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[Summer] Pirate Battleship Cost Intervention

First post First post First post
Author
Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#41 - 2017-06-08 18:39:21 UTC
Remember to properly code the changes!
Don't want the drop rate to be 0.00001% instead of 0.0001%. or even Floor(integer(0.0001%)) like happened with small ancillary armor repairers or faction POS towers pre 2013.
Schmell
Russian Thunder Squad
Against ALL Authorities
#42 - 2017-06-08 18:43:21 UTC
CCP Fozzie, what do you think about costs of deadspace modules (especially "large" variety, that come from 7 to 10/10)? Will you be tweaking tables for those?
Cade Windstalker
#43 - 2017-06-08 18:43:57 UTC
Big fan of this one-two approach, since just cutting the BPC supply probably wouldn't fully solve the problem, and wouldn't fix the issue of Pirate Battleships having unusually low material costs compared to T1 hulls.
Lugia3
Federal Navy Academy
Gallente Federation
#44 - 2017-06-08 18:47:50 UTC  |  Edited by: Lugia3
The problem isn't cost, it's supply... People already fit 2 bill fits + HG Slaves to their Machs. Making it a bill more expensive won't do anything. Nerf the drop rate so if a Mach fleet dies it can't be instantly repurchased.

Also RIP the Barghest, under the bus it goes.

"CCP Dolan is full of shit." - CCP Bettik

Mizhir
Devara Biotech
#45 - 2017-06-08 18:50:41 UTC
Coelus Kugisa wrote:
Hisec incursion tears will be extra salty.

I doubt they will care much. They have already flown pirate BS for years and can easily afford the increase cost in the hull.

❤️️💛💚💙💜

Joe Barbarian
Back Street Boys With Capital Toys
#46 - 2017-06-08 18:51:43 UTC
Lugia3 wrote:
The problem isn't cost, it's supply... People already fit 2 bill fits + HG Slaves to their Machs. Making it a bill more expensive won't do anything. Nerf the drop rate so if a Mach fleet dies it can't be instantly repurchased.

Also RIP the Barghest, under the bus it goes.

Did you not read the part where Fozzie say's they are nerfing the supply?

Odelll
Sebiestor Tribe
Minmatar Republic
#47 - 2017-06-08 18:57:04 UTC
Hell CCP, why not just remove all PvE content from the game entirely and just sell people ISK?
I know, how about we use Plex as ammunition too! That will generate the sales your aiming for.

Or, you know, how about you expand on your existing game and generate new intresting content that gets your playerbase moving around in space again instead of essentially removing/constricting/nerfing consistantly the few things that people still actually login for?

Seriously, stop removing content from this content starved game.
MechaJeb Kerman
MechaJeb Kerman's Thrasher Fund
Novus Ordo.
#48 - 2017-06-08 18:58:48 UTC
Trespasser wrote:
honestly i disagree with this approach.

I think a much better way would be to make pirate battleships use their faction components found in 0.0 data sites to build.

CCP can then control the drop rate of these components to increase or decrease the price as needed. This also removes the need to screw with any escalation or drop rate as the bottleneck to production will no longer be the amount of blueprints on the market, the bottleneck will be these components.


This would also finally make data sites worth doing as 99.9% of them are trash.



This. Make data sites great again. It's rather ridiculous that they drop on average 5 times less than Relic sites. Also, pretty sure SAAR BPC drop rates were improved, but after literally hundreds of data and relic sites I haven't seen a single one. A 1 run copy dropped from a random faction rat though.

I'll crudely Photoshop an image of Helen Thomas onto a picture of your choosing for 30m. PM me.

Timm3h
Oruze Cruise
White Stag Exit Bag
#49 - 2017-06-08 18:59:44 UTC
When you drop upcoming changes as a rapid response to csm leaks and pray the over-reaction from the market is enough to hide the leak and prevent further destabilization of csm reputation
Cool
Jenn aSide
Soul Machines
The Initiative.
#50 - 2017-06-08 19:03:54 UTC
Welp, time to rat none stop from now till next week. BRB gotta call my boss and tell him I'm sick, I feel the mega flu coming on.
Jason Galente
University of Caille
Gallente Federation
#51 - 2017-06-08 19:04:53 UTC
The ridiculously low cost of pirate battleships (Bhaalgorn and Machariel in particular) is probably one of the biggest problems plaguing ship variety in the game. Good to see it get addressed, though I'm a bit concerned about what it means for market speculation and industrialists. However, as a PVPer, that ain't my problem ^^

This really needs to happen. And while we're at it, CCP, please focus on giving Heavy Assault Cruisers a balance pass. With more expensive Machariels, T3C changes and finally a HAC update, maybe the game can return more options to FCs and more variety in terms of fleet composition and tactics. That will only serve to make PVP more engaging.

