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CCP make 0.0 stations destructable!

Author
Rodj Blake
PIE Inc.
Khimi Harar
#21 - 2011-12-27 17:46:08 UTC  |  Edited by: Rodj Blake
seany1212 wrote:
Rodj Blake wrote:
Destructible outposts will mean that it will be possible for the big 0.0 powerblocs to operate a schorched earth (space?) policy.

This will make it harder for smaller groups to gain a decent foothold in 0.0.


No, if anything it will make them easier, large powerblocks will have to increase concentration in there central systems in order to save there main stations from destruction, potentially receeding the size of there true space and leaving the gaps in between to be taken by smaller groups. It'll stop the whole business of station systems with 1 person in local.


Those smaller groups won't be allowed to have outposts.

And that means that it will be harder for them to grow to a size where they can challenge the big boys.

Dolce et decorum est pro Imperium mori

Herzog Wolfhammer
Sigma Special Tactics Group
#22 - 2011-12-27 19:07:31 UTC
There would be a good reason to kill a station, as there is always a good reason to kill something in this game.

But the "destroy everything" crowd will not use that reason.

0.0 NPC space should not have stations anyway. Heck every time I go there (through wormholes because that border is indeed camped) I never use stations. Every time I pop into a system, the ratting ships and sometimes a mining ship (rare) vanishes off D-Scan and within a minute or two someone is outside the station in some T2 cruisers smacktalking me in Russian.


Why do they think the first thing I do is dock up? I spend weeks in 0.0 and never dock up. Never need to. Why is everybody so stuck on using stations as part of their ship? With proper planning and good tactics you don't need them except once in a while.



Bring back DEEEEP Space!

Xolve
GoonWaffe
Goonswarm Federation
#23 - 2011-12-27 19:10:26 UTC
Even if they make stations destructible, its still going to take forever to kill the damn thing, thats what nullsec needs you know, more structure grinds.. Roll

Funny how the guy suggesting this has no idea of how much outposts cost to build, how much of a pain in the ass it is to move station eggs around, and all the other logistical nightmares of outpost construction. Making them destructible doesn't mean it will be practical for anyone BUT the large sov powerblocks anyway.

RubyPorto
RubysRhymes
#24 - 2011-12-27 19:33:50 UTC
Herzog Wolfhammer wrote:
There would be a good reason to kill a station, as there is always a good reason to kill something in this game.

But the "destroy everything" crowd will not use that reason.

0.0 NPC space should not have stations anyway. Heck every time I go there (through wormholes because that border is indeed camped) I never use stations. Every time I pop into a system, the ratting ships and sometimes a mining ship (rare) vanishes off D-Scan and within a minute or two someone is outside the station in some T2 cruisers smacktalking me in Russian.


Why do they think the first thing I do is dock up? I spend weeks in 0.0 and never dock up. Never need to. Why is everybody so stuck on using stations as part of their ship? With proper planning and good tactics you don't need them except once in a while.


How many ships do you have in your hangar in Hisec? People who live in 0.0 need to have access to a portfolio of ships just as badly as people in Hisec do. 0.0 was originally intended for long term colonization, thus Stations. Wormholes were not intended for long term colonization (that they have been colonized anyway is just evidence that CCP doesn't understand its players), thus POSes.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

SpaceSquirrels
#25 - 2011-12-27 19:35:49 UTC
This is when you afk cloak and really **** some folks off.
Atuk Belinen
Red Bluff
#26 - 2011-12-27 19:43:51 UTC
+1 kill everything
JagerJake
Legio Noviomagum
#27 - 2011-12-27 19:46:01 UTC
NickyYo wrote:
Lets sort these 0.0 carebears out!
And make their local chat invisible.

Please bring the whining on :)



i see the first post is the biggest whine
Derath Ellecon
University of Caille
Gallente Federation
#28 - 2011-12-27 20:04:08 UTC
RubyPorto wrote:
[quote=Herzog Wolfhammer]
How many ships do you have in your hangar in Hisec? People who live in 0.0 need to have access to a portfolio of ships just as badly as people in Hisec do. 0.0 was originally intended for long term colonization, thus Stations. Wormholes were not intended for long term colonization (that they have been colonized anyway is just evidence that CCP doesn't understand its players), thus POSes.



