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Player Features and Ideas Discussion

 
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High Sec Ganking - CONCORD Balance request

First post
Author
Erich Einstein
Swoop Salvage
#781 - 2017-02-27 18:45:48 UTC
Nat Silverguard wrote:
NightmareX wrote:

Nat Silverguard wrote:
unless you provide any evidence that the rate of ganked freighter compared to the freighters that travels to the jita pipe line and are on auto pilots are high, 15 mins are infact short and needs to be further reduced, i say to 2 mins for balance.

This has nothing to do with how many freighters that are ganked. It has ONLY to do with the consequences a ganker is facing for doing the same crimes over and over again with the current system that is the problem.


ok, so how much of this activity impact the whole freighting business, if not at all, to warrant a change?

take note, if you are making this change and it is not to address the frieghter ganking, then you can take this petition and shove it up your a**, we don't need this non-sense.


quiet ganker ... the grown-up are talking.
Erich Einstein
Swoop Salvage
#782 - 2017-02-27 18:49:16 UTC
Nat Silverguard wrote:
NightmareX wrote:
Teckos Pech wrote:
Dummy you can't gank anyone if you don't have a ship to gank with....duurrrrr

Didn't i say once you have a ship in station, then it's super easy to continue doing ganks?

Where do you get it from that i'm talking about doing something without a ship?

Need glasses or something so you can read what i'm writing to you, or?


so what happens if the gankers don't have ships to use? suddenly your '15 min criminal timer' is not too long and irrelevant anymore, yes?


create an industrial alt and manufacture... its not rocket science.
Erich Einstein
Swoop Salvage
#783 - 2017-02-27 18:51:49 UTC
Nat Silverguard wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
Yep as I thought, you're using the real life definition of criminal, as copied verbatim from wikipedia.

We're using the ingame mechanics definition, which is somebody who has a criminal flag.

Context is everything, and in the context of Eve your definition is wrong.

The question is, why shouldn't we use real life arguments for what a crimninal is in EVE when EVE is all about human characters anyways?

We live in a human world after all.


WE ARE NOT HUMANS WE ARE IMMORTAL POWERFUL CAPSULEERS, CONCORD IS AFRAID OF US, THE ONLY THING SAVING THEM FROM ANNIHILATION IS BECAUSE WE DON"T CARE.



Yeah, because that how it works in the game right.
Erich Einstein
Swoop Salvage
#784 - 2017-02-27 19:36:37 UTC  |  Edited by: Erich Einstein
Siobhan MacLeary wrote:

Freighter pilots who overload their holds and autopilot around deserve to be taught a lesson.

Most of them don't seem to learn a thing so we will keep applying a clue-by-four to their heads until they get it.

Also, ganking things actually takes a fair amount of skilled organization so your argument that ganking is too easy is automagically invalid.

Also:

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Freighter pilot are bumped regardless of how they are fit and its incredibly easy. Can this be improved some? Yes. Is this mechanic good for the game? Yes. What's not good for the game is that gankers (criminals) who have overstayed their welcome are not prevented from continually staging and bringing gank ships into said system without saying sorry to Faction Police (repairing security status) first. This would require purchasing tags or mission running if you want to be a career criminal in highsec instead of just having an alt that can gank a freighter anytime you need isk for your agenda. And goons have a big agenda in null / low sec. If you want to fly an instant-warping pod or shuttle with a -10.0 (because you refuse to fix your status), then by all means, have all the fun in highsec that you want in a pod or shuttle (until you get caught).

You are not doing this to teach people a lesson. You are doing it because its an infinite loop of isk that allows your corp mates to avoid earning isk in-game, subbing, or having to buy plex. You steal trillions of isk from the backbone of EVE's marketplace (and other hard-working people) because the current mechanic allows you to. Only big corp battles should be generating this kind of isk for people - aside from the obvious other reasoning like flat out stealing it from a corp, scamming, being a great economist (hardly comparable), etc.

