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Please Remove 100% Target Jams From the Game.

Author
Herzog Wolfhammer
Sigma Special Tactics Group
#61 - 2017-05-11 05:00:34 UTC
Jenn aSide wrote:
The English translation of the above post "I don't know how to browse zkill". Beause that's the place that will demonstrate how much undock.

(Plot twist, it's way more than the guy who just posting something stupid).



Had you on watch lists until the end of watch lists, never saw you log in. You sure like to post a lot though.

I expected the "alt argument" from you on the assumption that you are a shitpoast alt, but I'll give you the alt argument instead.

Bring back DEEEEP Space!

Nathan Winchester
Federal Navy Academy
Gallente Federation
#62 - 2017-05-11 05:40:50 UTC
HIGH sec war: You would die if you use smartbombbs

ECM=nothing you can do to against them when jammed in some ships. (are missles the only real counter? should every weapons type get a version of the auto target fof missle"???)
even if it was just a 1% chance to perma jam someone it could still happen.
Yes you can fit some modules and implants to lower the chance it is still just that a roll of the dice that ruins this.

Damps: When it works you can still efect their ship.
Sensor boosters/get closer=countered

Nuets: Again you can still effect their ship when being nueted
Cap booster, Cap batteries, cap power relay, cap rigs, ect just having enough passive cap regen=countered

Webs: Again you can still effect their ship when E-war is applied.
MWD, AB, LMJD, mobile micro jump, Overdrive

The point is that ECM has no counter and is OP because when it works you can't effect the other ship in this scenario

Alasdan Helminthauge
AirHogs
Hogs Collective
#63 - 2017-05-11 07:08:40 UTC
yeah, it would be a good idea to have autotarget ammos for guns.
Khan Wrenth
Viziam
Amarr Empire
#64 - 2017-05-11 07:11:12 UTC
Jenn aSide wrote:
And if the Ship is important to you, invest in some cheap anti jamming implants like Grails, Talons, Spurs, or Jackals depending on the race of ship you use.

Just popping in here to say "Thanks!" Honestly I hadn't known about those implant sets so I've learned something today.
Flatliner
Skull 'n' Bones
#65 - 2017-05-11 07:12:33 UTC
All this for a Caracal? Shocked

Anyway, you can't ecm against ships in triage, and most ships especially dreads and carriers die to neuting which causes their tanks to fail and leaves them unable to do anything. You just try doing something with no cap, it won't work. At least when jammed you can still use your tanking abilities and still rep/boost shields. There are skills to increase sensor strength and you can fit multiple eccm. The ecm is pretty much hit and miss and requires a large amount of skill points and time to train.

I have a few questions: does neuting hit or miss, or target painters hit or miss and suffer large cooldowns? Should these also recieve extra skill training time to make it more like ecm to give it that same hit and miss effect? Also, should remote repairers and cap transfer also suffer the same hit and miss chances. We could apply this hit 'n' miss to a lot of other things other than ecm that can cause the loss of a ship. So, in essence, fit eccm, and learn to live with it, it's a necessary evil, just like those pointed out.

Want to nerf something, nerf neuting, things die a lot more due to it. Since you can neither use your reps or weapons when out of cap. Sure, you can fit cap boosters just like you can fit eccm, right? :)
Marika Sunji
Perkone
Caldari State
#66 - 2017-05-11 07:57:17 UTC
Brigadine Ferathine wrote:

He has the right general idea though. A cheap non costly counter measure is needed. I do not think its fair to require someone to know what they will be fighting before they undock(like drone boats for example). This is why the game has gotten stagnant. It rewards the people who know exactly what they will be fighting and when too much. There is no room for random fighting because it requires too much scheming.

Dastardly MMO devs to force organization and planning on players! Pitchforks, outrage! More on the evening news!

Beast of Revelations wrote:


I didn't say he had a prop mod, but either way the thing has 5 mid slots.


you realize that fitting all the things you described would leave the jackdaw with paper tank? Raven has, what, 75m3 drone bay? Leaving aside the fact that most pilots I know pack a flight of hornets EC-300 (you know, so you can ECM the ECM boat), because that would be 'muh required fitting choices', you can still fit three flights of light drones. Just drop five of them and set them to Aggressive-Focus Fire. ECM is a hostile module, therefore it draws aggro from drones. You don't even need to click. Now, you'll say that the jackdaw can shoot your drones, but if you cannot pull drones taking aggro when fighting in scram range, then ECM isn't the problem at hand.

