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Dev blog: The future of probe and directional scanning UI

First post First post
Author
Leila Crendraven
JP Heavy Industries
#41 - 2017-02-13 22:01:51 UTC
I do like the new system, even the beta one currently live. I also like your proposed changes. However I still use and will cling to the old UI because I am red/green color blind and for the live of me cannot see anything at all in the new UI. It's just not usable for me, and not as in it is uncomfortable or not pretty or whatever. It's just impossible. I can barely make out the site markers (the "dots", I can see the big spheres) against the black background and as soon as I move my probes above them their just gone, so I constantly have to move the probes away, remember where the site was and then scan. It's not pleasent. Using the old UI is a whole lot better for me, albeit not what I would call "barrier free".
So please please pretty please include some option to change the color scheme, like white or even yellowish probes against bright blue site markers or something. Please? Big smile
Klara Zufall
Aliastra
Gallente Federation
#42 - 2017-02-13 22:28:14 UTC
Yes, i know you guys are always trying to make things easier for newbros and polish stuff to look more fancy
BUT
why to change things that work perfectly well? You know that Eve is that cool just because it isnt so WOWish.
I am happy with the old scanning window and i realy dread the day, "when we are happy with the new implementation". May it take a very long time, sorry CCP
Adeline Lachance
University of Caille
Gallente Federation
#43 - 2017-02-14 01:18:23 UTC
One thing I've noticed with the current D-Scan system is that, when sorting by distance, objects that are too far away to be rendered with a numerical value (i.e. the '-' character) are listed first in ascending order. For example,

Name Type Distance
Ship1 Purifier -
Ship2 Purifier -
Ship3 Purifier -
Ship4 Catalyst 1900m
Ship5 Catalyst 3000m
Ship6 Catalyst 3500m
Ship7 Thrasher 20km
Ship8 Tornado 40km

I fairly regularly see the '-' ships scrolling of the screen. I can sort in descending order to see this.

Name Type Distance
Ship8 Tornado 40km
Ship7 Thrasher 20km
Ship6 Catalyst 3500m
Ship5 Catalyst 3000m
Ship4 Catalyst 1900m
Ship3 Purifier -
Ship2 Purifier -
Ship1 Purifier -

Very occasionally I see the closest ships scrolling off the screen. What I would ideally like to see is this.

Name Type Distance
Ship4 Catalyst 1900m
Ship5 Catalyst 3000m
Ship6 Catalyst 3500m
Ship7 Thrasher 20km
Ship8 Tornado 40km
Ship1 Purifier -
Ship2 Purifier -
Ship3 Purifier -

I'm aware that the Overview can help here but wish for a pure ascending order in D-Scan. It's entirely possible I'm unaware of something in the current system that will allow me to accomplish this.
Luc Chastot
#44 - 2017-02-14 01:22:25 UTC
What I would love as an explorar is if everything was condensed into the main window, with the UI visual information going from grid to system map to galaxy map just by zooming out and viceversa, with some kind of alarm or notification when there are *significant changes on the grid and a button to automatically return to grid view.

*An amount of players/rats equal or above your fleet size. If you are alone, then that would be one or more entity. This includes warp ins and uncloaks. Also, it should have the option to condition the alarm to standings/threat level.

Make it idiot-proof and someone will make a better idiot.

Penance Toralen
Compass Fox
#45 - 2017-02-14 01:35:53 UTC
Been trying to make a personal filter that only shows Ore Anoms - but it never seems to work for me.

I am assuming that I select which I want to see. But nothing shows when I deactivate all of the standard filters and toggle my personal saved.
DeMichael Crimson
Republic University
Minmatar Republic
#46 - 2017-02-14 01:53:33 UTC
Guess I'll throw my 2 ISK worth of opinion into the pot as well.

As a long time explorer I gotta say I liked the original Apocrypha change in scanning. There were a few good upgrades done to it afterwards but for the most part it was great, simple and easy to use.

Then you guys at CCP started doing this polish crap where all you're actually doing is just constantly adding more eye-candy to an already graphics heavy UI.

I tried the newish scanning system and instead of making scanning easier, all the extra graphics and tooltips just added more confusion so I kept using the original 'old' scanning system. Now you're doing the same thing again, adding more graphics to an already top heavy UI system. Granted it all looks great but in reality all I see is a couple of improvements that should have been done a long time ago.

The 'double click' option to transition between top view and side view is great. Also the 'arrow' viewing and access being removed when looking straight at the probe is helpful.

