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Be a miner or be a killer? simple

Author
Breg Valkar
Caldari Provisions
Caldari State
#21 - 2017-03-23 09:12:55 UTC
Because a 'capital ship' isn't as rare (or powerful) as you think it is.

Observe a couple of the larger battles, and you'd notice that they completely dwarf anything thrown in on any kind of movie or 'sci fi media'.

That honestly works in 'real life' and 'scientifically' if you have something along the lines of 'economic scarcity' where a capital ship is actually expensive in terms of an organization's budget. However, this being EVE, Capitals are only a couple billion or so, and alliance can field them in the hundreds at the least.

As to your last (and pretty much preposterous point), imagine a reasonable battle of 300 capitals each going into 'reinforced'. No one is going to rush a 'rescue fleet' in to save one capital. They'll much rather hot-drop more capitals into combat.

Discard all traditional notions of science fiction scale. This is EVE.
Wolfino
Imperial Academy
Amarr Empire
#22 - 2017-03-23 11:08:06 UTC
Cold Face wrote:
Shocked


That is, I can spend 1/8 of my capacitor to drag my capital with a micro warp drive of 50,000 MN and risk my ship and everything I have in it and the hotness that enters my region and faces me using a fly uses a point and Spends almost nothing on its capacitor and still deactivates my MWD of 50,000 by paralyzing my capital. It exchanges the shape of point energy by a moon or WH mineral. So it has the limited point because the module fuel will end. So you would believe in the effect of this short or long point module. Now using capacitor power is ridiculous.

Thanks for all give your opinions just want a fair game. Capital ships as in a naval battle game has its power in mass and power. Capital ships had to go into reinforcement. And the fleet would have to bring in a repair fleet to repair the damaged modules and systems and save the capital. You invest billions in a ship and lose it because a ship of 20 million paralyzed you. Magic! I think CCP wants to turn EVE into StarTrek. Let's dream.


Your going off of an animation saying they use electromagnetism..... that means nothing.
THE SPEED has nothing to do with it, if you point a ship it doesn't stop the ship it doesn't slow it.

it stops it from entering warp.

so if you have engines that you use to enter warp and a wire cutters cuts them, do you need bigger wire cutters if the ship has more energy going to the engines NO. its canceling the warp engines not slowing the damn ship
Beta Maoye
#23 - 2017-03-23 12:53:28 UTC  |  Edited by: Beta Maoye
I forgot about science in this game a long time ago. Think it in terms of risk and reward. For instance, if my freighter and goods worth 2B totally and the average possibility of losing it is 5%, I am risking 100m in the course. If the profit is less than 100m, I might consider to skip the trade. System security level and time zone has great impact on risks. If I fly my freighter through multiple systems of low sec in rush hours, I consider the possibility of losing it is higher than 90%. A jump freighter will significantly reduce the risk, but its cost is much higher and requires cyno alts to operate. Mining and exploration are under similar consideration. There is always a possibility of losing a ship, even in high sec. Check the killboard of jita, you may be surprised by the number of ships that were destroyed in it. Eve's PVE is designed with the concept of risk vs reward, not much about science facts.

Think about the bright side for mining, the coming change in moon mining may give more reasons for miners to join null sec alliance and open new gameplay for mining and escort activities.
Cold Face
Aliastra
Gallente Federation
#24 - 2017-03-23 14:08:36 UTC
Sad

We want a fair PvP if it has to be attacked that we have a chance to defend ourselves. And if it is so difficult for us to defend ourselves and flee that it is also for those who are attacking us. Create some kind of attack in the mining capitals or somehow make the attack on a group of miners somewhat risky. I've never lost a Rorqual but I see my miners friends lose their way with no chance to defend themselves. And now the novelty is that better capital of PvE carrier received more disadvantages. We spend 1 year training skills and lose everything that trains. I know it's very rude.
Wolfino
Imperial Academy
Amarr Empire
#25 - 2017-03-23 14:17:10 UTC  |  Edited by: Wolfino
Cold Face wrote:
Sad

We want a fair PvP if it has to be attacked that we have a chance to defend ourselves. And if it is so difficult for us to defend ourselves and flee that it is also for those who are attacking us. Create some kind of attack in the mining capitals or somehow make the attack on a group of miners somewhat risky. I've never lost a Rorqual but I see my miners friends lose their way with no chance to defend themselves. And now the novelty is that better capital of PvE carrier received more disadvantages. We spend 1 year training skills and lose everything that trains. I know it's very rude.


The main concept of eve is to group with friends, so make friends that will help defend your mining ships. Or Mine as a large group and train combat drones. Many combat drones can quickly kill an interceptor tackle so you can warp out. Be pre aligned, hostile comes in warp out.
put warp core stabs in your lows so you can warp out no problem.
there are many more ways too, if your having problems losing ships you need to work with allys and come up with a strategy that fits your need, because if I have used a mining ship as bait cuz it had 200k ehp and could do like 100dps cuz drones, you should have no problem defending yourself as a miner as long as you use your brain.

Another Idea is put a warp disruption bubble at the warp in point and make your own safe warp in point so your mining ships aren't in the bubble but any hostiles warping in will get caught, so you can warp out.
Danika Princip
GoonWaffe
Goonswarm Federation
#26 - 2017-03-23 19:00:05 UTC
Cold Face wrote:
Sad

We want a fair PvP if it has to be attacked that we have a chance to defend ourselves. And if it is so difficult for us to defend ourselves and flee that it is also for those who are attacking us. Create some kind of attack in the mining capitals or somehow make the attack on a group of miners somewhat risky. I've never lost a Rorqual but I see my miners friends lose their way with no chance to defend themselves. And now the novelty is that better capital of PvE carrier received more disadvantages. We spend 1 year training skills and lose everything that trains. I know it's very rude.


What kind of person loses a rorqual to a frigate?

Rorquals have the potential to pump out something in the region of 2,000 DPS, have the second best local tank of all capital ships (behind only force auxiliaries), can remote rep their friends and have an invulnerability button that gives you more than enough time to scramble some kind of a rescue fleet.

I think the issue that you are having here is that you and your friends who lose rorquals to lone interceptors are not very good at using capital ships, not that capital ships are somehow weak.
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