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War Dec Ideas for 2012

Author
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#61 - 2012-01-02 15:16:59 UTC
You're a very ignorant person.
Caliph Muhammed
Perkone
Caldari State
#62 - 2012-01-02 17:54:22 UTC  |  Edited by: Caliph Muhammed
Yes he is. He's braindead. He's essentially arguing for every change to turn the game into a starfleet kind of game. Consentual pvp , no wars etc. Probably because Star Trek sucks and he wants to substitute EVE for it, but without the risk.

Anti War
Anti Cloak

Etc. He needs to be forum banned for trolling.
Caliph Muhammed
Perkone
Caldari State
#63 - 2012-01-02 17:58:34 UTC  |  Edited by: Caliph Muhammed
Endeavour Starfleet wrote:
If I believed every "I HAZ 24783459 ACCOUNTS AND I QUItz iF CCP buffs concord, allows dec shielding, dosent remove local, etc..." I would believe that EVE would be dead by now. In other words Caliph I don't believe your statement at all.

Oh and again http://wiki.eveonline.com/en/wiki/Forum_rules Also please read this


You're irrelevant, simple as that.
McOboe
Viscosity
#64 - 2012-01-02 18:30:16 UTC
I've started up another account myself, as I'm starting to see the light regarding the PvP focus of EVE. I'll end up using this account to satisfy my carebear desires while I alternate to dishing out death in null-sec. While I have yet to read an official statement from CCP that EVE is intended to focus upon "non-consensual" PvP, I do feel that the current set-up and immense circumstantial evidence is highly in favor of it. Basically, being a player corp means that you will go to war, and there should be no way around it. By joining a corp, you've put your junk on a block and basically now have to defend it. It's why I now feel that EVE University should be regularly targeted as well, as it is a corp just like any other out there.

But this is where my next argument comes in- I do think organizations with the same focus as EVE University should be allowed to operate peacefully, but with severe restrictions. Basically, giving up some of the freedoms of a corp, and obtaining security instead. It's like our TSA system at the airports (bad example, I know) in which we give up certain freedoms in order to maintain the safety of our air-travel systems. This is again where my idea of a corp "lite" comes into play. Basically an extension of an NPC corp. Players can join it, have a shared mailbox, have a name, have a shared wallet, and the ability to have a shared hangar. Minuses- still paying that 11% NPC tax, no sovereignty, no war-dec'ing, and NO POSes.

With this in-place, Player Corps would also have more restrictions themselves (to make it obvious that they will need to fight to survive). First, you can't flee easily from the Corp during a war-dec. Basically, you have to wait seven days or so to leave a corp after a war has been declared. You signed up for a Corp- better be ready to defend it. Second, no war-dec shields. You had the option to join the corp "lite", but you chose to stick your neck out in a Player Corp. Again, be ready to defend it. Here's another one, but it'd get a lot of flak from the research corps- POSes would require a "shut-down" sequence to put off-line. This sequence could take a few days, giving the competition ample time to pound it into dust. Again, you'll be required to defend it.

Caliph Muhammed
Perkone
Caldari State
#65 - 2012-01-02 18:41:16 UTC  |  Edited by: Caliph Muhammed
McOboe wrote:
.....


11% tax won't cut it. You're getting alot of the privileges of corps without the risk. Maybe with a 20% tax. And even then I don't truly believe those unwilling to participate in EVE including the parts where you risk losing should gain the benefits of those that do.

No POS isn't good enough, most don't have one they are expensive to run. Just not enough to gain war dec immunity.
McOboe
Viscosity
#66 - 2012-01-02 18:46:20 UTC  |  Edited by: McOboe
Caliph Muhammed,

20% NPC tax? I see that being fair as well. Heck, 25% would be fine. It'd help act as a greater ISK sink, and it'd help cut-back on the arguments that High-Sec mission-running is too profitable. Additionally, mineral deposits in high-sec should be lessened as well. It'd encourage more to move to low-sec to get their minerals. Furthermore, the high tax-rate would encourage people to join Player Corps.
Endeavour Starfleet
#67 - 2012-01-02 20:13:36 UTC
25 percent because people either don't want to join a group or want to be in a group without benefits such as pos. Shocked W T H....

In my opinion this has become a hate the newer smaller player or group fest in the guise of "fixing" wardecs. CCP has FAR better things to do in my opinion.

The idea of mini-corps or whatever allows people to group without wardec risk and 11 percent isk sink like NPC corps is a pretty good idea as it still allows risk for those who want to go full and set up POS structures. Increasing that rate instantly ruins that. Punishing the newer player for wanting to group and not be easy griefed from hisec gankers and pirates that don't want to lose their 60M Tier 3 to make a gank is not the answer.
Caliph Muhammed
Perkone
Caldari State
#68 - 2012-01-02 20:19:33 UTC  |  Edited by: Caliph Muhammed
Endeavour Starfleet wrote:
25 percent because people either don't want to join a group or want to be in a group without benefits such as pos. Shocked W T H....

