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Concord

First post
Author
Cade Windstalker
#41 - 2017-04-25 02:08:51 UTC
Teros Hakomairos wrote:
Nothing will collapse...all will regulate itself after a short period of time......

Don't use threatening gestures just because you don't want this change......

This tactic is too transparent.....


No one is threatening you because no one has to. CCP have repeatedly stated they're not going to do exactly the thing you're asking them to do here.

You've provided zero reasoning beyond some vague and unfounded assertions about how many people supposedly want this change. That's not an argument it's bordering on a religion. I'm pretty sure you're at risk of pissing off the Amarr RP community if you keep this up. Pirate
Khergit Deserters
Crom's Angels
#42 - 2017-04-25 02:10:24 UTC  |  Edited by: Khergit Deserters
Oddly, mining and high sec ganking are about the most math-driven and most formulaic things you can do in EVE. For miners, ore intake per second, plus secondary hauling to market considerations. HAL 9000 could come up with a optimal way to do it.
(And has. Damn 24-hour horrible miner bots. Luckily players reported them, and a CCP special project bug-sprayed them. James 315 and his alt shill dude showed up late in the game. Bob bless him, he must have smelt a smell, blood in the water, something like that.

It was the highest pile of horseshite one could ever not visualize. It was highly controversial in forums. It was like a troll thing, but when enough people called logical B.S. on that, an earnest but naive alt stepped in to defend, redirect, and derail. From those humble roots-- a movement hatched. Somewhat like how coconut and palm oil, backed by compressed gas, comes out of a metal canister, through a cross-shaped cut in a plastic nozzle. It was expertly played, so a tip of the hat to Jim. At present, pretty limitless amounts of Whipped Cream to spray onto pancakes).

From the gankers' side, pretty much the same thing. Math and formulas(ae). Constants are Fac Po intervention time for this system, vs. ganking a high sec new guys. Variables include EHP of the target, how much DPS you got in your fleet, and facpo response time. Another job for HAL 9000. (But of course, the target might move around. And, the best of CODE. give hints in Local before undocking).

Comparatively, though:
-Rat in your alliance's system in null: Pretty mathematically predictable. ::burp::
-Get into one of your null alliance's fleet's: Roll the dice, highly unpredictable
-PVP in low sec: Ride the Lightning. All We are is Dust in the Wind.
-Hi Sec mining and ganking: Heisenberg controlled environment. Applied chemistry formula.
Teros Hakomairos
Doomheim
#43 - 2017-04-25 10:50:45 UTC  |  Edited by: Teros Hakomairos
Nobody needs higher rewards for risks in high.....

You still can have this in low/0.0....

There is simply no need for this in high....

High has to be for those who have a PVE view on the game.....simply because they can go nowhere else and they are disturbed by strange people with strange hobbies as it is today.....time to change it.....

bottom line...
Fandarel Falkener
Federal Navy Academy
Gallente Federation
#44 - 2017-04-25 11:22:06 UTC
Teros Hakomairos wrote:
High has to be for those who have a PVE view on the game.



Oh Boy you really should visit some regions in Null-Sec. But seriously, as writen by CCP Phantom

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.

So deal with it.

Learn to adapt or simply die. Its your choice.
Teros Hakomairos
Doomheim
#45 - 2017-04-25 15:36:39 UTC  |  Edited by: Teros Hakomairos
Fandarel Falkener wrote:
Teros Hakomairos wrote:
High has to be for those who have a PVE view on the game.



Oh Boy you really should visit some regions in Null-Sec. But seriously, as writen by CCP Phantom

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.

So deal with it.

Learn to adapt or simply die. Its your choice.


And EXACTLY THIS has to be changed 180 degree or the (paying) player fluctuation will continue....this view to the game is simply not modern anymore and because it is so they leave.....

I can't see how someone could not see this simple fact....

Must be some kind of self applicated wearing blinders......

And btw...you can't be serious about 0.0......

Just because there is less prey for gankers they have NO RIGHT to spoil the party for all that have another view to the game in high....or else..... ----> players continue to leave......
so ccp has to change it to the right direction or will face the consequences....

bottom line......
Mr Mieyli
Doomheim
#46 - 2017-04-25 15:46:47 UTC
Oh look, another one of these arguments. I wonder what it could possibly mean that people's views constantly need correcting, over and over.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Teros Hakomairos
Doomheim
#47 - 2017-04-25 15:57:32 UTC
Seems that changes are to be made and it has to be said over and over 'til it happens even if there are people that don't want a change are arguing against it.....

This is called "a discussion"......
Carnivorous Swarm
Doomheim
#48 - 2017-04-25 16:06:25 UTC
Teros Hakomairos wrote:

so ccp has to change it to the right direction or will face the consequences....

bottom line......


My friend, this has been discussed to ad nauseum, and CCP's (the game designer's) stance is well known.

Eve is fine and on course.

You are the one who is wrong. But go ahead and invent threats about how the sky is about to fall. Throw hissy fits on the forums. Repeat over and over "OR ELSE" in a scary voice.

Most people here are amused, rather than disturbed, by your stark ignorance.

