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So...what happened to walking in stations? Bars etc

Author
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#101 - 2017-03-09 13:47:30 UTC  |  Edited by: Nana Skalski
Jenn aSide
Soul Machines
The Initiative.
#102 - 2017-03-09 15:13:58 UTC
Nana Skalski wrote:
Whole previous post seems to not be so good because I like the game and would like it even more with WIS.


No one suggests that everyone what thinks WiS is a nifty idea is someone who doesn't like the game. But it is a fact (evidenced by this thread) that there are many in the WiS community who are indeed disappointed (to say the least) with EVE online and who always Doomsday when another space game is announced.

I mention star trek online because we heard the same thing in 2009 as what's been said here. "Hey CCP, STO is going to let people play in space AND with Avatars, if you don't hurry up with Incarna, STO is going to lead to a huge loss of subs for EVE!!!"

Personally I was way less Anti-WiS until I started reading all the tiresome fanaticism of the WiS wanting crowd. One of the joys of my EVE experience is watching the game continue YEARS after these people proclaimed that the lack of this feature would destroy the game. i'm going to enjoy watching EVE continue after these same people come back from Star Citizen when they pick the next new space game that's going to just destroy EVE lol
Lord Harrowmont
Viziam
Amarr Empire
#103 - 2017-03-09 15:42:11 UTC
Jenn aSide wrote:
Nana Skalski wrote:
Whole previous post seems to not be so good because I like the game and would like it even more with WIS.


No one suggests that everyone what thinks WiS is a nifty idea is someone who doesn't like the game. But it is a fact (evidenced by this thread) that there are many in the WiS community who are indeed disappointed (to say the least) with EVE online and who always Doomsday when another space game is announced.

I mention star trek online because we heard the same thing in 2009 as what's been said here. "Hey CCP, STO is going to let people play in space AND with Avatars, if you don't hurry up with Incarna, STO is going to lead to a huge loss of subs for EVE!!!"

Personally I was way less Anti-WiS until I started reading all the tiresome fanaticism of the WiS wanting crowd. One of the joys of my EVE experience is watching the game continue YEARS after these people proclaimed that the lack of this feature would destroy the game. i'm going to enjoy watching EVE continue after these same people come back from Star Citizen when they pick the next new space game that's going to just destroy EVE lol



This thread was made to open a discussion. I am not at all disappointed in the game, otherwise I would not be playing it, I am in fact really enjoying it and glad I found out about it. Just curious to why WIS never came to fruition, now I have a better understanding. Needless to say, not much of a bother to me. It's healthy to discuss and this is indeed a place of discourse regardless of opinion.
Jenn aSide
Soul Machines
The Initiative.
#104 - 2017-03-09 16:50:05 UTC  |  Edited by: Jenn aSide
Lord Harrowmont wrote:


This thread was made to open a discussion. I am not at all disappointed in the game, otherwise I would not be playing it, I am in fact really enjoying it and glad I found out about it. Just curious to why WIS never came to fruition, now I have a better understanding. Needless to say, not much of a bother to me. It's healthy to discuss and this is indeed a place of discourse regardless of opinion.


I understand that, but you might be fairly new to this conversation.

. Me, i've been having this same 'discussion' with these doomsaying "I want to drink imaginary beer in an imaginary space bar" WiS fanatics since 2010 lol.

And that's just in this game....

-In Mechwarrior (3, 4 and MWO) it was "why can't I have an Aerospace fighter/Dropship/Tank/Elemental Infantry Suit, someday someone will make another sci-fi game with mechs then you'll be sorry!!!",

-in World of Tanks it's "this game will die and not be able to compete with Battlefield if you don't allow Infantry play!!!

-Hell, I've even seen a bit of "if you don't make this space game into an EVE clone, it's not going to make it (this reddit post im about to link isn't that far fetched, but it's a small example lol, I laughed when i read it)...


