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Player Features and Ideas Discussion

 
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Isk Sinks

Author
Old Pervert
Perkone
Caldari State
#1 - 2017-07-07 21:37:42 UTC  |  Edited by: Old Pervert
Mods, please delete. OP was based on a flawed understanding of the available data.
Old Pervert
Perkone
Caldari State
#2 - 2017-07-07 21:57:06 UTC
For that matter, if you don't want to increase the complexity of production, just add a manufacturing cost from Concord - a permit.

Installing the job uses the permit, which licenses the production of x number of ships/modules.

Given that lore-wise concord has their fingers in everything already, a fee from them is hardly unusual given that they even technically limit the hardware you're allowed to put in your ships (which is why theirs are so much more powerful).
SurrenderMonkey
State Protectorate
Caldari State
#3 - 2017-07-07 22:02:52 UTC  |  Edited by: SurrenderMonkey
Old Pervert wrote:

- According to the May MER, ratting accounted for 2.3 T isk


That's uh.. that's per day.

Bounties were close to 70T for the month.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Old Pervert
Perkone
Caldari State
#4 - 2017-07-07 22:18:25 UTC
SurrenderMonkey wrote:
Old Pervert wrote:

- According to the May MER, ratting accounted for 2.3 T isk


That's uh.. that's per day.

Bounties were close to 70T for the month.


Oh. I thought that was a fairly low number. Nevermind, I'ma just try and delete this OP lol.