HTFU, learn to play, or don't and get stomped.
Cade Windstalker
#49 - 2017-04-25 16:44:10 UTC
Teros Hakomairos wrote:
And EXACTLY THIS has to be changed 180 degree or the (paying) player fluctuation will continue....this view to the game is simply not modern anymore and because it is so they leave.....

I can't see how someone could not see this simple fact....

Must be some kind of self applicated wearing blinders......


I'm really not sure how you can't see that you have zero proof of this assertion.

You want it to be true, but that doesn't make it true.

Also, that quote you're responding to was posted by a dev.

If you want a game where you are safe from the interference of other players Eve is not that game. It's a game that is, at a very fundamental level, about players interacting with each other in both positive and negative ways.

Teros Hakomairos wrote:
Nobody needs higher rewards for risks in high.....


This is not now nor has it ever been what High Sec is about. High Security space is *safer* it is not *safe*. Never has been, never will be.

Everything in Eve is about risk vs reward. You want no incrementing rewards for your risks? Go belt rat in a T1 Frigate in a .8 system. I guarantee you no one is going to bother you doing that. It's about the most risk-averse thing you can do in Eve and the rewards match.

Teros Hakomairos wrote:
Seems that changes are to be made and it has to be said over and over 'til it happens even if there are people that don't want a change are arguing against it.....

This is called "a discussion"......


A discussion involves both sides listening and responding to what the other is saying. You're not so much responding as repeating yourself without really responding to what's being said to you.

You certainly aren't learning anything or trying to justify this belief of yours that there's some silent majority that supports your view of the game.

As a beloved CSM recently said, 'it's easy to put words in the mouth of the silent majority.'

Just because you think something does not mean the majority agrees with you. I have plenty of views an opinions that are not in the majority, but I've learned to identify those and treat them appropriately rather than attempting to force them on everyone else as you're doing here.
Ima Wreckyou
The Conference Elite
Safety.
#50 - 2017-04-25 17:02:47 UTC  |  Edited by: Ima Wreckyou
Teros Hakomairos wrote:

Should not happen to a paying customer who don't accepted pvp at least not in high....

As a paying customer I want to shoot people in Highsec, period... It has to be repeated over and over until CCP agre... Oh wait, they already agree.

Maybe play some other game or don't undock if you are too bad for even Highsec.
Teros Hakomairos
Doomheim
#51 - 2017-04-25 17:11:53 UTC
Ima Wreckyou wrote:
Teros Hakomairos wrote:

Should not happen to a paying customer who don't accepted pvp at least not in high....

As a paying customer I want to shoot people in Highsec, period... It has to be repeated over and over until CCP agre... Oh wait, they already agree.

Maybe play some other game or don't undock if you are too bad for even Highsec.


No you have to go to low/0.0 for that .....the sound of the footsteps of leaving people voting with their feet is not to ignore....sry that it will change your game and convinience.....
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#52 - 2017-04-25 17:15:09 UTC
Teros Hakomairos wrote:
(...) it has to be said over and over 'til it happens (...)
This is called "a discussion"......
No it's not. Discussion is an exchange of ideas and opinions, backed up by relevant data a participant has, or what he heard, or even what he feels about the subject.

Repeating the same thing over and over in the hope that others will change their minds if they hear it over and over is called... a tantrum.

We didn't hear one that can be compared to yours for a while now, so please don't stop. You may even convince us!

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Krin Dessat
Far Runner
#53 - 2017-04-25 17:26:21 UTC
Teros Hakomairos wrote:
Ima Wreckyou wrote:
Teros Hakomairos wrote:

Should not happen to a paying customer who don't accepted pvp at least not in high....

As a paying customer I want to shoot people in Highsec, period... It has to be repeated over and over until CCP agre... Oh wait, they already agree.

Maybe play some other game or don't undock if you are too bad for even Highsec.


No you have to go to low/0.0 for that .....the sound of the footsteps of leaving people voting with their feet is not to ignore....sry that it will change your game and convinience.....



Again with the feet. Is it a fetish?


And the only sound I hear is everyone NOT agreeing with you (and this includes CCP). Perhaps that should give you a clue.


Frostys Virpio
State War Academy
Caldari State
#54 - 2017-04-25 18:28:50 UTC
Brigadine Ferathine wrote:
Dark Lord Trump wrote:

Play on Singularity. Nonconsensual PvP is restricted there.

I never have understood that btw...


If you want to actually test something like new feature about to be implemented, everyone continually killing you is not productive. The test server is not supposed to be for fun at no in-game cost but for testing. You are not competition when killing me on the test server but just wasting time. If you want a PvP fix, the live game is the place to do it.
Teros Hakomairos
Doomheim
#55 - 2017-04-25 19:55:40 UTC
Krin Dessat wrote:
Teros Hakomairos wrote:
Ima Wreckyou wrote:
Teros Hakomairos wrote:

Should not happen to a paying customer who don't accepted pvp at least not in high....

As a paying customer I want to shoot people in Highsec, period... It has to be repeated over and over until CCP agre... Oh wait, they already agree.

