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No sec status loss for low sec pvp

Author
Cearain
Plus 10 NV
#1 - 2011-12-27 18:19:31 UTC  |  Edited by: Cearain
Just thought I would throw this out there.

I would prefer if you did not lose sec status for pvp in low sec.

Reasons:
Low sec offers a unique pvp experience that should be fostered not discouraged.

The fear of losing sec status really isn't sufficient to deter most people who would be inclined to kill pvers anyway. So nothing is really lost for pvers.

edit: oh and many people in low sec have neutral alts doing scouting and stuff like that. So even though you know they are the enemy killing them ruins your sec status. Ruined sec status then causes many other problems like faction standings losses for those who rep you even if they are in your militia. There are other problems as well.


The rest would of low sec would stay the same.

Specifically we would still have no bubbles and we would still have gate/station guns.

No bubbles and gate guns = fewer gate camps and an easier time getting around in smaller ships than in null sec.

So I'm not saying change gate/station guns (although 15 minutes is pretty long 5 minutes would be better but that is not part of this proposal.)

You would still lose sec status for suicide ganks in high sec.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Jafit McJafitson
Viziam
Amarr Empire
#2 - 2011-12-27 18:37:44 UTC
As a nullsec dweller I find sec status losses in lowsec to be a minor annoyance and completely pointless. I was giving an alliance mate a pod-express back to fountain as per his request, then suddenly I can't enter 1.0 systems anymore, which is annoying because highsec is a nice shortcut for deployments.

All I have to do to repair my sec status to enter empire again is kill the rats in nullsec, which I would do to earn money anyway because mining is completely broken.

So yeah, what's the point of losing sec status in low-sec?
Aqriue
Center for Advanced Studies
Gallente Federation
#3 - 2011-12-27 18:46:48 UTC
Welcome to EVE. Must be your first time Shocked
/sarcasm

Its called consequences to your actions. You can let people go, you don't have to shoot them. You don't have to shoot their pods full of gooey delicious implants. But if you do! Opps! Yeah, that thing you find annoying it to prevent chaos. Like you found out, there is a limit to how much you will do something until you don't like it....otherwise you have a crappy FPS fragging everyone in sight and the thing about EVE is the cost is to much for someone to continue paying their monthly sub if they can't undock only to be lite up like new year's eve fireworks (aka, you can't do all you want and not let someone else do their thing so that minor inconvience of sec status is to put a damper on your fun). Some people go all out to neg 10 (and I wish it went lower with more harsh consequences Twisted), some like you hit a limit which you find to be kick in the nuts...that wow! This is harsh.
Cearain
Plus 10 NV
#4 - 2011-12-27 19:10:27 UTC
Aqriue wrote:
Welcome to EVE. Must be your first time Shocked
/sarcasm

Its called consequences to your actions. You can let people go, you don't have to shoot them. You don't have to shoot their pods full of gooey delicious implants. But if you do! Opps! Yeah, that thing you find annoying it to prevent chaos. Like you found out, there is a limit to how much you will do something until you don't like it....otherwise you have a crappy FPS fragging everyone in sight and the thing about EVE is the cost is to much for someone to continue paying their monthly sub if they can't undock only to be lite up like new year's eve fireworks (aka, you can't do all you want and not let someone else do their thing so that minor inconvience of sec status is to put a damper on your fun). Some people go all out to neg 10 (and I wish it went lower with more harsh consequences Twisted), some like you hit a limit which you find to be kick in the nuts...that wow! This is harsh.



You got pretty incoherent after the first or second sentence. But yes I realize there are consequences to your actions. Some consequences make sense, others don't. Gate guns make sense for the reasons I explained in the op. Loss of sec status really doesn't for the reasons I explained in the op - and you didn't address. (perhaps you didn't read the post)

If my enemy has neutral scout following my fleet I can of course "just let him go." As you suggest. But then he will report everything about my fleet to those I am at war with.

Basically you are not really getting into to the issue - is loss of sec status really making low sec a better place to pve? No.

Is it causing headaches for people who want to pvp against wartargets in low sec? Yes.

