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What do you think is wrong with EVE?

Author
2Sonas1Cup
#1 - 2017-02-10 23:48:20 UTC
Post 3 things you think are wrong with EVE.
What do you think that should or should not be in EVE?


PS: I will not post to avoid first post influence.
Merias Tylar al-Akhwa
Viziam
Amarr Empire
#2 - 2017-02-10 23:51:20 UTC  |  Edited by: Merias Tylar al-Akhwa
1) People whining about gankers instead of learning how the game works

2) People whining about highsec not being safe enough without learning how the game works

3) People whining that highsec is not profitable enough despite having access to the safest ISK production in-game


There are a scant handful of things mechanically wrong with EVE that I would like to see changed... however there are heaps upon heaps of behaviors in the community, such as the abovelisted, that I would like to see disappear. Something should be done (or maybe added to the new player experience) to better teach players how things work in a more timely fashion, to help correct these misconceptions among new players.
Reinhardt Kreiss
TetraVaal Tactical Group
#3 - 2017-02-10 23:54:40 UTC
CCP actively attracting people who don't come here for the sandbox
CCP not trying their very best to educate people on said sandbox
CCP having devs who don't even understand or agree to the sandbox
Neuntausend
Republic Military School
Minmatar Republic
#4 - 2017-02-10 23:55:27 UTC
2Sonas1Cup
DaReaper
Net 7
Cannon.Fodder
#5 - 2017-02-11 00:00:28 UTC
Ok, this is so only going to be one thing because its a biggy

1) Unfinished crap. CCP has a tendency, and they still do this, that annoys the crap out of me, to announce some feature thats sounds really cool, then either guy chunks of it before its implemented, of implement it and then leave it. No matter how broken or pita it is, they make a few tweeks then move on to new shiney. Its annoying, and they need to knock it off. Examples.. (some of these are being fixed, but as i said, new shiney) PI is way too clicky, PoS were ****, and still are. Reactions are a major pita. It took them forever to make pos fuel easier. Treaties are still not in, comets still not in, Fozzie sov is still in need of some more tweeks, etc.

they need to stop leaving broken, unfinished, in dire need of tweek features alone and oh idk, fix them.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Hello Meow Kitty
Ministry of War
Amarr Empire
#6 - 2017-02-11 00:29:40 UTC  |  Edited by: Hello Meow Kitty
Merias Tylar al-Akhwa wrote:
1) People whining about gankers instead of learning how the game works

2) People whining about highsec not being safe enough without learning how the game works

3) People whining that highsec is not profitable enough despite having access to the safest ISK production in-game


There are a scant handful of things mechanically wrong with EVE that I would like to see changed... however there are heaps upon heaps of behaviors in the community, such as the abovelisted, that I would like to see disappear. Something should be done (or maybe added to the new player experience) to better teach players how things work in a more timely fashion, to help correct these misconceptions among new players.


1) Players whining about how people should know how a "sandbox" should work.

2) People whining about not enough targets so they suicide gank and pretend it's pvp (maybe mining barges should have a safety button like the roq's).

3) People whining that NullSec anomalies aren't profitable enough afk in their Vexor Navy Issue.

For the HORDE!

No I do not accept our mascot as a squid.
Arthur Aihaken
CODE.d
#7 - 2017-02-11 00:39:13 UTC  |  Edited by: Arthur Aihaken
In short, quality of life improvements.

1. Ship balancing, or lack thereof (T2 Blackops, T3 Strategic Cruisers, T1 Battleships). Missing Faction and Officer modules (missiles), module tiericide and new ships (Caldari-Minmatar Pirate Faction, T3 Battleships).
2. Outstanding bugs, glitches and features (map, camera, rubber-banding, market lag, etc.)
3. Balance pass on Citadels (increase vulnerability window, reduce asset safety, require fuel for basic operation, eliminate anchoring exploit).

I am currently away, traveling through time and will be returning last week.

Tanuki Kittybeta
Ripperoni in Pepperoni
#8 - 2017-02-11 01:58:22 UTC
1. no sorting function in sell all window
2. market/UI lag
3. no cat ears
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#9 - 2017-02-11 02:04:37 UTC
If CCP wants the regular MMO crowd to transition we need to create the ground school WiS to transition them with lots of cut scenes and themepark hand holding from the planets surface, complete with Lore videos and cut scenes about the races, cultures, and telling the Eve story, that plays more like an interactive Eve movie that teaches about the cold hard universe that Eve is as a 'child' in the eve universe would learn that dreams of becoming an elite 'capsuleer' that transitions into orbital station actual NPE ship flying Eve Uni like classes with Aura and other NPC agents giving ACTUAL game play lessons ( btw the new NPE with the dying goes a LONG way alreadyBlink ) with the final graduation being to fly to your new starter schools station and then getting promptly kicked out with a "Heres a ship go **** yourself!!" in true Eve style ending.



Ganking needs some improvements. Dont get me wrong I got into ganking after I got ganked. I lost like 300mil in a t1 indy many moons ago and I was like hey!! if they can do that then so can I!! My first character got killed by M0o in mara using the jet can lag exploit before it was an exploit. I didnt cry, my friends told me how cruel and brutal Eve was when I got into it, so I just woke up in the clone bay and got to getting. What is wrong with it is its too easy atm. Even with the isBoxer improvements there needs to be SOMETHING to make it interesting. Atm its scan, blap, collect and not a lot of real other gameplay. There needs to be an effective counterplay or even some real deterrent as many of the same rules do apply.
Dont get me wrong I love being able to be ganked and OMG it MUST stay in game. Just like missions, lol, make it stimulating instead of spider and fly old gate camping style of gameplay. Give me a reason to get excited to log in my gank alts again instead of pure balance sheet numbers game.