Maybe play some other game or don't undock if you are too bad for even Highsec.


No you have to go to low/0.0 for that .....the sound of the footsteps of leaving people voting with their feet is not to ignore....sry that it will change your game and convinience.....



Again with the feet. Is it a fetish?


And the only sound I hear is everyone NOT agreeing with you (and this includes CCP). Perhaps that should give you a clue.




if you dont hear the sound you must be deaf or blindfolded by ignoring the reality of this game.......
Cade Windstalker
#56 - 2017-04-25 20:15:37 UTC
Teros Hakomairos wrote:
if you dont hear the sound you must be deaf or blindfolded by ignoring the reality of this game.......


You mean the loud high-pitched whine coming from a very small minority of the player base?

Pretty sure that's the sound of hull plating shearing on under-tanked industrials and freighters.
Quinn Hatfield
The Scope
Gallente Federation
#57 - 2017-04-25 20:17:21 UTC
Teros Hakomairos wrote:
Krin Dessat wrote:
Teros Hakomairos wrote:
Ima Wreckyou wrote:
Teros Hakomairos wrote:

Should not happen to a paying customer who don't accepted pvp at least not in high....

As a paying customer I want to shoot people in Highsec, period... It has to be repeated over and over until CCP agre... Oh wait, they already agree.

Maybe play some other game or don't undock if you are too bad for even Highsec.


No you have to go to low/0.0 for that .....the sound of the footsteps of leaving people voting with their feet is not to ignore....sry that it will change your game and convinience.....



Again with the feet. Is it a fetish?


And the only sound I hear is everyone NOT agreeing with you (and this includes CCP). Perhaps that should give you a clue.




if you dont hear the sound you must be deaf or blindfolded by ignoring the reality of this game.......
The only person ignoring the reality of Eve is you.

Now kindly foxtrot oscar in the direction of whatever themepark you were playing before Eve.

I don't burn bridges, I merely steal a bolt a day.

Lokitroy11 Blackmages
Blank-Space
Northern Coalition.
#58 - 2017-04-25 21:35:29 UTC
Except of banning highsec PvP and ganking.CCP should make the ganker have a longer timer for criminal status...right now the ganker can get numerous kills/day from sitting on a gate. They should make the ganker pick more valuable targets by making other ship not valuable. By that I mean only been able to kill 3 ships/day, if they gank a tayra. They missed the opportunity of killing a plex tanked atron minutes behind it. Can't pick on the newbies since they wouldn't be high value target. Not worth the gankers time to attack a procurer or retriever when they only can attack every so often(hours). Then the risk(missing on another target way more important/waiting hours until concord forgets about you) vs reward(getting that 20 bill freighter/getting the 1 best freighter out of the 20 that passed).

What do you guys think?(using my phone sort of hard to type)
Worth starting another thread?(CCP needs to work on high sec for the newbros to play and stay active)
Cade Windstalker
#59 - 2017-04-25 22:34:04 UTC
Lokitroy11 Blackmages wrote:
Except of banning highsec PvP and ganking.CCP should make the ganker have a longer timer for criminal status...right now the ganker can get numerous kills/day from sitting on a gate. They should make the ganker pick more valuable targets by making other ship not valuable. By that I mean only been able to kill 3 ships/day, if they gank a tayra. They missed the opportunity of killing a plex tanked atron minutes behind it. Can't pick on the newbies since they wouldn't be high value target. Not worth the gankers time to attack a procurer or retriever when they only can attack every so often(hours). Then the risk(missing on another target way more important/waiting hours until concord forgets about you) vs reward(getting that 20 bill freighter/getting the 1 best freighter out of the 20 that passed).

What do you guys think?(using my phone sort of hard to type)
Worth starting another thread?(CCP needs to work on high sec for the newbros to play and stay active)


I think this shows a pretty fundamental lack of knowledge about how gankers operate in Eve and how the mechanics surrounding ganking work.

First off, if you want to prevent the gankers from getting kills then tank your ships and carry an amount of ISK in them that can't be profitably ganked for the tank you have.

On top of that if you actually look at some ganker killboards you'll find that most professional gankers only kill a few things a day anyways.

Ganking in Eve is not supposed to be hard to do, it's supposed to be hard to do profitably because it's punished, not because the mechanics somehow heavily restrict it. If you want to avoid being ganked then don't haul large amounts in an untanked ship, and no a bunch of inertial stabs does not count as tank unless you're sub-2 second align time, and even *then* you're taking a risk.
DeMichael Crimson
Republic University
Minmatar Republic
#60 - 2017-04-26 03:10:32 UTC
Cade Windstalker wrote:

Also, that quote you're responding to was posted by a dev.

Not a very good example to use that when that Dev quote is based on Akita T's Golden rules for new players which was created 10 years ago.

That's the whole problem with this game, CCP is way behind the times and always fails to make the correct changes to make the game more enticing for general gamers. Sure CCP may attempt it but only when it's too late and then the change itself is done too little to make a noticeable difference in player retention, thus enforcing the constant dwindling log in numbers.

CCP needs to get out of that rut, stop living in the past, embrace the future and change with the times..



DMC