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eve; single shard; single account

First post
Author
Alpha CEO
Doomheim
#41 - 2017-03-05 08:18:31 UTC
Salvos Rhoska wrote:
A fair fight can only result in stalemate.

Huh?
Salvos Rhoska
#42 - 2017-03-05 08:26:37 UTC  |  Edited by: Salvos Rhoska
Alpha CEO wrote:
Salvos Rhoska wrote:
A fair fight can only result in stalemate.

Huh?

The only fair fight, would be two identical entities fighting in a system of exactly equal circumstances.

This will result in an endless fight if not restricted by time or other resource limitations.(stalemate)
If resources are finite, though one side or the other will win each time, the average will remain a perpetual 1:1 win/loss ratio for both sides. (Stalemate)
Salvos Rhoska
#43 - 2017-03-05 08:38:04 UTC  |  Edited by: Salvos Rhoska
Winning/losing is the result of unequal qualities/quantities between two participants.

Thus unfairness is infact that which decides whom wins/lose, as skewing the balance which in a fair fight will otherwise lead to stalemate.
Alpha CEO
Doomheim
#44 - 2017-03-05 08:43:22 UTC
Salvos Rhoska wrote:
Alpha CEO wrote:
Salvos Rhoska wrote:
A fair fight can only result in stalemate.

Huh?

The only fair fight, would be two identical entities fighting in a system of exactly equal circumstances.

This will result in an endless fight if not restricted by time or other resource limitations.(stalemate)
If resources are finite, though one side or the other will win each time, the average will remain a perpetual 1:1 win/loss ratio for both sides. (Stalemate)

Lol. You're joking. Surely. Please tell me you're joking.
Salvos Rhoska
#45 - 2017-03-05 08:47:19 UTC  |  Edited by: Salvos Rhoska
Alpha CEO wrote:
Salvos Rhoska wrote:
Alpha CEO wrote:
Salvos Rhoska wrote:
A fair fight can only result in stalemate.

Huh?

The only fair fight, would be two identical entities fighting in a system of exactly equal circumstances.

This will result in an endless fight if not restricted by time or other resource limitations.(stalemate)
If resources are finite, though one side or the other will win each time, the average will remain a perpetual 1:1 win/loss ratio for both sides. (Stalemate)

Lol. You're joking. Surely. Please tell me you're joking.

Joking?

How? Explain.

No. Im not joking.


If I beat you in arm wrestling, its cos i had qualities/quantities greater than yours.

The fight was never fair to begin with.

If we had equal qualities/quanities (ie: fair) neither of us coyld win, resulting in stalemate.

Thus it is infact unfairness, which results in a winner.
Alpha CEO
Doomheim
#46 - 2017-03-05 08:59:34 UTC  |  Edited by: Alpha CEO
Salvos Rhoska wrote:
Alpha CEO wrote:
Salvos Rhoska wrote:
Alpha CEO wrote:
Salvos Rhoska wrote:
A fair fight can only result in stalemate.

Huh?

The only fair fight, would be two identical entities fighting in a system of exactly equal circumstances.

This will result in an endless fight if not restricted by time or other resource limitations.(stalemate)
If resources are finite, though one side or the other will win each time, the average will remain a perpetual 1:1 win/loss ratio for both sides. (Stalemate)

Lol. You're joking. Surely. Please tell me you're joking.

Joking?

How? Explain.

No. Im not joking.


If I beat you in arm wrestling, its cos i had qualities/quantities greater than yours.

The fight was never fair to begin with.

If we had equal qualities/quanities (ie: fair) neither of us coyld win, resulting in stalemate.

Fairness is not defined by equality of skill, it's about how you treat people.

In game, as used by the OP, it is seen as not blobbing people, sticking to 1v1 committments, equal numbers (not equal abilities) of opposing fleets.

Fairness certainly doesn't mean only stalemate. That's ridiculous.
Salvos Rhoska
#47 - 2017-03-05 09:18:28 UTC  |  Edited by: Salvos Rhoska
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's defined by honesty/integrity/impartiality/lack of favouritism.

In game, as used by the OP, it is seen as not blobbing people, sticking to 1v1 committments, equal numbers (not equal abilities) of opposing fleets.

Fairness certainly doesn't mean only stalemate. That's ridiculous.


There is no perfect equality of skill in EVE.
Fairness is not defined by honesty/interity/impartiality/fsvoritism, except as qualities/quantities you or you oppent have, or do nor have.

