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CCP - 1 ISK = ? normal people money

Author
Mirima Thurander
#1 - 2011-12-31 05:50:25 UTC
CCP - 1 ISK = ? normal people money

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Myxx
The Scope
#2 - 2011-12-31 07:42:38 UTC
1 isk equals a whole freaking lot of normal people money.
Tarrn
Space P0rn Academy
#3 - 2011-12-31 07:56:00 UTC
Teinyhr
Ourumur
#4 - 2011-12-31 14:30:46 UTC  |  Edited by: Teinyhr
Memory's hazy but IIRC it was claimed somehere that 200 isk is enought to afford a family upkeep on most planets for the rest of their lives. Which is the main draw of shipcrews, even though it is a dangerous job. However, if that is true, it begs the question why don't capsuleers crash planetary economies just for laughs.

Actually now that I think about it, wasn't there a chronicle about a space station bartender that became super rich from the tips left by drunk capsuleers. I have no idea what the chronicle is called though. Might've even been one of those fluff news stories when we still regularly got them.
Mirima Thurander
#5 - 2011-12-31 15:39:23 UTC
Teinyhr wrote:
Memory's hazy but IIRC it was claimed somehere that 200 isk is enought to afford a family upkeep on most planets for the rest of their lives. Which is the main draw of shipcrews, even though it is a dangerous job. However, if that is true, it begs the question why don't capsuleers crash planetary economies just for laughs.

Actually now that I think about it, wasn't there a chronicle about a space station bartender that became super rich from the tips left by drunk capsuleers. I have no idea what the chronicle is called though. Might've even been one of those fluff news stories when we still regularly got them.



lol that would be epic, just because of

./drunk gives 1000 isks.

./bartender Punches ass-hat boss in face and yells i quit

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Yoshito Sanders
Imperial Shipment
Amarr Empire
#6 - 2012-01-01 03:16:32 UTC
I think the comparison was more along the lines of the cost of a shuttle was roughly equivalent to a blue collar worker's yearly pay planetside.
Horatius Caul
Kitzless
#7 - 2012-01-01 18:24:29 UTC  |  Edited by: Horatius Caul
The forums now have a solid search function. If there seems to be a chance that the topic you're about to open may have been discussed before, it might be enlightening to try a few searches.

EDIT: had to bit.ly the link because apparently the forums can't handle links with search arguments in them.
Quinc4623
Space Explorers Federation
#8 - 2012-01-04 06:21:21 UTC
Comparing Steel = Tritanium, I came up with 1 ISK = 8.5 USD
Comparing a PI warehouse to a 130000 (i.e. probably 5000m3) square foot warehouse, 1 ISK = $3.5
Daemeon Fyral did the numbers for Dairy products and came up with 1 ISK = 5.57 USD
Comparing RL Cattle to EVE PI live stock, EVE "Carbon" to real world charcoal by the ton are also well under $10 USD per ISK

Of course manufacturing processes are different in the EVE universe. Most space worthy ships are assembled from raw materials within a few hours, with manufacturing being a fraction of the cost. Meanwhile in the real world, the cost of the original minerals is a fraction of the cost of production any advanced craft. Super sci-fy nanites undoubtedly have a role to play in that. Thus Tech 1 items cost far less than their real world counter parts.

I vote 1 ISK = $10 USD
Arkady Sadik
Gradient
Electus Matari
#9 - 2012-01-04 08:07:58 UTC
From http://www.eveonline.com/mb2/news.asp?nid=2340

"To put this in perspective, an average family living on a planet might, in the course of a lifetime, accrue savings of about 10,000 isk."

Assuming that EVE is on average a bit poorer than RL earth, you can actually go for 1 ISK = 1-10 EUR/USD, which should be plenty an estimate for most purposes :-)
Horatius Caul
Kitzless
#10 - 2012-01-04 08:19:00 UTC  |  Edited by: Horatius Caul
Quinc4623 wrote:
Comparing Steel = Tritanium, I came up with 1 ISK = 8.5 USD
Comparing a PI warehouse to a 130000 (i.e. probably 5000m3) square foot warehouse, 1 ISK = $3.5
Daemeon Fyral did the numbers for Dairy products and came up with 1 ISK = 5.57 USD
Comparing RL Cattle to EVE PI live stock, EVE "Carbon" to real world charcoal by the ton are also well under $10 USD per ISK

Of course manufacturing processes are different in the EVE universe. Most space worthy ships are assembled from raw materials within a few hours, with manufacturing being a fraction of the cost. Meanwhile in the real world, the cost of the original minerals is a fraction of the cost of production any advanced craft. Super sci-fy nanites undoubtedly have a role to play in that. Thus Tech 1 items cost far less than their real world counter parts.

I vote 1 ISK = $10 USD

Steel is a blend of iron and carbon, two elements you can literally trip over on Earth because we have so much of it. Carbon is effectively inert, and iron is only marginally volatile. Tritanium is found only in space, is extremely volatile, and therefore has to be worked under very specific circumstances. It is not an apt comparison.

A real-world warehouse is four walls and a roof with a bunch of shelves. A PI warehouse is a high-tech, probably largely automated storage facility that can link to a perfectly optimized global infrastructure on worlds as diverse as Mercury and Jupiter. It is not an apt comparison.

All PI material costs are determined by player market forces which don't really take the cluster's demand for beef into account, so it's difficult to compare Livestock to cattle. It's difficult to estimate the costs that go into maintenance of internet spacecattle and production of milk, but whenever something needs to be transported by capsuleers I get the feeling that it usually goes from mundane to near-luxury.
Mirima Thurander
#11 - 2012-01-06 17:42:02 UTC
i thought a blue guy might stop by and having something to say, but i guess there all out trolling GD

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

My Neutral Toon
Doomheim
#12 - 2012-01-11 16:06:58 UTC  |  Edited by: My Neutral Toon
Its not exact but...


~$15 (USD) = 1 PLEX

1 PLEX = ~450M Isk (eve-central)

so... $1 USD = 30M ISK

1 ISK = $0.000000033 USD

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Mirima Thurander
#13 - 2012-01-12 03:47:50 UTC
funny man. that's not the correct answer.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Ender Black
Caldari Provisions
Caldari State
#14 - 2012-01-12 04:39:06 UTC
The official answer, should there be one, should probably be put in EVElopedia. The only entry there now is an acronym dictionary.

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