Beast of Revelations wrote:



And the truth is, I was PERMA-JAMMED THE ENTIRE FRICKING TIME, and was unable to get even a single shot off. And the guy acted like it was nothing unusual, because I messaged him afterwards.

Also, since it isn't the only time I've been perma-jammed by an unbonused hull, I tend to think you don't know what you are talking about.


Do the math. I assure you, there isn't a secret omg-wtf-bbq-pwn-iwin variable in there that makes ECM successful all-the-time-every-time-permanently. Or, y'know, complain on forums. That one seems easier.

By the way, if, despite all the evidence this is not the case (guess how many nullsec doctrines use ECM outside blops gangs? none), you consider ECM to be too stronk, you can train sensor compensation skills. They give a solid, always-on, fitting-independent 20% boost to sensor strength.
Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#67 - 2017-05-11 09:09:09 UTC
Marika Sunji wrote:

you realize that fitting all the things you described would leave the jackdaw with paper tank?


Your point? He didn't need ANY tank if I couldn't shoot at him.

ECM needs a serious rework.

And that's not the only thing. The whole stupid idea of "fit one stupid module and the other guy can't warp off - trolololol" needs serious rework too. It's nonsense, it's stupid, and it's asinine, especially when coupled with the other stupid "I can't do anything" mechanic. Yeah, I mean the weapon jammer was such a big hit, and so fun to play against, they had to add the warp jammer too. Brilliant.

Yeah yeah, I know, "fit warp core stabilizers." I literally have hangers full of the stupid things, since I buy them and stock them everywhere. My travel fits literally fill all the lows with the damn things. They don't appear to do anything. I've had ships with 6 warp core stabilizers warp-jammed and killed, and I've even posted about it.

Just an idea, each warp jammer hitting a vessel should increase the warp spool-up time of the enemy vessel by some percent, not shut it down.
Marika Sunji
Perkone
Caldari State
#68 - 2017-05-11 10:31:46 UTC
Beast of Revelations wrote:
Marika Sunji wrote:

you realize that fitting all the things you described would leave the jackdaw with paper tank?


Your point? He didn't need ANY tank if I couldn't shoot at him.

ECM needs a serious rework.

And that's not the only thing. The whole stupid idea of "fit one stupid module and the other guy can't warp off - trolololol" needs serious rework too. It's nonsense, it's stupid, and it's asinine, especially when coupled with the other stupid "I can't do anything" mechanic. Yeah, I mean the weapon jammer was such a big hit, and so fun to play against, they had to add the warp jammer too. Brilliant.

Yeah yeah, I know, "fit warp core stabilizers." I literally have hangers full of the stupid things, since I buy them and stock them everywhere. My travel fits literally fill all the lows with the damn things. They don't appear to do anything. I've had ships with 6 warp core stabilizers warp-jammed and killed, and I've even posted about it.

Just an idea, each warp jammer hitting a vessel should increase the warp spool-up time of the enemy vessel by some percent, not shut it down.


Way to conveniently ignore that bit about drones being able to kill/jam the jackdaw.

But I don't mind, you just buried this thread and idea by attacking warp disruption. Warp disruption worked, and worked well, since EVE's inception over a decade ago. Why is it binary, you ask? Well, mostly because warp is binary - you either warp, are invulnerable and smugpost in local, or you don't and you remain stuck while the jackdaw pilot smugposts in local.

Small ships being able to catch and hold large vessels is one of the core mechanics in all of EVE. Your proposal would be a massive buff to anything able to fit enough local tank to run a camp, not to mention totally breaking pretty much anything in the game.

And WCS? They don't negate everything, they are stabilizers, not a "trolololo-****-gatecamp-lolz" module. Each WCS fitted to your ship is good enough to negate one (1) point (warp disruptor) affecting your ship. Please note that a scram (warp scrambler) is worth two (2) points, and a faction scram is worth three. Navy Maulus also gets a bonus to scram strength. Bubbles and HIC-points both have infinite point value - you simply aren't countering that. And that is by design.
Garia666
CyberShield Inc
HYDRA RELOADED
#69 - 2017-05-11 10:57:45 UTC
agreed ecm is the cancer of eve.
Dark Lord Trump
Infinite Point
Pandemic Horde
#70 - 2017-05-11 12:43:13 UTC
Beast of Revelations wrote:
Brigadine Ferathine wrote:
It kills solo and small gang stuff man. The maximum number of targets should never be 0. Why even bother to try? This is like the mines that were removed from the game long ago.

So stupid. Video games are supposed to be fun. All this does it make people want to quit because there is literally no counter to it.


