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EVE New Citizens Q&A

 
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For PVE ( Rating, Salvage, misions, etc about)

Author
Helt Anajkt
Doomheim
#1 - 2017-06-14 15:17:59 UTC
I will spend some time on this

What gallente ship is better to PVE ? .. opinions and /or sugestions please ..

( P.D. : The jovians Gnosis and Sunesis seems interesting )

..
Tipa Riot
Federal Navy Academy
Gallente Federation
#2 - 2017-06-14 16:39:35 UTC
Depends, more details are required to give a proper answer ... there is no one fits all.

I'm my own NPC alt.

Do Little
Bluenose Trading
#3 - 2017-06-14 17:05:18 UTC
For Gallente missions the usually progression is Tristan/Algos, Vexor, Myrmidon, Dominix for level 1, 2, 3 and 4 missions respectively. These are all use drones as their primary weapon system. If you prefer gunboats: Catalyst, Thorax, Brutix, Megathron.

You should complete the career missions and the Sisters of Eve Epic Arc first. Most of the Epic Arc is easily completed in a frigate or destroyer but a cruiser will be a lot easier for the last few missions.

If you are an Alpha, the Gnosis is your only choice for a battlecruiser - it's an excellent ship and quite reasonably priced at the moment. As a special edition ship these are not player built so CCP controls the supply. If you fly a Gnosis, don't insure it.

If you are an Omega character you can use salvage drones, an Alpha will need to fit a salvage module in a utility high slot.
Scialt
Corporate Navy Police Force
Sleep Reapers
#4 - 2017-06-14 20:26:29 UTC
The drone boats.

Tristan/Algos/Vexor/VNI/Dominix. I'd personally skip the myrmidon and use the VNI instead.

The handy thing about salvaging in drone boats... are salvage drones. Won't help if you're an Alpha, but if not you can drop your mtu, complete the mission (or mission stage), release your salvage drones and set them to auto salvage and go afk for a while, then come back and scoop the MTU and contents. Not the way to maximize your speed, but it's very easy.

Also, the VNI is the cheapest good anom runner you can get. It is fairly cheap, has max drone bandwidth and can speed tank anoms and pull down pretty good isk ticks from Forsaken Rally POints/hubs (20m isk per tick area). Others are faster, but not at that price point.
Memphis Baas
#5 - 2017-06-14 23:55:56 UTC  |  Edited by: Memphis Baas
Drone boats are popular for PVE (for Gallente, and for Caldari the missile boats). This is because can load the drones that match the NPC damage vulnerability (EM Thermal Kinetic Explosive) before you undock for the mission. Same with missiles, you can load the missile that matches the vulnerability of the targets.

Otherwise, lasers do thermal and EM damage, hybrids (rails + blasters) do thermal and kinetic, and projectiles (autocannons, etc.) do various damages based on ammo type.

EDIT: After you accumulate some cash by using the basic ship (Vexor cruiser, for example), you can upgrade to the Vexor Navy Issue, which costs A LOT MORE and is slightly more convenient for missions compared to the basic ship. OR, you can upgrade to the Tech2 ship (Ishtar, for example), for higher cost but much more tank. But the skill training requirements for Tech 2 take a long time.
Jedidiah Togenada
State War Academy
Caldari State
#6 - 2017-06-15 00:15:16 UTC
Do Little wrote:
. If you fly a Gnosis, don't insure it.



Why wouldn't you insure it?
Pino Liuzzi
The Scope
Gallente Federation
#7 - 2017-06-15 06:31:43 UTC
Do Little wrote:
For Gallente missions the usually progression is Tristan/Algos, Vexor, Myrmidon, Dominix for level 1, 2, 3 and 4 missions respectively. These are all use drones as their primary weapon system. If you prefer gunboats: Catalyst, Thorax, Brutix, Megathron.

You should complete the career missions and the Sisters of Eve Epic Arc first. Most of the Epic Arc is easily completed in a frigate or destroyer but a cruiser will be a lot easier for the last few missions.

If you are an Alpha, the Gnosis is your only choice for a battlecruiser - it's an excellent ship and quite reasonably priced at the moment. As a special edition ship these are not player built so CCP controls the supply. If you fly a Gnosis, don't insure it.

If you are an Omega character you can use salvage drones, an Alpha will need to fit a salvage module in a utility high slot.


Nice insights. So with a Vexor you wouldn't recommend doing missions above level 2?

I am an alpha clone.
Tipa Riot
Federal Navy Academy
Gallente Federation
#8 - 2017-06-15 07:13:43 UTC
Jedidiah Togenada wrote:
Do Little wrote:
. If you fly a Gnosis, don't insure it.



Why wouldn't you insure it?

Because a Gnosis is worth only 1 Tritanium, which is about 4.50 ISK. Blink

The price comes only from the rare blueprint.

I'm my own NPC alt.

Do Little
Bluenose Trading
#9 - 2017-06-15 08:13:42 UTC
Pino Liuzzi wrote:


Nice insights. So with a Vexor you wouldn't recommend doing missions above level 2?