As far as ganking goes, its not that hard. I believe I have read posts where gankers just recycle the loot they have gathered back into more bad contracts. I have solo ganked many times and its super simple to just stage at a manufacturing station and manufacture all the ships you need - half a dozen guys if your operation is very large. You can manufacture whatever you need with the basic materials.

Nat Silverguard wrote:
well, ask our frieghter pilots instead on why they're not ganked even once?


Since goons already stage in Jita, they just need to undock, head to 4-4, fill up on materials and warp back to Jita V - Moon 17 station. Not even one gate jump. This makes it super hard to take down that freighter (if AG). If you get attacked on undock, just dock back up. Gates are the weak spot here but goons dont even need to use them.
Daichi Yamato
Jabbersnarks and Wonderglass
#785 - 2017-02-27 19:53:43 UTC
Erich Einstein wrote:
Jonah Gravenstein wrote:
Daichi Yamato wrote:
Erich Einstein wrote:


Karma Fleet - https://zkillboard.com/alliance/99006785/ - 75+bil in top 7 in last 7 days - + all the non-top 7 ganks.

Gimme Da Loot - https://zkillboard.com/alliance/99006785/ - These guys operate with Karma Fleet most of the time in Jita

Jason Kusion - https://zkillboard.com/character/95034355/ - Used to operate in Uedama mainly solo but since I started raping all his isk he moved to Jita to stage there.

All of these guys have centralized and stage from Jita V - Moon 17 station. Look at the history going back and you will see that their all day everyday ganking brings in xxx billions a week.


how is that a problem?

If it rakes in billions a week its only because freighter pilots are being dumb enough to put it in their cross hairs?
Who'll give me odds that he's counting the kill value as the amount the gankers get from the kill, and that he's ignoring that the 3 examples he's used have all have a multitude of mutual kills?




im not counting anything... links were asked for.


I asked for links that showed that freighters could be ganked solo as you claimed.

These are not those links.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Erich Einstein
Swoop Salvage
#786 - 2017-02-27 19:56:33 UTC  |  Edited by: Erich Einstein
Nat Silverguard wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
No need to answer because it's a hypothetical that will never happen, greed and laziness being an all to common trait amongst people who do stupid stuff with freighters.

You don't want to answer it because it makes your gameplay of ganking others a bit harder the more you do it. OMG changes are bad, right?

And the fact that you use the lame excuse of 'dumb freighter pilots' all the times says me that you are using that argument to make it looks like you all are doing the right things, just because of dumb freighter pilots.

You don't even have evidences to show that they infact are dumb to begin with. You just use it because you can.


any JF fitted with istab, sheild power relay, CPU upgrades, power diagnostics, reactor control and of course exp cargohold and carries more than 6B isks are s2pid people therefore needed to be taught a lesson and die, period.


So please tell me how you intent to move an L or XL then? Of course you should have support for these kinds of moves but thats besides the point here.
Sintei Ruhl
Raubritter und Wegelagerer GmbH
#787 - 2017-02-27 19:57:07 UTC
Erich Einstein and NightmareX, all of your proposals to restrict the "evil professional gankers" would do nothing to stop them but hurt many many other players gameplay by lot....

What would stop a professional ganker group (and that are the people we are talking about here) from having 10, 20, 50 or more Alpha Accounts at their disposal, gank someone with one toon, then relog to another Alpha clone and go right at it again.... ??? They probably do that already....

I know you are suggesting making Alpha Clones unable to set the security setting to yellow or red, but that is an option wich has been dismissed by CCP already so no can do here....

All you two are coming up with is intended to make those freighter pilots safe and secure and be able to ship around without having to worry about anything, despite that even the vast majority of freighter pilots is either fine and content with ganking mechanics as they are or are even wishing for a buff for gankers....

You two are not even really affected by ganking, so what is your motivation here besides just trolling this thread to 50 and more pages by relentlessly repeating your silly claims for nerfs and essentially imposing gankers with up to a 24 hour ban??
Erich Einstein
Swoop Salvage
#788 - 2017-02-27 19:59:16 UTC
Daichi Yamato wrote:
Erich Einstein wrote:
Jonah Gravenstein wrote:
Daichi Yamato wrote:
Erich Einstein wrote:


Karma Fleet - https://zkillboard.com/alliance/99006785/ - 75+bil in top 7 in last 7 days - + all the non-top 7 ganks.