I always feel the need to address the WH issue. People I believe misread CCP all the time on the WH thing. It's not that CCP did not intend for people to colonize WH space. Its that they did not design it to cater to colonization. It is simply that they did not design WH space specifically to cater to colonization. WH space is the unknown frontier and as such should not be as easy to colonize. But that is very different from CCP not expecting peoplet to colonize. Quite the contrary I believe they did expect people would move in. But that doesn't mean they had to make it easy to do so.

RubyPorto
RubysRhymes
#29 - 2011-12-27 20:15:48 UTC
Derath Ellecon wrote:
RubyPorto wrote:
[quote=Herzog Wolfhammer]
How many ships do you have in your hangar in Hisec? People who live in 0.0 need to have access to a portfolio of ships just as badly as people in Hisec do. 0.0 was originally intended for long term colonization, thus Stations. Wormholes were not intended for long term colonization (that they have been colonized anyway is just evidence that CCP doesn't understand its players), thus POSes.



I always feel the need to address the WH issue. People I believe misread CCP all the time on the WH thing. It's not that CCP did not intend for people to colonize WH space. Its that they did not design it to cater to colonization. It is simply that they did not design WH space specifically to cater to colonization. WH space is the unknown frontier and as such should not be as easy to colonize. But that is very different from CCP not expecting peoplet to colonize. Quite the contrary I believe they did expect people would move in. But that doesn't mean they had to make it easy to do so.




That says what I wanted to say better than I did. My point is that Null was intended to be colonized more easily than WH space. Stations and fixed gates facilitate that. Destructible stations is a bad idea.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Rico Minali
Federal Navy Academy
Gallente Federation
#30 - 2011-12-27 20:20:33 UTC
NickyYo wrote:
OmegaZeda wrote:
NickyYo wrote:
No they just dock up when i enter local..

I have to get back to burning Branch to the ground and taking the enemies stations away with my fellow blues.


Yes report back to your masters for service sir.



I absolutely love how the propoganda train just steamrolls over those who refuse to think for themselves. I expect someone will now return that I dont think for myself since I fight for my goon masters, but really, do you know? Do you REALLY claim to KNOW how the CFC works or indeed anythign about it other than that you hate it? And why do you hate it? Because you do not understand it, because you believe the mindless propoganda. No, you really dont know enough about us to have any understanding, carry on hating us, it just fuels our reason to kill you.

Go forth mindless haters, our cannons await you with sweet anticipation.


Trust me, I almost know what I'm doing.

RubyPorto
RubysRhymes
#31 - 2011-12-27 20:31:38 UTC
Rico Minali wrote:
NickyYo wrote:
OmegaZeda wrote:
NickyYo wrote:
No they just dock up when i enter local..

I have to get back to burning Branch to the ground and taking the enemies stations away with my fellow blues.


Yes report back to your masters for service sir.



I absolutely love how the propoganda train just steamrolls over those who refuse to think for themselves. I expect someone will now return that I dont think for myself since I fight for my goon masters, but really, do you know? Do you REALLY claim to KNOW how the CFC works or indeed anythign about it other than that you hate it? And why do you hate it? Because you do not understand it, because you believe the mindless propoganda. No, you really dont know enough about us to have any understanding, carry on hating us, it just fuels our reason to kill you.

Go forth mindless haters, our cannons await you with sweet anticipation.




Like calling non-Goons pubbies is in the CFC, hating the Goons is a meme in Hisec. That some people take it seriously shows how much Hisec needs more interesting things to do.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Rico Minali
Federal Navy Academy
Gallente Federation
#32 - 2011-12-27 20:33:26 UTC
RubyPorto wrote:





Like calling non-Goons pubbies is in the CFC, hating the Goons is a meme in Hisec. That some people take it seriously shows how much Hisec needs more interesting things to do.[/quote]


Empire VS Nullsec.. That'll give EVERYone something to do :D

Trust me, I almost know what I'm doing.