Its not accomplishing its intended goal and its causing other unintended problems for those who like to play in low sec.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Torin Corax
Republic Military School
Minmatar Republic
#5 - 2011-12-27 19:31:41 UTC
Cearain wrote:

If my enemy has neutral scout following my fleet I can of course "just let him go." As you suggest. But then he will report everything about my fleet to those I am at war with.


Yeah, neutral alt scouts really are annoying when at war aren't they PBlink

Quote:
Basically you are not really getting into to the issue - is loss of sec status really making low sec a better place to pve? No.

Is it causing headaches for people who want to pvp against wartargets in low sec? Yes.

Its not accomplishing its intended goal and its causing other unintended problems for those who like to play in low sec.


Depends on what that goal actually is. Loss of sec brings with it an increased difficulty in moving around high sec (barring a few clever tactics) thereby "locking" the more aggressive players into an area of space that carries a large"Here be Dragons!!" warning before you jump in. If continued aggression carried no penalty in low sec it would be a lot easier for low sec PvP'ers to jump into highsec for a little ganking without the risks that currently apply. Not to mention taking advantage of the ISK available in high sec (incursions) without first having to work off the penalty for all the innocent blood they spilt.

On the other hand, having just ratted up my sec from about -9.8, I'll admit to being no great fan of sec hits. But it was my choice to go there in the first place. It really depends which is the more important scenario...Allowing for the unrestricted killing of WT alts without penalty, or making those who follow the Piratical profession pay a price for their sins.

I'm torn tbh. But I'd sway towards letting it stand as-is for now, or at worst lowering the sec hit a little for ship kills and upping it for pods.
Cearain
Plus 10 NV
#6 - 2011-12-27 19:48:53 UTC  |  Edited by: Cearain
Torin Corax wrote:
Cearain wrote:

If my enemy has neutral scout following my fleet I can of course "just let him go." As you suggest. But then he will report everything about my fleet to those I am at war with.


Yeah, neutral alt scouts really are annoying when at war aren't they PBlink

Quote:
Basically you are not really getting into to the issue - is loss of sec status really making low sec a better place to pve? No.

Is it causing headaches for people who want to pvp against wartargets in low sec? Yes.

Its not accomplishing its intended goal and its causing other unintended problems for those who like to play in low sec.


Depends on what that goal actually is. Loss of sec brings with it an increased difficulty in moving around high sec (barring a few clever tactics) thereby "locking" the more aggressive players into an area of space that carries a large"Here be Dragons!!" warning before you jump in. If continued aggression carried no penalty in low sec it would be a lot easier for low sec PvP'ers to jump into highsec for a little ganking without the risks that currently apply. Not to mention taking advantage of the ISK available in high sec (incursions) without first having to work off the penalty for all the innocent blood they spilt.

On the other hand, having just ratted up my sec from about -9.8, I'll admit to being no great fan of sec hits. But it was my choice to go there in the first place. It really depends which is the more important scenario...Allowing for the unrestricted killing of WT alts without penalty, or making those who follow the Piratical profession pay a price for their sins.

I'm torn tbh. But I'd sway towards letting it stand as-is for now, or at worst lowering the sec hit a little for ship kills and upping it for pods.



The vast majority of my low sec pvp kills/losses against non wartargets have been against people in pvp fits. It wasn't against an "innocent" it was against others who came to low sec in order to pvp. Yet one or the other of us was "penalized" for this? We both wanted to shoot at eachother.

The question is why are they hampering people from doing pvp in low sec?

If it were the case that more people are coming to low sec to pve because this sec status hit is a real deterent then ok. But anyone who thinks that way is not really in touch with the game. When I am doing pve in low sec I am well aware that the sec status hit is not going to deter someone from killing my pve ship.

As far as shooting pods I guess that makes some sense because no one willingly pvps in a pod. I don't really care what they do with pods. But ship v ship combat should not be discouraged especially since both sides typically want to do pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Tenris Anis
Schattenengel Clan
#7 - 2011-12-27 19:58:21 UTC
Most kills in low sec are not based on someone who wants to pvp, but on someone who takes those shorter routes via low sec when traveling. If you want to pvp without sec status hits, I can tell you null is "this way". Have fun with there. But be careful, the police there is not as kind as concord is, and the sec hits there can be more harsh.

Remove insurance.

