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PVP guide for noobs

ADM Freeman
The Scope
Gallente Federation
#1 - 2017-06-23 13:04:02 UTC
Hello capsuleers o/,

is there any general guide explaining how to actually fight? The most common questions being asked are:

- How do I decide wether to pick up the fight or not (will I stand it)?
- When do I move onto/around/away from my targets? When do I use my afterburner?
- When do I release my drones? Which ones? Where do I send them?
- Which target do I focus on first?


Of course those decisions depend on some parameters but there should be a general guide helping new players to find a decision. Has anyone any idea where to find such a tutorial?

Thanks and greetings!
ADM Freeman
The Scope
Gallente Federation
#2 - 2017-06-23 15:21:45 UTC  |  Edited by: ADM Freeman
Rawls Canardly
The Scope
Gallente Federation
#3 - 2017-06-28 05:11:33 UTC
Join eve-uni.
Victory or Whatever
Pen Is Out
#4 - 2017-07-03 03:42:55 UTC
To many what if scenarios here bet - pick a frigate learn how that frigate operates in PVP scenarios. IE optimal ranges/transversal with prop on/off...tank natural buffed traits...right??

What that will do then will bring your awareness to these precise things when looking at other ships for engagement. Becoming intimately knowledgable about your ship will not only improve your pvp experience but will enlighten knowledge on other ships.
Omar Alharazaad
New Eden Tech Support
#5 - 2017-07-03 05:04:43 UTC
Also, you might be best served by finding a mentor in the game to help show you the ropes.
There are a few newbro friendly types to peruse the forums as well.
If nothing else, go fly into low sec and pick a fight and get blown up... then talk to you exploders.
It's a mixed bag of nuts, but I've found that the PVP types tend to be more sociable than folks give them credit for.
You can probably mine up some good advice that way at least. Better than what I can offer.

Come hell or high water, this sick world will know I was here.

Gregorius Goldstein
Queens of the Drone Age
#6 - 2017-07-05 09:28:02 UTC
One way to start with PVP are max. DPS buffer tanked "in your face" brawler ships. Not much micro-management needed. Warp to zero onto the enemy while overloading everything. Scram, web, weapons, prayers. Blaster fit Hecate is great for this. Once you get a feeling what to engage the kills should outnumber your losses.
Vala Azar
Imperial Academy
Amarr Empire
#7 - 2017-07-07 13:17:55 UTC
Pick one: 1. Brawler 2. Scramkiter 3. Kiter.

Get any skill used to lvl 5 - get guns tech 2 and get all navigation to 5, looks like you have core Skills.

1. Merlin buffertank - get close and melt before melted, heat AB to keep at in-your-face-distance.

2. Dual web kestrel or firetail is an easy start (don't need nav 5). Kestrel set orbit 7500-8000 and firetail keep range at same distances. With kestrel you will then learn when to orbit at 500 (against long range turrets and bad tracking projectiles and lasers).

Always use AB and heat whenever you need to force another distance.

3. Condor lml - never get closer than 15km. Set orbit 17500 and keep range at 18500. Add velocities columns on your overview and learn when they try slingshot - use keep range until speed shifts, then hit orbit and then keep range again (easypeasy and almost as good as manual when new).

xoxo Vala
Corail Amber
LP Store Social Club
#8 - 2017-07-23 07:42:37 UTC
Fly frigates when you are starting out, because they're cheap and you will lose plenty.

Read this :

Then go out there and learn the game by trial and error.

When fighting, try not to panic, don't focus on the enemy ship Hitpoints, but rather on your own hitpoints, your module management, and your positioning.

Make notes at the end of each fight to remember why you have died (example : couldn't get out of his blasters range, couldn't get close enough to apply scram and web, etc). If you can record videos of your fights, do it, it's always helpful to watch it later on when you're calmed down.

Try to fly a good variety of ships within the same class. Even with bad skills, it will give you a general sense of what a certain ship is capable of. Then settle down on 1 or 2 type of ship you enjoy flying and practice with it.

Don't worry about your killboard stats. They will be bad for a while, and it's ok. Killboard stats does not matter.

Read forums and watch videos or streams.

Don't rage when you get killed, it's useless. Try to rationalise it and understand why you died.