Xolve
GoonWaffe
Goonswarm Federation
#33 - 2011-12-27 21:09:42 UTC
Rico Minali wrote:
Like calling non-Goons pubbies is in the CFC, hating the Goons is a meme in Hisec. That some people take it seriously shows how much Hisec needs more interesting things to do.


Pubbies are anyone that doesn't have a SomethingAwful account; and is not defined by alliance/corp membership.
You can be a 'goon' in a number of MMOs, the community isn't inclusive to EvE.

Goons are a pretty well organized community, much more so then any other alliance or coalition in the game; the only runner up would be TEST (and thats because they built their structure around the goons, and they have linked services).

You can hate the CFC as much as you want, just like everyone else... pray the MaelSwarm never finds you.
RubyPorto
RubysRhymes
#34 - 2011-12-27 21:22:53 UTC
Xolve wrote:
Rico Minali wrote:
Like calling non-Goons pubbies is in the CFC, hating the Goons is a meme in Hisec. That some people take it seriously shows how much Hisec needs more interesting things to do.


Pubbies are anyone that doesn't have a SomethingAwful account; and is not defined by alliance/corp membership.
You can be a 'goon' in a number of MMOs, the community isn't inclusive to EvE.

Goons are a pretty well organized community, much more so then any other alliance or coalition in the game; the only runner up would be TEST (and thats because they built their structure around the goons, and they have linked services).

You can hate the CFC as much as you want, just like everyone else... pray the MaelSwarm never finds you.


An SA account holder is a Goon, if I have the terminology right. So, a Pubbie is anyone who isn't a Goon. I think we agree.

I agree with you on organization, Goons are amazingly cohesive. Not many alliances would survive whoopsing their entire Sov.Pirate

And who ever said I hate the Goons? Had I stayed in WI(no)DOT, I'd be in GoonSwarm(Alliance, no SA account here) now. I'd probably be having fun up to my balls flying with them like I did when in WI. But I didn't for ::Reasons::

So, I agree with you on all points except me disliking the Goons. I'll shoot them anytime I have the chance, but that's just cause we're not allies right now.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Aiwha
School of Applied Knowledge
Caldari State
#35 - 2011-12-27 21:30:09 UTC
Ranger 1 wrote:
OmegaZeda wrote:
NickyYo wrote:
No they just dock up when i enter local..


And making the stations destructible is going to do what for you? Maybe if your corp wasn't 350kills to 2000 losses you'd have the muscle to ref and claim a system. Instead you've decided to come here to huff and puff and stomp your feet saying if you can't have one then neither can anyone else?

Maybe if you weren't a failure at pvp you would get them before they dock. Now you have fun loosing more armor tanked hurricanes. I have to get back to burning Branch to the ground and taking the enemies stations away with my fellow blues.


It's moments like this that make kill boards worthwhile.

That being said, I think they should be destructible. On occasion it might make for some interesting strategic decisions. Salting the earth and poisoning the well stratagems are not used often enough in EVE.

If your neighbor is getting strong enough to pose a threat, and you can take them but don't have the manpower to control their territory in addition to your own, destroying all the stations in their space sounds like a viable way to seriously impair their abilities to leverage income from the area. If they leave as a result, the next occupants have to devote significant resources to developing the area before they can become a threat to you.



Sov upgrades are nice for that. IHUBS aren't exactly cheap.

Sanity is fun leaving the body.

Xolve
GoonWaffe
Goonswarm Federation
#36 - 2011-12-27 21:42:22 UTC
RubyPorto wrote:
[quote=Xolve]
An SA account holder is a Goon, if I have the terminology right. So, a Pubbie is anyone who isn't a Goon. I think we agree.

I agree with you on organization, Goons are amazingly cohesive. Not many alliances would survive whoopsing their entire Sov.Pirate

And who ever said I hate the Goons? Had I stayed in WI(no)DOT, I'd be in GoonSwarm(Alliance, no SA account here) now. I'd probably be having fun up to my balls flying with them like I did when in WI. But I didn't for ::Reasons::

So, I agree with you on all points except me disliking the Goons. I'll shoot them anytime I have the chance, but that's just cause we're not allies right now.