The fight would only be fair if you and the opponent are identical.

You are confusing fairness to be a moral measure, which is subjective value, to fairness in who wins, which is an objective measur of unfairness.

Honesty, integrity, etc will not help you win a fight.
Otherwise, it would be so that if I am more honest than everyone in EVE,I would win every spaceship fight with the sheer power of my honesty.

I would be able to destroy whole fleets of dishonest Titans in my frigat with my over 9000 honesty powerlevel.
Alpha CEO
Doomheim
#48 - 2017-03-05 09:24:05 UTC
Salvos Rhoska wrote:
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's defined by honesty/integrity/impartiality/lack of favouritism.

In game, as used by the OP, it is seen as not blobbing people, sticking to 1v1 committments, equal numbers (not equal abilities) of opposing fleets.

Fairness certainly doesn't mean only stalemate. That's ridiculous.


There is no perfect equality of skill in EVE.
Fairness is not defined by honesty/interity/impartiality/fsvoritism, except as qualities/quantities you or you oppent have, or do nor have.

The fight would only be fair if you and the opponent are identical.

You are confusing fairness to be a moral measure, which is subjective value, to fairness in who wins, which is an objective measur of unfairness.

Honesty, integrity, etc will not help you win a fight.
Otherwise, it would be so that if I am more honest than everyone in EVE,I would win every spaceship fight with the sheer power of my honesty.

I guess English isn't your first language.
Salvos Rhoska
#49 - 2017-03-05 09:40:15 UTC  |  Edited by: Salvos Rhoska
Alpha CEO wrote:
Salvos Rhoska wrote:
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's defined by honesty/integrity/impartiality/lack of favouritism.

In game, as used by the OP, it is seen as not blobbing people, sticking to 1v1 committments, equal numbers (not equal abilities) of opposing fleets.

Fairness certainly doesn't mean only stalemate. That's ridiculous.


There is no perfect equality of skill in EVE.
Fairness is not defined by honesty/interity/impartiality/fsvoritism, except as qualities/quantities you or you oppent have, or do nor have.

The fight would only be fair if you and the opponent are identical.

You are confusing fairness to be a moral measure, which is subjective value, to fairness in who wins, which is an objective measur of unfairness.

Honesty, integrity, etc will not help you win a fight.
Otherwise, it would be so that if I am more honest than everyone in EVE,I would win every spaceship fight with the sheer power of my honesty.

I guess English isn't your first language.


Fairness doent mean what you think it means.

You arguments dont mean what you think they mean.

Unfairness in the qualities/quantities between two opponents is what decides the winner from the loser.

"Fairness is how you treat people"

Oh please...
You cant be serious.

How is it treating people fairly when you beat them?
You didnt lose a ship, they did. How is that fair?
Nicolai Serkanner
Incredible.
Brave Collective
#50 - 2017-03-05 09:47:18 UTC
fairness
ˈfɛːnəs/
noun
noun: fairness

1.
impartial and just treatment or behaviour without favouritism or discrimination.
sero Hita
Science and Trade Institute
Caldari State
#51 - 2017-03-05 09:55:14 UTC  |  Edited by: sero Hita
Salvos Rhoska wrote:

Fairness doent mean what you think it means.

You arguments dont mean what you think they mean.

Unfairness in the qualities/quantities between two opponents is what decides the winner from the loser.

Right back at you... Fairness doent mean what you think it means. While it is a definition. Though there are some consensus, about many definitions, they can vary from person to person. There are no universal definitions, there are only man-made definitions, and they can mean different things for different people. The definition you want everyone to apply, is just made by you. It is not universal, hence it is super stupid you keep making these kind of arguments. You can´t force others to use your definitions.

You are not the universal judge of definitions, so just accept that you could be wrong in how you define things, and stop killing discussions by saying that arguments who don´t follow your logic and definitions are invalid.

Edit: Lol, and see the post above. You do not even follow the consensus definitions in this case... what a shocker... must be nice to have the mandate of heaven in your head to create the reality you want.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Salvos Rhoska
#52 - 2017-03-05 10:05:48 UTC  |  Edited by: Salvos Rhoska
He thinks EVE is unfair, cos all fights are unequal.

I think EVE is fair, cos all fights are unequal.

Make your choice.

