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[June] Fighter Damage Reduction

First post First post First post
Author
Brown Pathfinder
Black Spot on Parchment
#141 - 2017-06-09 11:44:34 UTC
Lucian James wrote:
CCP Larrikin wrote:

...there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties.
This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players.


From skill injectors, to pictures of gold bar stacks as Plex, to nerfing Rorquals time and time again...
CCP is coming off more and more like a money grubbing sh:t-heel of a company only interested in base profit for themselves and squeezing us out of our time and money.

Stop making it more difficult for people with less RL money and time to play this game. The people ratting in carriers and mining in rorquals spent a lot of time, money/isk and emotional investment getting into these ships. They do so because many are in areas of high-end PVP and this keeps them fighting.

If you have a problem with PVE areas with no PVP recourse... vast renter fields churning out isk that goes into a few wallets of pilots that never PVP nor spend it, find a creative way to deal with THAT problem, instead of nerfing everyone in what appears as a blatant attempt to get people to buy more Plex so you can horde our money.

I am getting really sick of your stupidity and carelessness lately.

#CCPigs



Isn't one of the big issues with the economy in the game that there are no big wars or any major action going on in null atm?
August - Breeze
KarmaFleet
Goonswarm Federation
#142 - 2017-06-09 11:44:37 UTC
I am canceling my second account as soon as this month is over. (note: I have never PVE with my carrier) No need to have an account just for my cap pilot as they will not be used very much anymore. I will just transfer it to my main account.

If PVE was a problem they should of just nerfed PVE and not the PVP side.

I guarantee that this move has cost CCP at least one of my accounts.
lorddlo25
Deep Core Mining Inc.
Caldari State
#143 - 2017-06-09 11:45:10 UTC
the real issue I have found is the skill injectors you have so many players with so many accounts that thay just need buy skill injectors to skill up there chars and get it in to a super now times that by 5k players if that and there is your isk Faucet right there.

so get rid of skill injectors and skill extractors so ppl can not get in to those ship's so easily and make the isk like it has been doing.

that is the only issue and no matter what you do or what you nerf it will not change the fact that a new account can be made and get in to a faction titan and faction fit max skilled with in minutes.
Millpucky
KarmaFleet
Goonswarm Federation
#144 - 2017-06-09 11:45:57 UTC
Pier Rin wrote:
Maybe if you would not have introduced skill injectors there would not have been a problem????

Less carrier/super pilot, less rorqs, no need for nerfs????

And with every nerf/fix, 2 more problems pop up, please dont fix whats not broken.



Finally someone has said what should have never been implemented in game
HuntedMaster
Axiom of Aggression
#145 - 2017-06-09 11:46:10 UTC
Oh Dear,

I would normally never bother to post on here, But the current direction of CCP is alarming.

Changes to Plex, Changes to Rorquals ( don't like mining , don't care , but bad nerfs none the less) Changes to T3's , Changes to Pirate BS Bp drops, Changes to Carriers and Supers.... ( also don't say its anything to do with pvp, I have shiney caps, if they have fighters after your last crop of nerfs they are barely worth using in pvp in most cases)

You are not hiding your money grab very well CCP, is it time to cash out?

Put your nerf bat away, and let us get on with enjoying the game, I would like to think you would not think your customers to be blind to the obvious direction you are heading,

Economists my arse, your wallet has become the concern, not ours.
Jarnobi
Destructive Influence
Northern Coalition.
#146 - 2017-06-09 11:46:28 UTC
ALL THOSE GOON TEARS !!!!

GREAT CHANGE !!!!!!
elise densi
Imperial Academy
Amarr Empire
#147 - 2017-06-09 11:47:05 UTC
remove the damn poison called skill injectors and ur market will fix itself !
Cyclo Hexanol
Stimulus
Rote Kapelle
#148 - 2017-06-09 11:48:23 UTC
Why not just make fighters ineffective against NPC and player subcaps? Seems like that would solve both the problem of carriers being used to over farm anoms and them being dropped on roaming gangs and solo pilots just because they cant be countered by those gangs effectively.