Cearain
Plus 10 NV
#8 - 2011-12-27 20:14:47 UTC
Tenris Anis wrote:
Most kills in low sec are not based on someone who wants to pvp, but on someone who takes those shorter routes via low sec when traveling.


I find this extremely unlikely.

But even if it were true I don't think sec status hits are effecting this. Most negative sec status players have an alt in high sec who can do whatever they need up there. My own character has an alt in high sec and there is no reason I can't go there myself.

Tenris Anis wrote:

If you want to pvp without sec status hits, I can tell you null is "this way". Have fun with there. But be careful, the police there is not as kind as concord is, and the sec hits there can be more harsh.


You sort of missed the point. Low sec offers a somewhat unique pvp experience. You can roam around in a smaller ship without being required to fit and cloak and or mwd thanks to gate guns and no bubbles. Unlike null sec.

Why punish people who want to pvp without the blobs sitting at bubbled gates?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Torin Corax
Republic Military School
Minmatar Republic
#9 - 2011-12-27 20:16:52 UTC  |  Edited by: Torin Corax
Cearain wrote:


The vast majority of my low sec pvp kills/losses against non wartargets have been against people in pvp fits. It wasn't against an "innocent" it was against others who came to low sec in order to pvp. Yet one or the other of us was "penalized" for this? We both wanted to shoot at eachother.


However, just because the person was PvP fit does not necessarily mean they were interested in shooting you. Perhaps they were after WT's? You get penalized for interrupting him/ her. That's the point really, unless your PvP is arranged you can never be 100% certain that person was interested in fighting you unless they shoot first, and at that point they don't know you are interested in fighting them....and so on.

Quote:
If it were the case that more people are coming to low sec to pve because this sec status hit is a real deterent then ok. But anyone who thinks that way is not really in touch with the game. When I am doing pve in low sec I am well aware that the sec status hit is not going to deter someone from killing my pve ship.


Sec hit is not a deterrent to those who don't care, but it can be a deterrent to those who do. At times I've had to be careful about my sec for various reasons and subsequently been a lot more discriminating as to target selection.
My sec is destroyed when I run tackle for camps, I'll point anything I can lock if asked to do so, PvP'er or not. The payoff is a crappy sec which then allows anyone who feels like it to shoot me with impunity, no gate-guns/ sec hit themselves.
Again, that's the point. Sure It'd be nice to gank with impunity myself, but not what I'd consider all that justifiable. GF's are nice, but at a pinch I'll shoot anything, and it would be fair to say that most of my low-sec kills are not against PvP'ers or pirates.
Should I really get away with this at no cost?

Also fair to say that sec hits are far more of an annoyance than gate guns, my devoter perma-tanks gate guns to maximise my time on-station. The only thing getting me off the gate is if someone comes to bust the camp....and if I'm flashy red due to sec hits, bonus for them.

Quote:
find this extremely unlikely.


I don't. Camps can net a lot of kills in a short time on a busy pipe. Low sec GF's exist for sure, but I'd bet that ganks are far more common in low sec.
Cearain
Plus 10 NV
#10 - 2011-12-27 20:46:46 UTC
Torin Corax wrote:
Cearain wrote:


The vast majority of my low sec pvp kills/losses against non wartargets have been against people in pvp fits. It wasn't against an "innocent" it was against others who came to low sec in order to pvp. Yet one or the other of us was "penalized" for this? We both wanted to shoot at eachother.


However, just because the person was PvP fit does not necessarily mean they were interested in shooting you. Perhaps they were after WT's? You get penalized for interrupting him/ her. That's the point really, unless your PvP is arranged you can never be 100% certain that person was interested in fighting you unless they shoot first, and at that point they don't know you are interested in fighting them....and so on. .


Well thats true, but if they didn't want to pvp then why did they come in the fw plex that I was sitting in and burn toward me. Big smile Or why did they burn toward me when I warp 70 k away from them at the top belt? I know the majority of my kills/loses were situations were we were both looking for pvp.

You and I have different killboards. But even your killboard might not have a majority of people just trying to cut across low sec to get to another high sec. Although your board would be about as close to that as any. There are allot of other types of pvpers in low sec.