Gimme Da Loot - https://zkillboard.com/alliance/99006785/ - These guys operate with Karma Fleet most of the time in Jita

Jason Kusion - https://zkillboard.com/character/95034355/ - Used to operate in Uedama mainly solo but since I started raping all his isk he moved to Jita to stage there.

All of these guys have centralized and stage from Jita V - Moon 17 station. Look at the history going back and you will see that their all day everyday ganking brings in xxx billions a week.


how is that a problem?

If it rakes in billions a week its only because freighter pilots are being dumb enough to put it in their cross hairs?
Who'll give me odds that he's counting the kill value as the amount the gankers get from the kill, and that he's ignoring that the 3 examples he's used have all have a multitude of mutual kills?




im not counting anything... links were asked for.


I asked for links that showed that freighters could be ganked solo as you claimed.

These are not those links.


Yeah Kusion... one guy ganking freighters. Don't be ********!
Erich Einstein
Swoop Salvage
#789 - 2017-02-27 20:00:28 UTC  |  Edited by: Erich Einstein
Sintei Ruhl wrote:
Erich Einstein and NightmareX, all of your proposals to restrict the "evil professional gankers" would do nothing to stop them but hurt many many other players gameplay by lot....

What would stop a professional ganker group (and that are the people we are talking about here) from having 10, 20, 50 or more Alpha Accounts at their disposal, gank someone with one toon, then relog to another Alpha clone and go right at it again.... ??? They probably do that already....

I know you are suggesting making Alpha Clones unable to set the security setting to yellow or red, but that is an option wich has been dismissed by CCP already so no can do here....

All you two are coming up with is intended to make those freighter pilots safe and secure and be able to ship around without having to worry about anything, despite that even the vast majority of freighter pilots is either fine and content with ganking mechanics as they are or are even wishing for a buff for gankers....

You two are not even really affected by ganking, so what is your motivation here besides just trolling this thread to 50 and more pages by relentlessly repeating your silly claims for nerfs and essentially imposing gankers with up to a 24 hour ban??


You obviously didnt read the OP... Alphas cant set to red. Nothing is set in stone. Things change with time. It has nothing to do with making freighters safe and secure. Its about controlling the isk grab of ganker fleet like Goons in jita.
Sintei Ruhl
Raubritter und Wegelagerer GmbH
#790 - 2017-02-27 20:07:13 UTC
Erich Einstein wrote:
Sintei Ruhl wrote:
Erich Einstein and NightmareX, all of your proposals to restrict the "evil professional gankers" would do nothing to stop them but hurt many many other players gameplay by lot....

What would stop a professional ganker group (and that are the people we are talking about here) from having 10, 20, 50 or more Alpha Accounts at their disposal, gank someone with one toon, then relog to another Alpha clone and go right at it again.... ??? They probably do that already....

I know you are suggesting making Alpha Clones unable to set the security setting to yellow or red, but that is an option wich has been dismissed by CCP already so no can do here....

All you two are coming up with is intended to make those freighter pilots safe and secure and be able to ship around without having to worry about anything, despite that even the vast majority of freighter pilots is either fine and content with ganking mechanics as they are or are even wishing for a buff for gankers....

You two are not even really affected by ganking, so what is your motivation here besides just trolling this thread to 50 and more pages by relentlessly repeating your silly claims for nerfs and essentially imposing gankers with up to a 24 hour ban??


You obviously didnt read the OP... Alphas cant set to red. Nothing is set in stone. Things change with time. It has nothing to do with making freighters safe and secure. Its about controlling the isk grab of ganker fleet like Goons in jita.



but they can set to yellow and that is all it needs to gank....

You may be jealous now of "how much ISK Goons make by ganking" but that is not really the point you started this thread
Erich Einstein
Swoop Salvage
#791 - 2017-02-27 20:11:15 UTC  |  Edited by: Erich Einstein
Sintei Ruhl wrote:


but they can set to yellow and that is all it needs to gank....