In my opinion this has become a hate the newer smaller player or group fest in the guise of "fixing" wardecs. CCP has FAR better things to do in my opinion.

The idea of mini-corps or whatever allows people to group without wardec risk and 11 percent isk sink like NPC corps is a pretty good idea as it still allows risk for those who want to go full and set up POS structures. Increasing that rate instantly ruins that. Punishing the newer player for wanting to group and not be easy griefed from hisec gankers and pirates that don't want to lose their 60M Tier 3 to make a gank is not the answer.



Find a new game then. POS have nothing to do with a corp perk in that sense. They are extremely expensive to run and most can't afford them anyway so its essentially asking for risk to be removed while giving up nothing. The idea is never going to be put in place because it acts as immunity to pvp which is only going to go on for so long before the game subs start to bleed. Thats a fact. And 11% NPC tax is for NPC corps with no benefits. You have no right to a corp or it's perks while having immunity to pvp. And no matter how much you cry about it that's how it is. And it's how it's going to stay. And the war dec shield is going bye bye as well sooner or later as it makes wars useless and wars are a prime motivator for plex purchases.

The community can't take serious suggestions by alt trolls. You could be a star trek dev trying to sabotage EVE's success.

en·deav·or (n-dvr)
n.
1. A conscientious or concerted effort toward an end; an earnest attempt.
2. Purposeful or industrious activity; enterprise.
v. en·deav·ored, en·deav·or·ing, en·deav·ors
v.tr.
To attempt (fulfillment of a responsibility or an obligation, for example) by employment or expenditure of effort: endeavored to improve the quality of life in the inner city.
v.intr.
To work with a set or specified goal or purpose.

Starfleet
Endeavour Starfleet
#69 - 2012-01-02 20:34:12 UTC  |  Edited by: Endeavour Starfleet
I am going to ask you again to read the forum TOS part 6

http://wiki.eveonline.com/en/wiki/Forum_rules

Quote:
Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. Corporation, faction and alliance members and other players are cautioned to avoid allowing “in character” disputes from becoming "out of character" personal attacks. The game is designed for role-playing and/or portraying a role and it is sometimes easy for tempers to flare when the lines between the virtual world and the real world are crossed. Please keep in-game disputes in the game and off the forum unless it is clearly a mutual, in-character exchange.



Edit: Bold the part about not tolerating.

As for the other stuff. CCP knows that war decs have become an easy gank fest against newer or weaker players and smaller groups. People were using dec shields even tho it was an exploit at the time because there was no way out. You can log off, go to an alt corp, fight and win which results in them hiring merc corps in revenge.

How about you go and spend the so called plex you have and get some combat in NPC nullsec where you can get some good fights or gank some fool who mined without a damage control unit? I wonder why you are so for forcing newer players to fight in wars when you supposedly have all that plex to gank with?

The current wardec system is broken. Plain and simple and EVE has not collapsed since dec shields were allowed. Do you seriously think that any serious project involving decs is going to go ahead of Faction Warfare changes or Sov changes?
Bearilian
Man Eating Bears
#70 - 2012-01-02 20:36:52 UTC
this is my perspective on how wars should be fought. if a war is declared, there should not be a corp out there that allows players to abandon them. they would be imprisoned, simple as that. so if your in a corp during a war dec, you do not have an option of leaving said corp. now players may join corp, because they would be eagerly looking to recruit. (but i do realize that this would be abused, for example; a pirate corp recruits a member, only to black mail that character for isk's to save their ship. then do this daily because they could not leave until the war is over. maybe a way around this exploit would be to allow players to leave a corp during a war, only if that player joined a day (maybe two) before or during the war decloration.)

I like the idea of surrendering- i see it as paying the enemy alliance a fee to allow them to leave the corp they are in.

although, im sorry, but i have to disagree with a "peacefull" corp. i dont like where that mechanic would lead the game, because it should stay completely harsh and "scary"... I beleive strongly that the only safe spot ever should be while docked. be the only moment of sanity for a player to live their real life Bear (interesting idea though)

I also support the idea of making wars last a little longer, and removing deck sheilds.

its funny to me how alot of the people i have grown to know as the "hardcore" greifers want all the war exploits to stay the same. kinda carebeary in my oppinion.. (not gona mention names)

(i love theads that play with ideas where people actually get somewhere in conversation, instead of the lame "i dont like that, or you, so NO")
Caliph Muhammed
Perkone
Caldari State
#71 - 2012-01-02 20:39:12 UTC
Endeavour Starfleet wrote:
I'm begging you to stop revealing my plans to undermine EVE's success


How can I put this in a eloquent way even you can understand? Go to hell.

