These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Blood for the Blood God

Author
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#1 - 2017-06-20 23:53:52 UTC
I would like modules that run off of Capuleer corpses for charges. They should be OP and have horrifying in game visual effects to the ship inspired by HP Lovecraft or John Carpenters The Thing.

Any ideas or thoughts? Maybe a Halloween treat?

Auxiliary structure Repair capable of restoring all HP in one cycle but leaves your hull smoldering.

An ECM burst that works and floods your targets audio screams with tormented screams for the cycle.

Active Drone Damage module that also adds infinite number of writhing tentacles to your drones or Ship module.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

grgjegb gergerg
School of Applied Knowledge
Caldari State
#2 - 2017-06-21 00:57:09 UTC
Those all sound kind of stupid.

What do they accomplish, exactly? Overpowered stuff is silly and bad and no. Cosmetic stuff, though, might be slightly interesting for about 5 minutes.
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#3 - 2017-06-21 01:10:05 UTC
Why so serious? It's a bit of creativity and good fun. You have Halloween in your country?

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

grgjegb gergerg
School of Applied Knowledge
Caldari State
#4 - 2017-06-21 03:55:03 UTC
Because EVE players are EVE players. People WOULD use that "silly fun" hull repper, podkill their alt 10,000 times, and have infinite tank.

If anything added is noticeably better than the existing options, it becomes the new best, regardless of any effects. If it's limited, the price starts to skyrocket, and if it's not limited, it becomes the new baseline.
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#5 - 2017-06-21 04:33:57 UTC  |  Edited by: Axure Abbacus
I never defined what the length of one cycle would be. Would 5 minutes be balanced enough? Also notice that is an auxiliary module so it has a reload cool down. It could also use 90% of your Capacitor.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Axure Abbacus
Center for Advanced Studies
Gallente Federation
#6 - 2017-06-21 07:17:35 UTC
Uncork the pod and have some fun with it for a few. How about a salvaged module that recovers only piles of nameless Crew corpses from wrecks. Or unidentified alien larvae. Dig up some of your favorite sci-fi horror and take a swing.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Valdr Auduin
Sebiestor Tribe
Minmatar Republic
#7 - 2017-06-21 12:57:19 UTC  |  Edited by: Valdr Auduin
rogue repair drones that take player wrecks and ships with ejected pods in drone sites and fly them half-repped into functionality and start getting SP for any skills attached to functional modules (all of them at once, and fast) in the wreck, they don't despawn, they hunt players they've killed before, use any empty/destroyed module slots to build more of themselves using mats taken from other wrecks and infest others, they always have a repair beam that targets rogue drones and their zombie wrecks, and their skills don't stop at level 5

killing one and looting the wreck only nets you a "Warm, Wet, Partially Dismembered Corpse" that attracts these repair drones and gives you a set of three or four debuffs that rotate through a list randomly and activate their cycles every time you encounter the drones again; they turn into regular corpses at the end of the event. Oh, and no NPC station will allow these corpses to be moved into their holds or the holds of your inactive ships, switching your active ship will result in the special corpse(s) being moved to the new active vessel even if it displaces existing cargo or couldn't normally fit, and any you jettison will appear in the hold of your active ship when you come into a new system ("A dull thump in the cargo bay is accompanied by an automatic update to your manifest..."). Ejecting from the ship and fleeing in your pod is the only way to get rid of them, but then your ship also just became a drone zombie- and they need more corpses.

Better run.



inb4 some wiseguy gives them a fully functional titan to play with

for safety of the game they only come out during spooky holidays like Halloween and the Wild Hunt and disappear into the far reaches of drone site mazes (are those a thing even?) on the next new moon (random event duration every year, yay!)
Old Pervert
Perkone
Caldari State
#8 - 2017-06-21 17:06:16 UTC
Axure Abbacus wrote:
They should be OP


No.
Lyote Sharaia
Federal Navy Academy
Gallente Federation
#9 - 2017-06-22 14:25:51 UTC
I'd settle for a Corpse Launcher in the style of the Festival Launchers ...

Except instead of dealing damage or making sparkly effects, The target ship just sees a named corpse come flying at him at ludicrous speeds and then splats on his hull, leaving a bloodstain in a random location on the ship that needs to be cleaned off using the SKIN menu.