Every game I play it's always that small , loud fringe group that wants something or else the game will cease to exist, and honestly it grates on the old nerves after a while, and I've seen it lead to devs making bad decisions trying to grease these squeaky wheels.
Arcturus Ursidae
Federal Defense Union
Gallente Federation
#105 - 2017-03-09 16:54:48 UTC
I don't ever see WIS happening within the eve online client. The technical difficulties combined with player views make this unwise.

However as CCP move towards an increasing number of eve universe related games and increasing VR presence I certainly see a place for a social space to bring together players from eve online, project legion etc.

Whether that sits best in project legion maybe with the ability to manifest there with a character wearing eve client assets or somewhere else is a different matter.
Mr Epeen
It's All About Me
#106 - 2017-03-09 17:22:15 UTC
Jenn aSide wrote:

Every game I play it's always that small , loud fringe group that wants something or else the game will cease to exist, and honestly it grates on the old nerves after a while, and I've seen it lead to devs making bad decisions trying to grease these squeaky wheels.


I agree.

And there has been way too much of it in this game which is why it's such a hodgepodge of half finished stuff.

Not just the WIS people, of course. Bittervets have had far more influence than anything else on the stagnation of EVE over the years. Which is one of the reasons I welcomed the whole Alpha Clone thing. New blood means new ideas and the possability of the Devs going back to their roots and working toward a full Science Fiction Simulation rather than a "I quit if you dare move beyond Ships in Space" game.

Mr Epeen Cool
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#107 - 2017-03-09 17:44:41 UTC  |  Edited by: Nana Skalski
Those new ideas are in fact old. I find that what ever I would think of, there was someone before who points to me there was something like that discussed before, and I am only here few years. Seriosly, its nearly 15 years already. Countless people have moved thru the game and forums.
xxxTRUSTxxx
Galactic Rangers
#108 - 2017-03-09 17:58:20 UTC
what we need is a third party to create it and have it connected to the EVE universe, that way CCP Dev resources are not effected and i think honestly it would be the only way the WiS project could ever be completed, other projects get more attention because they would and should always be more important ( internet space ships )

I can't help thinking if there was a demand for it then we'd already have it, but,,,,,,,,,, me no see Wis,,,,,,,, soooooooo. Roll



Jenn aSide
Soul Machines
The Initiative.
#109 - 2017-03-09 18:00:28 UTC  |  Edited by: Jenn aSide
Mr Epeen wrote:
Jenn aSide wrote:

Every game I play it's always that small , loud fringe group that wants something or else the game will cease to exist, and honestly it grates on the old nerves after a while, and I've seen it lead to devs making bad decisions trying to grease these squeaky wheels.


I agree.

And there has been way too much of it in this game which is why it's such a hodgepodge of half finished stuff.

Not just the WIS people, of course. Bittervets have had far more influence than anything else on the stagnation of EVE over the years. Which is one of the reasons I welcomed the whole Alpha Clone thing. New blood means new ideas and the possability of the Devs going back to their roots and working toward a full Science Fiction Simulation rather than a "I quit if you dare move beyond Ships in Space" game.

Mr Epeen Cool


If you go back in this thread I already asked this question, but I'll ask it again anyways: How many times does CCP have to fail to do something before you accept reality and say "well I guess that's not going to happen"?



Additionally, do you think it's "bittervets" that stopped CCP from doing the things they tried to add such as:

-Ambulation

-EVA exploration

-Atmospheric flight

-The DUST/EVE Link

-The talk about multiple separate hit locations on ships (ie being able to target engines and such)

-Comet Mining

-Alliance Treaty System

-Fleet Formations

-Tech III Frigates and modules (T3Ds might be the fruit of that work, but there are still no T3 modules, and 2009 was 8 years ago lol)


If you hang around because you bought into a vision from pre-2003, you're being a bit foolish, Even CCP admits they tended to over promise.

Quote:
In his Fanfest keynote this afternoon, Veigar Pétursson told his audience that CCP had indulged in “manifest destiny” in the past - speaking about distant Eve features as if their implementation and success were inevitable.

CCP has been guilty of “selling and talking about a vision, and then we don’t deliver,” said Veigar Pétursson. “We’ve gone into talking way too much about the vision and not enough about the product delivery.