It's worse than what you portray. Think about it as the victim instead of the perpetrator. I lost a Raven to a single lone Jackdaw. I was even fit with light or medium missile launchers, which would have hit him. I NEVER GOT A SINGLE SHOT OFF, NOT EVEN ONE. I was perma-jammed, perma-scrammed, and perma-webbed the entire time.

I wasn't allowed to do ANYTHING except just sit there. Nothing else.

Killmail or it didn't happen. If I give up literally everything useful on a Jackdaw I only have an 82% chance to jam a Raven per cycle. This assumes all V skills, overheated racial jams, and level 0 sensor compensation for the Raven. He should have missed one in every 5 or 6 cycles.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Jenn aSide
Soul Machines
The Initiative.
#71 - 2017-05-11 14:25:02 UTC
Khan Wrenth wrote:
Jenn aSide wrote:
And if the Ship is important to you, invest in some cheap anti jamming implants like Grails, Talons, Spurs, or Jackals depending on the race of ship you use.

Just popping in here to say "Thanks!" Honestly I hadn't known about those implant sets so I've learned something today.
That just means you are a silly silly person if you actually use in game items that might prevent you from dieing to some evil terrible ECM frigate.

Don't you know that the proper way to do things is to not think ahead, wait till you die, then run to the forums to complain about it. It's apparently the EVE way.
Jenn aSide
Soul Machines
The Initiative.
#72 - 2017-05-11 14:35:59 UTC  |  Edited by: Jenn aSide
Beast of Revelations wrote:
Marika Sunji wrote:

you realize that fitting all the things you described would leave the jackdaw with paper tank?


Your point? He didn't need ANY tank if I couldn't shoot at him.

ECM needs a serious rework.


Again, you could not shoot him because you did not devote 2.7% of your Ravens 665m3 Cargo hold to 600 Auto-Targeting missiles (which not only would have been able to attack that paper thin Jackdaw, they would have aggro'd the light drones you should also have been carrying, all of which would have killed or forced off the attacker).

But no, instead of learning the simple things you need to know, you suggest actual fundamental game mechancis changes thatn would destroy much of EVe's gameplay. Letting people warp when scrammed will only do 2 things:

-Make people mount multiple warp disruption modlues to hold you long enough to kill you

And

-encourage people to bring even more people to have both more scrams and more DPS to kill people quicker.

In other words, why is it a better idea to screw up the game than it is to learn how to play it with the tools available right this second?
Buggs LeRoach
DHCOx
#73 - 2017-05-11 14:41:25 UTC
Beast of Revelations wrote:
Marika Sunji wrote:


Web, jam, scram, prop, just how many mid slots did that jackdaw have?


I didn't say he had a prop mod, but either way the thing has 5 mid slots.

Quote:
Also, you cannot perma-jam pretty much anything without hull/mod bonuses. Trust me. I fly a falcon with near-perfect skills and moderate bling and I miss a lot of my jams. An unbonused hull? I would not even bother.


And the truth is, I was PERMA-JAMMED THE ENTIRE FRICKING TIME, and was unable to get even a single shot off. And the guy acted like it was nothing unusual, because I messaged him afterwards.

Also, since it isn't the only time I've been perma-jammed by an unbonused hull, I tend to think you don't know what you are talking about.


you tend to be a liar . try posting with the char that had that imaginary loss .. so we can all see . what a liar you are .

Asmodai Xodai
#74 - 2017-05-11 15:48:55 UTC
Buggs LeRoach wrote:
Beast of Revelations wrote:

Also, since it isn't the only time I've been perma-jammed by an unbonused hull, I tend to think you don't know what you are talking about.


you tend to be a liar . try posting with the char that had that imaginary loss .. so we can all see . what a liar you are .


This wasn't directed at me, but I myself have been perma-jammed by unbonused hulls as well. Here's one of my deaths:

https://zkillboard.com/kill/56648406/

I never got a shot off.
Jenn aSide
Soul Machines
The Initiative.
#75 - 2017-05-11 16:26:44 UTC  |  Edited by: Jenn aSide
Asmodai Xodai wrote:
Buggs LeRoach wrote:
Beast of Revelations wrote:

Also, since it isn't the only time I've been perma-jammed by an unbonused hull, I tend to think you don't know what you are talking about.


you tend to be a liar . try posting with the char that had that imaginary loss .. so we can all see . what a liar you are .


This wasn't directed at me, but I myself have been perma-jammed by unbonused hulls as well. Here's one of my deaths:

https://zkillboard.com/kill/56648406/

I never got a shot off.


