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Citadels are stealing our clones

Author
Jin Kugu
Make Luv Not War
Goonswarm Federation
#1 - 2017-05-07 10:33:14 UTC
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set
Nicolai Serkanner
Incredible.
Brave Collective
#2 - 2017-05-07 10:35:10 UTC
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set


Works as intended.
Jin Kugu
Make Luv Not War
Goonswarm Federation
#3 - 2017-05-07 10:37:27 UTC
Nicolai Serkanner wrote:

Works as intended.


That's why I'm not filing a bug report but posting about it.
Firnen Bakru
Hogyoku
Goonswarm Federation
#4 - 2017-05-07 10:40:17 UTC
you should just stop being a poor and get another snake pod

just meme around saying it's already replaced Cool
Jin Kugu
Make Luv Not War
Goonswarm Federation
#5 - 2017-05-07 10:41:11 UTC
Firnen Bakru wrote:
you should just stop being a poor and get another snake pod

just meme around saying it's already replaced Cool


Buy me a new set or I'm never bumping for you again.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#6 - 2017-05-07 10:43:21 UTC
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I feel your pain; and for me, it was my own Alliance (and I'm a Director....doh).

Sgt Ocker
What Corp is it
#7 - 2017-05-07 10:44:54 UTC
Nicolai Serkanner wrote:
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set


Works as intended.

Nah, working as designed, not intended.

Like much of what CCP has done lately, this is another of those things that just wasn't thought through very well.
I don't think CCP ever intended for a player leaving the game or going AFK for a long period to cause active players to lose things. They just never thought about it..

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Mara Pahrdi
The Order of Anoyia
#8 - 2017-05-07 11:07:49 UTC
Sgt Ocker wrote:
Nicolai Serkanner wrote:
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set


Works as intended.

Nah, working as designed, not intended.

Like much of what CCP has done lately, this is another of those things that just wasn't thought through very well.
I don't think CCP ever intended for a player leaving the game or going AFK for a long period to cause active players to lose things. They just never thought about it..

Or they thought about it and just didn't care that moment and went down the Soon™ road. Just like they did with so many things that are waiting years on getting fixed.

Remove standings and insurance.

David Therman
#9 - 2017-05-07 11:19:57 UTC
Pretty much the same problem I brought up last year; albeit not nearly as much was lost; https://forums.eveonline.com/default.aspx?g=posts&m=6568245#post6568245

It is pretty absurd though, at the very least you should be able to jump back to that clone and leave with it. I mean that's, what, 2.6+ billion isk down the drain? Sad

I would certainly like to hear CCP's reasoning on this "feature", a quick google search yielded nothing.
Firnen Bakru
Hogyoku
Goonswarm Federation
#10 - 2017-05-07 11:28:28 UTC  |  Edited by: Firnen Bakru
also I know your pain: http://i.imgur.com/QGPxpJQ.png

cant use my nomads since they got deadzoned half a year ago :p
Dracvlad
Taishi Combine
Astral Alliance
#11 - 2017-05-07 11:29:46 UTC  |  Edited by: Dracvlad
David Therman wrote:
Pretty much the same problem I brought up last year; albeit not nearly as much was lost; https://forums.eveonline.com/default.aspx?g=posts&m=6568245#post6568245

It is pretty absurd though, at the very least you should be able to jump back to that clone and leave with it. I mean that's, what, 2.6+ billion isk down the drain? Sad

I would certainly like to hear CCP's reasoning on this "feature", a quick google search yielded nothing.


Ask the question on Reddit....


As for the OP, really?..., that was dumb.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Tipa Riot
Federal Navy Academy
Gallente Federation
#12 - 2017-05-07 11:50:45 UTC
Tried contacting the owner to put in some more fuel?

... and there are still NPC stations.

But again, this happens when mechanics intended for closed group play are applied to highsec, with mostly solo or loosely coupled players. Citadels and Co. are not designed as public infrastructure.

I'm my own NPC alt.

Jin Kugu
Make Luv Not War
Goonswarm Federation
#13 - 2017-05-07 11:52:52 UTC
Tipa Riot wrote:
Citadels and Co. are not designed as public infrastructure.


That's total bullshit.
Nicolai Serkanner
Incredible.
Brave Collective
#14 - 2017-05-07 12:17:05 UTC
Sgt Ocker wrote:
Nicolai Serkanner wrote:
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set


Works as intended.

Nah, working as designed, not intended.

Like much of what CCP has done lately, this is another of those things that just wasn't thought through very well.
I don't think CCP ever intended for a player leaving the game or going AFK for a long period to cause active players to lose things. They just never thought about it..


I disagree.
Jin Kugu
Make Luv Not War
Goonswarm Federation
#15 - 2017-05-07 12:19:48 UTC
Nicolai Serkanner wrote:
Sgt Ocker wrote:
Nicolai Serkanner wrote:
Jin Kugu wrote:
I just got owned.

http://imgur.com/a/F2tMT

Not by some smart player or my own mistake. I got owned because someone providing a high sec service went afk.

I now have a pod stuck in a citadel that has run out of fuel. I left my HG snakes there yesterday and today I can't jump back to it. This is ****** design because it basically forces every single player to drop a cloning citadel they control. There's no way for a me to find out when a citadel I have a clone in might go offline due to afk owners.

Now if the player had locked me out and asked me to pay him or just to **** me, that's fair game. He runs a service and scams me, whatever. This is not the case though and I feel it needs a change. Any ideas?

tl;dr pour one out for my HG snake set


Works as intended.

Nah, working as designed, not intended.

Like much of what CCP has done lately, this is another of those things that just wasn't thought through very well.
I don't think CCP ever intended for a player leaving the game or going AFK for a long period to cause active players to lose things. They just never thought about it..


I disagree.


What a well reasoned argument. The design is **** whether ccp thought about it or not.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#16 - 2017-05-07 12:49:21 UTC
Tbh I think they DID think about it and they wanted it exactly this way to increase losses, mistakes and therefore player interactions and conflicts.Twisted

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#17 - 2017-05-07 12:51:43 UTC
I approve every feature that has the potential of separating people from their assets if they aren't doing their homework. It's hearthy for the economy, and healthy for the souls of the readers when a thread is made.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#18 - 2017-05-07 12:57:52 UTC
Yebo Lakatosh wrote:
I approve every feature that has the potential of separating people from their assets if they aren't doing their homework. It's hearthy for the economy, and healthy for the souls of the readers when a thread is made.

"Goo"dness and Joy shall pour forth from the pods of goo as they are cracked open like Easter Eggs to be sucked dry by the childlike masses. Though many are salty some are sweet sweet nectar turned to ambrosial wine.Twisted

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#19 - 2017-05-07 13:10:23 UTC  |  Edited by: Nana Skalski
Sir BloodArgon Aulmais
Center for Advanced Studies
Gallente Federation
#20 - 2017-05-07 13:36:37 UTC
Jin Kugu wrote:
This is ****** design because it basically forces every single player to drop a cloning citadel they control.


Pretty funny I've yet to be required to use a citadel for clones. NPC stations work just fine.

Knowing the risks of public citadels, why oh why would you keep such an expensive clone in one for a long period of time.

What, is docking at Jita4-4 too hard?
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