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Mutliboxing Deadspace Sites?

Author
Comptroller Oumis
McCloister Limited
#1 - 2011-12-30 07:05:52 UTC
I want to start mulitboxing deadspace sites in the near future. Does ship composition matter when running these? I was browsing the forum the other day and someone mentioned this and it did make sense to me, even though I don't have experience flying anything but Amarr. This character is currently pure amarr, about 20 million skillpoints. What would be a good compliment for this character flying something like an abaddon/navy apocalypse/legion or a nightmare? Would one of those ships be optimal for running these kinds of sites? I'm leaning towards the second character being Minmatar to try shield builds (plus the alliance runs them) but does mixing shield and armor not work as well, especially when logistic ships are involved? Since I haven't really run these, I don't know how difficult the sites are so could anyone clarify if a 6-7/10 can be run by two shps or are more needed?
FlameGlow
Perkone
Caldari State
#2 - 2011-12-30 08:55:27 UTC
Comptroller Oumis wrote:
I want to start mulitboxing deadspace sites in the near future. Does ship composition matter when running these? I was browsing the forum the other day and someone mentioned this and it did make sense to me, even though I don't have experience flying anything but Amarr. This character is currently pure amarr, about 20 million skillpoints. What would be a good compliment for this character flying something like an abaddon/navy apocalypse/legion or a nightmare? Would one of those ships be optimal for running these kinds of sites? I'm leaning towards the second character being Minmatar to try shield builds (plus the alliance runs them) but does mixing shield and armor not work as well, especially when logistic ships are involved? Since I haven't really run these, I don't know how difficult the sites are so could anyone clarify if a 6-7/10 can be run by two shps or are more needed?


A dominix would be a good pairing - it can do damage with drones and remote rep you.
As for sites - 6/10 can be soloed easily, 7 and 8/10 can be soloed but are faster to dualbox, there aren't any 9/10s, 10/10 can be dual boxed but with specific setups
TBH battleships aren't such a good choice for exploration now that there are T2/T3 cruisers with incredible tank and good damage and tier 3 BCs with awesome dps
1-Up Mushroom
Imperial Academy
Amarr Empire
#3 - 2011-12-30 14:53:30 UTC
Sansha 10/10 can be solo'd with a fairly cheap Abbadon setup Blink
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Metal Icarus
Star Frontiers
Brotherhood of Spacers
#4 - 2011-12-30 20:19:01 UTC
Any ship will do if has enough highslots to provide a couple utility mods like cap transfer and shield transporter (in your case remote armor repairer) I like to use a tempest to assist my scorp navy when I do 7/10 and 8/10 sanshas. I fit it with cap mods and cap boosters for lasting help. I have gained a couple true sansha cap flux coils that help the tempest a lot. It lets me concentrate on do damage and split cap useage between two ships. (Both have cap boosters) I have tanked 10/10 before but that was with an ospery helping. So, just make that ship helps ur main tank to last longer and u r good.