These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Removing killmails would help fix pvp

Author
Kurama Bingyi
Doomheim
#61 - 2011-12-28 11:46:19 UTC
Wow. I've only ever gotten two ship kills on this character over two years, and even I think you're an idiot.

"Nay," responded Kurama Bingyi, "to crush your enemies, to see them fall at your feet - to take their horses and goods and hear the lamentation of their women. That is best."

Treks Shadow
Viziam
Amarr Empire
#62 - 2011-12-28 11:52:29 UTC
Armored Phoenix wrote:
Vimsy Vortis wrote:
I'm going to assume that you've never actually been involved in any kind of PVP or have ever been in a corp with a PVP focus.

I'm assuming that because your level of ignorance is ******* astounding.


Perhaps if you actually read my post (assuming you are even capable of reading), you would have seen that I already said I have done PVP.

I have been on low-sec roams, null-sec fleet fights, null-sec roams, dabbled in wormholes, etc. I have tried nearly every aspect of EVE, and have discovered that nearly every null-sec corp requires that you be on X number of killmails per month or get kicked out.

BTW, supporting the idea that you didn't actually read the OP, perhaps you could answer the question I posed in the second paragraph? If not, I will simply assume (probably correctly) that you are nothing more than the ignorant flaming forum troll that you appear to be.

Have fun, and fly safe.

my main has been in almost every major alliance out there since 2006 and i have never had a km requirement or heard of one so your full of ****. stfu go bk to WoW
Tora Oni
Legendary Sidekicks in Space
#63 - 2011-12-28 11:55:47 UTC
If you want to get rid of Kill mails, you also remove the joy of looking at expensive and hard kills you made. If you want to promote PvP, then I would more prefer something like : do not generate kill mails if a player who gets killed, has x million skill points or less. This gives beginners the opportunity to fck up many times learning pvp without messing up there kill board for ever. Using an alt for this is an option, but a waste of time and isks.
Ottersmacker
Genos Occidere
TRUTH. HONOUR. LIGHT.
#64 - 2011-12-28 11:56:56 UTC
everyone knows first prize is a navy battleship.
second prize is a warp scrambler.
third prize is YOU'RE FIRED.

i just locked an open door.. strange, yet symbolically compelling.

Norrin Ellis
Doomheim
#65 - 2011-12-28 12:01:00 UTC
I wouldn't mind seeing kill mails removed from the game in order to reduce ganking for the explicit purpose of mindless e-peenery. Pushing PvP in the direction of being driven by meaningful in-game objectives rather than free intel, lulz, and meta-game ego stroking would make the game seem more realistic to me; as an RPer, I think that's important.

On the other hand, I don't PvP nearly enough to care, and because I make most of my ISK without undocking, I don't have to worry about the gankfest.
Bischopt
Sebiestor Tribe
Minmatar Republic
#66 - 2011-12-28 12:15:50 UTC
Killmails are trophies and I enjoy them as such.
Jake McCord
Greater Metropolis Sanitation Service
#67 - 2011-12-28 12:21:57 UTC
I've been in more than a "few" corps and alliances. Some PvP oriented, most not, but none of them have ever had a KM requirement. My suggestion, if you're in such a group, and you don't like that part of it, get out.

In WWII, the Imperial Japanese Naval Air Service tried removing "killmails"....actually, they said that individual aerial victory credits would not be awarded. It still didn't stop the pilots from keeping personal score. Removing KMs from EVE won't stop pilots from keeping score, and without having to worry about showing proof, many would likely inflate their actual scores just to show off.

I've seen people post that EVE is a PVP game, and I've seen people post that EVE is a sandbox game. Not everyone is going to agree, but I think EVE simply is. If you like PvP, you can find plenty of it. If you don't like PvP, you can find a little corner of space where hardly anyone will bother you, and mine until the cows come home. Or, do whatever it is that makes you happy.

But don't expect kill mails to go away any time soon. Way too many people depend on them for various things.

They pull a knife, you pull a gun. He sends one of yours to the hospital, you send one of his to the morgue. That's the Chicago way! Did I mention, I used to live in Chicago?

Cpt Arareb
Viziam
Amarr Empire
#68 - 2011-12-28 12:58:41 UTC
Tora Oni wrote:
If you want to get rid of Kill mails, you also remove the joy of looking at expensive and hard kills you made. If you want to promote PvP, then I would more prefer something like : do not generate kill mails if a player who gets killed, has x million skill points or less. This gives beginners the opportunity to fck up many times learning pvp without messing up there kill board for ever. Using an alt for this is an option, but a waste of time and isks.


I Support this serviceCool
Seleia O'Sinnor
Drop of Honey
#69 - 2011-12-28 13:22:00 UTC
Anyone remember Wing Commander? I guess it was a first class motivation to kick Iceman from the first place.

