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war decs

Author
Grim Pac Rian
Tech Knights
#21 - 2017-04-09 03:44:56 UTC
A four man Corp shouldn't even be allowed to war dec anyone
Merin Ryskin
Peregrine Industries
#22 - 2017-04-09 04:28:38 UTC
Grim Pac Rian wrote:
A four man Corp shouldn't even be allowed to war dec anyone


Why not? If you're losing to a four-man corp then it sure seems like you're just bad at EVE. Try not being bad?
Alderson Point
Federal Navy Academy
Gallente Federation
#23 - 2017-04-10 21:13:09 UTC
Serously? Fiddling around with wardecs like this is like changing the band music on the titanic.

We need to stop trying to fix what cannot be fixed and let it sink, and get on a new boat.
Teckos Pech
Hogyoku
Goonswarm Federation
#24 - 2017-04-10 21:28:20 UTC
roberts dragon wrote:
we in a war against 1 corp 4 members to his corp, we have allaince with many players , i will state the problem and hopefully offer 1 idea to help ,

1 corp 4 member war decs a alliance just to farm easy kills , example when we see him he runs back to udema and just waits outsdie station in a t3 cruiser . he normally attacks we dock up come outside and attack him but havent enough firepower to kill him under the timer .

so i think with this tactics was told by pros unless we have massive fleet cant kill him with the timer so we went away , so we can only get him when he is away from station . he has good tactics been learning from him . just frustrating we just wait to see him in open to fleet up and get him.

the idea is war decs should be against same size corps size up to 6 players 12 ,24 ,36 , etc . also the timer outside a station might need looking at .

not sure but think same size corps/alliances can war dec if about same size , hopefully would make this war dec thing a positive outcome instead of , players just farming easy kills it can be worse for new players



30 guys in maelstroms with t2 guns should be able to do the trick.

But let me guess...

You are a HS alliance. You have no fleet doctrines, no alliance level skill plans to ensure people can fly the doctrine fits. You all "do whatever you like" and when group activity is needed you bring a kitchen sink fleet. Do you guys even have comms?

In short this is YOUR problem, not CCPs and you need to find a solution (psst, it is up above 30 maelstroms should have enough alpha damage to destroy his ship in one group salvo). You have 824 pilots in your alliance, you can't get 30 into maelstroms and just blap him?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#25 - 2017-04-10 21:37:01 UTC
Donnachadh wrote:
I read a lot of the if you cannot kill a single T3 then you suck at EvE posts and I wonder why.
As a scout that cannot do much to aide in these situations (nor am I expected to) I have watched endless hours of players trying to kill someone like this jerk that is playing station games. Watched as alpha strikes are thwarted by the insta dock versus longer lock times (relatively speaking) of the ships with the alpha strike ability. Watched a target re-dock the moment the first person bumps them so you never have time to actually bump them off the docking collar, and the list goes on and on. Getting a station hugging jerk like this off the collar so you can kill them is more about luck and patience to wait for them to make a mistake than it is about player skill.


You'd want to first engage him so he can't just insta dock. Then you'd want to use sensor boosters and/or remote sensor boosters.

Or as Merin noted, don't engage him on the station. That is what he likes, so don't give him what he likes.

But this takes coordination at a variety of levels which many HS corporations and alliances are lacking.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Daichi Yamato
Jabbersnarks and Wonderglass
#26 - 2017-04-10 21:41:59 UTC
Grim Pac Rian wrote:
A four man Corp shouldn't even be allowed to war dec anyone


Why?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Arden Elenduil
Unlimited Bear Works
#27 - 2017-04-11 19:24:50 UTC  |  Edited by: Arden Elenduil
Daichi Yamato wrote:
Grim Pac Rian wrote:
A four man Corp shouldn't even be allowed to war dec anyone


Why?


Because "reasons" I suppose.

Anyhow, I for one would LOVE, and I do mean absolutely adore the shortbowls out of a targeted MJFG script. Oh my word the hilarious shenanigans I could get up to with that.

CCP, MAKE THIS A THING PLEASE FOR THE LOVE OF BOB!!!
Serendipity Lost
Repo Industries
#28 - 2017-04-11 21:43:31 UTC
So just go about you business. If he only agresses you on a station - ignore him by docking. If comes to a gate or somewhere off station - kill him. Keep in mind if it's on a gate you need to put tackle on both sides and keep it there to keep him from jumping through and warping off.

T3 cruisers are tankable for a decent amount of time. They just don't put out that much damage. Get him to engage off station and ignore him (by docking) if he won't leave the docking ring. Use is lame tactics on him. Be patient. Explain to everyone in local that he's a risk averse cupcake and make fun of him. He'll either mess up or leave all sad and discouraged.

Your mistake is you are engaging him on his terms and playing into his strengths (lame holysheet1 dockery). Most of these guys crack quickly when they are called out in local for all to see. Their fragile egos just can't take the pressure. He'll screw up or leave you alone.
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