Oh look, another missile ship that couldn't spare 18m3 on 600 Auto Targeting heavy missiles. How dare anyone suggest the sacrifice of the precious and valuable 18m3 lol.


Edit, holy crap, what were you doing in low sec with that fit? I'm sorry if this is harsh but at the bottom of nearly all forum complaints about game mechanics is a profound level of gameplay incompetence. Overdrives on a ship with no prop mod, no rigs etc.

Come on guys (not just you Asmo), learn the game, then lets talk about game mechanics.
Jenn aSide
Soul Machines
The Initiative.
#76 - 2017-05-11 16:33:50 UTC
Herzog Wolfhammer wrote:
Jenn aSide wrote:
The English translation of the above post "I don't know how to browse zkill". Beause that's the place that will demonstrate how much undock.

(Plot twist, it's way more than the guy who just posting something stupid).



Had you on watch lists until the end of watch lists, never saw you log in. You sure like to post a lot though.

I expected the "alt argument" from you on the assumption that you are a shitpoast alt, but I'll give you the alt argument instead.


So you are still saying that you can't navigate a killboard (hint, one must be undocked to appear on a kill or loss mail), on top of not understanding the fact that some people work night shift and might play on a different TZ than you do?


Asmodai Xodai
#77 - 2017-05-11 16:42:52 UTC
Jenn aSide wrote:

Oh look, another missile ship that couldn't spare 18m3 on 600 Auto Targeting heavy missiles. How dare anyone suggest the sacrifice of the precious and valuable 18m3 lol.

Edit, holy crap, what were you doing in low sec with that fit? ...


The point wasn't the missiles, nor the fit. The guy said he didn't believe non-bonused hulls could or would perma-jam anything, and he called some other guy a liar over it. Well, I know it's happened to me more than once, and I posted a particular case of when it did happen.
Jenn aSide
Soul Machines
The Initiative.
#78 - 2017-05-11 16:51:48 UTC  |  Edited by: Jenn aSide
Asmodai Xodai wrote:
Jenn aSide wrote:

Oh look, another missile ship that couldn't spare 18m3 on 600 Auto Targeting heavy missiles. How dare anyone suggest the sacrifice of the precious and valuable 18m3 lol.

Edit, holy crap, what were you doing in low sec with that fit? ...


The point wasn't the missiles, nor the fit. The guy said he didn't believe non-bonused hulls could or would perma-jam anything, and he called some other guy a liar over it. Well, I know it's happened to me more than once, and I posted a particular case of when it did happen.


What were you compensation skills at? The point is that if you don't know enough to properly fit a drake for low sec ratting, you probably neglected those skills as well.
Herzog Wolfhammer
Sigma Special Tactics Group
#79 - 2017-05-11 16:54:58 UTC
Jenn aSide wrote:
Herzog Wolfhammer wrote:
Jenn aSide wrote:
The English translation of the above post "I don't know how to browse zkill". Beause that's the place that will demonstrate how much undock.

(Plot twist, it's way more than the guy who just posting something stupid).



Had you on watch lists until the end of watch lists, never saw you log in. You sure like to post a lot though.

I expected the "alt argument" from you on the assumption that you are a shitpoast alt, but I'll give you the alt argument instead.


So you are still saying that you can't navigate a killboard (hint, one must be undocked to appear on a kill or loss mail), on top of not understanding the fact that some people work night shift and might play on a different TZ than you do?





Oh I know all about that. Try late PST when all you get are Aussies to play with and they are still hung over.

Bring back DEEEEP Space!

Buggs LeRoach
DHCOx
#80 - 2017-05-11 17:20:01 UTC
Asmodai Xodai wrote:
Jenn aSide wrote:

Oh look, another missile ship that couldn't spare 18m3 on 600 Auto Targeting heavy missiles. How dare anyone suggest the sacrifice of the precious and valuable 18m3 lol.

Edit, holy crap, what were you doing in low sec with that fit? ...


The point wasn't the missiles, nor the fit. The guy said he didn't believe non-bonused hulls could or would perma-jam anything, and he called some other guy a liar over it. Well, I know it's happened to me more than once, and I posted a particular case of when it did happen.


mail shows no ecm , does show launchers were cycling .. Shocked
and , what exactly does "perma-jammed" mean to you ? if it took you 20 seconds to lock him , and less than a minute to die . he'd only have needed to get lucky and jam you once , hardly "perma" anything ...
ps. he is a liar he couldn't even get his story straight about his fit :
Beast of Revelations wrote:
I was even fit with light or medium missile launchers, which would have hit him.

try a bit harder in the future , it's like you phoned it in ... Big smile