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Wars

Author
Salvos Rhoska
#181 - 2017-05-05 06:45:25 UTC
Options:
1) Go NPC
2) Hire Mercs
3) Cooperate with other corps
4) Join alliance
5) Re-locate
6) Fight back
7) Reform as new corp
8) Awox

Did I miss any?
Chewytowel Haklar
Brutor Tribe
Minmatar Republic
#182 - 2017-05-05 06:48:45 UTC
Salvos Rhoska wrote:
Options:
1) Go NPC
2) Hire Mercs
3) Cooperate with other corps
4) Join alliance
5) Re-locate
6) Fight back
7) Reform as new corp
8) Awox

Did I miss any?


Join CODE. ?
Salvos Rhoska
#183 - 2017-05-05 06:57:43 UTC  |  Edited by: Salvos Rhoska
Options:
1) Go NPC
2) Hire Mercs
3) Cooperate with other corps
4) Join alliance
5) Re-locate
6) Fight back
7) Reform as new corp
8) Awox
9) AFK
10) Ragequit

THERE!
A full 10 list.
My mission is complete.
perseus skye
Republic University
Minmatar Republic
#184 - 2017-05-05 14:30:27 UTC
I still surprises me when new bros are told to quit corp or afk or hire mercs after they are targeted by much larger more equipped enemies ....

eve community is one of the best I have come across but on this issue I still feel a better option than dock up or join npc corp could be worked out as I do feel we lose a lot of what could be great additions to this community .

I don't think war should be fair as it isn't but also feel brand new corps should be given a little breather to allow them to fight back or get the isk required to actually hire mercs which is one of your suggestions
Jenn aSide
Soul Machines
The Initiative.
#185 - 2017-05-05 14:36:21 UTC
perseus skye wrote:
I still surprises me when new bros are told to quit corp or afk or hire mercs after they are targeted by much larger more equipped enemies ....

eve community is one of the best I have come across but on this issue I still feel a better option than dock up or join npc corp could be worked out as I do feel we lose a lot of what could be great additions to this community .

I don't think war should be fair as it isn't but also feel brand new corps should be given a little breather to allow them to fight back or get the isk required to actually hire mercs which is one of your suggestions


People have been saying stuff like this for a long time. It just doesn't work.

Giving people breathing space makes them bored. Giving people options makes them act. And frankly, if a person can't deal with a war dec with the numerous tools already in the game (some but not all already mentioned in this thread), why does anyone believe that MORE help with do the trick.

In other words, if people can't figure it out for themselves now, no amount of jiggering with the mechanics or rules is going to help. We've seen this time and time again with EVE (mostly high sec). buffed exhumers didn't help stupid people not get ganked, anchor rigs didn't help dumb people not get bumped, the warp changes, slot additions didn't help oblivious freighter pilots not get ganked, and the awoxxing toggle didn't help clueless people not get awoxxed.

On and on, 'help' doesn't work for people who can't be helped.
Keno Skir
#186 - 2017-05-05 15:37:28 UTC
perseus skye wrote:
I still surprises me when new bros are told to quit corp or afk or hire mercs after they are targeted by much larger more equipped enemies ....

eve community is one of the best I have come across but on this issue I still feel a better option than dock up or join npc corp could be worked out as I do feel we lose a lot of what could be great additions to this community .

I don't think war should be fair as it isn't but also feel brand new corps should be given a little breather to allow them to fight back or get the isk required to actually hire mercs which is one of your suggestions


Mate... the breathing space you speak of has been explained.

You can join an NPC corp for a breather.
You can join a properly managed corp (not worried by wardecs) for a breather.

Having a player corp is not a right, it is a privilege. It's SUPPOSED to be fought for, and taken away if you aren't prepared enough.

YOU ARE TRADING LOWER TAXES FOR POTENTIAL WARDECS WHEN YOU ENTER / START A PLAYER CORP.

Salvos Rhoska
#187 - 2017-05-05 15:40:32 UTC  |  Edited by: Salvos Rhoska
Improve the Merc industry/market.

Fighting off a wardec opponent is what Mercs live for.

Make Mercs Great Again!
Aaron
Eternal Frontier
#188 - 2017-05-08 06:27:37 UTC
Salvos Rhoska wrote:
Improve the Merc industry/market.

