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More astrophysical features

Author
Jaxon Grylls
Institute of Archaeology
#21 - 2017-03-24 09:19:44 UTC
Ptraci wrote:
Mark O'Helm wrote:

Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.


Wrong. Faster than light travel is impossible. I mean, if we're going for realism.

FTL is impossible given our current level of knowledge. Who's to say what might be discovered in the next thousand years or so?

Also I think that some people are missing the point. EVE is a game and a bit more "eye candy" might be nice.
xxxTRUSTxxx
Galactic Rangers
#22 - 2017-03-24 09:24:40 UTC
DeMichael Crimson wrote:


Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.


DMC


lol who's gonna say no to being flash fried by a supernova ?

everyone wants that medal,,, i was thereRoll
DeMichael Crimson
Republic University
Minmatar Republic
#23 - 2017-03-24 09:51:20 UTC
xxxTRUSTxxx wrote:
DeMichael Crimson wrote:


Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.


DMC


lol who's gonna say no to being flash fried by a supernova ?

everyone wants that medal,,, i was thereRoll

Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record.

Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.

Big smile


DMC

Shae Tadaruwa
Science and Trade Institute
Caldari State
#24 - 2017-03-24 09:54:47 UTC
Mark O'Helm wrote:
I calculated it with the warp speed of a freighter, 1.37 au per sec or so. A lightyear is 9.4 trill km. Make the math yourself. I eliminated the nessessary breaks to recharge the capaciter. Take that in if you like.

So nothing actually realistic at all then.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Chopper Rollins
Republic Military School
Minmatar Republic
#25 - 2017-03-24 10:38:00 UTC
Mr Mieyli wrote:
It would be cool to have binary systems and different types of star like red giants or neutron stars. Would be more visually interesting.



IIRC stargates only work positioned at a sweet spot between two stars that are binary.
Most stars out there are part of binary systems, our solar system is a bit fail, since Jupiter never accreted enough mass to ignite. It puts out more heat than it gets from the Sun.
Look at the info on stars, some are red giants, some are brighter than others. Warping to them there are differences, not game changing differences but still.


Goggles. Making me look good. Making you look good.

xxxTRUSTxxx
Galactic Rangers
#26 - 2017-03-24 13:35:44 UTC
DeMichael Crimson wrote:
xxxTRUSTxxx wrote:
DeMichael Crimson wrote:


Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.


DMC


lol who's gonna say no to being flash fried by a supernova ?

everyone wants that medal,,, i was thereRoll

Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record.

Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.

Big smile


DMC



I always said some WH systems should be like this, you enter and see there is indeed a star with an issue, you don't know if you'll survive but while you are in this danger rewards vastly increase until the star goes pop, would lead to interesting situations for sure, like perhaps, while the star begins to collapse it introduces TIDI to the system but the countdown on the star dying isn't effected just the poor souls who stayed just that bit too long. while in warp back to your escape, this star goes off, you see the shock wave coming and not a damn thing you can do about it, would be easy to rename systems after they die and keep a pool of systems that respawn under different names. perhaps you could even find sleepers around the dying stars, experimenting on how best to kill a star, they could even tie it in with the Caroline star incident.
Sobaan Tali
Caldari Quick Reaction Force
#27 - 2017-03-24 14:19:21 UTC
Ptraci wrote:
Mark O'Helm wrote:

Wrong. New eden has a total expansion of less then 100 lightyears. Even a freighter would need less then 15 years to make it across all of it.


Wrong. Faster than light travel is impossible. I mean, if we're going for realism.


Assuming we understand the way it all works. The Earth was once flat in our heads and the center of the known Universe once, though, so calling things like that laws doesn't make it indisputable. Nature often has a way of turning around on us and showing us a neat little trick we never knew was possible.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Mark O'Helm
Fam. Zimin von Reizgenschwendt
#28 - 2017-03-24 15:01:50 UTC
DeMichael Crimson wrote:
xxxTRUSTxxx wrote:
DeMichael Crimson wrote:


Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.


DMC


lol who's gonna say no to being flash fried by a supernova ?

everyone wants that medal,,, i was thereRoll

Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record.

Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.

Big smile


DMC

But after a supernova the sun and some celestials would be gone https://youtu.be/k__Bf0KJVmo

If that happens once in New Eden, ok. But everyday in a random system? Not a good idea.

