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Player Features and Ideas Discussion

 
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The agency

Author
DARK LORIAN
NNuuggss
#1 - 2017-07-27 23:47:54 UTC
I have different toons whom have differnt jobs. i would like to be able to select a path to take for challenges to complete. say i boost for my fleet, or i mine, or i haul, or i research, run indy jobs.

find my self can only get 10 points and thats where it stops. i understand cant change the system for me. but if it where a system where i can choose a bunch of challenges that deal with lets say fleet support skills that add up to enough points to get an award equal to someone who can kill 25 high sec rats. i don't know just an idea.
grgjegb gergerg
School of Applied Knowledge
Caldari State
#2 - 2017-07-28 04:48:11 UTC  |  Edited by: grgjegb gergerg
You can't even knock out a couple level 1 missions?

I actually just did a couple, then stopped bothering, though.
Yankee AirPirate
State War Academy
Caldari State
#3 - 2017-07-28 18:22:17 UTC
First of all I'd like to say that, I like events, and the Agency event seemed interesting... at first. But major "fail" issues quickly became evident:

The actual mechanization of the event
1) The missions FAILED TO RESET for two to three days at a time, even if the counter was a "0" hrs left. I haven't seen an announcement as to possible compensation for that lost time. And yes, I cleared my cache. After this happened I TOTALLY LOST INTEREST IN YOUR EVENT!
2) The same missions were repeated every day. Change the missions up so it's not mindless repetition.
3) The cycle required 24 hours between each mission instead of having it available once per Eve 23hr cycle "day". This forced you to be on at exactly the same time every day or to start slipping further and further back, eventually losing a day, or two or more.
4) Living in the Drone Lands made it a challenge to find "pirates", since drones didn't count. It would have been nice to have drones count.
5) Why would you pick missions that require you to fly a specific kind of ship to complete them. Set a goal and let the players figure out how to achieve it.

The rewards for achievement levels:
1) 1 PLEX? 5 PLEX? Really? Don't waste my time. (5 for the first and 25 PLEX for the second should have been a minimum) The intermediate rewards were a joke. The final reward was nice (Tengu skin), but due to the missions failing to reset, that became an unobtainable goal.

I hope you take some of these constructive criticisms on-board and make the next event(s) better. This one was a fail in my book.

grgjegb gergerg
School of Applied Knowledge
Caldari State
#4 - 2017-07-28 20:25:37 UTC
It's brainless daily quests by another name. WoW does it better.