(Also lol at you not addressing his extension of honesty/intergity as part of the definition of fairness in EVE.)
Mike Adoulin
Happys Happy Hamster Hunting Club
#53 - 2017-03-05 10:25:50 UTC  |  Edited by: Mike Adoulin
While I'm all for One Sub One Account,.......and a long time ago so was CCP.......the simple math is that alts mean Mo Money for our Icelandic Overlords. Learn to deal, because it ain't ever changing.


Hell, I was surprised they banned IS boxing, tbh.

Guess a dev or GM got jumped once too often by a one man/20 alt stealth bomber fleet.

Would also explain why they nerfed my glorious bombs.

MAH BOMBS

*sniffs*

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Salvos Rhoska
#54 - 2017-03-05 10:48:50 UTC
"Waaah, this was not a fair fight!"

"You have no honesty/integrity/honor! Thats whyi lost!"

"Fight my superior fit ship 1v1, you coward!"

Neuntausend
Republic Military School
Minmatar Republic
#55 - 2017-03-05 11:38:28 UTC
Jonah Gravenstein wrote:
What is this fair that the OP speaks of?

https://www.youtube.com/watch?v=8bN99mPddNI
Ptraci
3 R Corporation
#56 - 2017-03-05 15:07:48 UTC
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's about how you treat people.



I see no people. I only see targets. Killmails waiting to happen. Maybe this is where you're going wrong. In warfare the first thing you do is dehumanize the enemy. It's the only way you can kill him and stay sane.
Shiloh Templeton
Cheyenne HET Co
#57 - 2017-03-05 16:00:58 UTC
FWIW, multi-boxing PvP is hard and gives you twice as much opportunity to screw up and lose more assets.

At least that's my experience trying it.
Salvos Rhoska
#58 - 2017-03-05 17:31:59 UTC  |  Edited by: Salvos Rhoska
Ptraci wrote:
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's about how you treat people.



I see no people. I only see targets. In warfare the first thing you do is dehumanize the enemy. It's the only way you can kill him and stay sane.


This is not conducive to sanity.

The correct attitude in war, is you must kill them to complete a mission, before they kill you or those that fight with you, or those you are defending.

If you see people merely as targets in war, you've already lost your sanity.
They are people. Not clay pigeons.

When you dehumanize the enemy, you dehumanize yourself.
Amojin
Doomheim
#59 - 2017-03-05 17:46:10 UTC
Salvos Rhoska wrote:
Ptraci wrote:
Alpha CEO wrote:

Fairness is not defined by equality of skill, it's about how you treat people.



I see no people. I only see targets. In warfare the first thing you do is dehumanize the enemy. It's the only way you can kill him and stay sane.


This is not conducive to sanity.

The correct attitude in war, is you must kill them before they kill you, or those that fight with you, or those you are defending.

If you see people merely as targets in war, youve already lost your sanity.

When you dehumanize the enemy, you dehumanize yourself.


I have to disagree, here. While I'm no super-hero spec ops guy, I did have a humble role in the military as a low enlisted rank. You absolutely DO dehumanize your enemy. If you think about it too much, you will go insane. Especially when you're lobbing a grenade or using anything other than your M-16 to pick off a single target.

Any time you use a weapon that does 'area damage,' you are putting potential innocents at risk. We try to minimize that, but it does happen. You can't think about it. If you can wrap your mind around the idea, it's also best when you arrive in a combat zone, to assume you're ALREADY dead. Then you can take actions that you would not normally take, being even more aggressive, and potentially saving your life or the lives of the unit.

Hate to have to agree with 'Ms. DNA,' but in this case, she's right.
Salvos Rhoska
#60 - 2017-03-05 17:53:40 UTC  |  Edited by: Salvos Rhoska
Amojin wrote:
You absolutely DO dehumanize your enemy. If you think about it too much, you will go insane. Especially when you're lobbing a grenade or using anything other than your M-16 to pick off a single target.


That's because you had lacking training to help you understand your purpose as a soldier.

This is not about death of innocents due to explosives or unjustified fire.
Those aren't targets. If you do kill them, you SHOULD feel bad and your actions investigated.

You dont need to dehumanize an enemy, inorder to kill them.
Killing them before they kill you, your mates, or those you are defending, or when they impede your mission, are justification enough.
None of which require you to dehumanize the enemy, as people, which they are.

If you start dehumanizing people, that is when you will no longer care about lobbing a grenade into a household full of innocents.

That is when you lose your sanity.

Considering yourself dead on arrival, does not change this.
You will have to live with the consequences nonetheless, should you survive.