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EVE New Citizens Q&A

 
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Life in Lowsec - How to start?

Author
Nadiya Motsu
Akhwa Consolidated Holdings
#1 - 2017-02-10 22:15:49 UTC
Let's face it; Highsec is dullsec. Ganking and missions and industry can only entertain for so long in such safe, friendly skies.


If a small corporation of around 40 industrial players with a bit of interest in getting some regular and consistent PVP on the side, while perhaps establishing a lowsec trading post of their own, wanted to move down under... how would they go about it? What would their plan of action be for moving down, and what are the initial playstyle habits they would need to adapt to in order to survive? Discuss.
LouHodo
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#2 - 2017-02-10 22:23:27 UTC
First I would go out and scout the region you want to settle for a week or two. See who else is in the area, what other corps are there. Find out if they are friendly or hostile to new comers. If there is an alliance that claims that space find out if they are accepting of new corps. But either way, be prepared for some fights.

From my limited experience, I can say that for every one industrial or friendly corp in low sec, there is 3 hostile pirate/pk corp there.

I loved low sec life when I was out there. But it was pretty rough at times, always watch local, never trust anyone you dont know. Make notes on any new faces you see come into the region. And keep your directional scanner up at all times.
Torin Corax
Republic Military School
Minmatar Republic
#3 - 2017-02-11 13:26:00 UTC  |  Edited by: Torin Corax
1. To echo the above poster...Know the area. Decide amongst your corp exactly what it is you are looking for in low sec. Consider things such as ( but not limited to)
i) Population density of the area.
ii) What do those players actually do there? ( FW, camping trade routes, solo/ group PvP, mining etc.) This can give you an idea of the level of "interference" your player base is going to have to deal with when conducting buisness.

2. Learn the mechanics of low inside-out, and make sure your entire player-base is familiar with those mechanics. Aggression mechanics, gate/ station guns, security status, what is and isn't allowed in respect to various modules ( eg. bubbles).

3. In addition to the above, learn as much as is possible ( theory at first) about pvp. The more you know about how to catch and kill people the easier it will be to avoid being caught. You/ your friends do not need to be PvP "pro's" straight away in order to keep yourselves safe. Getting better at being the aggressor will come with time, but being good at staying alive will help with the whole set-up stage of moving operations.

4. Don't fear low-sec. Low sec doesn't kill you, complacency does. Fear complacency.

5. You can make isk in low sec, it might not be as much isk as you could make in high due to interruption, but it is imo much more interesting. Make sure your players know this and understand it. Isk/ hour is not usually as high, but that is entirely dependent on just how good you get at exploiting the resources available.

Basics stuff which you probably already know but bears repeating....

i) Always have Local chat open, separate from other channels and visible at all times.
ii) Make damn sure that everyone in your corp knows how the D-scan works. There are some very good tutorial videos around, use them.
iii) Overview settings are important, again there are good vids about them.
iv) Ice is a ***** to haul.

I tend to operate in low-sec most of the time when it comes to my isk generation. It really is fun and adds much needed "spice" to activities that would otherwise bore the hell out of me in high sec ( looking straight at mining here). Don't discount the added fun of "day tripping" into wormholes from low sec. This can also add to the enjoyment.

Disclaimer: I'm not a "specialist" when it comes to playing Eve. I like to mix it up a little and do whatever takes my fancy at the time. Personally I find that low-sec is the ideal base for this kind of game-play. I also manage my sec/ standing so as to operate anywhere I choose.
Donnachadh
United Allegiance of Undesirables
#4 - 2017-02-11 14:34:49 UTC
Get in a ship and fly to low sec. it really is that easy to start your low sec adventure.

The only thing I will add is do not close down your high sec operations at this point, you will need the ISK it generates to replace the stuff you will lose. Once you get set up in low and have a relatively stable source of income from those low sec operations then close down the high sec side if you want.
MadMuppet
Critical Mass Inc
#5 - 2017-02-11 14:54:58 UTC
One other bit, jump clones might not be a bad idea, especially if you or your corp mates have heads full of high value implants that they do not want to lose. It also gives you an out in case you get pinned down somehow or you get tired of running gate camps.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Cara Forelli
State War Academy
Caldari State
#6 - 2017-02-11 16:21:46 UTC
Give good fights and do not trash talk in local. Attitude goes a long way.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

MadMuppet
Critical Mass Inc
#7 - 2017-02-11 16:40:39 UTC
Cara Forelli wrote:
Give good fights and do not trash talk in local. Attitude goes a long way.


Yep. I actually hung out in low-sec for a couple months once, all the corps in the area were a blast to talk to. We had 'fair' fights, would work together on occasion to do stuff as well. We would run down the jerks and chase them out. .

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Nadiya Motsu
Akhwa Consolidated Holdings
#8 - 2017-02-11 17:19:21 UTC
Thanks for the good advice everyone, I learned quite a lot from this thread! Much appreciated! Big smile

We'll be slowly transitioning down to lowsec, since as an above poster suggested keeping our highsec income generation going is still beneficial at this stage, but the corp as a whole agrees that lowsec would be a heck of a lot more fun to operate in even if our bottom line drops a bit. I'm really looking forward to getting in some good fights and losing a few ships.
Akane Togenada
Doomheim
#9 - 2017-02-11 17:21:14 UTC
MadMuppet wrote:
One other bit, jump clones might not be a bad idea, especially if you or your corp mates have heads full of high value implants that they do not want to lose. It also gives you an out in case you get pinned down somehow or you get tired of running gate camps.