I'm not sure about the color change to the scanning result being really necessary, I always looked at the numerical signal scan result to know when I was at 100% warp in ability.

Don't know why you guys are obsessed with making all sorts of Icons. In my opinion it just adds more clutter to an already graphics heavy UI.

Obviously you guys are already set to implement these changes so old players like me will just have to adapt and change.


DMC
Draco Argen
Caldari Provisions
Caldari State
#47 - 2017-02-14 02:11:20 UTC
Really pleased to see some love for scanning. Spend lot of time exploring.

All of the feature tweaks and fixes are much more intuative and pleasantly surprised me to be buffing and improving without ripping up the carpet.



However one thing I've not mention and ccplease consider.

We are living in bio clones in amazing spaceships, why can our hyper stupid clever ship computer not remember a scan result we get to 100% when we leave system or dock up. I'm ok with the "bookmark or loose out" mentality in general but If I'm scooting through systems and scanning when I double back and go through a system I've scanned I cant see if the signatures are new or one I've already scanned.

I used to bookmark but it became unmanageable and required a lot of wasteful bookmarks (Bad for your DB too!)
And even then It immediately obvious which result I've BMed unless I name it after the sig name.

As a game mechanic I see no harm in remembering any results I get to 100%. If I dont get it that far, fine forget about it.
Remembering to the greatest scan precision might be nice, but not a game change if you can't.

I can understand adding this level of persistence might be a technical hurdle. But I'd hope that remembering signatures that naturally expire would only leave a fistful of sigs needing to be stored and a relatively easy expiry method when the sig dies.
WAY better than me forgetting to delete 1001 BMs and clogging up your DB lol
Even if its the last 10 signs I've successfully scanned that is sooo useful ! First in last out and I'm a happy bunny.

The only other solution I have is keeping a notepad by my kb to note the sig names Ive scanned and thats a ball ache.

(Though Im a big fan of pen and paper support for games like this, this is no fun)
Donna Hale
KarmaFleet
Goonswarm Federation
#48 - 2017-02-14 03:41:50 UTC
Suggestion:

When double-clicking like this http://content.eveonline.com/www/newssystem/media/71875/1/NewScanning7.gif
make swap direction dependent on where the double click happened relative to the cube.

If I double click above the cube, the view will swap between top and front.
If I double click to the left of the cube, the view will swap between front and left.
And so on.
Miss Ryu
Pator Tech School
Minmatar Republic
#49 - 2017-02-14 06:59:18 UTC
I really like the polish changes to probe scanning including picking up the cube in preference to anything (including the one damn probe that seems to always just happen to be there), removing the facing arrow so the cube doesn't end up half way across the system, and dimming of the blinding colours as well as making it easier to change the probe size when the signature isn't moving.
Aaril
Interstellar Consulting Group
#50 - 2017-02-14 07:14:38 UTC
Could a shortcut be added for the show scan cone? I am glad this is moving, but a keybind would be nice as well.

Also...PLEASE consider developing the ability for scans to be stored (possibly since each signature has a unique ID, have a database append the players who have scanned it [I know a big difficulty has to come with the level scanned...but a simplification could be only remember if a signature is scanned to 100%...or have a level associated with each 25% so the signature type can at least be seen when not scanned to 100%]).
Grookshank
The Scope
Gallente Federation
#51 - 2017-02-14 07:30:34 UTC
Very nice. An option to reset the probes to the sun would be really nice. So you don't need to move them x times if they are on the border of a big system or misdragged up/down very far.
Lianara Dayton
Rapid Logistics
#52 - 2017-02-14 07:40:13 UTC  |  Edited by: Lianara Dayton
The most important QoL feature is sadly missing from the dev blog:

Make ignored scan results be saved so they are not lost when you change sessions. Instead they could be deleted after 2-3 days or something like that.

It's a huge PITA during exploration - you enter a system, probe down the results, 99% are crap that you add to ignore, you leave system to continue your search. After 4-5h you pass back through the same systems as before but your hyper-advanced starship computer, designed in the year 22000 isn't capable of remembering which of those 4 scan results you previously ignored. I mean.. ugh!

Please fix this issue CCP (or better yet: test your product more extensively and I'm sure you would have noticed this and most other issues more quickly).

Lianara Dayton, Society for Peace and Unity

Shadowlance
Shadow Wings.
#53 - 2017-02-14 08:18:34 UTC
o/
How about adding "use overwiev preset" checkbox into new D-scan window like it is in the old-one now?

