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What is the general "health" of this game? Subs? New players, etc?

Author
Ocean Ormand
Bagel and Lox
#41 - 2017-04-26 15:16:01 UTC
Cybertherion wrote:
Ocean Ormand wrote:
Eve is not dying. Rather it is already dead.


Male cow s**t you fire top slag. If it was dead you couldn't post this.



Zombies are dead and they can walk. Eve is dead and I can post. /threaddone
Hello Meow Kitty
Ministry of War
Amarr Empire
#42 - 2017-04-26 16:16:17 UTC
Jenn aSide wrote:
Hello Meow Kitty wrote:
This game interests a small portion of the gaming community man. When activities take hours to do along with decade worth of training queue for ships and modules, don't look for the masses to be hooked.


And thank goodness for that. The only things on Earth that are both popular and 'good' at the same time are Air and Water. Everything thing else that appeals to the masses sucks.


There are a ton of great games out there and I disagree with your opinion that these types of games suck. There are probably a vast majority of gamers which would like to probably say spending hours trying to do something in EVE is asinine.
Drago Shouna
Royal Amarr Institute
Amarr Empire
#43 - 2017-04-26 16:50:30 UTC
Not dead, but definitely sickly atm.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#44 - 2017-04-26 16:56:51 UTC
Cybertherion wrote:
Ocean Ormand wrote:
Eve is not dying. Rather it is already dead.


Male cow s**t you fire top slag. If it was dead you couldn't post this.

OP: Many EvE players are silver-spoon fed as*hats, who couldn't program a cheeseburger let alone an MMO. Their continual complaints about EvE has nothing to do with the game, they just act like they (once) knew/know how it was run. Fortune favours another mindset.

Bittervets and redheads are terminal soulless diseases. EvE (which literally means life) is not part of their system.


Hey, I earned a living programming cheeseburgers for years! :-)

So for the record. I have been playing Eve non-stop for 12 years. I have been elected three times to the CSM. I can speak a bit about how Eve has changed. Here are how I see the differences.

1. Eve felt both bigger but emptier.
2. Eve was simpler. There were far fewer ships to consider for example.
3. Because almost everything was available from NPC vendors the economy held less upside for players.
4. You could make a decent living doing PVE trade, attacking NPC convoys or being part of the BPO lottery.
5. Null has expanded quite a bit.
6. Station interiors were more fun. They seemed like little cities. I miss pleasure hubs!
7. Character creation was less rich so our characters weren't as pretty! :-)
8. Tanking a gate gun was nontrivial.
9. It was harder to turn real dollars into ISKs as there was nothing like the Plex.
10. There were no moon wars as there was no moon mining or POS.
11. NRDS mostly didn't work in the early days either!
12. Eve was still spreadsheets in space even in the beginning. Much of how the Goons did so well back in the early days is they had some of the best folks using those spreadsheets to figure out how to best create the most effective fleets per isks.
13. The CSM served a purpose in the early days as it let the players hold CCP accountable when major exploits happened.
14. There were no mining barges.
15. In the early days we all dreamed of the day we'd have a lot of what we have today.
16. There was more space tourism. It seemed like there were a lot of special things to see in space and they were easier to identify in the map.
17. Eve was hard in the beginning and its is still hard today. But it isn't any harder today then it was then.
18. CCP seemed a bit more secretive with their plans to improve Eve. Of course it meant they didn't over promise as much. Think about the hype around walking in stations.
19. Eve was not as pretty, The Skybox background was fixed and the same where ever you were.
20. CCP promised smuggling was going to be a profession.


I'd love to hear from other folks that have been around for a while as to how they think Eve has evolved. I saw it very much from a more casual industrial point of view. I know others would have seen it differently.

Jenn aSide
Shinigami Miners
Already Replaced.
#45 - 2017-04-26 17:26:26 UTC
Hello Meow Kitty wrote:
Jenn aSide wrote:
Hello Meow Kitty wrote:
This game interests a small portion of the gaming community man. When activities take hours to do along with decade worth of training queue for ships and modules, don't look for the masses to be hooked.


And thank goodness for that. The only things on Earth that are both popular and 'good' at the same time are Air and Water. Everything thing else that appeals to the masses sucks.


There are a ton of great games out there and I disagree with your opinion that these types of games suck. There are probably a vast majority of gamers which would like to probably say spending hours trying to do something in EVE is asinine.



Lol, "vast majority of gamers say" is like saying "the vast majority of Justin Bieber fans believe ...." Most of those people want nothing more than instant gratification.

