These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Is it possible? How far can I (now We) get?

Author
Rachel Syne
Killing with pink power
Penguins with lasorz
#21 - 2017-01-24 17:54:36 UTC
Its nice to have a goal to build citadel but you should think about how you're going to defend it before placing it in space.
Artemis Drakos
Dystopian Society
#22 - 2017-01-24 22:27:14 UTC
2Sonas1Cup wrote:

Input: you'll never make it
...............
Reply on this thread when you give up in the next 30 days.. thanks

Thanks, Ill let you know :)


pinkajoo wrote:

Soooo...

If I give you 3bil... you'll return it? On principle? >:D

I wont return it, I'll pay it forward to someone more deserving :D


Salvos Rhoska wrote:

Or if you want to be hardcore pioneer spirit, barter what you have for things you need from other players by exchanging manually in hub stations.

I had considered this, but it becomes a slippery and uncontrollable slope
Artemis Drakos
Dystopian Society
#23 - 2017-01-24 22:28:17 UTC
Gregorius Goldstein wrote:

What about loot from wrecks?

Only from wrecks that I or our corporation generates.


Eternus8lux8lucis wrote:

Btw though moon goo towers might be out of your range the irony is that ninja mining in low sec using the syphons might actually get you enough that you could actually build a T2 ship. The other route is WH space and WH items to build a T3 cruiser which will actually be EASIER to do what you want all told than T2 anyway.

Good point Eternus8lux8lucis, while I love the idea of syphoning to make some T2 items that does require interaction with other players experienced advantages, however, if it wasn’t for them I could also put up a POS… I’ll keep this one in mind.

I hadn’t considered T3 as an option. I love it, finding a WH would be easier (I Hope) than mining moons. I will investigate T3 Manufacturing, Thanks for the input.



Lena Crews wrote:

If you are not an Alpha I'd advise you complete all the career missions for all the factions (three sets of agents for each I believe).

This gives you a boatload of ships... some that you might need to train to use... but also I believe 24 ventures which will be useful. Even if you don't train for other racial frigates/destroyers... you can reprocess those ships to give needed materials to make your own stuff. You should also have over 100 million isk... which while you won't be buying a lot should get you some BPO's and skillbooks you'll need.

I had thought about doing the other career missions but never had any intentions to fly their ships… but for reprocessing. Not a bad idea, gets me some Meg and keeps within my ruleset.

Thanks for the tip.


Mala Zvitorepka wrote:

Interesting challenge, might want to try it at some point.

I welcome anyone to come join me. A friend has also undertaken the challenge with an Alpha account and he spends more time on it then his main :D
Uncle Bork
Royal Amarr Institute
Amarr Empire
#24 - 2017-01-24 22:39:09 UTC
MadMuppet wrote:
I did something like this a few years ago and it can be a fun adventure. I'm trying to remember what rules I played by.

I had to build my own ships and ammo from BPOs or BPCs
I didn't do any any of the tutotial missions (just started with a rookie ship).
I used and reprocessed ship loot
BPOs, BPCs, and skill books were the only thing I bought on the market.
I could dump loot on the market for isk, but I couldn't buy anything.
LP was effectively worthless since I couldn't buy from the store. |
Implants came from loot or mission rewards (storyline).

I remember using a mix of guns and lasers, hauling was a chore. At the time finding a place to build things was a challenge. I was hunting the NPC convoys between stations at one point for equipment (feature not in the game anymore). I got busted once so badly by the customs officer that I had to file a stuck ticket because I was at -75million isk from contraband and he wouldn't release me.


Alt Detected

I am going to try this again, I have an open character slot. End goal? No idea yet. Starting as Amarr to reduce initial ammo cost, but I'm an Omega so all guns are on the table.

Artemis Drakos
Dystopian Society
#25 - 2017-01-25 00:12:23 UTC
Uncle Bork wrote:


Alt Detected

I am going to try this again, I have an open character slot. End goal? No idea yet. Starting as Amarr to reduce initial ammo cost, but I'm an Omega so all guns are on the table.