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King of Stating the Obvious 2015

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Elected by: Random forum alt

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Colonel Carter
Black Spot on Parchment
#149 - 2017-06-09 11:48:37 UTC
I never flown carriers but this looks like a super hardcore kitchen sink nerf to fighter abilities.
Maybe make it 10% nerf instead to soften the blow?
aussieftw
Viziam
Amarr Empire
#150 - 2017-06-09 11:48:43 UTC  |  Edited by: aussieftw
CCP you just making people angry, but this will not help. Your real problems are jump fatigue, fozziesov and skill injectors. Just think for few seconds about that, why you have too much isks in game and too many people with capital ships.
Jin Booster
University of Caille
Gallente Federation
#151 - 2017-06-09 11:49:02 UTC
hahah funny i am done with this game
Chance Ambramotte
KarmaFleet
Goonswarm Federation
#152 - 2017-06-09 11:50:05 UTC
This is not a balancing adjustment. This is part of several changes that all lead to one thing:
A cash grab by CCP.

The PLEX has been split into the 500 units for 1 month new dynamic.
The PLEX has also replaced AURUM.
Training times are extensive and the only way to get some of these skills in a timely fashion is skill injectors or ghost train.
Now we nerf the primary in game cash generators into irrelevance.

All this means is if you want to have an effective pilot, buy PLEX, if you want to have time to work, shower, live and still have progress in the game buy PLEX. And so on, slowly every problem is starting to have the same solution: buy PLEX.

Soon this game will be pay to win (Buy PLEX)

This is all part of the EA Games micro transaction cancer where fun, gameplay or entertainment are all trampled in the attempt to drain the wallets of the players as fast as possible.

For the record I have only on account, and no capitol ships and do not mine.

We will see if greed will continue to reign at CCP or if they want to continue to have a game business in the near future.
Racken Ormand
Victory or Whatever
Nourv Gate Security Commission
#153 - 2017-06-09 11:50:09 UTC  |  Edited by: Racken Ormand
Shock.

i have read many of the replies and many make perfect sense. Instead of nerfing a carrier on it's PVE capabilities why don't you just decrease bounty payouts. Carriers are valuable assets to their owners and using them is highly risky and if you get caught in one ratting consider yourself dead 90% of the time. Now you are making them less valuable.

Good to see that CCP is going out of it's way lately to displease so many of us who have spent hundreds if not thousands over the years on memberships to play this game in which we have invested so many hours into.
Ergum Motsu
School of Applied Knowledge
Caldari State
#154 - 2017-06-09 11:50:19 UTC
And what happened to garnering player feedback to gauge ideas before implementing changes or is that a thing of the past? Telling people less than a week before said changes are going to happen smacks of poor customer relations.
Total Newbie
State War Academy
Caldari State
#155 - 2017-06-09 11:50:25 UTC
Well Played CCP ! ! ! ! !

You have taken a war game and made it nearly impossible for any entity to deploy and have a good scrap. Hello Jump fatigue.

You forced entities into a sandbox in individual regions to play magical wands meet Harry Potter. Hello entosis!

You made the sandbox indestructible by allowing thousands of citadels that take a week to destroy. Hello Upwell.

You forced people to do nothing in the game but stay in their region ratting and mining to get some form of content.

And now you want to try to blame everything on Capital and Super Capital ratting?????????

The problem CCP is your utter lack of vision and your myopic view that left the part out, that this is a WAR GAME!

Well played indeed, politicians have nothing on you. You have garnered more control over a sinking ship, with the people who fund your venture literally finding another war game to play.
Sassura
Sassy's Corporation
#156 - 2017-06-09 11:50:58 UTC
aussieftw wrote:
CCP you just making people angry, but this will not help. Your real problems are jump fatigue, fozziesov and skill injectors. Just think for few seconds about that, why you have too much isks in game and too many people with capital ships.