Torin Corax wrote:

Quote:
If it were the case that more people are coming to low sec to pve because this sec status hit is a real deterent then ok. But anyone who thinks that way is not really in touch with the game. When I am doing pve in low sec I am well aware that the sec status hit is not going to deter someone from killing my pve ship.


Sec hit is not a deterrent to those who don't care, but it can be a deterrent to those who do. At times I've had to be careful about my sec for various reasons and subsequently been a lot more discriminating as to target selection.
My sec is destroyed when I run tackle for camps, I'll point anything I can lock if asked to do so, PvP'er or not. The payoff is a crappy sec which then allows anyone who feels like it to shoot me with impunity, no gate-guns/ sec hit themselves.
Again, that's the point. Sure It'd be nice to gank with impunity myself, but not what I'd consider all that justifiable. GF's are nice, but at a pinch I'll shoot anything, and it would be fair to say that most of my low-sec kills are not against PvP'ers or pirates.
Should I really get away with this at no cost?


You get hit with the gate guns. Beyond that I don't see why you should be punished. People expect this when they jump out of high sec. I don't think people are failing to join gate camps in low sec because they are worried about sec status. I think they stop going in them because they get bored of doing them. Its sort of like pve - once you get a system down there is very little risk involved.


Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#11 - 2011-12-27 20:47:28 UTC
Quote:
find this extremely unlikely.

Torin Corax wrote:

I don't. Camps can net a lot of kills in a short time on a busy pipe. Low sec GF's exist for sure, but I'd bet that ganks are far more common in low sec.


There are of course more ganks than gfs. This is true *everywhere* in eve. Lots of fights I am involved in end with one side or the other getting ganked. But that doesn't mean I or the majority of those I killed were just trying to get from one part of high sec to another.

The thing is in low sec has mechanics that could promote finding more good fights than null or whs. (gate guns and no bubbles) So why discourage the gfs?


Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#12 - 2011-12-27 20:56:44 UTC  |  Edited by: Asuka Solo
Cearain wrote:



The vast majority of my low sec pvp kills/losses against non wartargets have been against people in pvp fits. It wasn't against an "innocent" it was against others who came to low sec in order to pvp. Yet one or the other of us was "penalized" for this? We both wanted to shoot at eachother.


This is the biggest load of bullpoop I've read. ever.

PvPers don't give a rats flying hoot if a person is defenseless or not when they gank you, in hisec- the ghetto, 0.0 or whs.

They dont care what your flying, or where your flying, nor what you might be doing there and then. They simply care to kill you. For lolz.

So I fully endorse you losing sec status. For lolz.

If you want to shoot eachother mutually, wardec eachother or move to 0.0 or whs, where you have no sec status issues.

But lets assume you just don't agree with me.

Then immerse yourself in the real world, go shoot somebody and let the cops catch up to you.

I would pay money to see you ask the popo where the beef is at and why they be aggressing you and giving you a "sec status" cut.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Cearain
Plus 10 NV
#13 - 2011-12-27 21:11:29 UTC
Asuka Solo wrote:
Cearain wrote:



The vast majority of my low sec pvp kills/losses against non wartargets have been against people in pvp fits. It wasn't against an "innocent" it was against others who came to low sec in order to pvp. Yet one or the other of us was "penalized" for this? We both wanted to shoot at eachother.


This is the biggest load of bullpoop I've read. ever.

PvPers don't give a rats flying hoot if a person is defenseless or not when they gank you, in hisec- the ghetto, 0.0 or whs.

They dont care what your flying, or where your flying, nor what you might be doing there and then. They simply care to kill you. For lolz.

So I fully endorse you losing sec status. For lolz.

If you want to shoot eachother mutually, wardec eachother or move to 0.0 or whs, where you have no sec status issues.

But lets assume you just don't agree with me.

Then immerse yourself in the real world, go shoot somebody and let the cops catch up to you.

I would pay money to see you ask the popo where the beef is at and why they be aggressing you and giving you a "sec status" cut.