This is the only reason that keeps me from using new D-scan. Because selecting overview preset from a drop-down menu takes too long in pvp situations when you just need to check if there's some object that isn't shown on currend D-Scan profile as quick as possible.
Shadoron Criste
The Comet Society
The Comet Alliance
#54 - 2017-02-14 08:49:36 UTC
Could we please get the sorting option *scan group* back on the new probe scanner window? Not just sorting by *group*, but by *scan group*. It allows someone to keep all the signatures at the top of the window, and all the anomalies below them. As you scan a signature, if you sort by scan group, they stay in place at the top of the window. If you don't, they drop down into the list of the anomalies, and are a pain in the butt to find again. It's especially hard to identify between two of the same signatures once they move after being scanned. Sorting by scan group fixes this.
erg cz
ErgoDron
#55 - 2017-02-14 08:53:04 UTC
I have lost already few sets of factional probes, when I was reloading the probe scanner and docking into citadel in the same time. Lost probes are not in fitted scanner nor in cargohold after that. It ok if I have accesss to market, but it can be crucial in WH, for example.

I hope your update will fix that. No point to have all those UI twicks if you can not have probes at all.
CCP Claymore
C C P
C C P Alliance
#56 - 2017-02-14 10:19:17 UTC
Rowells wrote:
Will the dscan changes include the ability to use the look at/dscan button on anomalies in the probe scanner?


I need to speak to CCP Optimal about this one, at the moment it works when clicking brackets in the Solar System view, but not the Probe Scanner window.

Quality Assurance Analyst Team Psycho Sisters

CCP Claymore
C C P
C C P Alliance
#57 - 2017-02-14 10:20:54 UTC
Hirisho Presolana wrote:
These all look good imho :)
Some good addition might be auto-bookmark for 100%scanned anomaly.. maybe in a new journal tab.. i still remember scsnning a combat site for the first time, docking, undocking with my combat ship only to find out i had to scan it back again because i did not bookmark the result :D (yes , me=noob, but i guess everyone was noob once)..

Another good thing, to speed up the proces could be a sort of snapping of the probe's gitzmo after a certain percentage is reached..
Like, if it be ome orange you can snap the prob formatio center to the orange bracket..


This is a super interesting point about the bookmarking, I am not sure we will do anything at this point in time, but I can raise it with the team.

Quality Assurance Analyst Team Psycho Sisters

CCP Claymore
C C P
C C P Alliance
#58 - 2017-02-14 10:22:54 UTC
witchking42 wrote:
Awesome changes - sending virtual pizza's to all devs involved Lol


nom nom nom - Virtual pizza is the second best pizza!

Quality Assurance Analyst Team Psycho Sisters

Henry Plantgenet
Center for Advanced Studies
Gallente Federation
#59 - 2017-02-14 10:33:40 UTC  |  Edited by: Henry Plantgenet
The proposed changes are good but there's still just 1 thing that annoys me about the new system over the old one.
And that is the tiny green line on the results that is barely visible.
Visually the results like in this image:
http://content.eveonline.com/www/newssystem/media/64721/1/scanner.png
Are what made me avoid the new system at all costs just because the old visuals were much much better.

And one question on top of this: Why not let us customize our UI experience using different options?
If we want the thin line to denote our progress towards scanning also give people the option to use a version that's like the old one where it's like the thing has had a highlighter used on it. Give the consumer choices instead of NEIN YOU VIL DO ZIS UND YOU CANNOT DO IT OTTERWISE!?!
How hard could a customizable UI be? :D
Hirisho Presolana
Evian Industries
Evictus.
#60 - 2017-02-14 11:45:50 UTC
CCP Claymore wrote:
Hirisho Presolana wrote:
These all look good imho :)
Some good addition might be auto-bookmark for 100%scanned anomaly.. maybe in a new journal tab.. i still remember scsnning a combat site for the first time, docking, undocking with my combat ship only to find out i had to scan it back again because i did not bookmark the result :D (yes , me=noob, but i guess everyone was noob once)..

Another good thing, to speed up the proces could be a sort of snapping of the probe's gitzmo after a certain percentage is reached..
Like, if it be ome orange you can snap the prob formatio center to the orange bracket..


This is a super interesting point about the bookmarking, I am not sure we will do anything at this point in time, but I can raise it with the team.

Wow, i like you consider this thing interesting :)