Tell me, if you think like them, why are you here? It makes sense for people like me to be here, I love how EVE is like a 'forever' game, that things take times (so that when a thing is done, it feels good). I don't need instant gratification. But you seem to think that things take too long in EVE.

Do you think that CCP is going to speed things up for you or something?
Jenn aSide
Shinigami Miners
Already Replaced.
#46 - 2017-04-26 17:31:31 UTC
Issler Dainze wrote:

15. In the early days we all dreamed of the day we'd have a lot of what we have today.


And yet few of those dreamers are happy. The said they wanted things, CCP gave them things, and they got bored or angry and left, or they are still here and angry lol.

This is why I tell the "change" crowd to be careful what you wish for. their standard retort is of course "you are just afraid of change". I'm not, I simply understand that everything (even progress) comes with a cost and you need to ask yourself if you want to pay that cost.

Lots of people don't even think to ask that question and end up bitter as hell.
Gogela
The Conference Elite
CODE.
#47 - 2017-04-26 17:45:44 UTC
Here's an "EvE is Dying" thread from 2011.

I think I'm subbed until 2025ish... so hopefully not before then.

Signatures should be used responsibly...

Nana Skalski
Taisaanat Kotei
#48 - 2017-04-26 17:48:18 UTC
I have seen that expansions before 2010 added since launch a lot of additional features that added basically new professions to a game. Since I play from 2010 I have seen only iterations on those features.
Tau Cabalander
Retirement Retreat
Working Stiffs
#49 - 2017-04-26 17:50:01 UTC
Whenever I read "EvE is dying", I can't help but to think of poor Chloe.

With this sort of an EvE community, EvE can't help but be immortal.

My friend needs clothes...
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#50 - 2017-04-26 18:56:49 UTC
Jenn aSide wrote:
Issler Dainze wrote:

15. In the early days we all dreamed of the day we'd have a lot of what we have today.


And yet few of those dreamers are happy. The said they wanted things, CCP gave them things, and they got bored or angry and left, or they are still here and angry lol.

This is why I tell the "change" crowd to be careful what you wish for. their standard retort is of course "you are just afraid of change". I'm not, I simply understand that everything (even progress) comes with a cost and you need to ask yourself if you want to pay that cost.

Lots of people don't even think to ask that question and end up bitter as hell.


I would agree with "be careful what you wish for". We got all sorts of things we thought we wanted but not everyone liked how it turned out.

A little while back I decided to step back from asking for things "I" want. Like smuggling and comet mining because I decided I'd rather be surprised with how ever CCP decided to change Eve. Sometime I liked those surprises, sometimes not so much. But I always enjoy not getting my hopes dashed when I try for a change I think I want and not seeing it happen.
Shallanna Yassavi
Imperial Academy
Amarr Empire
#51 - 2017-04-26 20:04:53 UTC
Nasar Vyron wrote:
Jenn aSide wrote:
It's dying, of course.

Related, In 3 months and 6 days we will have our 14th Annual EVE is DYING!!!! day. woot.

For my dying day gift, I'd like a pony. A dead one, because it's dying day of curse.



No, I will give you a starving pony on the brink of death in a sealed crate. It's dying day, not dead day. I'll let you decide if it's really dead or not.

Schrodinger's pony?

Would it be one of those blue ponies, or a normal pink one?

A signature :o

Mara Pahrdi
The Order of Anoyia
#52 - 2017-04-26 20:39:46 UTC
Tau Cabalander wrote:
Whenever I read "EvE is dying", I can't help but to think of poor Chloe.

With this sort of an EvE community, EvE can't help but be immortal.

My friend needs clothes...

Omg, just saw, it's going to be five years soon...

Remove standings and insurance.

Jonah Gravenstein
Machiavellian Space Bastards
#53 - 2017-04-26 21:09:24 UTC
Mara Pahrdi wrote:
Tau Cabalander wrote:
Whenever I read "EvE is dying", I can't help but to think of poor Chloe.

With this sort of an EvE community, EvE can't help but be immortal.

My friend needs clothes...

Omg, just saw, it's going to be five years soon...
I go back and read the whole thread occasionally, it's one of the funniest threads I've ever seen.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jenn aSide
Shinigami Miners
Already Replaced.
#54 - 2017-04-26 21:48:10 UTC
Issler Dainze wrote:
Jenn aSide wrote:
Issler Dainze wrote:

15. In the early days we all dreamed of the day we'd have a lot of what we have today.


And yet few of those dreamers are happy. The said they wanted things, CCP gave them things, and they got bored or angry and left, or they are still here and angry lol.