The community can't take serious suggestions by alt trolls. You could be a star trek dev trying to sabotage EVE's success.

en·deav·or (n-dvr)
n.
1. A conscientious or concerted effort toward an end; an earnest attempt.
2. Purposeful or industrious activity; enterprise.
v. en·deav·ored, en·deav·or·ing, en·deav·ors
v.tr.
To attempt (fulfillment of a responsibility or an obligation, for example) by employment or expenditure of effort: endeavored to improve the quality of life in the inner city.
v.intr.
To work with a set or specified goal or purpose.

Starfleet
Mars Theran
Foreign Interloper
#72 - 2012-01-02 20:54:49 UTC  |  Edited by: Mars Theran
Caliph Muhammed wrote:
Endeavour Starfleet wrote:
I'm begging you to stop revealing my plans to undermine EVE's success


How can I put this in a eloquent way even you can understand? Go to hell.

The community can't take serious suggestions by alt trolls. You could be a star trek dev trying to sabotage EVE's success.

en·deav·or (n-dvr)
n.
1. A conscientious or concerted effort toward an end; an earnest attempt.
2. Purposeful or industrious activity; enterprise.
v. en·deav·ored, en·deav·or·ing, en·deav·ors
v.tr.
To attempt (fulfillment of a responsibility or an obligation, for example) by employment or expenditure of effort: endeavored to improve the quality of life in the inner city.
v.intr.
To work with a set or specified goal or purpose.

Starfleet



Well, we all know where you stand. Of course, I knew that before you started playing name-your-name games. You're a clear antagonist, who really wants nothing more than to pick on other people for not sharing your idea, being different, or otherwise having some fundamental lack of similar idealogy.

Plenty of people like Star Trek, Star Wars and other Space Sagas, Operas, and so forth. Not many go so far as to name their characters in such a fashion, but the fact is if it weren't for Star Trek, BSG, and many other old television shows we'd hardly have an idea what a future in space was.

In fact, the whole genre likely wouldn't exist at all.

Aside from that: Have you got anything meaningful to say; or are you just spewing **** out your mouth?

I'm going to have to go back to some of your much-ignored posts, and read a bit to see if you actually have presented any contributions for or against any ideas here within your only moderately disguised attempts to bash peoples egos and inflate your own.

edit: Well, aside from an over-inflated sense of your own apparently all-encompassing knowledge; it seems you at least contribute here and there. All of it thoroughly one-sided, but contributions nonetheless.

You really do disgust me.
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ShipToaster
#73 - 2012-01-02 22:10:19 UTC
McOboe wrote:
While I have yet to read an official statement from CCP that EVE is intended to focus upon "non-consensual" PvP, I do feel that the current set-up and immense circumstantial evidence is highly in favor of it.


http://wiki.eveonline.com/en/wiki/Griefing have a look at this. There are a few dozen other official references about eve being a game of non-consensual PvP but this is most often quoted. I am not sure about the focus part because EVE is a sandbox and it is up to us to use the tools provided as we see fit.

McOboe wrote:
But this is where my next argument comes in- I do think organizations with the same focus as EVE University should be allowed to operate peacefully, but with severe restrictions.


No.

Lose the idea you have of eve university being a noob training corp as they are not any more. They are the biggest high sec carebear corp of them all. Eve university is already a carebear haven and this will just make it worse

Allowing any group to avoid PvP in EVE, no matter the reason, is a bad idea. This will be so exploitable it is not funny, every carebear group will want themselves designated as a training group and will moan and whine like kiddies if they dont get it. Then every corp will self designate itself a speciality and demand equal treatment from CCP in designing a group structure to suit their needs: "We are a research corp and I think we deserve extra POS slots for research and invention as it is out focus" for example.

McOboe wrote:
Basically, you have to wait seven days or so to leave a corp after a war has been declared.


The main argument against this, not by me, is that people will quit EVE if they are forced to stay in a corp at war. It is a compromise but an ISK penalty for dropping corp paid to the deccers is an alternative.

.

Mars Theran
Foreign Interloper
#74 - 2012-01-02 23:27:05 UTC
I see loits of mentions of fees being paid to the Deccers here. Is this an attempt to recoup costs for the WarDecs taking place, or is it something else?

Seriously, ISK sinks should be exactly that. We don't need some new system that allows griefers to extort money from other players through an in-game mechanic designed for that purpose.

You want to extort; try asking for ISK to drop the WarDec. Wait.. that doesn't work because none of you have a shred of honesty to begin with anyway. You'll just take the ISK and continue on as planned with the WarDec.

