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Player Features and Ideas Discussion

 
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Ideas for battleships

Author
Lugh Crow-Slave
#41 - 2017-02-05 09:12:16 UTC
Nerf the t3s and no change is needed in battleship ehp
baltec1
Bat Country
Pandemic Horde
#42 - 2017-02-05 11:33:24 UTC
Lugh Crow-Slave wrote:
Nerf the t3s and no change is needed in battleship ehp


Indeed.
Keno Skir
#43 - 2017-02-05 14:48:06 UTC
Cearain wrote:
Lugh Crow-Slave wrote:
Cearain wrote:
They don't have to be fit for the fight. Your guns won't hit them.





when you realize op has no understanding of the game


example one


example two

example three

example four


do you need more



Four fights wow. The first was a smart bombing bs and the attacking frigates went in close range. I love how you show a smart bomb battle ship in response to a post I made saying their guns won't hit frigates. The next was station games. I didn't bother with the third or fourth because they are just anecdotal anyway.

Instead of posting a few videos over years of eve where someone may have had a good fight why don't you look at less anecdotal information.

In any case, if BSs are really being used allot because they are so awesome then great. I agree that my suggestions are bad.

But anyway I am just explaining why I do not use them in low sec. And what I would want to see before I was convinced they would be useful.


And for the other players who responded, overheat won't get your ab to boost your speed 600%. Also mwds shut off when you are scrammed and you will be scrammed quickly in low sec.

And no one is talking about Black birds so I don't know why someone keeps mentioning "BBs."


Mate literally you just need to git gud faster Pirate

I'll agree BS need a HP buff to make them better than T3 cruisers but the rest of your fail cascade is on you and nobody else. If you want to be able to kill all sizes of ship you need to pick a Battleship that suits the role. In a decent fit Armageddon (full rack of neuts and some drone damage amps) you are very scary indeed to pretty much any size of ship. Of course you aren't hitting frigs with giant slow turrets, that would be silly. Just adapt your plan before coming on the forums yelling how Battleships are bad, you just don't know how to fly them or which one to use and that's just a case of experience.
baltec1
Bat Country
Pandemic Horde
#44 - 2017-02-05 19:22:40 UTC
Keno Skir wrote:

I'll agree BS need a HP buff to make them better than T3 cruisers


No the answer there is to drag T3C down to cruiser level.
Brok Haslack
9624968
#45 - 2017-02-05 22:32:37 UTC
Traditionally Battleships had teh main guns, and also a secondary set of smaller guns. So that they could deal with smaller boats that could dodge their mains and drop a Torpedo on them.

Pocket Battleships took this to a fine art.

EVE needs boats like these.


And some kind of EWAR hardened chassis would be fun as well.


Tuppence deposited.
Lugh Crow-Slave
#46 - 2017-02-05 23:49:41 UTC
Brok Haslack wrote:
Traditionally Battleships had teh main guns, and also a secondary set of smaller guns. So that they could deal with smaller boats that could dodge their mains and drop a Torpedo on them.

Pocket Battleships took this to a fine art.

EVE needs boats like these.


And some kind of EWAR hardened chassis would be fun as well.


Tuppence deposited.



smart bombs are those secondary guns you are talking about


as stated on page one E-war resistances and vulnerabilities are built into the base states
Danika Princip
GoonWaffe
Goonswarm Federation
#47 - 2017-02-05 23:54:34 UTC
Brok Haslack wrote:
Traditionally Battleships had teh main guns, and also a secondary set of smaller guns. So that they could deal with smaller boats that could dodge their mains and drop a Torpedo on them.

Pocket Battleships took this to a fine art.

EVE needs boats like these.


And some kind of EWAR hardened chassis would be fun as well.


Tuppence deposited.



They also had escorts. Torpedo boat destroyers have been around almost as long as torpedo boats themselves.

EVE does not need battleships that are immune to anything smaller than they are.
Arthur Aihaken
CODE.d
#48 - 2017-02-06 01:37:50 UTC
Pocket Battleships were basically heavy cruisers with battlecruiser armament, and they were designed at the time to get around treaty restrictions.

I am currently away, traveling through time and will be returning last week.

Lugh Crow-Slave
#49 - 2017-02-06 04:06:00 UTC
Arthur Aihaken wrote:
Pocket Battleships were basically heavy cruisers with battlecruiser armament, and they were designed at the time to get around treaty restrictions.



something that was much more easily done by just lying about how much your ships displaced..... You know like the late war full steal US carriers that were some how lighter than some of the small wood decked Japanese ones
Arthur Aihaken
CODE.d
#50 - 2017-02-06 05:39:33 UTC  |  Edited by: Arthur Aihaken
Don't get me wrong - I love the idea of Pocket Battleships. I suspect that the in-game equivalent are Attack Battlecruisers. If CCP ever gets around to releasing a T3 Battleship my quest will be complete.

I am currently away, traveling through time and will be returning last week.

Lugh Crow-Slave
#51 - 2017-02-06 09:14:02 UTC
Arthur Aihaken wrote:
Don't get me wrong - I love the idea of Pocket Battleships. I suspect that the in-game equivalent are Attack Battlecruisers. If CCP ever gets around to releasing a T3 Battleship my quest will be complete.




