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Escaltions from Highsec

Author
ApexDynamo
Neurosurgical Reconstruction Centre
#1 - 2017-03-25 10:09:56 UTC
So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not?
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2017-03-25 11:53:12 UTC
The max jump algorithm does not care about your safety settings and will use low/null systems as part of 10 jumps.

If you don't follow the rules, neither will I.

David Therman
#3 - 2017-03-25 15:13:45 UTC
Usually between 2 to 10 jumps, although I did get one the other week that was 12 away including a shortcut through low. While I haven't had enough escalations in low/nul to say if it applies there, any DED escalation picked up from an anom in high-sec always sends you to a system of equal or lower sec rating, be that in high/low/nul.
DrysonBennington
Eagle's Talon's
#4 - 2017-03-25 15:38:03 UTC
Why worry about Escalation Sites?

Move to Providence Space, scan down several 7/10 combat sites in one system and make 300 million.
Salvos Rhoska
#5 - 2017-03-25 15:42:57 UTC  |  Edited by: Salvos Rhoska
I think what OP wants, is to find an HS system(s) in which to gain 5/10 escalations, without them ending up in LS, due to range resitrictions.

Escalations here being defined as separate from expeditions.

OP, we have reports of 9-12 jumps.

See if you cant find Refuge/Den Anomalies in HS system 9-12+ gates from LS, that dont escalate to LS.
If you do, well done. Dont tell anyone.
If the range of the escalation reaches past 9-12 systems into LS as terminus, let us know, doesnt hurt you.

In my experience there is usually a 9 gate max, but I havent paid much attention.
Lulu Lunette
Savage Moon Society
#6 - 2017-03-25 16:28:52 UTC
This is not a proven fact whatsoever but I have a hunch that the escalations spawn not based on a random set number of jumps but perhaps actual physical light years from whatever system you're in. I think we've all got our own PVE conspiracy theories and that's just one of mine. Maybe they will spawn anywhere within 1 light year of your current system? I dunno. Smile I've had them go anywhere from 3 jumps to 14 jumps from where I was and it doesnt' seem to respect what regional rat type either. Like, Serpentis 3/10 escalation and it goes to Metropolis, which is an Angels region for example.

@lunettelulu7

Herzog Wolfhammer
Sigma Special Tactics Group
#7 - 2017-03-25 17:30:29 UTC
ApexDynamo wrote:
So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not?



My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star.

Bring back DEEEEP Space!

ApexDynamo
Neurosurgical Reconstruction Centre
#8 - 2017-03-25 19:00:27 UTC
Herzog Wolfhammer wrote:
ApexDynamo wrote:
So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not?



My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star.



I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space.
Herzog Wolfhammer
Sigma Special Tactics Group
#9 - 2017-03-26 06:23:02 UTC
ApexDynamo wrote:
Herzog Wolfhammer wrote:
ApexDynamo wrote:
So im just curious as to what the max jump range a 5/10 should be from where you originaly get it from usually its under 10 jumps from original location you receive is this right or not?



My experience is that you get an escalation that will keep you in highsec, or you get one that takes you to more unsafe places. But there has never been a pattern to this. I can say that if your escalation is acquired in "deep highsec" then the number of jumps is not likely to take you out of highsec. If you get one next door to lowsec you are more likely to have one that takes you to lowsec. But I have also picked up escalations in Villore and Allamotte without having to go the direction of Old Man Star.



I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space.



Broken? I'm not sure about that. I've had escalations that were only 5 jumps, and I recall having one that was 21 jumps and STILL a highsec to highsec trip.

Feels random but not entirely sure.

Once upon a time an escalation was started by finding a log in a ship and you had to read that log after you looted it and go to the system you read about. And I recall they were far away.

(and when I started out, I didn't know what they were and would just toss them)

Bring back DEEEEP Space!

Jeremiah Saken
The Fall of Leviathan
#10 - 2017-03-26 08:19:19 UTC
ApexDynamo wrote:
I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space.

Check your travelling setups, mark shortest travel route, will be <10 jumps. From a lore side Angels could have some operations in gallenete space, in border systems.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

DeMichael Crimson
Republic University
Minmatar Republic
#11 - 2017-03-26 09:02:07 UTC  |  Edited by: DeMichael Crimson
Herzog Wolfhammer wrote:
Once upon a time an escalation was started by finding a log in a ship and you had to read that log after you looted it and go to the system you read about. And I recall they were far away.

(and when I started out, I didn't know what they were and would just toss them)

Ahhh, the good old days. I still have a bunch of those Pirate Logs. They were actually pretty cool, little cryptic notes that led you to a system where a Static DED site was located.

Scanning for Cosmic Signatures was a 'Specialized' career path requiring very high skills and multiple types of Probes. It required a lot of patience and determination to pinpoint those hidden sites. Wasn't a lot of players doing exploration back then.