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Caliph Muhammed
Perkone
Caldari State
#75 - 2012-01-02 23:46:32 UTC
Mars Theran wrote:
I see loits of mentions of fees being paid to the Deccers here. Is this an attempt to recoup costs for the WarDecs taking place, or is it something else?

Seriously, ISK sinks should be exactly that. We don't need some new system that allows griefers to extort money from other players through an in-game mechanic designed for that purpose.

You want to extort; try asking for ISK to drop the WarDec. Wait.. that doesn't work because none of you have a shred of honesty to begin with anyway. You'll just take the ISK and continue on as planned with the WarDec.



Isk Sink is fine. Paying for something and then not being allowed to engage the targets is a fraudulent system. And it will be rectified.
Mars Theran
Foreign Interloper
#76 - 2012-01-03 00:02:36 UTC
Caliph Muhammed wrote:
Mars Theran wrote:
...


Isk Sink is fine. Paying for something and then not being allowed to engage the targets is a fraudulent system. And it will be rectified.


I'm not sure that's possible, and I fail to see your reasoning where this is the case.

I'm fairly certain that a Dec Shield allows you to engage the target if you are willing to pay past it. The corp behind it may not, but that is entirely their choice.
zubzubzubzubzubzubzubzub
RubyPorto
RubysRhymes
#77 - 2012-01-03 00:14:38 UTC
Mars Theran wrote:
Caliph Muhammed wrote:
Mars Theran wrote:
...


Isk Sink is fine. Paying for something and then not being allowed to engage the targets is a fraudulent system. And it will be rectified.


I'm not sure that's possible, and I fail to see your reasoning where this is the case.

I'm fairly certain that a Dec Shield allows you to engage the target if you are willing to pay past it. The corp behind it may not, but that is entirely their choice.


The modern Dec Shield is based on Alliance hopping. So at most you get 24hrs per time you Dec.

https://forums.eveonline.com/default.aspx?g=posts&t=22792

http://dl.eve-files.com/media/1111/DecShield.jpg

There is no paying past the shield.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

ShipToaster
#78 - 2012-01-03 00:18:05 UTC
Mars Theran wrote:
I see loits of mentions of fees being paid to the Deccers here. Is this an attempt to recoup costs for the WarDecs taking place, or is it something else?


Loads of reasons why I like this.

Paying the ISK to the aggressors encourages wardecs against bloated groups and there are a lot of these in EVE. It will make groups a little more picky in letting people with a tendency to drop at the first whiff of trouble join. It will generate resentment against people who drop and will make people question their loyalty and commitment. By paying the ISK to the aggressors your dropping actively hurts your (former) group and your (former) friends. Enough people drop and your war is free, more drop and you make a profit; let the target fatten themselves up again and repeat.

It will screw with eve university who I now despise. This is a juicy bonus.

ISK sinks are boring and redundant in relation to wardecs as deccing a group with ten incursion runners in it will be an effective way of stopping 20 billion ISK per week being generated. An ISK sink of maybe 100 million or pay that to the deccers to fund another war that stops another 20 billion entering the game?

.

Mars Theran
Foreign Interloper
#79 - 2012-01-03 00:23:05 UTC
ShipToaster wrote:
Mars Theran wrote:
I see lots of mentions of fees being paid to the Deccers here. Is this an attempt to recoup costs for the WarDecs taking place, or is it something else?


Loads of reasons why I like this.

Paying the ISK to the aggressors encourages wardecs against bloated groups and there are a lot of these in EVE. It will make groups a little more picky in letting people with a tendency to drop at the first whiff of trouble join. It will generate resentment against people who drop and will make people question their loyalty and commitment. By paying the ISK to the aggressors your dropping actively hurts your (former) group and your (former) friends. Enough people drop and your war is free, more drop and you make a profit; let the target fatten themselves up again and repeat.

It will screw with eve university who I now despise. This is a juicy bonus.

ISK sinks are boring and redundant in relation to wardecs as deccing a group with ten incursion runners in it will be an effective way of stopping 20 billion ISK per week being generated. An ISK sink of maybe 100 million or pay that to the deccers to fund another war that stops another 20 billion entering the game?


So, in this way we, (Old Players), prevent new players from finding a niche in the game and developing corporations and interests as they see fit; eventually causing them to all move to Null and join our Alliances, where we will then profit off their labours?
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ShipToaster
#80 - 2012-01-03 01:10:55 UTC
Mars Theran wrote:
stuff


Ah, ye olde new player defence.

Before I spend time replying I refer you to this thread and ask you to provide your source for your claims in this regard: https://forums.eveonline.com/default.aspx?g=posts&m=596946#post596946 otherwise will have to tag you as a bullshitter.

I am still not sure if you are a troll or a bullshitter after getting the TOS and griefing in EVE so wrong.

.