But surely there must be other stuff to do in low the gatecamping. I tend to stay away from there cause of the high risk/low reward from Exploration but other professions must be viable ... or am I wrong ?
MadMuppet
Critical Mass Inc
#10 - 2017-02-11 18:01:41 UTC  |  Edited by: MadMuppet
Akane Togenada wrote:
MadMuppet wrote:
One other bit, jump clones might not be a bad idea, especially if you or your corp mates have heads full of high value implants that they do not want to lose. It also gives you an out in case you get pinned down somehow or you get tired of running gate camps.


But surely there must be other stuff to do in low the gatecamping. I tend to stay away from there cause of the high risk/low reward from Exploration but other professions must be viable ... or am I wrong ?


Running gate camps as in running THROUGH gate camps to get back to high-sec. You can do just about everything in low-sec that you can in high. If you mission, the rewards are higher. If you mine, the belts tend to be larger (since few mine there they grow big). Exploration sites tend to be easier to find... and so on.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

DeMichael Crimson
Republic University
Minmatar Republic
#11 - 2017-02-13 01:30:20 UTC
Once you get past the gate camps in the border systems of low sec, you'll find a lot of empty systems.

I suggest looking at deadend pockets / pipeline systems away from travel routes. Make sure those systems are definitely void and empty first before setting up your base of operations. Spend a few days in cloaked ships scouting out all prospective systems first to gauge how much activity is present in the system before committing to a move.

In fact you might even have to destroy some structures such as placeholder POS's, POCO's, etc, to help solidify your claim in the area. That would definitely be a good way to see if any opposition shows up prior to moving there.

Good luck to you.


DMC
Taurean Eltanin
Viziam
Amarr Empire
#12 - 2017-02-13 13:24:27 UTC
I live in a wormhole with a low sec static connection, so I get to see pretty much all of low sec on a revolving basis. And the different regions are very, very different.

So my advice would be to start by figuring out what your priorities are, and what you want out of low sec. Black Rise, for example, is super busy, and is part of the faction warfare zone. Great for an FW corp, less great for people who just want to run sites or mine.

Khanid, on the other hand, is almost always empty. System after system of nothing. If you want to be left in peace, you could do much worse than Khanid. But you may find that a little boring...

Why not go on some roams? Get into some light, cheap, fast ships, and run around low sec looking for a spot you like.

If you like reading about low sec piracy or wormhole pvp, you might enjoy my blog.

Maximillian Bonaparte
Interstellar Booty Hunters
#13 - 2017-02-14 19:08:35 UTC
Hello!

Ive probably spent 90% of my eve-life in lowsec. Mostly because other parts of eve are rather dull.

Highsec is highsec; most of the PvE is dull and the PvP is station games (which get old after a while).

Nullsec is either empty or spikes with 30 to 2000 on a whim; the PvP is usually blobs of lemmings. And its damned inconvenient to get supplies.

Lowsec is by far the most interesting. The PvP is more frequent but with smaller groups; sure youl lsee a blob ocasionally but it isnt the norm.

It is easier to get supplies.

And lowsec PvE can be very profitable, like mentioned before it depends on how much you are interrupted...over time you learn ways to minimize these risks.
Sometimes its good to be interrupted; provides PvP content. :)

So yes lowsec is the challenge that most pilots are too chicken to overcome but seems to give back the most as far as content, fun, and excitement.
Nakovi Kitsune
No Pressure.
#14 - 2017-02-14 19:25:42 UTC
Low is mostly controlled by big groups. And if you find anybody smaller than you, they'll run as soon as they see strangers in local.

Try w-space. Better money, no local list. Different neighbors on an hourly/daily basis. Way more exciting.
Maximillian Bonaparte
Interstellar Booty Hunters
#15 - 2017-02-14 19:31:33 UTC  |  Edited by: Maximillian Bonaparte
Nakovi Kitsune wrote:
Low is mostly controlled by big groups. And if you find anybody smaller than you, they'll run as soon as they see strangers in local.

Try w-space. Better money, no local list. Different neighbors on an hourly/daily basis. Way more exciting.


I'll debate you on this a little bit since I have lived in WH on and off throughout the game...and maybe this is just a quirk of my personality.

But new players in wormholes are almost utterly dependent on others in the WH...even a C2.

And if others are not around, then you are trapped in a very quiet cave.

If there is a thriving and always active group to support you in the WH; then yes it can give a lot of content and can be fun, but you are still dependent!

This is why a true pirate would rather not spend most of their time in a WH. :)

It is also grossly inaccurate to say that a big group controls most parts of lowsec; thats not quite how it works. They may controll assets within certain parts of lowsec such as pocos or moons, but the big lowsec alliances stay near their home systems and don't come out en-masse unless there is a structure bash or something to do.
Simo Panala
Caldari Provisions
Caldari State
#16 - 2017-02-16 17:06:01 UTC
You'll have to establish your corporation reputation as a "really nasty to deal with" if you have neighbourhood bullies around you. If you share a system with a big group who wants to prey on you or you have neighbours come try kicking you around you'll have to be cheap, a good way to be cheap while being effective is t1 cruisers. Focus on killing their expensive stuff if they have any, if they don't field expensive stuff just deny them content whenever you can. What's with interceptors, clone jumping, covops cloaks and even insta aligning t1 frigates you can't be camped into a system, if things get too heavy just move your operations to a system in the same constellation while your bullies wait around for kills.