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Mining now sucks per cycle.

Author
ZentorUk
Totally Justified
Total Justification
#1 - 2016-12-20 08:35:11 UTC
Been doing the same mining in same system for a while now, but after the change in mining boosting with orca it's PANTS!

Get about 8 seconds faster cycle... BUT about 100k isk worth in high sec LESS per cycle.. Hulk.

Both char full skill!

So per hour of mining its a LOT less for me... Maybe with other players with less skill it works...


Zen
Do Little
Bluenose Trading
#2 - 2016-12-20 08:51:14 UTC
Supply goes up - price goes down. That's the way markets work.

The nerf to Excavator drones in the most recent patch may increase nullsec interest in highsec ore - or you can take a look at Ice, which seems to be holding its value.
ZentorUk
Totally Justified
Total Justification
#3 - 2016-12-20 08:56:12 UTC  |  Edited by: ZentorUk
Well yes.... been about the same price for months.... then after the patch markets crash and its a lot less isk per unit?

Well that does not seem right.

Its very simple.... I get a lot less ore per cycle...
Elmund Egivand
Sebestacny Circle
#4 - 2016-12-20 09:23:36 UTC
ZentorUk wrote:
Well yes.... been about the same price for months.... then after the patch markets crash and its a lot less isk per unit?

Well that does not seem right.

Its very simple.... I get a lot less ore per cycle...


Do you have the raw data to support your assertion that you are getting less ore per cycle?

And if you are using tech II strip miners, make sure you are using the right mining crystals, or you have actually loaded the crystals. Mining crystals get damaged to 100% over time, upon which they will be destroyed.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

ZentorUk
Totally Justified
Total Justification
#5 - 2016-12-20 09:28:59 UTC  |  Edited by: ZentorUk
Thanks for the support..



Please check char age....



We get less boost on the amount of ore per cycle... BUT less cycle time..

But for me its does not add up to the same per hour of mining.

Zen
Elmund Egivand
Sebestacny Circle
#6 - 2016-12-20 09:42:52 UTC
ZentorUk wrote:
Thanks for the support..



Please check char age....



We get less boost on the amount of ore per cycle... BUT less cycle time..

But for me its does not add up to the same per hour of mining.

Zen


Again, are you using tech II strip miners? If yes, did you check if you have mining crystals loaded, and if the crystals are the right ones for the ores you are mining?

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

ZentorUk
Totally Justified
Total Justification
#7 - 2016-12-20 09:46:12 UTC
LOL.

Sorry.. I see the forum is a waste of time.


Miriam Beckstein
Science and Trade Institute
Caldari State
#8 - 2016-12-20 09:47:50 UTC
What was the cycle time and m^3 per cycle before?

What is it now?
Aubrey Addams
University of Caille
Gallente Federation
#9 - 2016-12-20 09:51:08 UTC
Why don't you go to a nullsec industry corp and mine there with rorgual boost.
ZentorUk
Totally Justified
Total Justification
#10 - 2016-12-20 09:53:03 UTC
Maybe in the logs it will say?

If you check the booster mods which changed... The new script charge does not work on the amount per cycle, just lees cycle time.

In the past the old mining mods did cycle time and amount per cycle.

Zen
ZentorUk
Totally Justified
Total Justification
#11 - 2016-12-20 09:54:36 UTC
Aubrey Addams wrote:
Why don't you go to a nullsec industry corp and mine there with rorgual boost.


Yes true!

Been there and back again a few times!

Big smile
Jennifer Starblaze
Fury Transport
#12 - 2016-12-20 10:04:28 UTC  |  Edited by: Jennifer Starblaze
ZentorUk wrote:
Maybe in the logs it will say?

If you check the booster mods which changed... The new script charge does not work on the amount per cycle, just lees cycle time.

In the past the old mining mods did cycle time and amount per cycle.

Zen


That is not true at all.

Mining Foreman Link - Laser Optimization II wrote:


Decreases mining lasers/ gas harvester and ice harvester duration.

Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.

Note: The Gang bonus only works if you are the assigned fleet booster.



The other 2 links were just reducing cap usage and increasing range, none of them increased the amount / cycle.
ZentorUk
Totally Justified
Total Justification
#13 - 2016-12-20 10:10:43 UTC
Well then if the cycle time is now less.

I should be getting more?
Elmund Egivand
Sebestacny Circle
#14 - 2016-12-20 10:22:02 UTC  |  Edited by: Elmund Egivand
ZentorUk wrote:
Well then if the cycle time is now less.

I should be getting more?


Yes. The amount of ore yield you are getting per cycle remains constant assuming same skill and same modules. A reduction of cycle time means you spend less time getting the same amount of yield, therefore more yield/minute.

If you are getting less yield per cycle, then something really wrong has happened. For example, you might have used the wrong mining crystal, you didn't use the clone with the right mining implant. That or you haven't been checking to see if the change in ship traits.

If the problem isn't the yield but you are still making less isk, then it simply means that the demand for the ore you are mining has gone down in relation to the amount of supply is available on the market.

A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.

Jennifer Starblaze
Fury Transport
#15 - 2016-12-20 10:53:56 UTC
Cycle time is less but yield / cycle is lower as well on fleet boosted barges because the mining foreman mindlink does not give a bonus to yield anymore, but increases the effectiveness of your boosts giving even shorter cycles compared to a booster that does have the implant.