:D
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#10 - 2017-06-22 15:58:39 UTC
Old Pervert wrote:
Axure Abbacus wrote:
They should be OP


No.

Then attempt to Define OP in your opinion.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Rai Hantzel
The Scope
Gallente Federation
#11 - 2017-06-24 17:48:24 UTC
It be funny if bodies were used in making implants
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#12 - 2017-06-24 23:49:53 UTC
How about corpse refined capacitor booster charges? Its a great way of creating a boosted faction class charge.

Azoth Combat booster-distilled from the remains of capsuleer pilots, these rare vials contain a fraction of the pilots skill points. The effects lasts for one hour, during which time additional SP can be used to boost abilities past what is current known for a short period of time.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Valdr Auduin
Sebiestor Tribe
Minmatar Republic
#13 - 2017-06-25 21:58:16 UTC
Axure, my only problem with your suggestions is that it isn't very grisly, it just treats corpses as yet another material- that's lame, IMO.
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#14 - 2017-06-25 23:45:06 UTC
Reducing humans to raw materials is one of the deepest war-crimes ever committed. I will give you in eve its kinda lame. Here is something more interesting for you.

Infernal Mobile Micro Jump gate opens up a personal Wormhole to a random location for one pilot. What looks like a simple spiked ring, drastically changes when 13 pods are brought into range. Pods are then scrammed and webbed until it catches 13 pods and simultaneously destroys them. Focusing the sniffed souls opens an unstable wormhole for one damned soul.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Valdr Auduin
Sebiestor Tribe
Minmatar Republic
#15 - 2017-06-26 01:34:33 UTC
Interesting, but not horrific, what does the pilot lose by using this method of popping random holes all over the cluster
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#16 - 2017-06-26 02:40:36 UTC
Since eve Lacks a true hell and the fear of death has no meaning, it would be left to being stuck in purgatory.

you could be trapped in an infinite loop of dead space complexes until next down time.

You could be dropped out 1,000,000 au from the nearest star unable to active your warp drive and unable to self destruct.

You could be dropped into a rookie system locked in an alpha clone state until next downtime.

Dropped into the Polaris system, stripped of your ship and surrounded by cans filled with plex and no way to take them. NO, you may not dock or take command of any ship but may roam your pod through dev cluster for one day.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

grgjegb gergerg
School of Applied Knowledge
Caldari State
#17 - 2017-06-27 00:23:16 UTC
Congratulations, you came up with even worse ideas. You tried. None of those ideas accomplish anything or add any meaningful gameplay.

I could get behind a corpse launcher that does 0 damage, though. Perhaps even some blood-splatter decal for the target ship, until they dock and select a new "clean ship" option?

See? THAT is how you come up with something cosmetic and fun, and otherwise pointless, except to annoy people.
Axure Abbacus
Center for Advanced Studies
Gallente Federation
#18 - 2017-06-27 00:34:30 UTC
Well then if you found something in this thread you can get behind then perhaps its wasn't such a waste of time after all. If you found it annoying that's not really my problem. Its not like I was spamming it your local.

Thank you for your time. Fly safe. o7

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#19 - 2017-06-27 17:42:33 UTC
Axure Abbacus wrote:
I never defined what the length of one cycle would be. Would 5 minutes be balanced enough? Also notice that is an auxiliary module so it has a reload cool down. It could also use 90% of your Capacitor.


that cap % amount is stupid, you run a couple of reps and you wouldn't be able to use the proposed aux module because "insufficient cap"

and yes the others are right, if it can be abused it will be, even mittani said that. it would stop people from podding their alts or farming a gank squad op

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Axure Abbacus
Center for Advanced Studies
Gallente Federation
#20 - 2017-06-27 21:06:35 UTC
yes abuse its how anything is suppose to be used. The Mitinni has said a lot of things over the years. Purge Dissent Quietly and Ignore Industrialists are two that i keep in mind while playing eve.

Good to see everyone loves the Structure module.

What is does-Repair 100% structure. One Shot Rising.
-5 minute cycle
--90% capacitor
-One pod cost 10,000 isk and the time to farm your alt. undetermined amount of bio-matter.

It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid.

12Next page