That vision you like to talk about is dead. Your choice is to wallow in a past broken promise or live in the present and make decisions about how you spend your time based on what you have instead of what you don't.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#110 - 2017-03-09 18:30:19 UTC  |  Edited by: Nana Skalski
xxxTRUSTxxx wrote:
what we need is a third party to create it and have it connected to the EVE universe, that way CCP Dev resources are not effected and i think honestly it would be the only way the WiS project could ever be completed, other projects get more attention because they would and should always be more important ( internet space ships )

I can't help thinking if there was a demand for it then we'd already have it, but,,,,,,,,,, me no see Wis,,,,,,,, soooooooo. Roll




You can see demand. And you can see supply. Somewhere else. People with demands go where is supply. Some play SC and some play ELITE.

The strategy of CCP seems to be to keep close to the core of the EVE game now. So that is why you see only redesigns, rebalances, refurbished ideas in EVE recently. What iteration of scanner will be this one incoming? Third? Lol

Wait, no, fourth. Or did I came too late to the game to see all of them?
xxxTRUSTxxx
Galactic Rangers
#111 - 2017-03-09 18:40:00 UTC
Nana Skalski wrote:
xxxTRUSTxxx wrote:
what we need is a third party to create it and have it connected to the EVE universe, that way CCP Dev resources are not effected and i think honestly it would be the only way the WiS project could ever be completed, other projects get more attention because they would and should always be more important ( internet space ships )

I can't help thinking if there was a demand for it then we'd already have it, but,,,,,,,,,, me no see Wis,,,,,,,, soooooooo. Roll




You can see demand. And you can see supply. Somewhere else. People with demands go where is supply.

The strategy of CCP seems to be to keep close to the core of the EVE game now. So that is why you see only redesigns, rebalances, refurbished ideas in EVE recently. What iteration of scanner will be this one incoming? Third? Lol


you can't say that, people play other games, always have always will, we're talking about EVE here and is there a demand for WiS.

so why doesn't the people that want this go and start a petition and let's see how many account holder back it.

if they want it that bad and they get enough people to sign up then they can present their case to CCP directly and see how it goes from there.

these what ever happened to " insert you demand here" threads never amount to much now do they, so why keep banging the same ole drum Roll


Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#112 - 2017-03-09 18:50:41 UTC  |  Edited by: Nana Skalski
Why would there be serious demand for WIS when people had time and money to fulfill their dreams already elsewhere?

It boils down to what people that stayed with EVE want. These (WIS persons) seem to be rather few in recent times.
Akane Togenada
Doomheim
#113 - 2017-03-09 19:01:05 UTC
Is there serious demand for WiS in the EVE community ? I've always been under the impression that it's a quite small yet vocal minority that continue to ask for this to be implemented much like the few players who want to create 'True HS'.

Now don´t get me wrong, if WiS could be implemented without any intereference to the Dev's development of the rest of the game and if WiS had a real impact on gameplay rather then just being a flashy new 'thing' I would be for it. The odds that this will ever happen is close to zero though so I wouldn´t hold my breath.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#114 - 2017-03-09 19:25:57 UTC
CCP had time and money to develop it, I think they have money to develop it even now, but they would rather spend 30M $ on some vampire game that will be never released, or make some FPS on third party owned hardware where every update you had to wait for confirmation from the third party. ¯\_(ツ)_/¯
Milla Goodpussy
Garoun Investment Bank
#115 - 2017-03-09 21:08:52 UTC
the eve community is wonderful when they all agree there's some serious issues with ccp's direction and lack of attention. if only this was a perfect world and led to firings of the dev's who have kept ignoring the issues within the game.

- afk cloaking... yes i said it, yes it needs to be fixed, and yes its beyond time it gets resolved you have a 400+ page debate about this issue and still not one peep from a ccp dev on how its going to be resolved.. must be a sympathetic dev that wants passive afk gameplay working there.. it does indeed point to ccp doesn't care about broken mechanics.

- since no interiors in WiS/WiC... why does ccp continue to try to sell clothing? you cant see your full body unless you right-click and view full body.. this is so tedious that its becoming more fun to simply play with makeup.

