These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Warp scrambled by npc lvl 4 mission - triple warp core stab did not help

Author
Dupard Lemmont
Interstellar Nuclear Penguins
Penguin Mafia.
#1 - 2017-04-26 16:25:08 UTC
So I was running lvl 4 missions when recon 2 of 3 is offered.
I know this mission is just fly to a gate to complete.
With my AB fit cruiser this takes a little time.
So I thought to myself I can just grab my 3x warp core stabbed explorer helios and mwd it.
So I do that. Mission complete in seconds and I get scrambled by an npc.
"No problem!" I think to myself as I hit warp... Nothing... unable to warp.
I check and its just one single npc scramming me. I hit warp again. Nothing.
Then my 30 mill explorer ship goes boom.

Can anyone explain the mechanics? Npc have 3 point scramblers?
Tanuki Kittybeta
Ripperoni in Pepperoni
#2 - 2017-04-26 16:54:00 UTC
maybe you got scrammed by multiple enemies with scram. says here 4 elite frigs with scram.
Dupard Lemmont
Interstellar Nuclear Penguins
Penguin Mafia.
#3 - 2017-04-26 16:56:19 UTC
Tanuki Kittybeta wrote:
maybe you got scrammed by multiple enemies with scram. says here 4 elite frigs with scram.


That was my initial thought. So I took mouseover to verify, and it said 1x Mercenary Wingman on the warp scramble icon.
Zarek Kree
WiNGSPAN Delivery Services
WiNGSPAN Delivery Network
#4 - 2017-04-26 20:44:25 UTC
Most people do that mission in a shuttle or a frigate. If you warp as soon as the NPCs appear, they won't have time to disrupt you.

Is it possible you were hung up on the gate or something? It's not even a true "scram" (although they call it that) because it's only 1 point of disruption. 3 x WCS should have gotten you out.
Buoytender Bob
Ronin Exploration Mission and Mining
#5 - 2017-04-26 23:32:56 UTC
Perhaps all 4 scrammed at first attempt to warp,damage started accumulating, only 1 succeeded during additional attempts done later at time of ship's destruction?

To buck the popular trend, I began to Rage Start instead of Rage Quit.

...and every time I get another piece of Carbon, I know exactly what CCP is getting this Christmas.

Chainsaw Plankton
FaDoyToy
#6 - 2017-04-27 15:51:19 UTC
Dunno never tried stabs. also I usually warp out before the frigs even spawn. you can warp out as soon as you see a popup or any signs of anything spawning. typically something like 15km from the locked down gate.

@ChainsawPlankto on twitter

Ploing
Blue Republic
RvB - BLUE Republic
#7 - 2017-04-27 18:37:11 UTC
or simply use a speedfitted slasher in which you can do recon 1-3
Dupard Lemmont
Interstellar Nuclear Penguins
Penguin Mafia.
#8 - 2017-04-28 06:46:21 UTC
Buoytender Bob wrote:
Perhaps all 4 scrammed at first attempt to warp,damage started accumulating, only 1 succeeded during additional attempts done later at time of ship's destruction?


You might be right. That might have happened actually.
Gimme Sake
State War Academy
Caldari State
#9 - 2017-04-28 10:02:36 UTC
http://eve-survival.org/wikka.php?wakka=MissionReports

Your guide to missions.

"Never not blob!" ~ Plato

Kathy Fryar
Republic Military School
Minmatar Republic
#10 - 2017-04-30 05:48:50 UTC
If I'm not mistaken, NPC scrams work differently. Any sort of NPC scram will keep you from warping, regardless of amount of scrams or warp core strength.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#11 - 2017-04-30 10:52:44 UTC
Buoytender Bob wrote:
Perhaps all 4 scrammed at first attempt to warp,damage started accumulating, only 1 succeeded during additional attempts done later at time of ship's destruction?


its not ew, as soon as a scram/disrupt applies its on, ew is chanced based unless you overload the sensors.

I will say though that is you look at npcs, they have cheats enabled, like a mach will have 8 guns, plus missiles, plus defenders. also ive had frigs perma jam from 200kms out on my battleships aswell as soon as you kill 1 frig to warp away another immediately warp jams you (did this with about 10 frigs once)

as Kathy Fryar says
Quote:
If I'm not mistaken, NPC scrams work differently. Any sort of NPC scram will keep you from warping, regardless of amount of scrams or warp core strength.


it is completely possible because of the way NPCs behave, when rats started warping into and out of belts I had to chase a faction down that ran from me because they can have a full armor tank and infinite number of stabs with no penalties.