You plan on doing this Solo? Did you want to come join the Dystopian Society? We are based in Amarr Highsec.
Theory Vanniht
Center for Advanced Studies
Gallente Federation
#26 - 2017-01-25 04:46:15 UTC
So. This character was created on 30th December with a very similar process in mind.

The goal I sey myself is to build and fit an Astero, well it will be 2 Astero's one for exploration and one for hunting.

My rules are very similar to your's, I have to mine all my own materials be that ore, PI, salvage and loot reprocessing and moon materials. I can only buy NPC seeded stuff like skill books and BPO's, I can also buy from LP stores this is mainly to get the blueprint but also sisters probes and some skill books.

I sold everything that I got from the career missions and the PLEX from the buddy invite, so I started my adventure in a Velator with civilian gun, miner and afterburner and approx 1b ISK.

On my way out of the rookie system to my new home I picked up some BPO's for a Venture, Miner I and Hobgoblin I and started mining to build my first Venture. I f anyone cares it take about 47 loads of ore in a Velator to build a Venture and fit it out. Not that I was counting or anything, actually I was, I have detailed notes.

I now have 2 Venture's, 4 frigate's, 2 Destroyer's, 2 Industrial ships and a shuttle to go with my Velator.

NB. It took less then an hour for that first Venture to be destroyed.
Artemis Drakos
Dystopian Society
#27 - 2017-01-25 05:04:36 UTC
Theory Vanniht wrote:
So. This character was created on 30th December with a very similar process in mind.

The goal I sey myself is to build and fit an Astero, well it will be 2 Astero's one for exploration and one for hunting.

My rules are very similar to your's, I have to mine all my own materials be that ore, PI, salvage and loot reprocessing and moon materials. I can only buy NPC seeded stuff like skill books and BPO's, I can also buy from LP stores this is mainly to get the blueprint but also sisters probes and some skill books.

I sold everything that I got from the career missions and the PLEX from the buddy invite, so I started my adventure in a Velator with civilian gun, miner and afterburner and approx 1b ISK.

On my way out of the rookie system to my new home I picked up some BPO's for a Venture, Miner I and Hobgoblin I and started mining to build my first Venture. I f anyone cares it take about 47 loads of ore in a Velator to build a Venture and fit it out. Not that I was counting or anything, actually I was, I have detailed notes.

I now have 2 Venture's, 4 frigate's, 2 Destroyer's, 2 Industrial ships and a shuttle to go with my Velator.

NB. It took less then an hour for that first Venture to be destroyed.


Its interesting to see how far you've come in 30 days when you have starting capital.
How much have you spent on BPO's so far?
Theory Vanniht
Center for Advanced Studies
Gallente Federation
#28 - 2017-01-25 05:11:34 UTC  |  Edited by: Theory Vanniht
I have about 220m ISk worth of BPO's atm, I've also brought most NPC sold skill books except for capital stuff and a few really expensive ones.

As someone said before other then that I don't really need much money.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#29 - 2017-01-25 06:58:58 UTC
oh so your doing what ive looked at, you can go all the way if you open up to buying what you don't have access too unless you want to go moon mining but than its hard because the main moons are used up. with out the t2 mats youll be stuck to t1 guns and you wont be able to build meta guns unless you also use lp stores to get faction guns

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Patrick rekit
Doomheim
#30 - 2017-01-25 08:23:00 UTC
been April 23 2004 here for me although since 2013 its on and off mostly off sold my main now coming back so ya go for it its the love of the game to start from scratch....

think I'll go mimm instead :)
Artemis Drakos
Dystopian Society
#31 - 2017-01-25 09:48:02 UTC
Patrick rekit wrote:
been April 23 2004 here for me although since 2013 its on and off mostly off sold my main now coming back so ya go for it its the love of the game to start from scratch....