- Why can we not get some interiors for these citadels.. now this is a big one, you'd assume since the station level replacements would include all features of a station.. yet it does not.. seems like another indicator of a waste of time and effort made by ccp. i wonder how long it would take ccp to make Fedo II.. what excuses would they come up with

- CCP spent a ton of time and focus grouped (mainly from mega-coalitions) and listened to all their grips about what needed to be changed. yet they also didn't expose what they do to exploit the game at the same time.. jump fatigue, hot-dropping, cloaky camping, gate camping, sov-warfare, system upgrades, all fell on deaf ears as ccp still doesn't have a freaking clue to resolve these matters without FEAR of folks leaving.. its fozzie's best meta-game at work here. so instead they choose to go the opposite direction and fix the most non relevant aspects of the game.. their NPE/PVE content stinks so bad that players can finish it in 1 day.

- "this is a pvp game" this main crowd just needs to stfu and htfu and realize one thing about eve is its beyond just 1 battle arena and everyone can choose what they want to do in this game.. point blank period.. you cant force me into null, you cant force me to join your mega-coalition no matter how much you try, you cant force new players to be part of BoB if they have no idea what a turrent is.. eve needs to expand so much but cant cause of this bam, wham, thank you maam approach to guns blazing. meanwhile other options out there provide a multi-tude of content which sets them far apart from eve online.

- Griefing, the root cause of eve's downfall is due to the sociopaths that play this game, only a small number come here to try it out and they'll instantly quit almost due to the random trolls, griefers, and racist that plays this game.. ccp needs to step up efforts to curb this mess. ive witnessed and experienced this myself and their lack of dealing with the issues proves ccp is just some off-shore company that just doesn't give a damn.. how in the holy fawks can you defend racist people.. you stink ccp you really do.. im glad someone defaced that monument in Iceland!.. which is again something the community never even asked for!.. how come you didn't put that in-game? lack of thought right!!

- Lack of Immersion.. yes ccp can juice up the graphics abit, yes they can reimage an old ship, make explosions look better, but they cant even include a bridge in a ship, cant view from the cockpit, cant even manage to have a bar right in a gigantic keepstar cause...reasons.. gtfohwtbs... folks pay to play, not pay you to provide excuses..

Indahmawar Fazmarai
#116 - 2017-03-09 21:26:24 UTC
Nana Skalski wrote:
Why would there be serious demand for WIS when people had time and money to fulfill their dreams already elsewhere?

It boils down to what people that stayed with EVE want. These (WIS persons) seem to be rather few in recent times.


CCP is making sure that the only people who stay are the ones who like what they develop. The funny part will come when that little people can't pay all the salaries required to keep them interested in EVE.

CCP needs the bad money from highsec misfits to develop the shiny toys for the pvp cool guys. By removing the misfit players, CCP is cutting its resources to keep the cool guys interested with the game, like a farmer who cuts the forest that attracts the rains needed for his crops.

Sooner or later, the drought will come and CCP will lose the farm.
Milla Goodpussy
Garoun Investment Bank
#117 - 2017-03-09 21:33:40 UTC
Indahmawar Fazmarai wrote:
Nana Skalski wrote:
Why would there be serious demand for WIS when people had time and money to fulfill their dreams already elsewhere?

It boils down to what people that stayed with EVE want. These (WIS persons) seem to be rather few in recent times.


CCP is making sure that the only people who stay are the ones who like what they develop. The funny part will come when that little people can't pay all the salaries required to keep them interested in EVE.

CCP needs the bad money from highsec misfits to develop the shiny toys for the pvp cool guys. By removing the misfit players, CCP is cutting its resources to keep the cool guys interested with the game, like a farmer who cuts the forest that attracts the rains needed for his crops.

Sooner or later, the drought will come and CCP will lose the farm.



