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Player Features and Ideas Discussion

 
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IDEA: Dreads - becoming tres expensive. How about a mini dread?

First post
Author
Lord Zim
Gallente Federation
#161 - 2012-01-12 10:18:55 UTC
PinkKnife wrote:
If you don't think carrier drops are used for their DPS than you're living in a fragile sheltered existence out in null where all anyone does is blob. That isn't all eve is.

* Complains about how all null does is blob
* Links to two killmails, one where 2 BS is raped by 5 carriers, 1 BS, 1 BC and 1 recon, and one where 1 BC is raped by 3 carriers and 1 BS.
* Is PinkKnife.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

RubyPorto
RubysRhymes
#162 - 2012-01-12 11:13:30 UTC
PinkKnife wrote:


Why don't you come out of your safe sov bubble to lowsec and see how carriers are used as DPS.

http://divinity.eve-kill.net/?a=kill_detail&kll_id=11976148

and

http://divinity.eve-kill.net/?a=kill_detail&kll_id=11963243.

If you don't think carrier drops are used for their DPS than you're living in a fragile sheltered existence out in null where all anyone does is blob. That isn't all eve is.

edit: you may need to copy paste the links to work.


Yeah, that's a hotdrop Gank. That's not a fight. Fights generally involve shooting on both sides. Mind you, there is *nothing* wrong with ganks; they're fun and are certainly valid PvP. They just aren't what I call fights.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

PinkKnife
The Cuddlefish
Ethereal Dawn
#163 - 2012-01-13 09:59:08 UTC
RubyPorto wrote:
PinkKnife wrote:


Why don't you come out of your safe sov bubble to lowsec and see how carriers are used as DPS.

http://divinity.eve-kill.net/?a=kill_detail&kll_id=11976148

and

http://divinity.eve-kill.net/?a=kill_detail&kll_id=11963243.

If you don't think carrier drops are used for their DPS than you're living in a fragile sheltered existence out in null where all anyone does is blob. That isn't all eve is.

edit: you may need to copy paste the links to work.


Yeah, that's a hotdrop Gank. That's not a fight. Fights generally involve shooting on both sides. Mind you, there is *nothing* wrong with ganks; they're fun and are certainly valid PvP. They just aren't what I call fights.


And that is fine, I don't call them fights either, but to say a Carrier is never used for it's DPS is both wrong, and silly.
RubyPorto
RubysRhymes
#164 - 2012-01-13 11:59:40 UTC
RubyPorto wrote:


Roughly 0 in ship to ship combat. Fighters go big boom. Fighters also have travel time and are slow.

Supers are the DPS drone boats of the capital family.


Fair enough, though my assertion that fighters tend to die suggests I meant combat in which both combatants are actively shooting.

So read that as "In a Fight, Carriers are Primarily-Totally Logistics ships"

Either it's a small enough fight where the carrier is likely to Triage, or it's a large fight and the Fighters won't do much/will get blown up, or it's a really big fight and the carrier will Triage to save Supers.

In any event, outside a Carrier hotdrop, carriers aren't DPS ships. And even then, a good fleet BS will out damage a Carrier (applied Damage) unless you do something silly like put DCUs on it.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

PinkKnife
The Cuddlefish
Ethereal Dawn
#165 - 2012-01-13 21:59:31 UTC
RubyPorto wrote:
RubyPorto wrote:


Roughly 0 in ship to ship combat. Fighters go big boom. Fighters also have travel time and are slow.

Supers are the DPS drone boats of the capital family.


Fair enough, though my assertion that fighters tend to die suggests I meant combat in which both combatants are actively shooting.

So read that as "In a Fight, Carriers are Primarily-Totally Logistics ships"

Either it's a small enough fight where the carrier is likely to Triage, or it's a large fight and the Fighters won't do much/will get blown up, or it's a really big fight and the carrier will Triage to save Supers.

In any event, outside a Carrier hotdrop, carriers aren't DPS ships. And even then, a good fleet BS will out damage a Carrier (applied Damage) unless you do something silly like put DCUs on it.


A properly skilled carrier can put out 1000dps without any drone control units, a BS will have a hard time fitting out those numbers while implementing a proper tank. Can you build a dragonslayer fleet of battleships designed to take down a carrier with spider tanking, sure. But you make it sound like carriers are just joke dps and tank and can be taken down by 3-4 battleships sitting on it, when that isn't the case.

As I said before, if you've got other caps to bring in, carriers aren't a big deal, for the small gang people, if someone drops a carrier on your fight, they win, regardless, unless you want to drop one of your own.
RubyPorto
RubysRhymes
#166 - 2012-01-13 23:14:30 UTC
PinkKnife wrote:
RubyPorto wrote:
RubyPorto wrote:


Roughly 0 in ship to ship combat. Fighters go big boom. Fighters also have travel time and are slow.

Supers are the DPS drone boats of the capital family.


Fair enough, though my assertion that fighters tend to die suggests I meant combat in which both combatants are actively shooting.

So read that as "In a Fight, Carriers are Primarily-Totally Logistics ships"

Either it's a small enough fight where the carrier is likely to Triage, or it's a large fight and the Fighters won't do much/will get blown up, or it's a really big fight and the carrier will Triage to save Supers.

In any event, outside a Carrier hotdrop, carriers aren't DPS ships. And even then, a good fleet BS will out damage a Carrier (applied Damage) unless you do something silly like put DCUs on it.


A properly skilled carrier can put out 1000dps without any drone control units, a BS will have a hard time fitting out those numbers while implementing a proper tank. Can you build a dragonslayer fleet of battleships designed to take down a carrier with spider tanking, sure. But you make it sound like carriers are just joke dps and tank and can be taken down by 3-4 battleships sitting on it, when that isn't the case.

As I said before, if you've got other caps to bring in, carriers aren't a big deal, for the small gang people, if someone drops a carrier on your fight, they win, regardless, unless you want to drop one of your own.


My fleet Abaddon puts out 900 DPS. It's got a proper buffer.

A carrier looses vs ~5 'Canes if at least one is on the ball about shooting drones.

If someone drops a carrier on a fight, it might make them win, but it's not because of the DPS. It's because it becomes very, very hard to break Reps.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Hadez411
The Scope
Gallente Federation
#167 - 2012-01-14 18:02:52 UTC  |  Edited by: Hadez411
~5 canes will spend an eternity trying to deplete me of the hundreds of ogres/berserkers I have that would kick the livin sh!it out of them in my thanny.

I'd kill them first. That and its rare I go engaging people solo in a carrier. Or anyone else for that matter. If I was going to do that I'd be DCU'd out the ass and be launching a ton of dps. Or making them waste their time and consequently their buffer by popping and scooping sentries over and over.
Lord Zim
Gallente Federation
#168 - 2012-01-14 18:09:52 UTC
Or they can give no fucks about your drones, neut you to **** and then **** the **** out of your carrier.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Hadez411
The Scope
Gallente Federation
#169 - 2012-01-14 18:33:39 UTC  |  Edited by: Hadez411
Good luck, 10 hurricanes with 2 med neuts each might, just maybe, put me down to 1 local and 1 RR or 2 remote and 0 local reps. We dont all fly cheap crap 0.0 capitals that go down like Ruby on a prom date. Im sitting +515 capacitor regen on my cap. -250 usage. Do the math. It can handle 9-10 t2 hvy neuts. t2 cap rigs mind you but thats not breaking the bank in the least. Its all t2.
PinkKnife
The Cuddlefish
Ethereal Dawn
#170 - 2012-02-08 17:48:59 UTC
Carrier discussion aside, other comments?