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Player Features and Ideas Discussion

 
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Flying into a star

Author
Joe Talsend
Federal Navy Academy
Gallente Federation
#1 - 2017-02-06 02:48:13 UTC  |  Edited by: Joe Talsend
I couldn't find other posts on this besides the people who "did it".

I think it would be interesting to add a death sequence for flying too close or into the star. Rather like a proximity alert at a distance from the star where escape velocity would not longer be possible.

1. The ship AI could say something like, "Warning, the ship is approaching a star. Failure to change course will end in collapse of hull integrity and eminent death."

2. This could repeat at interval markers until a final limit is reached.

3. At the final limit the ships AI could say something like, "Warning, this is the final threshold." , "Please turn back now... I don't want to die." in a melancholy way. Perhaps even showing the AI again as a sign of the machines will to live and to plead with its master.

4. All ships would be shown in a view that would allow the pilot to "sit back and watch" as the ship flew closer and closer into the star until its heat threshold was breached, thereupon exploding in a fantastic spectacle of light and debris, which could then be seen arching back into the star as they disappear.

(Dave.. Dave... what are you doing Dave?)
Cade Windstalker
#2 - 2017-02-06 02:56:27 UTC
This doesn't add anything to the game, it's entirely a "for the heck of it" feature, and has the potential for abuse. It's far better for CCP to spend their time on useful gameplay features.
mkint
#3 - 2017-02-06 04:06:16 UTC
I'd totally fleet warp people into stars, all. the. time. Can I get a killmail?

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#4 - 2017-02-06 05:36:23 UTC
mkint wrote:
I'd totally fleet warp people into stars, all. the. time. Can I get a killmail?

The ultimate gank?

I am currently away, traveling through time and will be returning last week.

Joe Talsend
Federal Navy Academy
Gallente Federation
#5 - 2017-02-09 02:32:46 UTC  |  Edited by: Joe Talsend
@mkint Thank you for replying to my post. Now I am curious, being new, what is fleet warp?

I was also under the impression that one could not target a star in a system and therefore have to fly at sublight speed to it.
ShahFluffers
Ice Fire Warriors
#6 - 2017-02-09 03:16:46 UTC  |  Edited by: ShahFluffers
Joe Talsend wrote:
@mkint Thank you for replying to my post. Now I am curious, being new, what is fleet warp?

To fleet warp, a few conditions must be satisfied:

- you are in a fleet with everyone you wish to warp with
- you have the toggle in the fleet window set to allow for fleet warps (most people forget about this little switch)

With these two conditions satisfied, a Fleet Commander (or Wing/Squad Commander) can literally direct the ships under him/her to warp to a selected destination (from anywhere in a system)

This is often done when all ships are on the same grid (see: everyone is on the same "field") and they need to move as one unit.
If a Fleet Commander can have everyone in a fleet align towards the intended destination, they can share the same warp bubble and arrive at the destination at the same time.


Joe Talsend wrote:
I was also under the impression that one could not target a star in a system and therefore have to fly at sublight speed to it.

If you have a personal bookmark in the star itself, you can warp to that directly.

Making the personal bookmark requires you travel at sublight speeds.


It is pretty cool when you do this. Apparently the star will "toss" you out at superluminal speeds at sublight.

Bonus points if you warp a capital ship into a star's core and activate Siege / Triage mode... which affect the mass of a ship and only adds to the hilarity!
Nevyn Auscent
Broke Sauce
#7 - 2017-02-09 08:58:24 UTC
Also side note, our ships don't have AI's. AI's are illegal in EVE and the only AI's 'common' in lore are Rogue Drones.

But yeah, the abuse of ganking fleets by warping them would be a huge thing.
Donnachadh
United Allegiance of Undesirables
#8 - 2017-02-09 13:43:40 UTC
I have a better idea.

Next time you choose to warp to a star when you get to that point where you think the heat would destroy your ship simply press the self destruct button and you will get your timer counting down to the demise of your ship. If that is not harsh enough for you then you can press the self destruct on your pod and sit back and watch the timer to your ultimate demise and the destruction of whatever implants you have in that clone.

The best part of my idea is YOU get your count down to destruction, and YOU get to lose a ship and your pod while the rest of us do not have to worry about useless crap like this. And in the end we all benefit because the devs are spending time working on things that really matter to game play for the rest of us, instead of wasting it on irrelevant "this would be cool" ideas.
Joe Talsend
Federal Navy Academy
Gallente Federation
#9 - 2017-04-02 15:38:42 UTC
@ShahFluffers so what you are saying is that it still requires trust in order to be part of a fleet.

Thank you for your detailed reply. I will have to try bouncing off stars when I get some free time.

-JT