Ccp is the only company i can think of that says... we make spaceships.. but are dumbfounded on making the hanger for the spaceship to dock in.. walking in stations...wuts dat???
DeMichael Crimson
Republic University
Minmatar Republic
#118 - 2017-03-09 21:46:30 UTC
Ember Niagara wrote:
WiS could never be just like Second Life, it wouldn't fit. SL is the antithesis of PvP, a universe of law and order, homesteads and moderators, where wars and asset losses do not exist and petty conflicts only erupt over land ownership, admin power trips, or occasional hacker-induced genital bombardments. Higher-than-highsec: All is consensual - any "danger," make-pretend.

Sure, some other games feel kinda like EVE - anarchic Minecraft servers, DayZ, Dark Souls - but I want to engage with Tranquility in new ways. I dream of running in stations, of deadly CONCORD police androids, of guns, knives, deaths and cloning alcoves much like System Shock 2 or BioShock. I dream of looking over my shoulder as an enemy player enters the cantina (Han shot first). I hope Nova might replace WiS, with a safe zone for your hangar and dangerous corridors deeper in the station..

All MMORPGs have downtime. Rather than shipspin I'd rather spend that time at least "hitting a space bar," cracking sculpted goofy faces at my corpmates while Male Exotic Dancers poledance, sharing drinks with my enemies before undocking and blasting them ... even if WiS never had guns, it could be like a digital FanFest - a neutral place to goof off, decompress, not take things so seriously.

If you don't want to do that, fine. Thankfully, WiS is optional in its current, sluggish form. Considering CCP has enough resources and attention span to maintain development of Valkyrie, Gunjack, Nova, and EVE simultaneously, I think at least finishing WiS as intended might be possible one day. I quite often see people complaining that they're bored while they ship spin. A fast-paced WiS might chase away that boredom.

Agree 100%. Seems like the Nay-Sayers posting in this thread just don't have an imagination.

The bold text part is damn close to how I envision WiS in Eve. Basically a toned down version of DUST 514 PvP action with PvE content mixed in. Just have the various acts of Avatar conduct be regulated by current rules associated with system security level.

Personally I wouldn't care if it had no affect on events happening in Eve's space game. If needed, just have it tied in with Sansha Incursions or something. Players could fleet up to gain control of stations locked down by an Elite group of Sansha NPC's or just pit teams against each other to gain control of stations. Doesn't really matter as long as the content is fun.

Yeah, it sure would be nice to have some fun content to engage with that didn't really matter to events happening in space. But hey, this is Eve and Internet Spaceships is serious business, right ?


DMC
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#119 - 2017-03-09 22:26:17 UTC  |  Edited by: Nana Skalski
Quote:
I hope Nova...

And I hope that PSHHH guy is not working on it. But it all loooks like the repeat of disaster like WoD development was.What?
From lack of informations to the different attempts at doing it.
Indahmawar Fazmarai
#120 - 2017-03-09 23:16:13 UTC  |  Edited by: Indahmawar Fazmarai
Nana Skalski wrote:
Quote:
I hope Nova...

And I hope that PSHHH guy is not working on it. But it all loooks like the repeat of disaster like WoD development was.What?
From lack of informations to the different attempts at doing it.


My favorite quote from that article is this:

Quote:
Worst of all, according to Blood, the entire point of the expansion (walking around space stations) was let down by the Reykjavic office’s art team; it took them nearly the entire development time to create one faction’s Captains Quarters. Yet again, the WoD team was asked to cross over in order to bail out an Eve expansion.

Our sources say it took them a fraction of the time to create the one room station interiors for the other three factions. Blood recalls the friction between the teams on this point. “While it certainly vindicated the WoD artists in terms of work ethic, I remember it was a sore point between the offices that the much vaunted Icelandic crew had been so demonstrably shown up.


And here we are. Structures that had to be released in 3 years are still halfway through development after 4 years.

But then, looks like Citadels use some impressive large-object texturizing technology, which makes them look gorgeous in their role as animated 3D background for your favorite spreadsheets.

Nevermind that Elite: Dangerous stations, albeit smaller lore-wise (the largest ones are like 6 km long) convey far better their scale and size, are beautifully texturized up to 8k resolution and you can actually fly and land your ship inside them... and probably walk around in your commander's avatar at some point in the future.