CCP should be banned from EVER adding another T3 anything
Brok Haslack
9624968
#52 - 2017-02-06 10:38:23 UTC  |  Edited by: Brok Haslack
Arthur Aihaken wrote:
Don't get me wrong - I love the idea of Pocket Battleships. I suspect that the in-game equivalent are Attack Battlecruisers. If CCP ever gets around to releasing a T3 Battleship my quest will be complete.



T3 tactical Battleships, where you can swap out the modules! :D

Med gun module gives 4 slots with Med Gun Bonuses. Seriously hardcore tracking for Frigate Popping.

Main gun module gives 4 slots for the mains, with Large Gun Bonuses.

EWAR Module.

'Warping at a higher speed for Raids' module ( think the difference between the APOC Navy Issue & the Machariel ).

Web Support Modules. Like the Vindi or Bhaalgorn special power.

Armor rep or shield rep modules. For incursion stuff. Nestor turf.



Oh yes, I can see this being A LOT of fun. Pricey, but fun.


With incursions it's always a problem flying around 2 battle ships and other bits too. A T3 module-a-tron would be great for Battleships.
Cade Windstalker
#53 - 2017-02-06 15:52:02 UTC
Cearain wrote:
Again
I am simply saying why I do not fly battleships in pvp. Sure there may be lots of people flying PVP BSs out there and I am just not seeing them on dscan. CCP should have some statistics. If they are being used allot then fine there is no need to buff them.


They are, just not in the role you apparently want to see them in.

Also if you're just relating your own experience then you may want to not dismiss others for doing the same just because it runs counter to your own.

Cearain wrote:
I am not saying they have to be "amazing" at dealing with smaller ships. But whatever you are not actually addressing my points and I don't feel like bickering.

As far as your indication of speed a tech 2 web and grappler will bring the speed down to about a 93% decrease. That means it will be going about half as fast as it was going with a 85% reduction. Dropping the targets ships speed down half is useful when you are trying to track. And yes you should have a point on the ship as well.Roll


Dropping the targets speed from 85% to 93% of normal is only useful if you can't make up that difference in velocity in other ways without spending a module slot, like by adjusting your own velocity to minimize traverse speed. Overall you'd be better off probably 90% of the time swapping that web out for a Tracking Computer, prop mod, or any of half a dozen other options.

Other than that my response remains the same, you want BSes to be good at something they're simply not particularly suited for, though I absolutely agree with everyone in this thread trying to tell you a BS can deal with a frigate if fitted for it. You just don't seem to be listening.

At that point the main reason BSes aren't used for roaming in Low is because of their low warp and align speeds, which makes finding fights and picking fights much harder, even if you are more likely to win whatever fight you get into in a BS all other things being equal.
elitatwo
Zansha Expansion
#54 - 2017-02-06 16:19:54 UTC
Keno Skir wrote:
...In a decent fit Armageddon (full rack of neuts and some drone damage amps)...


Repeat after me, an Armageddon is not a trollgorn. Write this down a 1000 times.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Mina Sebiestar
Minmatar Inner Space Conglomerate
#55 - 2017-02-06 16:20:05 UTC  |  Edited by: Mina Sebiestar
Lugh Crow-Slave wrote:
Arthur Aihaken wrote:
Don't get me wrong - I love the idea of Pocket Battleships. I suspect that the in-game equivalent are Attack Battlecruisers. If CCP ever gets around to releasing a T3 Battleship my quest will be complete.




CCP should be banned from EVER adding another T3 anything


Never not t3 battleship....CCP when they are coming give cool toys for something that is not cancer will you?

T2 resists moderate to low hp combat subs ewar subs navigation subs fleet subs sniper sub(capital engage single XL gun) and many many many ....many visual mods and animations ...i want

...i need.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Lugh Crow-Slave
#56 - 2017-02-06 16:23:39 UTC
Mina Sebiestar wrote:
Lugh Crow-Slave wrote:
Arthur Aihaken wrote:
Don't get me wrong - I love the idea of Pocket Battleships. I suspect that the in-game equivalent are Attack Battlecruisers. If CCP ever gets around to releasing a T3 Battleship my quest will be complete.




CCP should be banned from EVER adding another T3 anything


Never not t3 battleship....CCP when they are coming give cool toys for something that is not cancer will you?

T2 resists moderate to low hp combat subs ewar subs navigation subs fleet subs and many many many ....many visual mods and animations ...i want

...i need.



yeah no in fact anyone at ccp that so much as bring up another t3 idea should be fired on the spot
Mina Sebiestar
Minmatar Inner Space Conglomerate
#57 - 2017-02-06 16:25:52 UTC
you just watch mister.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Arthur Aihaken
CODE.d
#58 - 2017-02-06 17:38:24 UTC
T3 Battleships for the win. No, seriously. Introduce them and eliminate having to deal with a T3 Strategic Cruiser rebalance. Two birds - one stone.

I am currently away, traveling through time and will be returning last week.

Serendipity Lost
Repo Industries
#59 - 2017-02-06 17:51:01 UTC
PROTIP: Your enemy (the OP) was defeated and left the field of battle many posts ago. This is over.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#60 - 2017-02-06 18:11:15 UTC
Arthur Aihaken wrote:
T3 Battleships for the win. No, seriously. Introduce them and eliminate having to deal with a T3 Strategic Cruiser rebalance. Two birds - one stone.

:( why can't we just get rid of the t3s we already have.