Only the liberty of the individual assures the prosperity of the whole. And this foundation must be defended.

At any cost

Jenn aSide
Soul Machines
The Initiative.
#52 - 2017-06-08 19:05:08 UTC
MechaJeb Kerman wrote:
Trespasser wrote:
honestly i disagree with this approach.

I think a much better way would be to make pirate battleships use their faction components found in 0.0 data sites to build.

CCP can then control the drop rate of these components to increase or decrease the price as needed. This also removes the need to screw with any escalation or drop rate as the bottleneck to production will no longer be the amount of blueprints on the market, the bottleneck will be these components.


This would also finally make data sites worth doing as 99.9% of them are trash.



This. Make data sites great again. It's rather ridiculous that they drop on average 5 times less than Relic sites. Also, pretty sure SAAR BPC drop rates were improved, but after literally hundreds of data and relic sites I haven't seen a single one. A 1 run copy dropped from a random faction rat though.


This also, very good idea.


Rarilmar
Royal Amarr Institute
Amarr Empire
#53 - 2017-06-08 19:28:04 UTC
This should have been done by silently dropping the rates every month for about 3-6 months instead of making this announcement that nuked the market in an hour.
Kibitt Kallinikov
Stimulus
Rote Kapelle
#54 - 2017-06-08 19:29:30 UTC
Will LP store blueprints also see a cost to build increase, or will they remain as they are now?
SurrenderMonkey
State Protectorate
Caldari State
#55 - 2017-06-08 19:30:19 UTC
JC Mieyli wrote:
increase material cost and lower bpc means less availability for pirate bs
this means all the industrialists get to build pirate bs early and stockpile
screws over the young industiralist again

how about for once instead of increasing cost to benefit veteran industrialist
try lowering the cost of everything else to help the young industrialist and screw the rich fatcat players
would be niceto see this happen for a change


Yes, if something is broken, it definitely makes sense to change the entire universe to correct that, instead of just fixing the one thing that is broken.

We'd be lost without your keen insight.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

JC Mieyli
Hedion University
Amarr Empire
#56 - 2017-06-08 19:32:35 UTC
SurrenderMonkey wrote:
JC Mieyli wrote:
increase material cost and lower bpc means less availability for pirate bs
this means all the industrialists get to build pirate bs early and stockpile
screws over the young industiralist again

how about for once instead of increasing cost to benefit veteran industrialist
try lowering the cost of everything else to help the young industrialist and screw the rich fatcat players
would be niceto see this happen for a change


Yes, if something is broken, it definitely makes sense to change the entire universe to correct that, instead of just fixing the one thing that is broken.

We'd be lost without your keen insight.

theres more than one thing broken here
Eli Stan
Center for Advanced Studies
Gallente Federation
#57 - 2017-06-08 19:38:55 UTC
I felt a great disturbance in the Force, as if millions of AT pilots suddenly cried out...
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
#58 - 2017-06-08 19:39:17 UTC
Odelll wrote:
Hell CCP, why not just remove all PvE content from the game entirely and just sell people ISK?
I know, how about we use Plex as ammunition too! That will generate the sales your aiming for.

Or, you know, how about you expand on your existing game and generate new intresting content that gets your playerbase moving around in space again instead of essentially removing/constricting/nerfing consistantly the few things that people still actually login for?

Seriously, stop removing content from this content starved game.


Its not their fault the game is content starved is the player bases fault. People are risk averse because they dont want to lose ships or eff up their killboards. Everyone just wants to whore and accumulate wealth.

Thats called human nature, ccp couldnt do **** to fix it.


ValentinaDLM
SoE Roughriders
Electus Matari
#59 - 2017-06-08 19:39:32 UTC
I am of the opinion that if you want pirate BPCs you should have to get them from the LP stores of those factions, which would make NPC nullsec have more value and have more action out there, instead of giving sov null all of the stuff to farm.
Eye-Luv-Girls wDaddyIssues
Hookers N' Blow
#60 - 2017-06-08 19:41:17 UTC
Rarilmar wrote:
This should have been done by silently dropping the rates every month for about 3-6 months instead of making this announcement that nuked the market in an hour.


This is a really good point. CSM's seems to get a lot of knowledge ahead of changes, so whoever rush logins first or is a csm gets free isk.

Probably one of the best posts in the thread.