Here's the old Wing Commander Killboard :)

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Vertisce Soritenshi
The Scope
Gallente Federation
#70 - 2011-12-28 14:00:40 UTC
Killmails are irrelevant in EvE. If your corp or alliance focuses on them and rates your membership based on them then you need to find a new corp or alliance. I rarely track my killmails. I have far more kills and losses than Battleclinic seems to think I do. Killmails are simply a resource. Use it or don't. Ignore it if you don't like it. But seriously...if you are told you aren't getting enough kills on the killboards go find another alliance. Hell I spent the entire war in Geminate flying logistics with no combat drones...lost one of them but participated in god knows how many fleets. I didn't get on a single killmail but I guarantee you my buddies would have been the killmails if myself and other logi pilots weren't there.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Berendas
Ascendant Operations
#71 - 2011-12-28 14:29:29 UTC
Killmails are here to stay.
Morganta
The Greater Goon
#72 - 2011-12-28 14:45:48 UTC
Norrin Ellis wrote:
I wouldn't mind seeing kill mails removed from the game in order to reduce ganking for the explicit purpose of mindless e-peenery. Pushing PvP in the direction of being driven by meaningful in-game objectives rather than free intel, lulz, and meta-game ego stroking would make the game seem more realistic to me; as an RPer, I think that's important.

On the other hand, I don't PvP nearly enough to care, and because I make most of my ISK without undocking, I don't have to worry about the gankfest.


in the air force the thing that defines an "ACE" is the number of kills
To submariners the total tonnage sunk (also ammo) was the deciding factor on if a patrol was over or not


sorry kiddies, but killmails are a part of the game.
Just because they embarrass you personally does not mean they have no value to everyone else.
It may be e-peen, but why the hell would you play a competative video game if not for e-peen?

if you wan't the self-satisfaction of building something take up sculpture or play minecraft and quit trying to turn eve into a single player game just because you have no other interests outside of collecting numbers and subdividing space rocks.

if you don't appreciate PVP
DON'T ******* PLAY A MULTI-PLAYER PVP GAME!
Valei Khurelem
#73 - 2011-12-28 15:18:09 UTC  |  Edited by: Valei Khurelem
Comparing killmails is like trying to compare penis size, the people you think you're impressing don't give a **** and in the end it's only the people who compare, that it has an effect on.


Quote:
if you don't appreciate PVP
DON'T ******* PLAY A MULTI-PLAYER PVP GAME!


This is a sandbox game you moron.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium

Norrin Ellis
Doomheim
#74 - 2011-12-28 15:44:54 UTC
While I can appreciate the real-world comparisons with regard to the human propensity for keeping score, the problem in EVE is that people PvP solely for kill mails rather than tangible, game-related objectives. No soldier in the real world goes to war expressly for the purpose of stroking his ego with a kill count.
Alistair Cononach
The Legion of Spoon
Curatores Veritatis Alliance
#75 - 2011-12-28 15:50:27 UTC  |  Edited by: Alistair Cononach
Armored Phoenix wrote:
No one would need to worry about being humiliated


The distillation of the essense of the OP.

Fear.

Social Fear and Fear of the Stigma of someone else thinking you "suck".

Fear of your Corp, Alliance or mates saying "what exactly have you been doing, Bob, because you sure havn't been killing or participating lately".

Fear.

The same reason most players who don't PvP don't, fear. Of loss, and of being mocked for that loss.

Sorry, thats not a good reason to remove a vital and enjoyable part of the PvP experience.

If one truly wants to PvP, giving up a killmail to someone else is an unavoidable, eventual and normal part of the game. It's is nothing to fear.

I'm proud of my 300 or so lossmails, the good, the bad and the lolworthy.

TLDR: I strongly oppose the OP's fear-based request.
Seleia O'Sinnor
Drop of Honey
#76 - 2011-12-28 15:50:58 UTC
Norrin Ellis wrote:
While I can appreciate the real-world comparisons with regard to the human propensity for keeping score, the problem in EVE is that people PvP solely for kill mails rather than tangible, game-related objectives. No soldier in the real world goes to war expressly for the purpose of stroking his ego with a kill count.


Not sure about that. Look at that U.S. Kill Team in Afghanistan. They may be the exception but it exists.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Zimmy Zeta
Perkone
Caldari State
#77 - 2011-12-28 15:57:50 UTC  |  Edited by: Zimmy Zeta
Well, I have to agree in one point: the killboard and your characters K/D ratio, that is viewable buy all players has made many people a little too conservative in fighting.
You don't engage in 1v1 very often, especially if you have a weaker ship than your oponent .
You stay with the cookiecutter fits and are reluctant to test out new ideas that might surprise your enemies and even win the combat.
People play it safe because of their killboard record and new fits, tactics and ships are tested on Sisi, not on TQ.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Alara IonStorm
#78 - 2011-12-28 15:57:58 UTC
Norrin Ellis wrote:
No soldier in the real world goes to war expressly for the purpose of stroking his ego with a kill count.

No Soldier in the real world is a multi-billionaire immortal ether with no serious ties to any given ideology. Find one then tell me what he would do. Roll
Dutarro
Ghezer Aramih
#79 - 2011-12-28 16:08:09 UTC
OP, the practices you dislike are part of player culture, not the game system itself. Even if kill mails were removed from EvE, those aspects of player culture will not go away; they will just reemerge in some other way.
Dutarro
Ghezer Aramih
#80 - 2011-12-28 16:08:23 UTC  |  Edited by: Dutarro
Double post