I am an alpha clone.


A Navy Vexor can handle level 3 missions - you'll want good piloting and drone management skills (player skill) to speed tank the incoming damage and keep your drones alive. Some level 3's, i.e. blockade http://eve-survival.org/wikka.php?wakka=Blockade3an, you'll need to manage the triggers so you don't get multiple spawns on grid at the same time.

Gnosis is cheaper (at the moment), will clear level 3's faster, and requires less skill.
Memphis Baas
#10 - 2017-06-15 12:04:34 UTC
Pino Liuzzi wrote:
Nice insights. So with a Vexor you wouldn't recommend doing missions above level 2?


While PVE missions are easy, they do increase in difficulty-relative-to-your-ship-class as you go to the higher level agents. So while you can probably finish level 1 missions in an unfitted frigate, you need to at least put some shields (or armor) on your cruiser, shield/armor and damage resistance on your battlecruiser, and full tank with resists and enough cap juice to maintain it when under fire for your battleship. Similarly for your damage output: can probably do with a single civilian gun on your frigate, at least put in a full rack of guns on the cruiser, appropriate guns and ammo + drones on the battlecruiser, and full weapon upgrades on the battleship (including, as necessary, target painting or other weapon support).

A Vexor can handle level 3 missions, even some level 4's, but to do it you have to have your support skills trained high (armor, shields, navigation, energy management, etc etc.) so that you can use the Tech 2 (higher quality) modules, and it doesn't hurt to be able to field tech 2 weapons, either. Basically, you can use the smaller ship for the higher level missions, but you have to meet the higher requirements for damage tanked and DPS output.
Helt Anajkt
Doomheim
#11 - 2017-06-15 12:23:54 UTC
Tipa Riot wrote:
Jedidiah Togenada wrote:
Do Little wrote:
. If you fly a Gnosis, don't insure it.



Why wouldn't you insure it?

Because a Gnosis is worth only 1 Tritanium, which is about 4.50 ISK. Blink

The price comes only from the rare blueprint.



but the real cost is about 40.000.000 so If it is insuranced, What would be the recognition in case of an "incident"?
Helt Anajkt
Doomheim
#12 - 2017-06-15 13:00:18 UTC  |  Edited by: Helt Anajkt
Memphis Baas wrote:


.. and projectiles (autocannons, etc.) do various damages based on ammo type.




Catalyst anda Algos Can fit Autocannons ? ( wich in theory are turrets )
Scialt
Corporate Navy Police Force
Sleep Reapers
#13 - 2017-06-15 13:38:40 UTC
Do Little wrote:
Pino Liuzzi wrote:


Nice insights. So with a Vexor you wouldn't recommend doing missions above level 2?

I am an alpha clone.


A Navy Vexor can handle level 3 missions - you'll want good piloting and drone management skills (player skill) to speed tank the incoming damage and keep your drones alive. Some level 3's, i.e. blockade http://eve-survival.org/wikka.php?wakka=Blockade3an, you'll need to manage the triggers so you don't get multiple spawns on grid at the same time.

Gnosis is cheaper (at the moment), will clear level 3's faster, and requires less skill.


I'm not 100% sure about how well a VNI can do lvl 3's as an alpha.

The big benefit in a VNI is the max drone bandwidth... but Alpha's are limited to medium drones. A vexor has 75m3 bandwidth, a VNI has 125m3 bandwith but for an alpha each an only field 5 mediums at 50 bandwith (since they can't use heavies or sentries). So while the VNI is a little better for an alpha... it's only a little better. Gnosis would be a better ship for an alpha.

Memphis Baas
#14 - 2017-06-15 14:03:20 UTC
Helt Anajkt wrote:
Catalyst anda Algos Can fit Autocannons ? ( wich in theory are turrets )


Sure, you can put anything on any ship, as long as you have available slots and sufficient available power grid and CPU.

But if you look at the ship bonuses, 50% bonus to range, and then 30-40% (depending on how high you train the skill) bonuses to tracking and falloff-range only apply to hybrid guns (blasters, rail guns), and those are huge bonuses. Most ships give enough bonuses to their specific weapons that it doesn't make sense to ignore them and fit something else. A catalyst with rail guns can hit from very far away, and a catalyst with blasters can track fast-moving frigates; by comparison a catalyst with artillery won't shoot as far, and a catalyst with autocannons won't track close targets very well.

There are a few ships where fitting other weapons works, though. For example, an autocannons Punisher works because autocannons don't consume energy at all (just ammo), and the bonus that the ship has is just that lasers consume less energy if you fit them.
Helt Anajkt
Doomheim
#15 - 2017-06-15 19:26:18 UTC
Scialt wrote:


The big benefit in a VNI is the max drone bandwidth... but Alpha's are limited to medium drones. A vexor has 75m3 bandwidth, a VNI has 125m3 bandwith but for an alpha each an only field 5 mediums at 50 bandwith (since they can't use heavies or sentries). So while the VNI is a little better for an alpha... it's only a little better. Gnosis would be a better ship for an alpha.




