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EVE New Citizens Q&A

 
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skill injector vs cerebral accel

Author
Lucian Skord
Brutor Tribe
Minmatar Republic
#1 - 2017-02-03 22:14:54 UTC
hi,

i have bought myself a plex. just wondering if anyone clever can work out which is more worth getting the skill injector or cerebral accel?

cereb acell price 200m 14 day boost of +9 each stat

skill injector instant 500k sp but price is 650m

i could get both i suppose. ok change question is 500k sp worth buying for 650m?

if you would please kindly respond quickly as that 14days is running out....
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2017-02-03 22:27:44 UTC  |  Edited by: Tau Cabalander
+9 accelerator for 14 days

(9 * 60 + 9 * 30) * 24 * 14 = 272,160 Skill Points

272160 / 200m = 1360 SP per million vs 500000 / 650m = 769 SP per million

At that price, the accelerator is a better deal
Lucian Skord
Brutor Tribe
Minmatar Republic
#3 - 2017-02-03 22:31:06 UTC
hi thanks, i assume this is calculated without implants

i think im gonna get the cereb accel activate that then buy a skill injector. im assuming the cereb accel willl lower the time needed to learn skills. so then when i use the skill injector i can learn more skills. is that right?

also if i useskill injector will there be free sp left over if i only use on say 1 or 2 level 1 skills or does the surplus disappear?
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2017-02-03 22:41:44 UTC  |  Edited by: Tau Cabalander
Lucian Skord wrote:
hi thanks, i assume this is calculated without implants

Doesn't matter. No implants or with +5 implants, the accelerator still adds 9.

Lucian Skord wrote:
i think im gonna get the cereb accel activate that then buy a skill injector. im assuming the cereb accel willl lower the time needed to learn skills. so then when i use the skill injector i can learn more skills. is that right?

No. The accelerator doesn't change how many skill points a skill requires.

Lucian Skord wrote:
also if i useskill injector will there be free sp left over if i only use on say 1 or 2 level 1 skills or does the surplus disappear?

Injectors give you "un-allocated skill points", which you can carry those around forever, or invest as many points in any not-fully-trained skill as you want. You never lose the SP injected.

Old Support article:
https://support.eveonline.com/hc/en-us/articles/203699242-Unallocated-Skillpoints
Lucian Skord
Brutor Tribe
Minmatar Republic
#5 - 2017-02-03 22:43:54 UTC
thank you so much,

still not sure its worth 650mil i just want to get into pvp asap but i can wait rather than pay 650 mil. thats a lot of cheap ships to lose getting back into the game...

Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2017-02-03 22:48:56 UTC  |  Edited by: Tau Cabalander
Lucian Skord wrote:
thank you so much,

still not sure its worth 650mil i just want to get into pvp asap but i can wait rather than pay 650 mil. thats a lot of cheap ships to lose getting back into the game...


My Alpha has no implants, and never used an accelerator.

It took very little time to train most everything to level 3, after which I really didn't know what to train next, as I didn't have an immediate need for any additional skills.

That was a while ago. The character is now at 1,697,423 training level 4 skills.

It doesn't take much SP to be useful, successful, or have fun.
Lucian Skord
Brutor Tribe
Minmatar Republic
#7 - 2017-02-03 22:54:32 UTC
i just want to be a pirate and kill things, imma go to low sec as soon as i feel confident enough in my skill training. i know skill trumps sp but still....
Memphis Baas
#8 - 2017-02-03 23:23:44 UTC
So you understand where the math comes from: each skill has a primary and a secondary attribute listed, and you get:

number of skill points / minute = primary attribute + 1/2 secondary attribute

when you train the skill.

So if an implant adds +9 to each attribute, you will train 13.5 points / minute more than before.

Skill injectors, on the other hand, are something that CCP introduced relatively recently. And CCP is not providing injectors; they only provide empty skill extractors, for sale in the Aurum store (players buy them there and sell them on the market).

To fill up a skill extractor with skill points, and transform it into a 500k skill injector, one of us, a player, will have to suck those points right out of their character. Some people have done that with alts that they didn't want anymore, others have done that with their main characters; taking the character from 100M or more points (and the ability to fly almost all ships) down to the minimum of 5M (and only able to fly the basic newbie ships).

So that's why it's 650 million ISK. Because other players sacrificed their characters for it, and that's the value that they place on it.

Almost all of the market is stuff that's manufactured or gathered by players. We make ships, modules, ammo, everything. In the case of skill injectors, though, we destroy our characters to make those.
Chihuahuaraffe
University of Caille
Gallente Federation
#9 - 2017-02-05 17:49:42 UTC  |  Edited by: Chihuahuaraffe
Tau Cabalander wrote:
Lucian Skord wrote:
i think im gonna get the cereb accel activate that then buy a skill injector. im assuming the cereb accel willl lower the time needed to learn skills. so then when i use the skill injector i can learn more skills. is that right?

No. The accelerator doesn't change how many skill points a skill requires.

So it's worth noting that if you have un-balanced Attributes, you're better off using unallocated (injected) skillpoints on the skills you have the lowest attributes for, because those will be the slowest to train otherwise and you'll save time overall.

A skill injector will buy you exactly the same amount of "skill" regardless of boosters, implants, or remaps. So spend it on the stuff that would otherwise train the slowest.
Lucian Skord
Brutor Tribe
Minmatar Republic
#10 - 2017-02-05 18:57:37 UTC
i hadnt thought of it that way good to know many thanks
Hendrix Foster
The Scope
Gallente Federation
#11 - 2017-02-06 04:25:48 UTC
A wise idea with accelerators is to check the use by date as many people have fallen foul of this and wasted their ISK. They [accelerators] only work for a certain amount of time after the event they where dished out at and there are plenty on the market that don't work anymore. I'd leave them till the next event comes along.
Lucian Skord
Brutor Tribe
Minmatar Republic
#12 - 2017-02-06 04:33:21 UTC
NOT THE ACCELERATORS THAT DROPPED DURING THE SPECIAL EVENTS... caps sry the normal ones that have been around for years...