This is why I tell the "change" crowd to be careful what you wish for. their standard retort is of course "you are just afraid of change". I'm not, I simply understand that everything (even progress) comes with a cost and you need to ask yourself if you want to pay that cost.

Lots of people don't even think to ask that question and end up bitter as hell.


I would agree with "be careful what you wish for". We got all sorts of things we thought we wanted but not everyone liked how it turned out.

A little while back I decided to step back from asking for things "I" want. Like smuggling and comet mining because I decided I'd rather be surprised with how ever CCP decided to change Eve. Sometime I liked those surprises, sometimes not so much. But I always enjoy not getting my hopes dashed when I try for a change I think I want and not seeing it happen.


Same.

TBH I think that's the key to happiness. I've actually seen people get so worked up at CCP making a change, or CCP 'not responding to their feedback', or CCP not doing something they want, that they rage on the forums and even rage quit the game. They always come back and I sometimes get a laugh from it, but damn, it's just not that crucial lol.

StonerPhReaK
Herb Men
#55 - 2017-04-26 22:45:48 UTC
Eve is doing fine. Sadly, its the health of its player base that comes into question more times than not. Ugh

Signatures wer cooler when we couldn't remove them completely.

Conrad Makbure
Trident Expedition
#56 - 2017-04-26 23:05:01 UTC
Slick Executioner wrote:
I am LOVING this game, although three days in I realize I barely u der stand it all.

With that said, what is the overall status of the game? Are more people playing now than ever before (with the f2p option now)?

Are there a ton of new players joining?

Just curious.

Thanks!



Overall sub status is classified, private. But apparently, it's all eyes on the null blocks. Forget high sec.

But seriously, how many people join AND stay for more than subscription cycle? We'll never know that.
Hello Meow Kitty
Ministry of War
Amarr Empire
#57 - 2017-04-27 04:59:05 UTC
Jenn aSide wrote:
Hello Meow Kitty wrote:
Jenn aSide wrote:
Hello Meow Kitty wrote:
This game interests a small portion of the gaming community man. When activities take hours to do along with decade worth of training queue for ships and modules, don't look for the masses to be hooked.


And thank goodness for that. The only things on Earth that are both popular and 'good' at the same time are Air and Water. Everything thing else that appeals to the masses sucks.


There are a ton of great games out there and I disagree with your opinion that these types of games suck. There are probably a vast majority of gamers which would like to probably say spending hours trying to do something in EVE is asinine.



It makes sense for people like me to be here, I love how EVE is like a 'forever' game, that things take times (so that when a thing is done, it feels good). I don't need instant gratification. But you seem to think that things take too long in EVE


And the conundrum of how to bring new players to this game just started back at square one.

I'm glad you've found your "forever" game. I really envy you, seriously. It's like opening a box of chocolates and finding that one perfect flavor.😂
Soel Reit
The Scope
Gallente Federation
#58 - 2017-04-27 05:39:33 UTC  |  Edited by: Soel Reit
Roll

there exist 2 type of gamers: instant gratification one(majority),long term one(minority).
each one of us fall in one of those two category.

the real problem is that CCP is transforming "a long term game"(perfect for long term players category) into a game that goes towards instant gratification players (check skill injectors, alpha, f2p and whatever).


it will end in two ways imo:
- game will be halfway between the two category: discouraging long term players (too easy, you can buy everything with money, your skills that you trained for so long are now learn in 2 minutes by new players etc), discouraging instant gratification players (still too slow! i want have all skills as soon as i log in and go into pvp arena Cool )

or

- complete shift toward instant gratification players... i mean..... i don't need to describe it right? you can see 20k example all around Cool



we'll have our answers when big games will be released and improved: SC and ED
plus keeping an eye on CCP development of eve Cool (basically how much they push changes towards instant gratification players)
Cybertherion
Sani Sabik Blood Bank
#59 - 2017-04-27 06:50:59 UTC
Issler Dainze wrote:


Hey, I earned a living programming cheeseburgers for years! :-)

...

20. CCP promised smuggling was going to be a profession.


I find THAT very interesting. Could someone send a link to info on this (the smuggling part, not cheeseburgers)?

I only post here if EvE is offline. Which means my posts are never well timed.

EAT KRABSAK.

Linus Gorp
Ministry of Propaganda and Morale
#60 - 2017-04-27 10:28:29 UTC
Cybertherion wrote:
Issler Dainze wrote:


Hey, I earned a living programming cheeseburgers for years! :-)

...

20. CCP promised smuggling was going to be a profession.


I find THAT very interesting. Could someone send a link to info on this (the smuggling part, not cheeseburgers)?

Doubtful you can find any info on that still.. That was back in beta..

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.