Definitely,, the Gnosis goes better than VNI and more chep..
Elena Thiesant
The Scope
Gallente Federation
#16 - 2017-06-16 10:40:53 UTC
Helt Anajkt wrote:
Tipa Riot wrote:
Jedidiah Togenada wrote:
Do Little wrote:
. If you fly a Gnosis, don't insure it.



Why wouldn't you insure it?

Because a Gnosis is worth only 1 Tritanium, which is about 4.50 ISK. Blink

The price comes only from the rare blueprint.



but the real cost is about 40.000.000 so If it is insuranced, What would be the recognition in case of an "incident"?


Insurance pays out based on the mineral cost to build the ship (1 piece of tritanium), not the market cost of the ship
Wombat65Au Egdald
R I S E
#17 - 2017-06-16 11:11:15 UTC
Helt Anajkt wrote:
Tipa Riot wrote:
Jedidiah Togenada wrote:
Do Little wrote:
. If you fly a Gnosis, don't insure it.



Why wouldn't you insure it?

Because a Gnosis is worth only 1 Tritanium, which is about 4.50 ISK. Blink

The price comes only from the rare blueprint.



but the real cost is about 40.000.000 so If it is insuranced, What would be the recognition in case of an "incident"?


No. The insurance payout for a ship is based on the cost of the minerals needed to build the ship, not whatever market price the ship sells for.

The Gnosis and Sunesis ships are not built by players, they are given to players as gifts from CCP for special occasions. If you look at the "Industry" stats for those ships, the details will show that they only need one piece of Tritanium to build them, and tritanium is the most common type of mineral in the game, so it has a very low value. The reason why these ships sell for so much but have such a trivial mineral requirement is because they can't actually be built by players, the only way new Gnosis and Sunesis ships can be added to the game is when CCP decides to give more of them as a gift to players. This limits the supply, and when demand for something is higher than the supply for it, the price it sells for goes up.

It costs far more to insure a Gnosis or Sunesis than you'll ever get back as an insurance payout

Helt Anajkt
Doomheim
#18 - 2017-06-16 16:31:20 UTC
Wombat65Au Egdald wrote:


The Gnosis and Sunesis ships are not built by players, they are given to players as gifts from CCP for special occasions.




Interesting thing i dont know that... then What would alter the price would be the losses of said ships.. but the cost of it is now stable .. for well
Wombat65Au Egdald
R I S E
#19 - 2017-06-16 17:42:07 UTC
Price for a Gnosis or a Sunesis depends on demand vs supply.

The current average price of a Gnosis is approx. 71 million isk. A quick price check of various tech 1 main empire battlecruisers shows a price range between appox 48 million isk to approx 55 million isk, depending on the exact ship. A Gnosis costs approx. 1.5 times as much as a similar empire specific battlecruiser, but those empire specific battlecruisers can be built by players so the supply of those ships is not capped by CCP, only by players deciding if they want to build them or not.

Having said that, the Gnosis is the only battlecruiser in the game that an Alpha character can fly. Every other battlecruiser has minimum skill requirements that an Alpha character cannot train for. If an Alpha character wants a battlecruiser badly enough, they'll just have to pay the going rate for a Gnosis, they cannot train for any other battlecruiser.

The Sunesis destroyer is MUCH more expensive compared to main empire tech 1 destroyers. The Sunesis is currently selling for an average price of approx. 32 million isk. A standard tech 1 destroyer from a main empire typically sells for less than 1.5 million isk. which makes a Sunesis approx. 21 times more expensive than a main empire destroyer, compared to a Gnosis being 1.5 times more expensive than a main empire battlecruiser.

I started playing Eve just over 4 years ago. The Gnosis was already in the game when I started and has been given to players by CCP several times as far as I know. The Sunesis has only been given out once that I know of so it is rarer than a Gnosis, but apart from that I can't explain why there is such a huge price difference for the Sunesis vs regular destroyers and a smaller price difference for the Gnosis compared to regular battlecruisers.

At the current price, I don't see a Sunesis as a good value choice for an Alpha character. For the same price you could buy multiple standard destroyers along with all the modules needed to make all of those destroyers ready for a fight. The only advantage a Sunesis has is the very low minimum skill requirements compared to standard destroyers, but the extra training time needed for the other standard destroyers is not that much really, especially considering how long it will take a new player to earn enough isk inside the game to buy a Sunesis compared to a much cheaper standard destroyer.
ergherhdfgh
Imperial Academy
Amarr Empire
#20 - 2017-06-17 01:29:08 UTC
Memphis Baas wrote:

There are a few ships where fitting other weapons works, though. For example, an autocannons Punisher works because autocannons don't consume energy at all (just ammo), and the bonus that the ship has is just that lasers consume less energy if you fit them.

There are also ships like the Myrmidon and Dominix that don't have any turret bonuses, only drone bonuses in this case, so you can fit any turret type without loosing the benefits of the non-existent high slot bonus.

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