Make it a heavy solarstorm, that have effects in the whole system, or maybe even the constellation.
Then i'm in.

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Lothros Andastar
The Scope
Gallente Federation
#29 - 2017-03-24 15:56:50 UTC
Chopper Rollins wrote:
IIRC stargates only work positioned at a sweet spot between two stars that are binary.

That has long been retconned
Kathern Aurilen
#30 - 2017-03-24 20:08:35 UTC
Mark O'Helm wrote:
I just calculated:

A leopard with unlimited capacitor would make the 100 lj at max speed 20AU/sec. in 87.6 hours.

299,795.456km/s ls x 3600s x 24h x 365.25 D is 1 lj, x 100

/

20AU/s x 150,000,000 km / 3600s

= 87,5993562276 hours

lol Sound almost like a galactic Gilligan's Island waiting to happen. Your the Proffesor, all we need is 2 beauties a funny Capt. Kirk, a worthless Scotty, and a spoiled rich couple that brought brought enough wine to stay drunk in space for a year.

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Mark O'Helm
Fam. Zimin von Reizgenschwendt
#31 - 2017-03-24 22:49:52 UTC
Kathern Aurilen wrote:
Mark O'Helm wrote:
I just calculated:

A leopard with unlimited capacitor would make the 100 lj at max speed 20AU/sec. in 87.6 hours.

299,795.456km/s ls x 3600s x 24h x 365.25 D is 1 lj, x 100

/

20AU/s x 150,000,000 km / 3600s

= 87,5993562276 hours

lol Sound almost like a galactic Gilligan's Island waiting to happen. Your the Proffesor, all we need is 2 beauties a funny Capt. Kirk, a worthless Scotty, and a spoiled rich couple that brought brought enough wine to stay drunk in space for a year.

How dare you. Scotty never was worthless. Without him the ship would have fallen apart in every single episode. Lol

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

DeMichael Crimson
Republic University
Minmatar Republic
#32 - 2017-03-24 23:09:57 UTC  |  Edited by: DeMichael Crimson
xxxTRUSTxxx wrote:
DeMichael Crimson wrote:
xxxTRUSTxxx wrote:
DeMichael Crimson wrote:


Not to mention players getting pissed off due to having their ship and pod being immediately vaporized by some type of random Stellar Event after jumping into a system.


DMC


lol who's gonna say no to being flash fried by a supernova ?

everyone wants that medal,,, i was thereRoll

Well, if the supernova had a duration of downtime to downtime and happened in a random system every day, eventually everybody would experience it. Definitely make one hell of a killmail record.

Come to think of it, I kinda like the idea. Make the game really interesting not knowing if your next system jump would end up in a Medical Clone.

Big smile


DMC



I always said some WH systems should be like this, you enter and see there is indeed a star with an issue, you don't know if you'll survive but while you are in this danger rewards vastly increase until the star goes pop, would lead to interesting situations for sure, like perhaps, while the star begins to collapse it introduces TIDI to the system but the countdown on the star dying isn't effected just the poor souls who stayed just that bit too long. while in warp back to your escape, this star goes off, you see the shock wave coming and not a damn thing you can do about it, would be easy to rename systems after they die and keep a pool of systems that respawn under different names. perhaps you could even find sleepers around the dying stars, experimenting on how best to kill a star, they could even tie it in with the Caroline star incident.

Shocked

I like it, especially the increased rewards and TiDi action happening while ships try to escape.

CCP make it so ..........

Big smile

Well, most of it anyway. Not sure about the whole system being destroyed. Maybe combine most of that with aspects listed below.



Mark O'Helm wrote:
But after a supernova the sun and some celestials would be gone https://youtu.be/k__Bf0KJVmo

If that happens once in New Eden, ok. But everyday in a random system? Not a good idea.

Make it a heavy solarstorm, that have effects in the whole system, or maybe even the constellation.
Then i'm in.

Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels, PoS's and Jumpgates not being affected. Maybe due to emergency shield, armor and hull HP's along with increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another.

For example :
Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered

Would definitely make PI content much more interesting.

Big smile



DMC
Khergit Deserters
Crom's Angels
#33 - 2017-03-24 23:13:13 UTC
Nevyn Auscent wrote:
Alasdan Helminthauge wrote:
Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely)

No, because the code requires you to session change and slow boating doesn't generate a session change.

