dps four low slots with heat sink II 364dps before rigs with rigs 2 eng. coll. acc. tech 2's 377dps keep in mind makes defense almost impossible....

not practical for any type of combat



heck you don't even get implnts that help you with drones.

practical rigged(not even maxed out) coercer is 319dps maxed out almost pushes 400dps
(based on all lvl 5 skills)implants increase even more
Norris Packard
Horde Vanguard.
Pandemic Horde
#15 - 2012-01-02 09:30:20 UTC
Alexa Coates wrote:
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.


Blasters on a Dominix without any damage modules can out DPS Ogre2s so not sure that your claim that main source of DPS is drones is a valid claim.
Bluestone
Kinship
The Initiative.
#16 - 2012-01-02 11:01:59 UTC
Just give us drone implants that drop from drone sites allready!

Slight increases to speed, durability and maybe damage. This can be worked out im sure it can.
Can be only used with sub fighters ofcourse, like crystal implants are. Big smile
Kiss Escapee
Fool Mental Junket
#17 - 2012-01-02 11:30:01 UTC
Drones are unique amongst weapon systems in eve since they don't use ammo, but can be destroyed without the ship being destroyed. A high slot mod which could repair drones at a set rate automatically (drawback is obviously cap usage and loss of a high slot) might be interesting. It would effectively give a small active tank to drones which would be useful in PVE and might find some utility in PVP as well.

Better than a damage mod for drones which would be over-powered and become as ubiquitous as the DCII on Gallente ships.

Also I think the drone rigs are fine.
Cyniac
Federal Navy Academy
Gallente Federation
#18 - 2012-01-02 11:42:04 UTC
Kiss Escapee wrote:
A high slot mod which could repair drones at a set rate automatically (drawback is obviously cap usage and loss of a high slot) might be interesting. It would effectively give a small active tank to drones which would be useful in PVE and might find some utility in PVP as well.


You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.


Additional damage drone rigs though I'd love them I recognize they would be amazingly difficult to balance. The biggest effect would be on the damage output of flights of light drones, which would make drones ships even more of a frigate murderer than they already are.


Warning - Wild Idea up ahead:

How about instead of rigs or mods, use drones to boost drone performance? E.g. how about a drone which gave say a 30% boost to drone damage but did no damage of its own? (The effect might sound big, but you are already sacrificing 20% of your damage as you would only field 4 instead of 5 drones that actually dealt damage) Like that you would get a boost but that drone would become the primary target in any PVP situation making it all quite interesting.


Onictus
Federal Navy Academy
Gallente Federation
#19 - 2012-01-02 14:06:34 UTC
Norris Packard wrote:
Alexa Coates wrote:
1-Up Mushroom wrote:
I know that you might think this but then the Dominix would become severely overpowered, it can already reach 1000+ DPS w/ Sentries and Rails, a Drone dmg mod would make it better than even some marauders and faction BS's in pve and pvp. Same with some ships like Phoon and Navy Geddon.

Drones are meant to be supplementary DPS that's why drone ships have turret/missile slots,

tell that to the gila, ishtar, ishkur, domi, snake, and carriers, which all have hardpoints (minus carriers) but their main source of dps is drones, with the secondary being slot weapons.


Blasters on a Dominix without any damage modules can out DPS Ogre2s so not sure that your claim that main source of DPS is drones is a valid claim.



For about 12km
Kiss Escapee
Fool Mental Junket
#20 - 2012-01-02 16:59:56 UTC
Cyniac wrote:

You mean... like a remote armor repair module? Or a shield transfer module? Both of which work very well with drones thank you very much.



do they... I am talking about a mod which doesn't require you to lock the drones you want to rep and actually reps all your drones equally. Drone cause lag, by applyng the effect equally to all drones rather than locking and repping one at a time I hope this would avoid that.

If you are using a Dominix for example. Can you really recall a drone into rep range and lock and rep a small or medium drone before it dies to an attack by an NPC?

Only drones I have repped with much success are sentries.
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