There needs to be more stuff actually destroyed. We have effectively gotten too good at protecting ourselves, especially old farts such as myself. We have adapted far to well.Blink The longer you stay the more you adapt and the worse it gets as the people that stay are the adapters and innovators. Or else you WILL get drummed out, ring the bell and tap out and stop logging in. Its a sad reality as I do like my stuff.Twisted But its a reality non the less.
And though in the end it is a game and fun is important I think that this is an issue in some ways.


Other than this theres more "stuff" wrong but that stuff is usually tied to too many factors to make for effective changes where cause==effect orderly and so becomes a balance nightmare which I do understand. If the Fed or the BoC or any other federal org has a hard time making this "perfect" in real life then games will not be any better or worse.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Lfod Shi
Lfod's Ratting and Salvage
#10 - 2017-02-11 02:34:09 UTC
1, 2, & 3: Too many choke points.

♪ They'll always be bloodclaws to me ♫

Aiwha
School of Applied Knowledge
Caldari State
#11 - 2017-02-11 02:36:19 UTC
Lack of captains hats in the NEX store.

Sanity is fun leaving the body.

Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#12 - 2017-02-11 05:35:10 UTC
Merias Tylar al-Akhwa wrote:
1) People whining

2) People whining

3) People whining
Hello Meow Kitty wrote:
1) Players whining

2) People whining

3) People whining

Hey, Sona found a question that seems to breed a deep understanding between differently thinking individuals!

On my end... I like the UI better and better evey day.. but it still has quirks I can hardly forgive to it.
Can't think of another two.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Leahzon
Swamp Donkey's United
#13 - 2017-02-11 05:49:48 UTC  |  Edited by: Leahzon
ISDs that infringe on free speech relentlessly by locking threads for any and every reason.

ISD's for dominating player chat channels and running them in a dictatorial manner.

ISD's....ISD's are what is wrong with eve.

Eve needs more freedom and less moderation!!!!
mkint
#14 - 2017-02-11 06:01:32 UTC
The UI, as a whole.

The UI fails to give a sense of place in the universe.
The UI fails to give players the tools to find the stuff that makes EVE worthwhile.
The UI becomes an obstruction to the things you're trying to do rather than facilitating them.

I'm convinced that there's enough good in EVE that very little needs to actually change. The best changes would be the tools to drive players to the good parts. The problem is, the UI pretty accurately represents the psychology of CCP. Alienating. Off putting. Incoherent. Lacking cohesion or vision. I don't think they can fix the UI because they can't fix themselves.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Hir Miriel
Elves In Space
#15 - 2017-02-11 06:06:12 UTC
Customers.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Dracones
Tarsis Inc
#16 - 2017-02-11 07:06:38 UTC
DaReaper wrote:

1) Unfinished crap.


+1 to this. I get that they're a small team and can only do so much. But I wish they're re-organize or something to be more effective in how they apply their resources. Seems like a lot of systems get tossed out unfinished and it takes forever for things to get fixed.

Would like to see the new player tutorial NOT give players a venture and a "good luck!" hand wave off that ends up with so many newbies solo mining in their new ship. There's gotta be a better way to get newbies into the more interesting parts of the game sooner. Hell, even if it's mining, at least get them into fleet mining with other experienced players. I dunno if the game needs a mentoring system, hire call center peeps in India to run newbie fleets, or whatever. But there's a massive gulf between newbies and the interesting game content.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#17 - 2017-02-11 07:13:58 UTC
Forum trolls
Forum trolls
Forum trolls

It's only people like me and the OP that take this place seriously.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Merias Tylar al-Akhwa
Viziam
Amarr Empire
#18 - 2017-02-11 07:19:50 UTC
Shae Tadaruwa wrote:
Forum trolls
Forum trolls
Forum trolls

It's only people like me and the OP that take this place seriously.


Dismissing the opinions of people who disagree with you as just being 'forum trolls' is a rather trollish behavior in and of itself.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#19 - 2017-02-11 07:26:02 UTC  |  Edited by: Shae Tadaruwa
Merias Tylar al-Akhwa wrote:
Shae Tadaruwa wrote:
Forum trolls
Forum trolls
Forum trolls

It's only people like me and the OP that take this place seriously.


Dismissing the opinions of people who disagree with you as just being 'forum trolls' is a rather trollish behavior in and of itself.

In the forum rules, rule 5 defines trolling as:

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.

I never deliberately design posts with the intent of angering, insulting or drawing an emotional response, so by definition, I cannot be a troll.

If anyone feels those things because of my posts, then they just need to HTFU and stop being such emotional children.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Shiloh Templeton
Cheyenne HET Co
#20 - 2017-02-11 07:37:24 UTC
There is a lot to like about Eve, but I think the biggest problem is the key game designers insist on bending Eve into the game that "they" would want to play. I think this alienates a lot of potential customers.

In particular, the insistence that everyone should be pushed into null for their own good. And not creating gameplay and goals for those who might be interested in other things.


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