This post is a good demonstration of 3 elements of a bad post. 1) It assumes I said things I never said (I never said pvpers give a "rats flying hoot" if a person is defensless) 2) it demonstrates very little understanding of the issue suggesting that the person didn't even read the post and 3) it trys to compare eve to real life.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bearilian
Man Eating Bears
#14 - 2011-12-28 06:51:17 UTC
not ingaging in any argument. but heres a thought without reading the last few posts; (i only got as far as goose's comment and your retort, and agree and disagree, and dont feel like the back and forth right now)

make the penalty of sec loss determined by the level of low sec. from .4 to .1 so that people cant prey in .4 systems without the almost full penalty. where the lower you go the less you loose because security is less. makes sense to me.
Mag's
Azn Empire
#15 - 2011-12-28 13:37:50 UTC
We pirates that live in low sec actually wear the -10 badge with pride. I don't want this change. Anyone with -5 and below can be shot any time anywhere without consequence and we accept this fact.

Which begs the question, why do you really want this change? You obviously don't live in low sec as a pirate, if indeed you live in low sec at all.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Cearain
Plus 10 NV
#16 - 2011-12-28 15:42:21 UTC
Mag's wrote:
We pirates that live in low sec actually wear the -10 badge with pride. I don't want this change. Anyone with -5 and below can be shot any time anywhere without consequence and we accept this fact.

Which begs the question, why do you really want this change? You obviously don't live in low sec as a pirate, if indeed you live in low sec at all.



You can easilly get a -10 and be shot on site by doing some suicide ganks or other things that lower sec status. It wouldn't be that hard to lose sec status.

I live in low sec in a pvp faction war corp. Security status is problematic for several reasons.

1) The security status is pretty buggy for us. Everytime we rep somone who is an outlaw - even if they are in our militia and our even our corp we lose not only sec status but we also lose faction standings.

2) Again there is the problem of neutrals who are wt alts following us around. Which isn't a problem I suppose for pirates who look at negative 10 as badge. But for other corps that want to pvp but don't want the lower sec status its pretty flawed.

3) lots of people in low sec actually want to pvp. The whole pirate versus carebear theme does not even tell half the story of low sec. And indeed I think the sec status penalty keeps allot of others who would like to try the different style of low sec pvp out of low sec. Why should it be that the only people who can pvp in low sec are those willing to go -10? It makes pvp in low sec needlessly restrictive.

So those are some of the problems. What are the good things that come from punishing people with sec sttus hits for pvping in low sec?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#17 - 2011-12-28 15:45:44 UTC
Bearilian wrote:
not ingaging in any argument. but heres a thought without reading the last few posts; (i only got as far as goose's comment and your retort, and agree and disagree, and dont feel like the back and forth right now)

make the penalty of sec loss determined by the level of low sec. from .4 to .1 so that people cant prey in .4 systems without the almost full penalty. where the lower you go the less you loose because security is less. makes sense to me.



Yes I think they do this to some extent already, but not really enough. I would welcome something even further. For example in .4 systems the sec hit stays the same. Most of the people who camp the high sec gates waiting for carebears are doing that in these systems anyway. But no sec status hit for .3 or below. That would be a good compromise.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Mag's
Azn Empire
#18 - 2011-12-28 15:55:57 UTC  |  Edited by: Mag's
Cearain wrote:
Mag's wrote:
We pirates that live in low sec actually wear the -10 badge with pride. I don't want this change. Anyone with -5 and below can be shot any time anywhere without consequence and we accept this fact.

Which begs the question, why do you really want this change? You obviously don't live in low sec as a pirate, if indeed you live in low sec at all.



You can easilly get a -10 and be shot on site by doing some suicide ganks or other things that lower sec status. It wouldn't be that hard to lose sec status.

I live in low sec in a pvp faction war corp. Security status is problematic for several reasons.

1) The security status is pretty buggy for us. Everytime we rep somone who is an outlaw - even if they are in our militia and our even our corp we lose not only sec status but we also lose faction standings.

2) Again there is the problem of neutrals who are wt alts following us around. Which isn't a problem I suppose for pirates who look at negative 10 as badge. But for other corps that want to pvp but don't want the lower sec status its pretty flawed.

3) lots of people in low sec actually want to pvp. The whole pirate versus carebear theme does not even tell half the story of low sec. And indeed I think the sec status penalty keeps allot of others who would like to try the different style of low sec pvp out of low sec. Why should it be that the only people who can pvp in low sec are those willing to go -10? It makes pvp in low sec needlessly restrictive.