Yeah, but you could theoretically slow boat from one gate to another, then initiate the session change via a jump. No?

In any event I'm still in awe that the stars you see in the background "sky" really are ingame stars being displayed. We didn't know that until they implemented showing the lines of your route's path between systems.
Mark O'Helm
Fam. Zimin von Reizgenschwendt
#34 - 2017-03-25 00:16:05 UTC
DeMichael Crimson wrote:

Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels, PoS's and Jumpgates not being affected. Maybe due to emergency shield, armor and hull HP's along with increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another.

For example :
Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered

Would definitely make PI content much more interesting.

Big smile



DMC
Only if it happens just a few times per year and the ingame news like scope covers it, so that pilots are warned to avoid the system, or to be there in a heavy tanked ship, that can survive the blast, so they can enjoy and stream the spectacle.

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#35 - 2017-03-25 00:22:10 UTC
Khergit Deserters wrote:
Nevyn Auscent wrote:
Alasdan Helminthauge wrote:
Is it possible to slow boat to another system in theory? (assuming that EVE and your computer and network can last infinitely)

No, because the code requires you to session change and slow boating doesn't generate a session change.

Yeah, but you could theoretically slow boat from one gate to another, then initiate the session change via a jump. No?

In any event I'm still in awe that the stars you see in the background "sky" really are ingame stars being displayed. We didn't know that until they implemented showing the lines of your route's path between systems.

Nope, it is exactly that "jump" load system session change you arent getting. Only way to do that is through a gate or DEV h4x.Blink

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

DeMichael Crimson
Republic University
Minmatar Republic
#36 - 2017-03-25 02:51:03 UTC  |  Edited by: DeMichael Crimson
Mark O'Helm wrote:
DeMichael Crimson wrote:

Could just say it's a mini Supernova causing a Solar Storm and make up some sort of SyFy reason for Stations, Citadels, PoS's and Jumpgates not being affected. Maybe due to emergency shield, armor and hull HP's along with increased resistance being applied during the Event. Of course all PI Structures, Customs Offices, Mobile Structures, Containers and Ships in space would be destroyed. Moons and Asteroid belts stay the same but since it is a Stellar Event, the Planets themselves would change from one type to another.

For example :
Ice > Storm > Oceanic > Temperate > Barren > Lava > Gas > Plasma > Shattered

Would definitely make PI content much more interesting.

Big smile



DMC
Only if it happens just a few times per year and the ingame news like scope covers it, so that pilots are warned to avoid the system, or to be there in a heavy tanked ship, that can survive the blast, so they can enjoy and stream the spectacle.

I hear you and if ships were tanked like stations then yeah, they'd be able to withstand the potential damage and stream the entire Event for viewers. However since ships aren't tanked like stations, the broadcast would be shut down due to the destruction of the broadcast ship.

As for Eve players getting advance notice of the Event before it happens, no. Space is very dangerous. It needs to be random to keep it interesting and unexpected as well as frightening. I'm sure it could be reported on Billboards by Scope within a few hours after it starts. Also having the Event happen each day to just one system out of the 7500 systems currently within the Eve universe wouldn't be very noticeable. There's a lot of empty systems in Eve and Players could go for years without encountering it.

Anyway, it's a nice dream but it'll never happen. However if CCP could code something like that to happen, it would definitely get a lot of attention from game reviews.


DMC
xxxTRUSTxxx
Galactic Rangers
#37 - 2017-03-25 14:52:08 UTC
I think this would be a cracker of an idea and an amazing feature in game if not all WH' systems where as stable as they currently are.

no need to disrupt the current WH people, code a few more systems that are on random timers for an event like this, hard to find, hard to survive, not stable enough to live in. but the rewards oh yea,,,, worth the risk! if you survive.

not only is the star in these systems very unstable the systems are also packed with sleepers causing the event Roll

fighting them off to help save the WH or delay it's destruction could be part of it.

how do they show all this happening on the current map you might ask, well didn't CCP say the WH's are not in our time, they could be in the past or the future, placing them in the future means CCP wouldn't need to make any changes to the current star system maps.

Oh and why is this thread still in GD ? lol should be moved to Player Features and Ideas Discussion.











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