I think at the end of my statement I was more talking in general to anyone that dislikes Goons, since thats the popular thing to do these days, even seen people with 'Non-Goon Supporter' and 'Free Ice Mining' in their bios.

I thoroughly enjoy all my little bee brethren, flying with them is never dull; and even losing ships to "Jump, Jump, Jump, Get Points-- WHAT ARE YOU DOING!?!?" is always fun. Hell- I don't even mind boat telling everyone to shut up every 20 seconds so he can **** up comms at length for 45 minutes. Participating in a Goon invasion is always good time, light hearted and the directorate broadcasts make my panties wet with anticipation.

Edit: this is now yet another, Goon thread.
Malcanis
Vanishing Point.
The Initiative.
#37 - 2011-12-27 21:47:29 UTC
Rodj Blake wrote:
Destructible outposts will mean that it will be possible for the big 0.0 powerblocs to operate a schorched earth (space?) policy.

This will make it harder for smaller groups to gain a decent foothold in 0.0.


Bullshit. Indestructible outposts benefit big powerblocs far more than they do smaller groups.

As proved by the fact that currently 0.0 is all big powerblocs right now.


If outposts were destructible then small independant alliances like the one I am part of would have a chance to do some actual damage to big powerblocs. Several times we've managed to temporarily gain control of an outpost, but against massed bloc fleets "temporary" is the best we can do. As it is, all we can currently do is inconvenience them. Being able to actually destroy those outposts would at least give us the opportunity to inflict some lasting harm.

Powerblocs have no incentive to destroy rental property

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

OmegaZeda
Aliastra
Gallente Federation
#38 - 2011-12-27 21:55:06 UTC
Malcanis wrote:
Rodj Blake wrote:
Destructible outposts will mean that it will be possible for the big 0.0 powerblocs to operate a schorched earth (space?) policy.

This will make it harder for smaller groups to gain a decent foothold in 0.0.


Bullshit. Indestructible outposts benefit big powerblocs far more than they do smaller groups.

As proved by the fact that currently 0.0 is all big powerblocs right now.


If outposts were destructible then small independant alliances like the one I am part of would have a chance to do some actual damage to big powerblocs. Several times we've managed to temporarily gain control of an outpost, but against massed bloc fleets "temporary" is the best we can do. As it is, all we can currently do is inconvenience them. Being able to actually destroy those outposts would at least give us the opportunity to inflict some lasting harm.

Powerblocs have no incentive to destroy rental property


And once you've destroyed it then what? Now your Alliance doesn't have a station to stage from anymore and the power block is going to come back, rofl-stomp you and put up another.
Destroying the stations isn't going to help you win in the end. Having enough ships and manpower to weather the storm will.
Xolve
GoonWaffe
Goonswarm Federation
#39 - 2011-12-27 21:59:32 UTC
Malcanis wrote:
If outposts were destructible then small independant alliances like the one I am part of would have a chance to do some actual damage to big powerblocs. Several times we've managed to temporarily gain control of an outpost, but against massed bloc fleets "temporary" is the best we can do. As it is, all we can currently do is inconvenience them. Being able to actually destroy those outposts would at least give us the opportunity to inflict some lasting harm.


So you think the small guys could blow up potentially billions of ISK worth of goods in a station, and you little people could build outposts and restock them... without the 'power bloc' coming back and rapesaucing your station? Riiiight. Roll
Ager Agemo
Rainbow Ponies Incorporated
#40 - 2011-12-27 22:02:13 UTC
OmegaZeda wrote:
NickyYo wrote:
No they just dock up when i enter local..


And making the stations destructible is going to do what for you? Maybe if your corp wasn't 350kills to 2000 losses you'd have the muscle to ref and claim a system. Instead you've decided to come here to huff and puff and stomp your feet saying if you can't have one then neither can anyone else?

Maybe if you weren't a failure at pvp you would get them before they dock. Now you have fun loosing more armor tanked hurricanes. I have to get back to burning Branch to the ground and taking the enemies stations away with my fellow blues.

this ^