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Commander Aze for CSMXII, Make Eve Great Again

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commander aze
#41 - 2017-02-09 20:36:58 UTC
Any Industry related questions or conserns?

Commander Aze For CSM XII

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TheSmokingHertog
Julia's Interstellar Trade Emperium
#42 - 2017-02-10 00:19:55 UTC
commander aze wrote:
Any Industry related questions or conserns?


May I chip in... not really industry related, but as trade empire with several bulk supplyers, I really would like to replenish my orders (like resupply existing orders). Pls suggest that to our DEVs. It is really annoying that you have to repay taxes to keep stock on market if you want to top up on an order,.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

commander aze
#43 - 2017-02-10 03:42:32 UTC
TheSmokingHertog wrote:
commander aze wrote:
Any Industry related questions or conserns?


May I chip in... not really industry related, but as trade empire with several bulk supplyers, I really would like to replenish my orders (like resupply existing orders). Pls suggest that to our DEVs. It is really annoying that you have to repay taxes to keep stock on market if you want to top up on an order,.

that would actually be a huge quality of life improvement Good idea

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commander aze
#44 - 2017-02-10 14:48:29 UTC
Pushing fir the little things initiative to come back.

Its been successful in the past and I feel it is a great opportunity to get it going again.

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Ereshkigal Leshoyadut
Brave Newbies Inc.
Brave Collective
#45 - 2017-02-10 19:24:43 UTC
commander aze wrote:
Any Industry related questions or conserns?


I suppose the big one is: what do you consider to be the most important things in need of changing with regards to industry?
commander aze
#46 - 2017-02-10 23:55:52 UTC  |  Edited by: commander aze
Ereshkigal Leshoyadut wrote:
commander aze wrote:
Any Industry related questions or conserns?


I suppose the big one is: what do you consider to be the most important things in need of changing with regards to industry?

So this is a variable question based on what level of industry you do.

So lets break it up into little things for each level / things that fit into the roadmap moving forward for CCP

T1 products mineral based / can help all.
Adding runs remaining as a visual indicator on the bpc picture would be a huge benefit to everyone.. especially those of us with thousands of bpcs

T2/T3 production
so start from the beginning for this one.

So Moon mining first. Mining arrays are an opportunity to break away from what can only be considered.... Mining arrays give an opportunity to make a interface with reactions and moon mining that isn't frankly a painful long process to deal with. Simplified interface that is easy to comprehend what is happening and if it is setup correctly. Additionally using the upwell access lists allow for tower tending from select groups of people without giving them access to fuel bays and etc but enough to actually have them do their work. This isn't a little thing but this is something I work with often and is part of the road map moving into this fall.

T3 specifically
Wormholes need some love. 100% of wormhole residents will say contradicting ideas on how to do it Ill add a simple one. Asteroid belts in wormholes. Gets people into space as mining as protection as response fleets, and as hunters. its simple and will seriously help wormhole industry.

So lets step over to PI
Getting cpp to change PI as a system probably wont happen any time soon. But making small changes like being able to interact and Launch materials to customs offices remotely would be a huge QOL bonus. Though changing PI from start to finish wouldn't hurt in my opinion... or add it to the mobile app for moving extractor heads around. new ESI API system may create options for this provided the endpoints are there.

Advanced Industry
Continued work with API and new endpoints for pulling more information / making the api pulls more readable to the general public. Citadel endpoints are key here growing these to allow for market data to be more complete is a great tool.

Lastly Reverse the decision by CCP and the current CSM to not release regional industry data. This is a huge market forecasting tool and its going to mean issues down the road. The argument of "its free intel" is easily countered with "that's the cost of doing business." its not inconceivable that concord gather info on this considering you do pay them for the space....

Commander Aze For CSM XII

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Les Routiers
Proudly Snoring
Ministry of Inappropriate Footwork
#47 - 2017-02-11 12:57:35 UTC
commander aze wrote:
So Moon mining first. Mining arrays are an opportunity to break away from what can only be considered.... Mining arrays give an opportunity to make a interface with reactions and moon mining that isn't frankly a painful long process to deal with.


I don't understand what so urgently needs fixing with moon mining, and I'm really wary of what solution CCP would bring. Like when they "fixed" T2 production which totally crashed that market while making the UI only somewhat less of a clickfest than it used to be (much better-looking, though). Same thing with when exploration was "fixed", which over a few months completely killed w-space exploration sites.

Let's face it: if individual players are able to farm a resource to the ground, they will. Because they can't count, because they can't do opportunity costs, and because even when they can count or do opportunity cost their reasoning is they'll take a part of a smaller pie rather than no part of a bigger one.