So those are some of the problems. What are the good things that come from punishing people with sec sttus hits for pvping in low sec?
You're seriously suggesting I go into high sec and suicide, in order to gain -10? Please.

We get GCC when repping our own corp members, we deal with that fact because the mechanic also has to come into play in high sec. But if you want that changed, then target that mechanic.

Neutrals are going to be used, no matter what. But we already know you have an issue with alt accounts, so I'll move on.

Yes people want to PvP in low sec, but many also accept the penalties for doing so. If they are not -5 or below or a war target, then there are consequences. This doesn't restrict PvP to -10 people as you say, but merely means you need to balance who you shoot and when. The restriction is yours to judge for yourself, not others.

If you want to buff FW, then do so without nerfing a whole way of life for others.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Cearain
Plus 10 NV
#19 - 2011-12-28 16:14:14 UTC
Mag's wrote:
Cearain wrote:
Mag's wrote:
We pirates that live in low sec actually wear the -10 badge with pride. I don't want this change. Anyone with -5 and below can be shot any time anywhere without consequence and we accept this fact.

Which begs the question, why do you really want this change? You obviously don't live in low sec as a pirate, if indeed you live in low sec at all.



You can easilly get a -10 and be shot on site by doing some suicide ganks or other things that lower sec status. It wouldn't be that hard to lose sec status.

I live in low sec in a pvp faction war corp. Security status is problematic for several reasons.

1) The security status is pretty buggy for us. Everytime we rep somone who is an outlaw - even if they are in our militia and our even our corp we lose not only sec status but we also lose faction standings.

2) Again there is the problem of neutrals who are wt alts following us around. Which isn't a problem I suppose for pirates who look at negative 10 as badge. But for other corps that want to pvp but don't want the lower sec status its pretty flawed.

3) lots of people in low sec actually want to pvp. The whole pirate versus carebear theme does not even tell half the story of low sec. And indeed I think the sec status penalty keeps allot of others who would like to try the different style of low sec pvp out of low sec. Why should it be that the only people who can pvp in low sec are those willing to go -10? It makes pvp in low sec needlessly restrictive.

So those are some of the problems. What are the good things that come from punishing people with sec sttus hits for pvping in low sec?
You're seriously suggesting I go into high sec and suicide, in order to gain -10? Please.

We get GCC when repping our own corp members, we deal with that fact because the mechanic also has to come into play in high sec. But if you want that changed, then target that mechanic.

Neutrals are going to be used, no matter what. But we already know you have an issue with alt accounts, so I'll move on.

Yes people want to PvP in low sec, but many also accept the penalties for doing so. If they are not -5 or below or a war target, then there are consequences. This doesn't restrict PvP to -10 people as you say, but merely means you need to balance who you shoot and when. The restriction is yours to judge for yourself, not others.

If you want to buff FW, then do so without nerfing a whole way of life for others.



You seriously have some big hold up because you look at your -10 as some sort of badge? Please. But whatever, if you don't want to gank in high sec or steal from cans etc. what about the .4 systems stay the same.

Again you are all pirates. Should pvp in low sec be limitted to people who want to be -10?

I'm not saying neutrals won't be used but why be penalized for killing people you know are just alts for your wartagets? That is lame for anyone other than people who are proud to have a negative sec status.

Many accept the gcc penalty but really pretty few. 92% of eve players decide to play elsewhere. Even if we don't include high sec 4xs as many prefer null sec.

I'm not sure how this is a buff to fw as opposed to a buff to all of low sec.

Anyway I asked what good sec status hits bring for low sec and the only answer you came up with is "-10 is my cool kid badge."

I'm really not sure how serious you are about that. Are there any other good reasons to deter pvp in low sec through sec status hits?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Hirana Yoshida
Behavioral Affront
#20 - 2011-12-28 16:36:33 UTC
Have to admit, I fail to see how removing sec. hits will foster better PvP. Quantity may increase but quality will take a nose-dive as anything and everything can be shot at with nothing but ammo/time being "wasted".

If your aim is to improve PvP then adopting Mashie Saldana's idea of making low-sec the primary (or only) place for restoring sec. status will get you a lot further, without filling space with cash-flush morons.
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