It will be interesting to see how the npcs will range being fit as a player with ccp announcing they will be fitting them with player fits in PYFA

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Chainsaw Plankton
FaDoyToy
#12 - 2017-04-30 19:51:32 UTC
Ploing wrote:
or simply use a speedfitted slasher in which you can do recon 1-3

I'd say dramiel, way better warp speed

@ChainsawPlankto on twitter

Alasdan Helminthauge
The Scope
Gallente Federation
#13 - 2017-05-02 04:03:38 UTC
Chainsaw Plankton wrote:
Ploing wrote:
or simply use a speedfitted slasher in which you can do recon 1-3

I'd say dramiel, way better warp speed


I'd say raptor. Even better warp speed and tank.
Ploing
Blue Republic
RvB - BLUE Republic
#14 - 2017-05-02 19:33:39 UTC
Chainsaw Plankton wrote:
Ploing wrote:
or simply use a speedfitted slasher in which you can do recon 1-3

I'd say dramiel, way better warp speed


yeah thats what i use too, but want to keep it simple, cheap and functionally Cool
Ploing
Blue Republic
RvB - BLUE Republic
#15 - 2017-05-02 19:36:21 UTC  |  Edited by: Ploing
Alasdan Helminthauge wrote:
Chainsaw Plankton wrote:
Ploing wrote:
or simply use a speedfitted slasher in which you can do recon 1-3

I'd say dramiel, way better warp speed


I'd say raptor. Even better warp speed and tank.


nope. the dram with 3 warprigs has more speed than every ceptor (13.04 AU). the tank on the slasher is enough for part 3.

[Slasher, Recon]
Damage Control II
Overdrive Injector System II

Medium F-S9 Regolith Compact Shield Extender
Adaptive Invulnerability Field II
5MN Y-T8 Compact Microwarpdrive
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Small Auxiliary Thrusters I
Small Core Defense Field Extender I
Small Core Defense Field Extender I

[Dramiel, warpspeed]
Nanofiber Internal Structure II
Inertial Stabilizers II
Inertial Stabilizers II

Medium Shield Extender II
Adaptive Invulnerability Field II
5MN Microwarpdrive II
EM Ward Amplifier II

150mm Light AutoCannon II, EMP S
150mm Light AutoCannon II, EMP S
[empty high slot]

Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II
Small Hyperspatial Velocity Optimizer II

Warrior II x3
Dupard Lemmont
Interstellar Nuclear Penguins
Penguin Mafia.
#16 - 2017-05-03 11:44:43 UTC
Kathy Fryar wrote:
If I'm not mistaken, NPC scrams work differently. Any sort of NPC scram will keep you from warping, regardless of amount of scrams or warp core strength.


That's what I'm wondering also. Is there any way we can confirm this? Been searching the web but no real confirmation of whether this is the case or not.
Buggs LeRoach
Federal Navy Academy
Gallente Federation
#17 - 2017-05-03 19:41:55 UTC
Dupard Lemmont wrote:
Kathy Fryar wrote:
If I'm not mistaken, NPC scrams work differently. Any sort of NPC scram will keep you from warping, regardless of amount of scrams or warp core strength.


That's what I'm wondering also. Is there any way we can confirm this? Been searching the web but no real confirmation of whether this is the case or not.

stabs work fine vs. npc . you would have got a message explaining why you couldn't warp if that was the case .
i'm thinking you had mwd active and hit warp once you got mission complete . then went thru the excruciatingly slow align time that comes with mwd mass penalty . if you've ever had this happen , you know exactly what i mean .
Chainsaw Plankton
FaDoyToy
#18 - 2017-05-03 19:47:02 UTC
Buggs LeRoach wrote:
Dupard Lemmont wrote:
Kathy Fryar wrote:
If I'm not mistaken, NPC scrams work differently. Any sort of NPC scram will keep you from warping, regardless of amount of scrams or warp core strength.


That's what I'm wondering also. Is there any way we can confirm this? Been searching the web but no real confirmation of whether this is the case or not.

stabs work fine vs. npc . you would have got a message explaining why you couldn't warp if that was the case .
i'm thinking you had mwd active and hit warp once you got mission complete . then went thru the excruciatingly slow align time that comes with mwd mass penalty . if you've ever had this happen , you know exactly what i mean .

that makes a lot of sense, there are a lot of webs that can apply in that mission and if you are at mwd speed and get webbed to a tiny fraction of that it takes a long time for the ship to get going in the right direction. and a helios pretty much doesn't have a tank so it would be a shiny wreck in almost no time.

@ChainsawPlankto on twitter