You forgot citadels.
aussieftw
Viziam
Amarr Empire
#157 - 2017-06-09 11:51:51 UTC
Total Newbie wrote:
Well Played CCP ! ! ! ! !

You have taken a war game and made it nearly impossible for any entity to deploy and have a good scrap. Hello Jump fatigue.

You forced entities into a sandbox in individual regions to play magical wands meet Harry Potter. Hello entosis!

You made the sandbox indestructible by allowing thousands of citadels that take a week to destroy. Hello Upwell.

You forced people to do nothing in the game but stay in their region ratting and mining to get some form of content.

And now you want to try to blame everything on Capital and Super Capital ratting?????????

The problem CCP is your utter lack of vision and your myopic view that left the part out, that this is a WAR GAME!

Well played indeed, politicians have nothing on you. You have garnered more control over a sinking ship, with the people who fund your venture literally finding another war game to play.

Exactly.
Mary Timeshift Jane
Doomheim
#158 - 2017-06-09 11:51:57 UTC  |  Edited by: Mary Timeshift Jane
Dear space friends,

Due to this upcoming fighter nerf, I'd like to share with you not often known or spoken ways of PVE null isk making.
I wish you spread this message to all corners of Eveverse for everyone should no longer scramble for isk and live poor!

**************************************************************************************
Step.1 - Make a new toon (if you don't have one)
Step.2 - Upgrade it to Omega
Step.3 - Buy 1 Injector (is enough) and skill up for either Vexor Navy Issue or Rattlesnake and required mods (use factions or DED, must be CAP stable!)
Step.4 - Fly them into the advanced 7/10 or 8/10 sites, VNI will be speed tanking (orbiting an object - a wreck or can), Rattle can sit still.
Step.5 - release drones and walk afk or do something else on your PC.
Step.6 - come back after 30-45 minutes when site is done, warp to the next site and repeat from Step.4

This method is relatively safe, npcs of 7/10 and 8/10 will not break your tank and you do not risk Dreadnaught spawning on you while you're AFK.
Ticks between 12-15mil, sit them in sites all day with minimum attendance and for maximum convenience!

For absolute AFKers (who don't attend their computers at all) - to prevent getting you killed by passers-by or gangs, have an active player in the system be your squad leader able to warp you off (cause that's what friends are for) should the danger be heading your way (do not mind lost drones).
Because unlike us, Supercarrier ratters, who have to micromanage our supers, actively mash buttons of our keyboard and mouse every second we're out there ratting, and spend months train up Supercarrier required skills - you don't!

Collect over 250+mil each day per toon and enjoy - you are all soon to be billionaires!
**************************************************************************************

I, sincerely, hope this message reaches as many capsuleers as possible, that you all become rich without having to play the game of preposterous nerfs against SUPERactive players and that you all will finally be able to afford all your dreams effortlessly.

Share this with every newbie and every Alpha, help your fellow capsuleers get into awesome ways of iskmaking in AFK VNIs and Rattles today and rip that monthly economic report that CCP can... whatever.

Enjoy. Peace out .\/
Wilfred Motte
School of Applied Knowledge
Caldari State
#159 - 2017-06-09 11:52:11 UTC  |  Edited by: Wilfred Motte
Exactly 2 weeks, to the day, after I dropped $200 to inject myself into a carrier, so that I could rat in NS, to make isk, to buy frigates to go shoot other people in frigates.

Well played, CCP. Well. Played.
Linda Bradford Raschke
LBR Group
#160 - 2017-06-09 11:52:50 UTC
The Judge wrote:
Not everyone will be happy with this change, but reducing NPC bounty payouts through a direct rebalance of carriers and supers is in the best interest of eve as a whole. Changing bounty payouts would hurt people ratting in every class of ship when carriers and supers are the main problem child. This is the best option I can see.

Keep up the great work.


BS. I think everyone here knows you only support this because the big bad supers kicked your sand castle over.