I am not a miner so I am not gonna do the math for you, but from a quick look over the stats the yield / minute should be the same as before.

However the prices of Tritanium, Pyerite, Mexallon, Nocxium and Isogen have dropped since the patch (a quick look on the market graphs could have shown you) which of course results in less ISK / cycle.
Cat Steele
Delphia Trust
#16 - 2016-12-20 10:54:17 UTC  |  Edited by: Cat Steele
I think I know what the OP is attempting to say. The amount of ore pulled per cycle has been reduced. I believe it came with the change to the mining barge bonuses. edit: I believe the poster above me has it correct now that I think about it more: Cycle time is less but yield / cycle is lower as well on fleet boosted barges because the mining foreman mindlink does not give a bonus to yield anymore, but increases the effectiveness of your boosts giving even shorter cycles compared to a booster that does have the implant.

In the past I would pull like 18k veldspar per cycle, now about 15k per cycle, but the cycles come much faster. Overall I probably am pulling more ore per hour though.

Keep in mind the changes to the mining drones for the orca pilot. Those drones are pulling a lot more than they used to.

Of course the cost of those cycles has increased, because there were no charges to buy before for the mining boosts and now there are.

I am not whining about it, Eve constantly changes and you have to adapt to the new reality, I am fine with it really, it keeps the game fresh, and usually will alter my game play or style.

Mining in Eve has changed in this manner every time they have introduced something new.

Example: When strip miners were introduced and still to this day, strip miner 1 pulls more per cycle than a strip miner 2 without a crystal. When you upgrade to using a crystal you outpull a strip miner 1, but now with a cost. The crystal doesn't double the amount pulled of strip miner 1 but it does double a strip miner 2. In essence you only get about 1/3 more than strip miner 1 but now with a cost attached.

I do like the larger capacity on the orca though, even if there was a nerf to the amount pulled per hour, which I do not believe has happened, I would welcome the change to the hold size.

CS.
Antheria
VVV Enterprises
#17 - 2016-12-20 11:18:18 UTC
I am definitely getting more ore/ice overall (per hour of mining).

Unfortunately prices have dropped a tad but as has been said before "adapt or die".

Maybe the OP should look at alternative sources of income. There are plenty.
ZentorUk
Totally Justified
Total Justification
#18 - 2016-12-20 11:34:51 UTC
Cat Steele wrote:
I think I know what the OP is attempting to say. The amount of ore pulled per cycle has been reduced. I believe it came with the change to the mining barge bonuses. edit: I believe the poster above me has it correct now that I think about it more: Cycle time is less but yield / cycle is lower as well on fleet boosted barges because the mining foreman mindlink does not give a bonus to yield anymore, but increases the effectiveness of your boosts giving even shorter cycles compared to a booster that does have the implant.

In the past I would pull like 18k veldspar per cycle, now about 15k per cycle, but the cycles come much faster. Overall I probably am pulling more ore per hour though.

Keep in mind the changes to the mining drones for the orca pilot. Those drones are pulling a lot more than they used to.

Of course the cost of those cycles has increased, because there were no charges to buy before for the mining boosts and now there are.

I am not whining about it, Eve constantly changes and you have to adapt to the new reality, I am fine with it really, it keeps the game fresh, and usually will alter my game play or style.

Mining in Eve has changed in this manner every time they have introduced something new.

Example: When strip miners were introduced and still to this day, strip miner 1 pulls more per cycle than a strip miner 2 without a crystal. When you upgrade to using a crystal you outpull a strip miner 1, but now with a cost. The crystal doesn't double the amount pulled of strip miner 1 but it does double a strip miner 2. In essence you only get about 1/3 more than strip miner 1 but now with a cost attached.

I do like the larger capacity on the orca though, even if there was a nerf to the amount pulled per hour, which I do not believe has happened, I would welcome the change to the hold size.

CS.




THANK YOU!!!!!!!!!!!!!
I was not going mad after all!

You nailed it!

SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#19 - 2016-12-20 14:33:06 UTC
"Ore per cycle" is a pretty useless value. Try a fixed frame of reference, such as m3 per hour.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Scarlett LaBlanc
Midnight Savran Industries
#20 - 2016-12-20 14:57:41 UTC

SurrenderMonkey wrote:
"Ore per cycle" is a pretty useless value. Try a fixed frame of reference, such as m3 per hour.


My thoughts exactly.

I dusted off an old barge and orca and tried it out.
Aside from the changes to the orca and boosting, the barges were changed as well. I had to refit an old hulk due to the changes. Lost one of the three strip miners (only 2 high slots now). Gained a low slot.

Last year a max skilled barge pilot and a max skilled orca pilot with T2 implant would pull 4,155 M3 / 83 second cycle
That was 1,385 M3 X 3 strips

That worked out to about 180,000 M3 / hour

Currently the same two pilots will pull:
3,013 M3 / 61 second cycle
1,506 M3 X 2 strips

That works out to about 177,000 M3 / hour or 1.7% less than last year.

However, the mining drone changes should offset that assuming drones are used.
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