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Request: remove jump skills from combat capitals

Author
Ajem Hinken
WarFear Gaming
#21 - 2017-03-25 04:27:19 UTC
Kieron VonDeux wrote:
Teleportation has always been bad in games like Eve Online.

It drastically alters the time and distance factors related to maneuver in warfare that results in an unfortunately simplified system at the expense of fully realized tactics and strategy.

It would be better to remove the current system and design one that adds time back into the equation like a form of hyper / sub space travel.

I'd like a structure that could force a wormhole to form with a beacon placed elsewhere. That way it'd cost stuff, be totally sick, and it could even be an indirect connection - forcing you to work your way through up to five intermediate systems.

Blame it on sleeper disturbances.

Anyway, ye cynos need rework cuz teleports are kinda boring and OP. It'd be better to have some form of gate needing to be manufactured and then guarded while the ships went through.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

Elenahina
Federal Navy Academy
Gallente Federation
#22 - 2017-03-25 19:15:06 UTC
Cade Windstalker wrote:
Elenahina wrote:
I never said I didn't like it or that I thought it made no sense. But the end result is the same - the reduced the time in one direction and added to it in the other because they want the time to be relatively what it is now. Asking to reduce the time is sort of pointless, because if CCP wanted it shorter, it already would be - they'd have shortened it four years ago when the changed the basic requirements.


End result is the same, presentation and the supposed reason behind the change are completely different.

If you realize the skill requirements make sense and don't have any good reason for removing them beyond "lets watch a newbie do something stupid and expensive" (which, I assure you, happens already on a daily basis) then why even suggest this in the first place?


K, let's take a step back. You do realize I agree with you - right?

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Cade Windstalker
#23 - 2017-03-25 19:31:10 UTC
Elenahina wrote:
K, let's take a step back. You do realize I agree with you - right?


That's more or less what I was asking, and then if you agree with me what reasoning you have for your suggestion here.
Elenahina
Federal Navy Academy
Gallente Federation
#24 - 2017-03-25 19:36:09 UTC
Cade Windstalker wrote:
Elenahina wrote:
K, let's take a step back. You do realize I agree with you - right?


That's more or less what I was asking, and then if you agree with me what reasoning you have for your suggestion here.


I didn't make a suggestion. I was pointing out the fact that the last time CCP changed the requirements, they didn't shorten them. In the form of a semi-amusing anecdote.

Or at least I thought it was funny.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Cade Windstalker
#25 - 2017-03-25 22:55:59 UTC
Elenahina wrote:
Cade Windstalker wrote:
Elenahina wrote:
K, let's take a step back. You do realize I agree with you - right?


That's more or less what I was asking, and then if you agree with me what reasoning you have for your suggestion here.


I didn't make a suggestion. I was pointing out the fact that the last time CCP changed the requirements, they didn't shorten them. In the form of a semi-amusing anecdote.

Or at least I thought it was funny.


Woops, my bad x.x

I think I got my threads crossed or something... Oops

Apologies for the confusion on my end.
Elenahina
Federal Navy Academy
Gallente Federation
#26 - 2017-03-27 23:07:01 UTC
Cade Windstalker wrote:
Elenahina wrote:
Cade Windstalker wrote:
Elenahina wrote:
K, let's take a step back. You do realize I agree with you - right?


That's more or less what I was asking, and then if you agree with me what reasoning you have for your suggestion here.


I didn't make a suggestion. I was pointing out the fact that the last time CCP changed the requirements, they didn't shorten them. In the form of a semi-amusing anecdote.

Or at least I thought it was funny.


Woops, my bad x.x

I think I got my threads crossed or something... Oops

Apologies for the confusion on my end.


No worries mate. It happens.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

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