Also at that time Cosmic Anomalies were randomly located within 4 AU's of Planets and to find them you had to physically warp to each Planet and then run the ship's on-board system scanner which had a very limited range. Eventually CCP increased it's range to be system wide.

Course all of that was before the major Exploration Expansion known as Apocrypha.


DMC
Jeremiah Saken
The Fall of Leviathan
#12 - 2017-03-26 10:47:56 UTC
DeMichael Crimson wrote:
Ahhh, the good old days. I still have a bunch of those Pirate Logs. They were actually pretty cool, little cryptic notes that led you to a system where a Static DED site was located.

Scanning for Cosmic Signatures was a 'Specialized' career path requiring very high skills and multiple types of Probes. It required a lot of patience and determination to pinpoint those hidden sites. Wasn't a lot of players doing exploration back then.

Also at that time Cosmic Anomalies were randomly located within 4 AU's of Planets and to find them you had to physically warp to each Planet and then run the ship's on-board system scanner which had a very limited range. Eventually CCP increased it's range to be system wide.

Sounds fun, can we have that back?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

The Devils Cousin
Viziam
Amarr Empire
#13 - 2017-03-26 11:38:32 UTC
Happens to me all the time man, i once had 18 escalations and they where all low sec, i was not amused lol

CCP Please Don't Do This..

The Respawn Expansion

Salvos Rhoska
#14 - 2017-03-26 11:53:56 UTC
I suspect there is a way to game this, atleast to increase the chance of the 5/10 ending up in HS, by choosing locations that are at some sweet spot distance from LS.

As another guy said, Angel 5/10s can rarely escalate to Gallente, but in HS, so its a longer trip, but HS.

Having said that, what is probably more important, is running as many refuges/dens as you can, and thus doing them in an area with as few competitors as possible.
ApexDynamo
Neurosurgical Reconstruction Centre
#15 - 2017-03-26 12:06:51 UTC
DrysonBennington wrote:
Why worry about Escalation Sites?

Move to Providence Space, scan down several 7/10 combat sites in one system and make 300 million.


cause providence sucks
ApexDynamo
Neurosurgical Reconstruction Centre
#16 - 2017-03-26 12:07:40 UTC
Jeremiah Saken wrote:
ApexDynamo wrote:
I got one on my in minmatar space last night and it spawned 17 jumps away in lowsec in a completely different region, to me thats a broken eve mechanic as if you get a 5/10 in minmatar highsec it should never spawn that far away in gallante space.

Check your travelling setups, mark shortest travel route, will be <10 jumps. From a lore side Angels could have some operations in gallenete space, in border systems.



Shortest route was 17 jumps Shocked
Salvos Rhoska
#17 - 2017-03-26 12:08:03 UTC  |  Edited by: Salvos Rhoska
On one of those rare Angel 5/10 escalations to Gallente HS, which surprised me and was 10+ jumps away without LS , I had another surprise when a guy showed up in my site in the last room and had a better fit than me to take out the structure :(

Feltbadman.

Im still confused how he found it.
Afaik, HS 5/10s should not show up as a sig, even after someone enters it.
Or was he given the same exact escalation?

My best guess is he combat probed me and got curious.
Ive never figured this out and didnt think to ask how he did it.
ApexDynamo
Neurosurgical Reconstruction Centre
#18 - 2017-03-26 12:09:26 UTC
Salvos Rhoska wrote:
On one of those rare Angel 5/10 escalations to Gallente HS, which surprised me and was 10+ jumps away without LS , I had another surprise when a guy showed up in my site in the last room and had a better fit than me to take out the structure :(

Feltbadman.

Im still confused how he found it.
Afaik, HS 5/10s should not not show up as a sig.
Or was he given the same exact escalation?

My best guess is he combat probed me and got curious.
Still, Ive never figured that out.




i got a 3/10 in gallante space and it spawned in minmatar space. :/
Salvos Rhoska
#19 - 2017-03-26 12:13:19 UTC
ApexDynamo wrote:
i got a 3/10 in gallante space and it spawned in minmatar space. :/


Hmm. But isnt that an expedition, rather than an escalation?

Expeditions are multi-part endeavors, whereas escalations lead to one site.
ApexDynamo
Neurosurgical Reconstruction Centre
#20 - 2017-03-26 12:17:05 UTC
Salvos Rhoska wrote:
ApexDynamo wrote:
i got a 3/10 in gallante space and it spawned in minmatar space. :/


Hmm. But isnt that an expedition, rather than an escalation?

Expeditions are multi-part endeavors, whereas escalations lead to one site.


was a 3/10 serpentis narcotics warhouse, got it from a serpentis refuge usually classifys as a escaltion since i didnt need to scan it down.
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