Fighting off a wardec opponent is what Mercs live for.

Make Mercs Great Again!


This is an interesting option. I remember back in the day in Stain a buddy of mine hired a merc corp to deal with our enemies without my knowledge, the end result was they took the money and didn't fulfil their part of the deal. They also podded my buddy. I'm not saying all merc corps are like this I'm sure there are trustworthy ones.

I believe when a war dec corp is faced with merc corps they generally get safe and dock up until the merc corp withdraws their support, since merc corps cost a considerable amount to hire it may not be the best long term solution.

I think merc corps can work well in low-sec and 0.0, they will be able to freely engage their clients enemies with no sanctions, I don't think they would declare their support in any low-sec or 0.0 war so that they could have the element of suprise when it comes to cyno's and cap warfare.


Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

perseus skye
Republic University
Minmatar Republic
#189 - 2017-05-08 14:55:31 UTC
personally I would prefer 100 smaller newer corps given some kind of wardec shield to help them start up and learn the game then have the ability to fight back rather than what seems to be thousands of players sitting in a npc corp learning nothing except how to avoid war completely .
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#190 - 2017-05-08 16:10:38 UTC
perseus skye wrote:
personally I would prefer 100 smaller newer corps given some kind of wardec shield to help them start up and learn the game then have the ability to fight back rather than what seems to be thousands of players sitting in a npc corp learning nothing except how to avoid war completely .


How are they supposed to "learn the game" when you shield them from the game?
Salvos Rhoska
#191 - 2017-05-08 16:30:07 UTC
Zanar Skwigelf wrote:
perseus skye wrote:
personally I would prefer 100 smaller newer corps given some kind of wardec shield to help them start up and learn the game then have the ability to fight back rather than what seems to be thousands of players sitting in a npc corp learning nothing except how to avoid war completely .


How are they supposed to "learn the game" when you shield them from the game?


Thats what he said...

I proposed some time ago that all NPC corps should be at perpetual war with their single diametrically opposite NPC corp, but surprisingly this met a lot of resistance.
000Hunter000
Missiles 'R' Us
#192 - 2017-05-08 18:53:13 UTC
Percy Cuscaden wrote:
Call me a care bear, whatever you want etc., I deal with the gankers etc., but war decs from alliances with hundreds of players against a two man active corp, I have no interest in dealing with.


THIS tbfo!

Now, war is part of EVE and should never be removed, but i do think ccp should take a look at the mechanics.

Let large(r) corps fight amongst themselves, but leave the small corps alone.

Mebbe it's time for a min/max number of members before u can get wardecked? Prolly not a popular idea, cuz it will remove easy targets for douchebags Roll
Tasspool Harp
Royal Amarr Institute
Amarr Empire
#193 - 2017-05-09 02:21:49 UTC
Zanar Skwigelf wrote:
perseus skye wrote:
personally I would prefer 100 smaller newer corps given some kind of wardec shield to help them start up and learn the game then have the ability to fight back rather than what seems to be thousands of players sitting in a npc corp learning nothing except how to avoid war completely .


How are they supposed to "learn the game" when you shield them from the game?


That betrays a narrow view of what constitutes "the game".
Nevyn Auscent
Broke Sauce
#194 - 2017-05-09 04:24:55 UTC
000Hunter000 wrote:


THIS tbfo!

Now, war is part of EVE and should never be removed, but i do think ccp should take a look at the mechanics.

Let large(r) corps fight amongst themselves, but leave the small corps alone.

Mebbe it's time for a min/max number of members before u can get wardecked? Prolly not a popular idea, cuz it will remove easy targets for douchebags Roll

So all those 1 person tax evasion corps are now immune to wardecs? Congratulations.

As always in this topic, nearly everyone misses the real problem. The problem is not in the war mechanics, but in the lack of benefit for a corp for highsec players. The insistence that the new at risk structures have to be nerfed, and the fact there are so many stations in high sec mean in combination players don't benefit significantly from a corp in highsec, which means that we don't form a decent ecosystem of corps that actually are resilient.

That is where the change needs to happen, along with longer gank timers so everyone thinks a bit more about the risk of attack, not just the hapless haulers.
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