The one thing the current system for moon mining has is capped output on the rarer goos. Even though most moons aren't profitable because of overproduction, at least there are some actual money moons, which people will organize into alliances to fight over and hold. Or which people will take the trouble to recon and try to ninja, hoping no-one catches them. If moons are turned into yet another form of endlessly farmable resource, the game will lose out. Nobody fights over asteroid belts, mining anomalies or PI planets, after all.

http://fr.capstable.net/ - podcast en français sur Eve online.

commander aze
#48 - 2017-02-11 19:16:56 UTC
Les Routiers wrote:
commander aze wrote:
So Moon mining first. Mining arrays are an opportunity to break away from what can only be considered.... Mining arrays give an opportunity to make a interface with reactions and moon mining that isn't frankly a painful long process to deal with.


I don't understand what so urgently needs fixing with moon mining, and I'm really wary of what solution CCP would bring. Like when they "fixed" T2 production which totally crashed that market while making the UI only somewhat less of a clickfest than it used to be (much better-looking, though). Same thing with when exploration was "fixed", which over a few months completely killed w-space exploration sites.

Let's face it: if individual players are able to farm a resource to the ground, they will. Because they can't count, because they can't do opportunity costs, and because even when they can count or do opportunity cost their reasoning is they'll take a part of a smaller pie rather than no part of a bigger one.

The one thing the current system for moon mining has is capped output on the rarer goos. Even though most moons aren't profitable because of overproduction, at least there are some actual money moons, which people will organize into alliances to fight over and hold. Or which people will take the trouble to recon and try to ninja, hoping no-one catches them. If moons are turned into yet another form of endlessly farmable resource, the game will lose out. Nobody fights over asteroid belts, mining anomalies or PI planets, after all.



so its no that moon mining needs fixing. Its that the mining arrays are taking that over for the current POS system and for the reasons you listed above and for others it really does need to be something that ccp has some people who have the knowledge of the market of industry and of the current systems to help them make it better.

in terms fo what needs to be fixed with the old system POS management sucks. access lists and everything else need to have the right options for these and the interface for how they are run needs to be considered.

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commander aze
#49 - 2017-02-13 05:06:38 UTC
Stay tuned for a great interview with Ashterrothi. Will post link when available

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commander aze
#50 - 2017-02-13 23:58:07 UTC
http://opencomms.gamingradio.net/open-comms-feb-3-2017/

Open coms recording for those that missed it

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commander aze
#51 - 2017-02-17 04:28:51 UTC
https://puu.sh/u6KwR/63a818b520.png

Endorsed for the Eve Prosper market ticket

Commander Aze For CSM XII

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commander aze
#52 - 2017-02-21 04:53:54 UTC
https://www.twitch.tv/videos/123625596

Tonight Mind Clash Podcast - Talking Structures

Commander Aze For CSM XII

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commander aze
#53 - 2017-02-22 00:32:43 UTC  |  Edited by: commander aze
https://eve-nt.uk/article/2017-02-21-232004-ROEDYN-A-CSM12-CANDIDATE-DIARY-3-WAKING-UP-HIGH-SEC/

Media Update

Commander Aze For CSM XII

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commander aze
#54 - 2017-02-23 19:09:59 UTC  |  Edited by: commander aze
Stay tuned for interview with Matteral

Also debate this weekend

https://crossingzebras.com/statecraft-csm-debates/

Commander Aze For CSM XII

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commander aze
#55 - 2017-02-24 13:42:25 UTC
https://m.soundcloud.com/mt-erall/tis-lounge-csm-series-commander-aze

Press release Talking in Stations Interview with Matteral Great opportunity ti see what drives me in a more casual late night chat type atmosphere

Commander Aze For CSM XII

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commander aze
#56 - 2017-02-24 15:02:17 UTC
Eve prosper mention of official Endorcement again last night on the live stream. Available on playback via Eve Prosper yourube or twitch Channels

Commander Aze For CSM XII

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Sejourn Smarg
Sub--Zero
Goonswarm Federation
#57 - 2017-02-25 23:57:29 UTC  |  Edited by: Sejourn Smarg
Got my support.
thank you for the Convo last night
commander aze
#58 - 2017-02-26 02:31:17 UTC
https://puu.sh/uk2VH/89c2f2c0ad.png

A Tweet From earlier really made my day.

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commander aze
#59 - 2017-02-27 06:05:40 UTC
https://crossingzebras.com/the-jeffraider-show-episode-34-statecraft-csm-debates/

Press Release for Statecraft Debates hosted by Jeff Raider Recordings of the debate are available at the above link.

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commander aze
#60 - 2017-02-28 22:54:25 UTC
Approved candidacy by ccp for the 4th year. Check the full list https://community.eveonline.com/community/csm/candidates

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