You may be jealous now of "how much ISK Goons make by ganking" but that is not really the point you started this thread



You can't go criminal in highsec with yellow. Sorry... If I am mistaken, please explain.
Jealous .... resorting to those kinds of comments means you really have nothing meaningful to say about my proposoal in this thread.
Daichi Yamato
Jabbersnarks and Wonderglass
#792 - 2017-02-27 20:15:55 UTC
Using over 11 chars to gank is not solo. Nor is it a problem. Or at least no more a problem than multi-boxing mining, incursions etc

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Erich Einstein
Swoop Salvage
#793 - 2017-02-27 20:18:42 UTC
Daichi Yamato wrote:
Using over 11 chars to gank is not solo. Nor is it a problem. Or at least no more a problem than multi-boxing mining, incursions etc


stop wondering off on every comment that is made. Relate it to the OP and why you agree or disagree
Sintei Ruhl
Raubritter und Wegelagerer GmbH
#794 - 2017-02-27 20:30:43 UTC
Erich Einstein wrote:
Sintei Ruhl wrote:


but they can set to yellow and that is all it needs to gank....

You may be jealous now of "how much ISK Goons make by ganking" but that is not really the point you started this thread



You can't go criminal in highsec with yellow. Sorry... If I am mistaken, please explain.
Jealous .... resorting to those kinds of comments means you really have nothing meaningful to say about my proposoal in this thread.



You just confused me thee..... Alphas can set to red and that is something that will not be pondered with. CCP stated this and the arising "problems" are dealt with not being able to log on more than one account if oneis an Alpha account.....
Erich Einstein
Swoop Salvage
#795 - 2017-02-27 20:33:19 UTC  |  Edited by: Erich Einstein
Sintei Ruhl wrote:
Erich Einstein wrote:
Sintei Ruhl wrote:


but they can set to yellow and that is all it needs to gank....

You may be jealous now of "how much ISK Goons make by ganking" but that is not really the point you started this thread



You can't go criminal in highsec with yellow. Sorry... If I am mistaken, please explain.
Jealous .... resorting to those kinds of comments means you really have nothing meaningful to say about my proposoal in this thread.



You just confused me thee..... Alphas can set to red and that is something that will not be pondered with. CCP stated this and the arising "problems" are dealt with not being able to log on more than one account if oneis an Alpha account.....


I'll ponder with whatever I like. As I said, content / features change with time. Nothing is set in stone. If a new angle arises, things can be questioned further. Also, the login limitation only works when one person is attempting to gank with multiple ships. It does not twart of a fleet of individuals from ganking with alphas.
Daichi Yamato
Jabbersnarks and Wonderglass
#796 - 2017-02-27 20:36:48 UTC
Err i didn't say multi boxing is an issue. You implied it. If thats 'wandering off' that's on you.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Erich Einstein
Swoop Salvage
#797 - 2017-02-27 20:38:15 UTC
Daichi Yamato wrote:
Err i didn't say multi boxing is an issue. You implied it. If thats 'wandering off' that's on you.


When in doubt, refer to OP.
Sintei Ruhl
Raubritter und Wegelagerer GmbH
#798 - 2017-02-27 20:43:45 UTC
Kudos to everybody who stands up against such game breaking proposals as brought forth by the OP - Troll....

May the gank be upon you whenever you enter High Sec ....

Erich Einstein
Swoop Salvage
#799 - 2017-02-27 20:45:42 UTC  |  Edited by: Erich Einstein
Sintei Ruhl wrote:
Kudos to everybody who stands up against such game breaking proposals as brought forth by the OP - Troll....

May the gank be upon you whenever you enter High Sec ....



by now o/ - Your short run and attempts at making a valid point have been fun.
Tengu Grib
Caldari Provisions
Caldari State
#800 - 2017-02-27 23:04:23 UTC
Says he isn't against ganking, immediately proposes idea to make career ganking impossible.

Just admit you're risk averse and don't want risk in Eve.

Your ideas are bad and you should feel bad.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.