think I'll go mimm instead :)


hehe, I think i understood that.
tldr: you love the game but nothing keeps your interest to long. :) feel free to come join us if you want the challenge.
Toebay
Doomheim
#32 - 2017-01-25 11:02:47 UTC
Artemis Drakos wrote:
Patrick rekit wrote:
been April 23 2004 here for me although since 2013 its on and off mostly off sold my main now coming back so ya go for it its the love of the game to start from scratch....

think I'll go mimm instead :)


hehe, I think i understood that.
tldr: you love the game but nothing keeps your interest to long. :) feel free to come join us if you want the challenge.



:) see I made a mimm :) I'll look you up just alpha account for now
Lister
Royal Amarr Institute
Amarr Empire
#33 - 2017-01-25 16:42:55 UTC
Was thinking about playing again - think my last login was 2013 - but a little concerned the game moved on and left me.

Quite like this idea - at the very least it will allow me to re-discover how to play.

My account is ALPHA - seen some mention of that in this thread - what's it mean?
eveyn
#34 - 2017-01-25 18:28:24 UTC
Lister wrote:
Was thinking about playing again - think my last login was 2013 - but a little concerned the game moved on and left me.

Quite like this idea - at the very least it will allow me to re-discover how to play.

My account is ALPHA - seen some mention of that in this thread - what's it mean?



linky with sub-linky.

Wb!
I've started back up recently, and fairly passively at that. A lot has changed. Something like the OP might be a great idea to relearn everything ...again.
Galaxxis
The Regency
The Monarchy
#35 - 2017-01-26 01:14:32 UTC
Go for it!
Lister
Royal Amarr Institute
Amarr Empire
#36 - 2017-01-26 11:29:25 UTC
I apologise for asking about what ALPHA means - that was just ******* lazy ....

This new clone state will be perfect for me to get re-acquainted (so if this is what CCP were aiming for its a win). I have no doubt if I get re-hooked I will pay up to release my stuff to use.

hmm how to extract my character from a wormhole with no scanning equipment in a ship Id rather not loose.
Uncle Bork
Royal Amarr Institute
Amarr Empire
#37 - 2017-01-26 15:20:09 UTC
Lister wrote:
I apologise for asking about what ALPHA means - that was just ******* lazy ....

This new clone state will be perfect for me to get re-acquainted (so if this is what CCP were aiming for its a win). I have no doubt if I get re-hooked I will pay up to release my stuff to use.

hmm how to extract my character from a wormhole with no scanning equipment in a ship Id rather not loose.


You could try to file a ticket and see what they say. Worst case they say no.
Nalia White
Tencus
#38 - 2017-01-26 17:42:38 UTC
i like the idea!

i always liked options like ironman in xcom or the dead is dead runs in various RPGs :)

go for it OP and keep us updated.

Syndicate - K5-JRD

Home to few, graveyard for many

My biggest achievement

Artemis Drakos
Dystopian Society
#39 - 2017-01-29 23:24:35 UTC
Quick update,

Thing have been going really well. I’ve had 2 other people join in on the adventure and Uncle Bork running a similar version of rules is running parallel with us.

Still running with the original ships obtained through the career missions but feel like I have finally got them fit out with a semi decent fit. Mostly all T1 manufactures with a few T1 named drops from rats.

With the combined effort of our corporation we now have a significant list of BPO’s, mostly all modules designed for Armor tanking and lasers.

After a lot of deliberation, we decided that selling only manufactured components to the market wouldn’t create an impact on the adventure we’re trying to simulate being in 2003. Still restricting ourselves from selling modules we find in drops at this stage but are discussing its impact it would have on our primary objective.

Love to hear your thoughts on how selling modules found from drops would affect the overall gameplay/objective.
mkint
#40 - 2017-01-30 04:30:02 UTC
I would still vote for only selling in contracts, but not the market. Ups the challenge a little and imo is a little more true to what you're trying to experience.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Previous page123Next page