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Chimera Model

Author
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#41 - 2017-02-24 13:21:13 UTC
Cade Windstalker wrote:
Oh, I think I responded before you mentioned the overhang. Yeah I'm kinda 50/50 on whether the new Chimera should preserve that. Not really attached one way or the other. Still going to be one of my favorite ship models either way :)

As near as I can tell the only concept art for the Imicus is years old, from Fanfest 2012, and there were at least 2-3 distinct variations on it. Since that was from before the current Dominix redesign I think I'd hold off on assuming anything about what they're going to do with the Gallente frigates. Personally I kinda like the new Navitas shark look from those drawings but I'm not sold on the Imicus at all. I don't like the current one but more leg-wings is not the answer there.

I think the reason they're focusing so much on Caldari right now is because so many of the Caldari hulls consistently come up from the players as the worst off in terms of looks and design, and focusing like this allows CCP to really hone down the overall design aesthetic and give it a unified feel. The biggest problem with the current Scorpion/Widow design is that it feels out of place IMO. It's sort of at this haflway point between the old semi-animal Caldari aesthetic and the new sleeker and slightly more abstract designs.

The Chimera specifically feels like a test run on doing a new Capital Ship with the new Citadel texture tech as well as translating design elements from smaller hulls up to Capital ones.

As for releases, that's kinda down to personal preference a bit, but it's also easier to make adjustments, figure out issues, and gather feedback when you're releasing things piecemeal. If everyone reacted *really badly* to the new Chimera (which hasn't happened) then they could fairly easily pull it back and re-work it, as well as adjust stuff in the pipeline based on feedback. If they drop a ton of stuff all at onces that's exponentially more wasted work that has to be re-done if they miss the mark with the players.

It would also mean holding back a lot of completed work which would make it look like work on ship redesigns wasn't producing results to the users.

Yeah i edited in the bit about the overhang after.
Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff.
I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.

I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera.
I'd rather just have an mtu/mobile depot that compresses ore.
Cade Windstalker
#42 - 2017-02-24 15:31:02 UTC
Matthias Ancaladron wrote:
Yeah i edited in the bit about the overhang after.
Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff.
I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.

I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera.
I'd rather just have an mtu/mobile depot that compresses ore.


What I was talking about with the textures is that the Citadels (and now the Chimera) gain detail as you zoom in. You can see a little of that in the video someone posted up in the thread. This means that Capitals re-done with this texture tech won't look blurry when you zoom in on them.

No idea what you're talking about with POSes. They're basically a mildly varied stick that you can barely see at the center of a bubble.

As for Citadels I'd recommend reading up on them a bit more, they offer a decent bit over NPC stations when setup right. If you're docking up at one and everything's restricted or not installed then just don't go to that one again. Good Citadels have repairs, or you can just repair off the Tether, and a Market and other services. Plus they've only about half implemented the new structures at this point, so there will be more different structures coming in addition to the Citadels and ECs, with more features and options.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#43 - 2017-02-24 18:47:34 UTC
Cade Windstalker wrote:
Matthias Ancaladron wrote:
Yeah i edited in the bit about the overhang after.
Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff.
I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.

I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera.
I'd rather just have an mtu/mobile depot that compresses ore.


What I was talking about with the textures is that the Citadels (and now the Chimera) gain detail as you zoom in. You can see a little of that in the video someone posted up in the thread. This means that Capitals re-done with this texture tech won't look blurry when you zoom in on them.

No idea what you're talking about with POSes. They're basically a mildly varied stick that you can barely see at the center of a bubble.

As for Citadels I'd recommend reading up on them a bit more, they offer a decent bit over NPC stations when setup right. If you're docking up at one and everything's restricted or not installed then just don't go to that one again. Good Citadels have repairs, or you can just repair off the Tether, and a Market and other services. Plus they've only about half implemented the new structures at this point, so there will be more different structures coming in addition to the Citadels and ECs, with more features and options.

Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.
Cade Windstalker
#44 - 2017-02-24 18:51:30 UTC
Matthias Ancaladron wrote:
Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.


Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships Big smile

I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays.
Lugh Crow-Slave
#45 - 2017-03-06 03:32:15 UTC
Cade Windstalker wrote:
Matthias Ancaladron wrote:
Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.


Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships Big smile

I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays.


wish they would have at least themed them like outposts

citadels - gallente

EC - amarr

mining - minm


but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types Roll
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#46 - 2017-03-06 15:29:53 UTC
Lugh Crow-Slave wrote:
Cade Windstalker wrote:
Matthias Ancaladron wrote:
Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.


Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships Big smile

I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays.


wish they would have at least themed them like outposts

citadels - gallente

EC - amarr

mining - minm


but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types Roll

I like the amarr citadel that looks like a big moon.
http://i.imgur.com/aKxLeTw.jpg
Why can't we own that.
Ajem Hinken
WarFear Gaming
#47 - 2017-03-07 02:56:22 UTC
Matthias Ancaladron wrote:
Lugh Crow-Slave wrote:
Cade Windstalker wrote:
Matthias Ancaladron wrote:
Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.


Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships Big smile

I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays.


wish they would have at least themed them like outposts

citadels - gallente

EC - amarr

mining - minm


but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types Roll

I like the amarr citadel that looks like a big moon.
http://i.imgur.com/aKxLeTw.jpg
Why can't we own that.
Because that's no moon.

I'm sorry, but considering it'd have super weapons, I had to.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

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